Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
车家大少爷
three.js
提交
28aba0b8
T
three.js
项目概览
车家大少爷
/
three.js
与 Fork 源项目一致
从无法访问的项目Fork
通知
2
Star
0
Fork
0
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
0
列表
看板
标记
里程碑
合并请求
0
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
T
three.js
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
0
Issue
0
列表
看板
标记
里程碑
合并请求
0
合并请求
0
Pages
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
提交
Issue看板
体验新版 GitCode,发现更多精彩内容 >>
提交
28aba0b8
编写于
12月 13, 2012
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Renamed EventTarget to EventDispatcher as discussed in
fdb737d0
.
上级
4a0362c6
变更
23
隐藏空白更改
内联
并排
Showing
23 changed file
with
48 addition
and
45 deletion
+48
-45
docs/api/core/EventDispatcher.html
docs/api/core/EventDispatcher.html
+3
-3
docs/list.js
docs/list.js
+1
-1
examples/js/controls/OrbitControls.js
examples/js/controls/OrbitControls.js
+1
-1
examples/js/controls/TrackballControls.js
examples/js/controls/TrackballControls.js
+1
-1
examples/js/loaders/MTLLoader.js
examples/js/loaders/MTLLoader.js
+3
-2
examples/js/loaders/OBJLoader.js
examples/js/loaders/OBJLoader.js
+1
-1
examples/js/loaders/OBJMTLLoader.js
examples/js/loaders/OBJMTLLoader.js
+1
-1
examples/js/loaders/STLLoader.js
examples/js/loaders/STLLoader.js
+1
-1
examples/js/loaders/VTKLoader.js
examples/js/loaders/VTKLoader.js
+1
-1
src/core/BufferGeometry.js
src/core/BufferGeometry.js
+2
-2
src/core/EventDispatcher.js
src/core/EventDispatcher.js
+17
-15
src/core/Geometry.js
src/core/Geometry.js
+2
-2
src/loaders/ImageLoader.js
src/loaders/ImageLoader.js
+1
-1
src/loaders/LoadingMonitor.js
src/loaders/LoadingMonitor.js
+1
-1
src/loaders/SceneLoader.js
src/loaders/SceneLoader.js
+1
-1
src/loaders/TextureLoader.js
src/loaders/TextureLoader.js
+1
-1
src/materials/Material.js
src/materials/Material.js
+2
-2
src/renderers/WebGLRenderTarget.js
src/renderers/WebGLRenderTarget.js
+2
-2
src/textures/Texture.js
src/textures/Texture.js
+2
-2
utils/includes/canvas.json
utils/includes/canvas.json
+1
-1
utils/includes/common.json
utils/includes/common.json
+1
-1
utils/includes/css3d.json
utils/includes/css3d.json
+1
-1
utils/includes/webgl.json
utils/includes/webgl.json
+1
-1
未找到文件。
docs/api/
extras/core/EventTarget
.html
→
docs/api/
core/EventDispatcher
.html
浏览文件 @
28aba0b8
...
...
@@ -2,9 +2,9 @@
<html
lang=
"en"
>
<head>
<meta
charset=
"utf-8"
>
<script
src=
"../../
../
list.js"
></script>
<script
src=
"../../
../
page.js"
></script>
<link
type=
"text/css"
rel=
"stylesheet"
href=
"../../
../
page.css"
/>
<script
src=
"../../list.js"
></script>
<script
src=
"../../page.js"
></script>
<link
type=
"text/css"
rel=
"stylesheet"
href=
"../../page.css"
/>
</head>
<body>
<h1>
[name]
</h1>
...
...
docs/list.js
浏览文件 @
28aba0b8
...
...
@@ -16,6 +16,7 @@ var list = {
"
Core
"
:
[
[
"
Clock
"
,
"
api/core/Clock
"
],
[
"
Color
"
,
"
api/core/Color
"
],
[
"
EventDispatcher
"
,
"
api/core/EventDispatcher
"
],
[
"
Face3
"
,
"
api/core/Face3
"
],
[
"
Face4
"
,
"
api/core/Face4
"
],
[
"
Frustum
"
,
"
api/core/Frustum
"
],
...
...
@@ -139,7 +140,6 @@ var list = {
[
"
BufferGeometry
"
,
"
api/extras/core/BufferGeometry
"
],
[
"
Curve
"
,
"
api/extras/core/Curve
"
],
[
"
CurvePath
"
,
"
api/extras/core/CurvePath
"
],
[
"
EventTarget
"
,
"
api/extras/core/EventTarget
"
],
[
"
Gyroscope
"
,
"
api/extras/core/Gyroscope
"
],
[
"
Path
"
,
"
api/extras/core/Path
"
],
[
"
Shape
"
,
"
api/extras/core/Shape
"
]
...
...
examples/js/controls/OrbitControls.js
浏览文件 @
28aba0b8
...
...
@@ -7,7 +7,7 @@
THREE
.
OrbitControls
=
function
(
object
,
domElement
)
{
THREE
.
Event
Target
.
call
(
this
);
THREE
.
Event
Dispatcher
.
call
(
this
);
this
.
object
=
object
;
this
.
domElement
=
(
domElement
!==
undefined
)
?
domElement
:
document
;
...
...
examples/js/controls/TrackballControls.js
浏览文件 @
28aba0b8
...
...
@@ -4,7 +4,7 @@
THREE
.
TrackballControls
=
function
(
object
,
domElement
)
{
THREE
.
Event
Target
.
call
(
this
);
THREE
.
Event
Dispatcher
.
call
(
this
);
var
_this
=
this
;
var
STATE
=
{
NONE
:
-
1
,
ROTATE
:
0
,
ZOOM
:
1
,
PAN
:
2
};
...
...
examples/js/loaders/MTLLoader.js
浏览文件 @
28aba0b8
...
...
@@ -6,7 +6,8 @@
THREE
.
MTLLoader
=
function
(
baseUrl
,
options
)
{
THREE
.
EventTarget
.
call
(
this
);
THREE
.
EventDispatcher
.
call
(
this
);
this
.
baseUrl
=
baseUrl
;
this
.
options
=
options
;
...
...
@@ -149,7 +150,7 @@ THREE.MTLLoader.prototype = {
THREE
.
MTLLoader
.
MaterialCreator
=
function
(
baseUrl
,
options
)
{
THREE
.
Event
Target
.
call
(
this
);
THREE
.
Event
Dispatcher
.
call
(
this
);
this
.
baseUrl
=
baseUrl
;
this
.
options
=
options
;
...
...
examples/js/loaders/OBJLoader.js
浏览文件 @
28aba0b8
...
...
@@ -4,7 +4,7 @@
THREE
.
OBJLoader
=
function
()
{
THREE
.
Event
Target
.
call
(
this
);
THREE
.
Event
Dispatcher
.
call
(
this
);
};
...
...
examples/js/loaders/OBJMTLLoader.js
浏览文件 @
28aba0b8
...
...
@@ -7,7 +7,7 @@
THREE
.
OBJMTLLoader
=
function
(
)
{
THREE
.
Event
Target
.
call
(
this
);
THREE
.
Event
Dispatcher
.
call
(
this
);
};
...
...
examples/js/loaders/STLLoader.js
浏览文件 @
28aba0b8
...
...
@@ -20,7 +20,7 @@
THREE
.
STLLoader
=
function
()
{
THREE
.
Event
Target
.
call
(
this
);
THREE
.
Event
Dispatcher
.
call
(
this
);
};
...
...
examples/js/loaders/VTKLoader.js
浏览文件 @
28aba0b8
...
...
@@ -4,7 +4,7 @@
THREE
.
VTKLoader
=
function
()
{
THREE
.
Event
Target
.
call
(
this
);
THREE
.
Event
Dispatcher
.
call
(
this
);
};
...
...
src/core/BufferGeometry.js
浏览文件 @
28aba0b8
...
...
@@ -4,7 +4,7 @@
THREE
.
BufferGeometry
=
function
()
{
THREE
.
Event
Target
.
call
(
this
);
THREE
.
Event
Dispatcher
.
call
(
this
);
this
.
id
=
THREE
.
GeometryIdCount
++
;
...
...
@@ -546,7 +546,7 @@ THREE.BufferGeometry.prototype = {
deallocate
:
function
()
{
this
.
dispatchEvent
(
{
type
:
'
deallocate
'
,
target
:
this
}
);
this
.
dispatchEvent
(
{
type
:
'
deallocate
'
}
);
}
...
...
src/core/Event
Target
.js
→
src/core/Event
Dispatcher
.js
浏览文件 @
28aba0b8
/**
* https://github.com/mrdoob/event
target
.js/
* https://github.com/mrdoob/event
dispatcher
.js/
*/
THREE
.
Event
Target
=
function
()
{
THREE
.
Event
Dispatcher
=
function
()
{
var
listeners
=
{};
...
...
@@ -22,32 +22,34 @@ THREE.EventTarget = function () {
};
this
.
dispatchEvent
=
function
(
event
)
{
var
listenerArray
=
listeners
[
event
.
type
];
if
(
listenerArray
!==
undefined
)
{
this
.
removeEventListener
=
function
(
type
,
listener
)
{
for
(
var
i
=
0
,
l
=
listenerArray
.
length
;
i
<
l
;
i
++
)
{
var
index
=
listeners
[
type
].
indexOf
(
listener
);
listenerArray
[
i
].
call
(
this
,
event
);
if
(
index
!==
-
1
)
{
}
listeners
[
type
].
splice
(
index
,
1
);
}
};
this
.
removeEventListener
=
function
(
type
,
listener
)
{
this
.
dispatchEvent
=
function
(
event
)
{
var
index
=
listeners
[
type
].
indexOf
(
listener
)
;
var
listenerArray
=
listeners
[
event
.
type
]
;
if
(
index
!==
-
1
)
{
if
(
listenerArray
!==
undefined
)
{
event
.
target
=
this
;
listeners
[
type
].
splice
(
index
,
1
);
for
(
var
i
=
0
,
l
=
listenerArray
.
length
;
i
<
l
;
i
++
)
{
listenerArray
[
i
].
call
(
this
,
event
);
}
}
};
};
};
\ No newline at end of file
src/core/Geometry.js
浏览文件 @
28aba0b8
...
...
@@ -9,7 +9,7 @@
THREE
.
Geometry
=
function
()
{
THREE
.
Event
Target
.
call
(
this
);
THREE
.
Event
Dispatcher
.
call
(
this
);
this
.
id
=
THREE
.
GeometryIdCount
++
;
...
...
@@ -738,7 +738,7 @@ THREE.Geometry.prototype = {
deallocate
:
function
()
{
this
.
dispatchEvent
(
{
type
:
'
deallocate
'
,
target
:
this
}
);
this
.
dispatchEvent
(
{
type
:
'
deallocate
'
}
);
}
...
...
src/loaders/ImageLoader.js
浏览文件 @
28aba0b8
...
...
@@ -4,7 +4,7 @@
THREE
.
ImageLoader
=
function
()
{
THREE
.
Event
Target
.
call
(
this
);
THREE
.
Event
Dispatcher
.
call
(
this
);
this
.
crossOrigin
=
null
;
...
...
src/loaders/LoadingMonitor.js
浏览文件 @
28aba0b8
...
...
@@ -4,7 +4,7 @@
THREE
.
LoadingMonitor
=
function
()
{
THREE
.
Event
Target
.
call
(
this
);
THREE
.
Event
Dispatcher
.
call
(
this
);
var
scope
=
this
;
...
...
src/loaders/SceneLoader.js
浏览文件 @
28aba0b8
...
...
@@ -569,7 +569,7 @@ THREE.SceneLoader.prototype.parse = function ( json, callbackFinished, url ) {
var
result
;
// loaders which use Event
Target
// loaders which use Event
Dispatcher
if
(
event
.
content
)
{
...
...
src/loaders/TextureLoader.js
浏览文件 @
28aba0b8
...
...
@@ -4,7 +4,7 @@
THREE
.
TextureLoader
=
function
()
{
THREE
.
Event
Target
.
call
(
this
);
THREE
.
Event
Dispatcher
.
call
(
this
);
this
.
crossOrigin
=
null
;
...
...
src/materials/Material.js
浏览文件 @
28aba0b8
...
...
@@ -5,7 +5,7 @@
THREE
.
Material
=
function
()
{
THREE
.
Event
Target
.
call
(
this
);
THREE
.
Event
Dispatcher
.
call
(
this
);
this
.
id
=
THREE
.
MaterialIdCount
++
;
...
...
@@ -118,7 +118,7 @@ THREE.Material.prototype.clone = function ( material ) {
THREE
.
Material
.
prototype
.
deallocate
=
function
()
{
this
.
dispatchEvent
(
{
type
:
'
deallocate
'
,
target
:
this
}
);
this
.
dispatchEvent
(
{
type
:
'
deallocate
'
}
);
};
...
...
src/renderers/WebGLRenderTarget.js
浏览文件 @
28aba0b8
...
...
@@ -5,7 +5,7 @@
THREE
.
WebGLRenderTarget
=
function
(
width
,
height
,
options
)
{
THREE
.
Event
Target
.
call
(
this
);
THREE
.
Event
Dispatcher
.
call
(
this
);
this
.
width
=
width
;
this
.
height
=
height
;
...
...
@@ -66,6 +66,6 @@ THREE.WebGLRenderTarget.prototype.clone = function() {
THREE
.
WebGLRenderTarget
.
prototype
.
deallocate
=
function
()
{
this
.
dispatchEvent
(
{
type
:
'
deallocate
'
,
target
:
this
}
);
this
.
dispatchEvent
(
{
type
:
'
deallocate
'
}
);
};
src/textures/Texture.js
浏览文件 @
28aba0b8
...
...
@@ -6,7 +6,7 @@
THREE
.
Texture
=
function
(
image
,
mapping
,
wrapS
,
wrapT
,
magFilter
,
minFilter
,
format
,
type
,
anisotropy
)
{
THREE
.
Event
Target
.
call
(
this
);
THREE
.
Event
Dispatcher
.
call
(
this
);
this
.
id
=
THREE
.
TextureIdCount
++
;
...
...
@@ -79,7 +79,7 @@ THREE.Texture.prototype = {
deallocate
:
function
()
{
this
.
dispatchEvent
(
{
type
:
'
deallocate
'
,
target
:
this
}
);
this
.
dispatchEvent
(
{
type
:
'
deallocate
'
}
);
}
...
...
utils/includes/canvas.json
浏览文件 @
28aba0b8
...
...
@@ -16,7 +16,7 @@
"../src/math/Quaternion.js"
,
"../src/math/Vertex.js"
,
"../src/math/UV.js"
,
"../src/core/Event
Target
.js"
,
"../src/core/Event
Dispatcher
.js"
,
"../src/core/Raycaster.js"
,
"../src/core/Object3D.js"
,
"../src/core/Projector.js"
,
...
...
utils/includes/common.json
浏览文件 @
28aba0b8
...
...
@@ -19,7 +19,7 @@
"../src/math/Vertex.js"
,
"../src/math/UV.js"
,
"../src/core/Clock.js"
,
"../src/core/Event
Target
.js"
,
"../src/core/Event
Dispatcher
.js"
,
"../src/core/Raycaster.js"
,
"../src/core/Object3D.js"
,
"../src/core/Projector.js"
,
...
...
utils/includes/css3d.json
浏览文件 @
28aba0b8
...
...
@@ -12,7 +12,7 @@
"../src/math/Sphere.js"
,
"../src/math/Triangle.js"
,
"../src/math/Plane.js"
,
"../src/core/Event
Target
.js"
,
"../src/core/Event
Dispatcher
.js"
,
"../src/core/Raycaster.js"
,
"../src/core/Object3D.js"
,
"../src/core/Projector.js"
,
...
...
utils/includes/webgl.json
浏览文件 @
28aba0b8
...
...
@@ -18,7 +18,7 @@
"../src/math/Sphere.js"
,
"../src/math/Plane.js"
,
"../src/core/Clock.js"
,
"../src/core/Event
Target
.js"
,
"../src/core/Event
Dispatcher
.js"
,
"../src/core/Raycaster.js"
,
"../src/core/Object3D.js"
,
"../src/core/Projector.js"
,
...
...
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录