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257f66c9
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three.js
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体验新版 GitCode,发现更多精彩内容 >>
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257f66c9
编写于
8月 23, 2019
作者:
M
Michael Herzog
提交者:
GitHub
8月 23, 2019
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差异文件
Merge pull request #17326 from Mugen87/dev29
BufferGeometryLoader: Inherit from Loader.
上级
ba9ec37a
2ea1004c
变更
5
隐藏空白更改
内联
并排
Showing
5 changed file
with
17 addition
and
33 deletion
+17
-33
docs/api/en/loaders/BufferGeometryLoader.html
docs/api/en/loaders/BufferGeometryLoader.html
+4
-14
docs/api/zh/loaders/BufferGeometryLoader.html
docs/api/zh/loaders/BufferGeometryLoader.html
+4
-6
src/loaders/AnimationLoader.js
src/loaders/AnimationLoader.js
+2
-0
src/loaders/BufferGeometryLoader.d.ts
src/loaders/BufferGeometryLoader.d.ts
+2
-3
src/loaders/BufferGeometryLoader.js
src/loaders/BufferGeometryLoader.js
+5
-10
未找到文件。
docs/api/en/loaders/BufferGeometryLoader.html
浏览文件 @
257f66c9
...
...
@@ -8,6 +8,8 @@
<link
type=
"text/css"
rel=
"stylesheet"
href=
"page.css"
/>
</head>
<body>
[page:Loader]
→
<h1>
[name]
</h1>
<p
class=
"desc"
>
...
...
@@ -57,15 +59,11 @@
Creates a new [name].
</p>
<h2>
Properties
</h2>
<h3>
[property:LoadingManager manager]
</h3>
<p>
The [page:LoadingManager loadingManager] the loader is using. Default is [page:DefaultLoadingManager].
</p>
<p>
See the base [page:Loader] class for common properties.
</p>
<h2>
Methods
</h2>
<p>
See the base [page:Loader] class for common methods.
</p>
<h3>
[method:null load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )
</h3>
<p>
...
...
@@ -85,14 +83,6 @@
Parse a
<em>
JSON
</em>
structure and return a [page:BufferGeometry].
</p>
<h3>
[method:BufferGeometryLoader setPath]( [param:String path] )
</h3>
<p>
[page:String path] — Base path of the file to load.
<br
/><br
/>
Sets the base path or URL from which to load files. This can be useful if
you are loading many geometries from the same directory.
</p>
<h2>
Source
</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
...
...
docs/api/zh/loaders/BufferGeometryLoader.html
浏览文件 @
257f66c9
...
...
@@ -8,6 +8,8 @@
<link
type=
"text/css"
rel=
"stylesheet"
href=
"page.css"
/>
</head>
<body>
[page:Loader]
→
<h1>
[name]
</h1>
<p
class=
"desc"
>
...
...
@@ -57,15 +59,11 @@
创建一个新的[name].
</p>
<h2>
属性
</h2>
<h3>
[property:LoadingManager manager]
</h3>
<p>
正在使用的[page:LoadingManager loadingManager]。默认为[page:DefaultLoadingManager].
</p>
<p>
See the base [page:Loader] class for common properties.
</p>
<h2>
方法
</h2>
<p>
See the base [page:Loader] class for common methods.
</p>
<h3>
[method:null load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )
</h3>
<p>
...
...
src/loaders/AnimationLoader.js
浏览文件 @
257f66c9
...
...
@@ -14,6 +14,8 @@ function AnimationLoader( manager ) {
AnimationLoader
.
prototype
=
Object
.
assign
(
Object
.
create
(
Loader
.
prototype
),
{
constructor
:
AnimationLoader
,
load
:
function
(
url
,
onLoad
,
onProgress
,
onError
)
{
var
scope
=
this
;
...
...
src/loaders/BufferGeometryLoader.d.ts
浏览文件 @
257f66c9
import
{
Loader
}
from
'
./Loader
'
;
import
{
LoadingManager
}
from
'
./LoadingManager
'
;
import
{
BufferGeometry
}
from
'
./../core/BufferGeometry
'
;
export
class
BufferGeometryLoader
{
export
class
BufferGeometryLoader
extends
Loader
{
constructor
(
manager
?:
LoadingManager
);
manager
:
LoadingManager
;
load
(
url
:
string
,
onLoad
:
(
bufferGeometry
:
BufferGeometry
)
=>
void
,
...
...
src/loaders/BufferGeometryLoader.js
浏览文件 @
257f66c9
...
...
@@ -3,7 +3,7 @@ import { Vector3 } from '../math/Vector3.js';
import
{
BufferAttribute
}
from
'
../core/BufferAttribute.js
'
;
import
{
BufferGeometry
}
from
'
../core/BufferGeometry.js
'
;
import
{
FileLoader
}
from
'
./FileLoader.js
'
;
import
{
DefaultLoadingManager
}
from
'
./LoadingManag
er.js
'
;
import
{
Loader
}
from
'
./Load
er.js
'
;
import
{
InstancedBufferGeometry
}
from
'
../core/InstancedBufferGeometry.js
'
;
import
{
InstancedBufferAttribute
}
from
'
../core/InstancedBufferAttribute.js
'
;
...
...
@@ -13,11 +13,13 @@ import { InstancedBufferAttribute } from '../core/InstancedBufferAttribute.js';
function
BufferGeometryLoader
(
manager
)
{
this
.
manager
=
(
manager
!==
undefined
)
?
manager
:
DefaultLoadingManager
;
Loader
.
call
(
this
,
manager
)
;
}
Object
.
assign
(
BufferGeometryLoader
.
prototype
,
{
BufferGeometryLoader
.
prototype
=
Object
.
assign
(
Object
.
create
(
Loader
.
prototype
),
{
constructor
:
BufferGeometryLoader
,
load
:
function
(
url
,
onLoad
,
onProgress
,
onError
)
{
...
...
@@ -121,13 +123,6 @@ Object.assign( BufferGeometryLoader.prototype, {
return
geometry
;
},
setPath
:
function
(
value
)
{
this
.
path
=
value
;
return
this
;
}
}
);
...
...
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