提交 13501176 编写于 作者: M Mr.doob

Docs: Friendlier language.

上级 9ea590ae
......@@ -413,7 +413,8 @@
<p>
callback - A function with as first argument an object3D object.<br /><br />
Executes the callback on this object and all descendants. <strong>Warning:</strong> Do not add, move, or remove the object or its descendants while traversing.
Executes the callback on this object and all descendants.<br/>
Note: Modifying the scene graph inside the callback is discouraged.
</p>
<h3>[method:null traverseVisible]( [param:Function callback] )</h3>
......@@ -421,14 +422,16 @@
callback - A function with as first argument an object3D object.<br /><br />
Like traverse, but the callback will only be executed for visible objects.
Descendants of invisible objects are not traversed. <strong>Warning:</strong> Do not add, move, or remove the object or its descendants while traversing.
Descendants of invisible objects are not traversed.<br/>
Note: Modifying the scene graph inside the callback is discouraged.
</p>
<h3>[method:null traverseAncestors]( [param:Function callback] )</h3>
<p>
callback - A function with as first argument an object3D object.<br /><br />
Executes the callback on all ancestors. <strong>Warning:</strong> Do not add, move, or remove the object or its ancestors while traversing.
Executes the callback on all ancestors.<br/>
Note: Modifying the scene graph inside the callback is discouraged.
</p>
<h3>[method:null updateMatrix]()</h3>
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