未验证 提交 27fe0b3a 编写于 作者: M Mr.doob 提交者: GitHub

Merge pull request #15907 from Mugen87/dev26

WebGLRenderer: Fix sprite rendering when Material.visible is false.
......@@ -1276,7 +1276,11 @@ function WebGLRenderer( parameters ) {
var geometry = objects.update( object );
var material = object.material;
currentRenderList.push( object, geometry, material, groupOrder, _vector3.z, null );
if ( material.visible ) {
currentRenderList.push( object, geometry, material, groupOrder, _vector3.z, null );
}
}
......
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