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11364b2b
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three.js
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11364b2b
编写于
12月 31, 2017
作者:
G
gero3
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差异文件
Ad unit test for play, stop and reset
上级
5a06b35c
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
64 addition
and
6 deletion
+64
-6
test/unit/src/animation/AnimationAction.tests.js
test/unit/src/animation/AnimationAction.tests.js
+64
-6
未找到文件。
test/unit/src/animation/AnimationAction.tests.js
浏览文件 @
11364b2b
...
@@ -6,6 +6,7 @@
...
@@ -6,6 +6,7 @@
import
{
AnimationAction
}
from
'
../../../../src/animation/AnimationAction
'
;
import
{
AnimationAction
}
from
'
../../../../src/animation/AnimationAction
'
;
import
{
AnimationMixer
}
from
'
../../../../src/animation/AnimationMixer
'
;
import
{
AnimationMixer
}
from
'
../../../../src/animation/AnimationMixer
'
;
import
{
AnimationClip
}
from
'
../../../../src/animation/AnimationClip
'
;
import
{
AnimationClip
}
from
'
../../../../src/animation/AnimationClip
'
;
import
{
Object3D
}
from
'
../../../../src/core/Object3D
'
;
export
default
QUnit
.
module
(
'
Animation
'
,
()
=>
{
export
default
QUnit
.
module
(
'
Animation
'
,
()
=>
{
...
@@ -23,21 +24,78 @@ export default QUnit.module( 'Animation', () => {
...
@@ -23,21 +24,78 @@ export default QUnit.module( 'Animation', () => {
}
);
}
);
// PUBLIC STUFF
// PUBLIC STUFF
QUnit
.
t
odo
(
"
play
"
,
(
assert
)
=>
{
QUnit
.
t
est
(
"
play
"
,
(
assert
)
=>
{
assert
.
ok
(
false
,
"
everything's gonna be alright
"
);
var
mixer
=
new
AnimationMixer
(
new
Object3D
()
);
var
clip
=
new
AnimationClip
(
"
nonname
"
,
-
1
,
[]
);
var
animationAction
=
new
AnimationAction
(
mixer
,
clip
);
var
animationAction2
=
animationAction
.
play
();
assert
.
equal
(
animationAction
,
animationAction2
,
"
AnimationAction.play can be chained.
"
);
var
UserException
=
function
()
{
this
.
message
=
"
AnimationMixer must activate AnimationAction on play.
"
;
};
mixer
.
_activateAction
=
function
(
action
)
{
if
(
action
===
animationAction
)
{
throw
new
UserException
();
}
};
assert
.
throws
(
()
=>
{
animationAction
.
play
();
},
new
UserException
()
);
}
);
}
);
QUnit
.
t
odo
(
"
stop
"
,
(
assert
)
=>
{
QUnit
.
t
est
(
"
stop
"
,
(
assert
)
=>
{
assert
.
ok
(
false
,
"
everything's gonna be alright
"
);
var
mixer
=
new
AnimationMixer
(
new
Object3D
()
);
var
clip
=
new
AnimationClip
(
"
nonname
"
,
-
1
,
[]
);
var
animationAction
=
new
AnimationAction
(
mixer
,
clip
);
var
animationAction2
=
animationAction
.
stop
();
assert
.
equal
(
animationAction
,
animationAction2
,
"
AnimationAction.stop can be chained.
"
);
var
UserException
=
function
()
{
this
.
message
=
"
AnimationMixer must deactivate AnimationAction on stop.
"
;
};
mixer
.
_deactivateAction
=
function
(
action
)
{
if
(
action
===
animationAction
)
{
throw
new
UserException
();
}
};
assert
.
throws
(
()
=>
{
animationAction
.
stop
();
},
new
UserException
()
);
}
);
}
);
QUnit
.
t
odo
(
"
reset
"
,
(
assert
)
=>
{
QUnit
.
t
est
(
"
reset
"
,
(
assert
)
=>
{
assert
.
ok
(
false
,
"
everything's gonna be alright
"
);
var
mixer
=
new
AnimationMixer
(
new
Object3D
()
);
var
clip
=
new
AnimationClip
(
"
nonname
"
,
-
1
,
[]
);
var
animationAction
=
new
AnimationAction
(
mixer
,
clip
);
var
animationAction2
=
animationAction
.
stop
();
assert
.
equal
(
animationAction
,
animationAction2
,
"
AnimationAction.reset can be chained.
"
);
assert
.
equal
(
animationAction2
.
paused
,
false
,
"
AnimationAction.reset() sets paused false
"
);
assert
.
equal
(
animationAction2
.
enabled
,
true
,
"
AnimationAction.reset() sets enabled true
"
);
assert
.
equal
(
animationAction2
.
time
,
0
,
"
AnimationAction.reset() resets time.
"
);
assert
.
equal
(
animationAction2
.
_loopCount
,
-
1
,
"
AnimationAction.reset() resets loopcount.
"
);
assert
.
equal
(
animationAction2
.
_startTime
,
null
,
"
AnimationAction.reset() removes starttime.
"
);
}
);
}
);
...
...
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