提交 2327ea01 编写于 作者: S SUNAG

cleanup

上级 86c290a2
......@@ -6,6 +6,8 @@ THREE.NodePass = function() {
THREE.ShaderPass.call( this );
this.textureID = 'renderTexture';
this.fragment = new THREE.RawNode( new THREE.ScreenNode() );
this.node = new THREE.NodeMaterial();
......@@ -13,8 +15,6 @@ THREE.NodePass = function() {
this.build();
this.textureID = 'renderTexture';
};
THREE.NodePass.prototype = Object.create( THREE.ShaderPass.prototype );
......
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