提交 2582c77b 编写于 作者: A alteredq

Synced with mrdoob's branch.

此差异已折叠。
此差异已折叠。
......@@ -25,33 +25,39 @@ THREE.MeshBasicMaterial = function ( parameters ) {
this.color = new THREE.Color( 0xeeeeee );
this.map = null;
this.env_map = null;
this.combine = THREE.Multiply;
this.reflectivity = 1;
this.refraction_ratio = 0.98;
this.opacity = 1;
this.shading = THREE.SmoothShading;
this.blending = THREE.NormalBlending;
this.wireframe = false;
this.wireframe_linewidth = 1;
this.wireframe_linecap = 'round';
this.wireframe_linejoin = 'round';
if ( parameters ) {
if ( parameters.color !== undefined ) this.color.setHex( parameters.color );
if ( parameters.map !== undefined ) this.map = parameters.map;
if ( parameters.env_map !== undefined ) this.env_map = parameters.env_map;
if ( parameters.combine !== undefined ) this.combine = parameters.combine;
if ( parameters.reflectivity !== undefined ) this.reflectivity = parameters.reflectivity;
if ( parameters.refraction_ratio !== undefined ) this.refraction_ratio = parameters.refraction_ratio;
if ( parameters.opacity !== undefined ) this.opacity = parameters.opacity;
if ( parameters.shading !== undefined ) this.shading = parameters.shading;
if ( parameters.blending !== undefined ) this.blending = parameters.blending;
if ( parameters.wireframe !== undefined ) this.wireframe = parameters.wireframe;
if ( parameters.wireframe_linewidth !== undefined ) this.wireframe_linewidth = parameters.wireframe_linewidth;
if ( parameters.wireframe_linecap !== undefined ) this.wireframe_linecap = parameters.wireframe_linecap;
if ( parameters.wireframe_linejoin !== undefined ) this.wireframe_linejoin = parameters.wireframe_linejoin;
}
......@@ -61,16 +67,19 @@ THREE.MeshBasicMaterial = function ( parameters ) {
'id: ' + this.id + '<br/>' +
'color: ' + this.color + '<br/>' +
'map: ' + this.map + '<br/>' +
'env_map: ' + this.env_map + '<br/>' +
'combine: ' + this.combine + '<br/>' +
'reflectivity: ' + this.reflectivity + '<br/>' +
'refraction_ratio: ' + this.refraction_ratio + '<br/>' +
'opacity: ' + this.opacity + '<br/>' +
'blending: ' + this.blending + '<br/>' +
'wireframe: ' + this.wireframe + '<br/>' +
'wireframe_linewidth: ' + this.wireframe_linewidth +'<br/>' +
'wireframe_linecap: ' + this.wireframe_linecap +'<br/>' +
'wireframe_linejoin: ' + this.wireframe_linejoin +'<br/>' +
')';
};
......
......@@ -25,33 +25,39 @@ THREE.MeshLambertMaterial = function ( parameters ) {
this.color = new THREE.Color( 0xeeeeee );
this.map = null;
this.env_map = null;
this.combine = THREE.Multiply;
this.reflectivity = 1;
this.refraction_ratio = 0.98;
this.opacity = 1;
this.shading = THREE.SmoothShading;
this.blending = THREE.NormalBlending;
this.wireframe = false;
this.wireframe_linewidth = 1;
this.wireframe_linecap = 'round';
this.wireframe_linejoin = 'round';
if ( parameters ) {
if ( parameters.color !== undefined ) this.color.setHex( parameters.color );
if ( parameters.map !== undefined ) this.map = parameters.map;
if ( parameters.env_map !== undefined ) this.env_map = parameters.env_map;
if ( parameters.combine !== undefined ) this.combine = parameters.combine;
if ( parameters.reflectivity !== undefined ) this.reflectivity = parameters.reflectivity;
if ( parameters.refraction_ratio !== undefined ) this.refraction_ratio = parameters.refraction_ratio;
if ( parameters.opacity !== undefined ) this.opacity = parameters.opacity;
if ( parameters.shading !== undefined ) this.shading = parameters.shading;
if ( parameters.blending !== undefined ) this.blending = parameters.blending;
if ( parameters.wireframe !== undefined ) this.wireframe = parameters.wireframe;
if ( parameters.wireframe_linewidth !== undefined ) this.wireframe_linewidth = parameters.wireframe_linewidth;
if ( parameters.wireframe_linecap !== undefined ) this.wireframe_linecap = parameters.wireframe_linecap;
if ( parameters.wireframe_linejoin !== undefined ) this.wireframe_linejoin = parameters.wireframe_linejoin;
}
......@@ -61,17 +67,20 @@ THREE.MeshLambertMaterial = function ( parameters ) {
'id: ' + this.id + '<br/>' +
'color: ' + this.color + '<br/>' +
'map: ' + this.map + '<br/>' +
'env_map: ' + this.env_map + '<br/>' +
'combine: ' + this.combine + '<br/>' +
'reflectivity: ' + this.reflectivity + '<br/>' +
'refraction_ratio: ' + this.refraction_ratio + '<br/>' +
'opacity: ' + this.opacity + '<br/>' +
'shading: ' + this.shading + '<br/>' +
'blending: ' + this.blending + '<br/>' +
'wireframe: ' + this.wireframe + '<br/>' +
'wireframe_size: ' + this.wireframe_linewidth + '<br/>' +
'wireframe_linewidth: ' + this.wireframe_linewidth +'<br/>' +
'wireframe_linecap: ' + this.wireframe_linecap +'<br/>' +
'wireframe_linejoin: ' + this.wireframe_linejoin +'<br/>' +
' )';
};
......
......@@ -32,20 +32,23 @@ THREE.MeshPhongMaterial = function ( parameters ) {
this.ambient = new THREE.Color( 0x050505 );
this.specular = new THREE.Color( 0x111111 );
this.shininess = 30;
this.map = null;
this.specular_map = null;
this.env_map = null;
this.combine = THREE.Multiply;
this.reflectivity = 1;
this.refraction_ratio = 0.98;
this.opacity = 1;
this.shading = THREE.SmoothShading;
this.blending = THREE.NormalBlending;
this.wireframe = false;
this.wireframe_linewidth = 1;
this.wireframe_linecap = 'round';
this.wireframe_linejoin = 'round';
if ( parameters ) {
......@@ -53,20 +56,23 @@ THREE.MeshPhongMaterial = function ( parameters ) {
if ( parameters.ambient !== undefined ) this.ambient = new THREE.Color( parameters.ambient );
if ( parameters.specular !== undefined ) this.specular = new THREE.Color( parameters.specular );
if ( parameters.shininess !== undefined ) this.shininess = parameters.shininess;
if ( parameters.map !== undefined ) this.map = parameters.map;
if ( parameters.specular_map !== undefined ) this.specular_map = parameters.specular_map;
if ( parameters.env_map !== undefined ) this.env_map = parameters.env_map;
if ( parameters.combine !== undefined ) this.combine = parameters.combine;
if ( parameters.reflectivity !== undefined ) this.reflectivity = parameters.reflectivity;
if ( parameters.refraction_ratio !== undefined ) this.refraction_ratio = parameters.refraction_ratio;
if ( parameters.opacity !== undefined ) this.opacity = parameters.opacity;
if ( parameters.shading !== undefined ) this.shading = parameters.shading;
if ( parameters.blending !== undefined ) this.blending = parameters.blending;
if ( parameters.wireframe !== undefined ) this.wireframe = parameters.wireframe;
if ( parameters.wireframe_linewidth !== undefined ) this.wireframe_linewidth = parameters.wireframe_linewidth;
if ( parameters.wireframe_linecap !== undefined ) this.wireframe_linecap = parameters.wireframe_linecap;
if ( parameters.wireframe_linejoin !== undefined ) this.wireframe_linejoin = parameters.wireframe_linejoin;
}
......@@ -78,19 +84,22 @@ THREE.MeshPhongMaterial = function ( parameters ) {
'ambient: ' + this.ambient + '<br/>' +
'specular: ' + this.specular + '<br/>' +
'shininess: ' + this.shininess + '<br/>' +
'map: ' + this.map + '<br/>' +
'specular_map: ' + this.specular_map + '<br/>' +
'env_map: ' + this.env_map + '<br/>' +
'combine: ' + this.combine + '<br/>' +
'reflectivity: ' + this.reflectivity + '<br/>' +
'refraction_ratio: ' + this.refraction_ratio + '<br/>' +
'opacity: ' + this.opacity + '<br/>' +
'shading: ' + this.shading + '<br/>' +
'wireframe: ' + this.wireframe + '<br/>' +
'wireframe_linewidth: ' + this.wireframe_linewidth + '<br/>' +
'wireframe_linecap: ' + this.wireframe_linecap +'<br/>' +
'wireframe_linejoin: ' + this.wireframe_linejoin +'<br/>' +
+ ')';
};
......
......@@ -67,8 +67,7 @@ THREE.SVGRenderer = function () {
this.render = function( scene, camera ) {
var e, el, m, ml, fm, fml, element, material,
linecap, linejoin;
var e, el, m, ml, fm, fml, element, material;
if ( this.autoClear ) {
......@@ -352,15 +351,12 @@ THREE.SVGRenderer = function () {
_color.__styleString = material.color.__styleString;
} else {
_svgNode.setAttribute( 'style', 'fill: none; stroke: ' + _color.__styleString + '; stroke-width: ' + material.linewidth + '; stroke-opacity: ' + material.opacity + '; stroke-linecap: ' + material.linecap + '; stroke-linejoin: ' + material.linejoin );
_color.__styleString = 'rgb(0,0,0)';
_svg.appendChild( _svgNode );
}
_svgNode.setAttribute( 'style', 'fill: none; stroke: ' + _color.__styleString + '; stroke-width: ' + material.linewidth );
_svg.appendChild( _svgNode );
}
function renderFace3( v1, v2, v3, element, material, scene ) {
......@@ -407,7 +403,7 @@ THREE.SVGRenderer = function () {
if ( material.wireframe ) {
_svgNode.setAttribute( 'style', 'fill: none; stroke: ' + _color.__styleString + '; stroke-width: ' + material.wireframe_linewidth + '; stroke-opacity: ' + material.opacity + '; stroke-linecap: ' + linecap + '; stroke-linejoin: ' + linejoin );
_svgNode.setAttribute( 'style', 'fill: none; stroke: ' + _color.__styleString + '; stroke-width: ' + material.wireframe_linewidth + '; stroke-opacity: ' + material.opacity + '; stroke-linecap: ' + material.wireframe_linecap + '; stroke-linejoin: ' + material.wireframe_linejoin );
} else {
......@@ -424,8 +420,6 @@ THREE.SVGRenderer = function () {
_svgNode = getPathNode( _pathCount ++ );
_svgNode.setAttribute( 'd', 'M ' + v1.positionScreen.x + ' ' + v1.positionScreen.y + ' L ' + v2.positionScreen.x + ' ' + v2.positionScreen.y + ' L ' + v3.positionScreen.x + ',' + v3.positionScreen.y + ' L ' + v4.positionScreen.x + ',' + v4.positionScreen.y + 'z' );
linecap = linejoin = 'round';
if ( material instanceof THREE.MeshBasicMaterial ) {
_color.__styleString = material.color.__styleString;
......@@ -461,15 +455,11 @@ THREE.SVGRenderer = function () {
_color.setRGB( normalToComponent( element.normalWorld.x ), normalToComponent( element.normalWorld.y ), normalToComponent( element.normalWorld.z ) );
} else if ( material instanceof THREE.LineBasicMaterial ) {
_color.__styleString = material.color.__styleString;
linecap = material.linecap;
linejoin = material.linejoin;
}
if ( material.wireframe ) {
_svgNode.setAttribute( 'style', 'fill: none; stroke: ' + _color.__styleString + '; stroke-width: ' + material.wireframe_linewidth + '; stroke-opacity: ' + material.opacity + '; stroke-linecap: ' + linecap + '; stroke-linejoin: ' + linejoin );
_svgNode.setAttribute( 'style', 'fill: none; stroke: ' + _color.__styleString + '; stroke-width: ' + material.wireframe_linewidth + '; stroke-opacity: ' + material.opacity + '; stroke-linecap: ' + material.wireframe_linecap + '; stroke-linejoin: ' + material.wireframe_linejoin );
} else {
......
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