未验证 提交 1658d119 编写于 作者: M Michael Herzog 提交者: GitHub

Update WebGLRenderer.html

Update signature of .renderBufferDirect()
上级 cb320db2
......@@ -392,7 +392,7 @@
either the [page:WebGLRenderer.autoClearColor autoClearColor], [page:WebGLRenderer.autoClearStencil autoClearStencil] or [page:WebGLRenderer.autoClearDepth autoClearDepth] properties to false.
</p>
<h3>[method:null renderBufferDirect]( [param:Camera camera], [param:Array lights], [param:Fog fog], [param:Material material], [param:Object geometryGroup], [param:Object3D object] )</h3>
<h3>[method:null renderBufferDirect]( [param:Camera camera], [param:Fog fog], [param:Geometry geometry], [param:Material material], [param:Object3D object], [param:Object group] )</h3>
<p>Render a buffer geometry group using the camera and with the specified material.</p>
<h3>[method:null renderBufferImmediate]( [param:Object3D object], [param:shaderprogram program], [param:Material shading] )</h3>
......
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