提交 26608021 编写于 作者: T Takahiro

GLTF(2)Loader: Return scenes[0] as scene if default scene is not specified

上级 d3b50bf2
......@@ -858,8 +858,6 @@ THREE.GLTF2Loader = ( function () {
] ).then( function ( dependencies ) {
var scene = dependencies.scenes[ json.scene ];
var scenes = [];
for ( var name in dependencies.scenes ) {
......@@ -868,6 +866,8 @@ THREE.GLTF2Loader = ( function () {
}
var scene = json.scene !== undefined ? dependencies.scenes[ json.scene ] : scenes[ 0 ];
var cameras = [];
for ( var name in dependencies.cameras ) {
......
......@@ -882,8 +882,6 @@ THREE.GLTFLoader = ( function () {
] ).then( function ( dependencies ) {
var scene = dependencies.scenes[ json.scene ];
var scenes = [];
for ( var name in dependencies.scenes ) {
......@@ -892,6 +890,8 @@ THREE.GLTFLoader = ( function () {
}
var scene = json.scene !== undefined ? dependencies.scenes[ json.scene ] : scenes[ 0 ];
var cameras = [];
for ( var name in dependencies.cameras ) {
......
......@@ -228,7 +228,7 @@
gltf = data;
var object = gltf.scene !== undefined ? gltf.scene : gltf.scenes[ 0 ];
var object = gltf.scene;
status.innerHTML = "Load time: " + ( performance.now() - loadStartTime ).toFixed( 2 ) + " ms.";
......
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