提交 14f4ae16 编写于 作者: M Mr.doob

Editor: Fixed grid colors in dark mode.

上级 b38b9ae9
......@@ -41,21 +41,6 @@ function Viewport( editor ) {
// helpers
var grid = new THREE.GridHelper( 30, 30, 0x444444, 0x888888 );
var array = grid.geometry.attributes.color.array;
for ( var i = 0; i < array.length; i += 60 ) {
for ( var j = 0; j < 12; j ++ ) {
array[ i + j ] = 0.26;
}
}
//
var viewHelper = new ViewHelper( camera, container );
//
......@@ -368,12 +353,14 @@ function Viewport( editor ) {
mediaQuery.addListener( function ( event ) {
renderer.setClearColor( event.matches ? 0x333333 : 0xaaaaaa );
updateGridColors( grid, event.matches ? [ 0x888888, 0x222222 ] : [ 0x282828, 0x888888 ] );
if ( scene.background === null ) render();
render();
} );
renderer.setClearColor( mediaQuery.matches ? 0x333333 : 0xaaaaaa );
updateGridColors( grid, mediaQuery.matches ? [ 0x888888, 0x222222 ] : [ 0x282828, 0x888888 ] );
}
......@@ -764,4 +751,28 @@ function Viewport( editor ) {
}
function updateGridColors( grid, colors ) {
const color1 = new THREE.Color( colors[ 0 ] );
const color2 = new THREE.Color( colors[ 1 ] );
const attribute = grid.geometry.attributes.color;
const array = attribute.array;
for ( var i = 0; i < array.length; i += 12 ) {
const color = ( i % ( 12 * 5 ) === 0 ) ? color1 : color2;
for ( var j = 0; j < 12; j += 3 ) {
color.toArray( array, i + j );
}
}
attribute.needsUpdate = true;
}
export { Viewport };
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