提交 1e1845d8 编写于 作者: M Mr.doob

Merge pull request #5373 from tstanev/autodesk/dds_filter_type

Compressed textures with a single mip level have to use Linear min filte...
......@@ -41,12 +41,15 @@ THREE.CompressedTextureLoader.prototype = {
height: texDatas.height,
format: texDatas.format,
mipmaps: texDatas.mipmaps
}
};
loaded += 1;
if ( loaded === 6 ) {
if (texDatas.mipmapCount == 1)
texture.minFilter = THREE.LinearFilter;
texture.format = texDatas.format;
texture.needsUpdate = true;
......@@ -56,7 +59,7 @@ THREE.CompressedTextureLoader.prototype = {
} );
}
};
for ( var i = 0, il = url.length; i < il; ++ i ) {
......@@ -99,6 +102,9 @@ THREE.CompressedTextureLoader.prototype = {
}
if (texDatas.mipmapCount == 1)
texture.minFilter = THREE.LinearFilter;
texture.format = texDatas.format;
texture.needsUpdate = true;
......
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