未验证 提交 14f4ce7f 编写于 作者: M Mr.doob 提交者: GitHub

Merge pull request #16175 from Temdog007/editor/ToonMaterial

Editor: Add MeshToonMaterial
......@@ -84,6 +84,7 @@ Sidebar.Material = function ( editor ) {
'MeshNormalMaterial': 'MeshNormalMaterial',
'MeshLambertMaterial': 'MeshLambertMaterial',
'MeshPhongMaterial': 'MeshPhongMaterial',
'MeshToonMaterial': 'MeshToonMaterial',
'MeshStandardMaterial': 'MeshStandardMaterial',
'MeshPhysicalMaterial': 'MeshPhysicalMaterial',
'ShaderMaterial': 'ShaderMaterial',
......@@ -419,6 +420,18 @@ Sidebar.Material = function ( editor ) {
container.add( materialEmissiveMapRow );
// gradient map
var materialGradientMapRow = new UI.Row();
var materialGradientMapEnabled = new UI.Checkbox( false ).onChange( update );
var materialGradientMap = new UI.Texture().onChange( update );
materialGradientMapRow.add( new UI.Text( strings.getKey( 'sidebar/material/gradientmap' ) ).setWidth( '90px' ) );
materialGradientMapRow.add( materialGradientMapEnabled );
materialGradientMapRow.add( materialGradientMap );
container.add( materialGradientMapRow );
// side
var materialSideRow = new UI.Row();
......@@ -891,6 +904,20 @@ Sidebar.Material = function ( editor ) {
}
if ( material.gradientMap !== undefined ) {
var gradientMapEnabled = materialGradientMapEnabled.getValue() === true;
var gradientMap = gradientMapEnabled ? materialGradientMap.getValue() : null;
if ( material.gradientMap !== gradientMap ) {
editor.execute( new SetMaterialMapCommand( currentObject, 'gradientMap', gradientMap, currentMaterialSlot ) );
}
}
if ( material.side !== undefined ) {
var side = parseInt( materialSide.getValue() );
......@@ -996,6 +1023,7 @@ Sidebar.Material = function ( editor ) {
'lightMap': materialLightMapRow,
'aoMap': materialAOMapRow,
'emissiveMap': materialEmissiveMapRow,
'gradientMap': materialGradientMapRow,
'side': materialSideRow,
'flatShading': materialShadingRow,
'blending': materialBlendingRow,
......@@ -1240,6 +1268,18 @@ Sidebar.Material = function ( editor ) {
}
if ( material.gradientMap !== undefined ) {
materialGradientMapEnabled.setValue( material.gradientMap !== null );
if ( material.gradientMap !== null || resetTextureSelectors ) {
materialGradientMap.setValue( material.gradientMap );
}
}
if ( material.reflectivity !== undefined ) {
materialReflectivity.setValue( material.reflectivity );
......
......@@ -207,6 +207,7 @@ var Strings = function ( config ) {
'sidebar/material/lightmap': 'Light Map',
'sidebar/material/aomap': 'AO Map',
'sidebar/material/emissivemap': 'Emissive Map',
'sidebar/material/gradientmap': 'Gradient Map',
'sidebar/material/side': 'Side',
'sidebar/material/side/front': 'Front',
'sidebar/material/side/back': 'Back',
......
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