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0d65db25
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体验新版 GitCode,发现更多精彩内容 >>
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0d65db25
编写于
4月 07, 2019
作者:
M
Mr.doob
提交者:
GitHub
4月 07, 2019
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差异文件
Merge pull request #16172 from takahirox/GLTFLoaderMinorCleanups
GLTFLoader minor clean up
上级
73247bd9
13a490c8
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
25 addition
and
24 deletion
+25
-24
examples/js/loaders/GLTFLoader.js
examples/js/loaders/GLTFLoader.js
+25
-24
未找到文件。
examples/js/loaders/GLTFLoader.js
浏览文件 @
0d65db25
...
...
@@ -368,26 +368,26 @@ THREE.GLTFLoader = ( function () {
*
* PR: https://github.com/KhronosGroup/glTF/pull/1163
*/
function
GLTFMaterialsUnlitExtension
(
json
)
{
function
GLTFMaterialsUnlitExtension
()
{
this
.
name
=
EXTENSIONS
.
KHR_MATERIALS_UNLIT
;
}
GLTFMaterialsUnlitExtension
.
prototype
.
getMaterialType
=
function
(
material
)
{
GLTFMaterialsUnlitExtension
.
prototype
.
getMaterialType
=
function
()
{
return
THREE
.
MeshBasicMaterial
;
};
GLTFMaterialsUnlitExtension
.
prototype
.
extendParams
=
function
(
materialParams
,
material
,
parser
)
{
GLTFMaterialsUnlitExtension
.
prototype
.
extendParams
=
function
(
materialParams
,
material
Def
,
parser
)
{
var
pending
=
[];
materialParams
.
color
=
new
THREE
.
Color
(
1.0
,
1.0
,
1.0
);
materialParams
.
opacity
=
1.0
;
var
metallicRoughness
=
material
.
pbrMetallicRoughness
;
var
metallicRoughness
=
material
Def
.
pbrMetallicRoughness
;
if
(
metallicRoughness
)
{
...
...
@@ -563,7 +563,7 @@ THREE.GLTFLoader = ( function () {
*
* Specification:
*/
function
GLTFTextureTransformExtension
(
json
)
{
function
GLTFTextureTransformExtension
()
{
this
.
name
=
EXTENSIONS
.
KHR_TEXTURE_TRANSFORM
;
...
...
@@ -646,9 +646,9 @@ THREE.GLTFLoader = ( function () {
},
extendParams
:
function
(
params
,
material
,
parser
)
{
extendParams
:
function
(
materialParams
,
materialDef
,
parser
)
{
var
pbrSpecularGlossiness
=
material
.
extensions
[
this
.
name
];
var
pbrSpecularGlossiness
=
material
Def
.
extensions
[
this
.
name
];
var
shader
=
THREE
.
ShaderLib
[
'
standard
'
];
...
...
@@ -711,13 +711,13 @@ THREE.GLTFLoader = ( function () {
uniforms
.
specularMap
=
{
value
:
null
};
uniforms
.
glossinessMap
=
{
value
:
null
};
p
arams
.
vertexShader
=
shader
.
vertexShader
;
p
arams
.
fragmentShader
=
fragmentShader
;
p
arams
.
uniforms
=
uniforms
;
p
arams
.
defines
=
{
'
STANDARD
'
:
''
};
materialP
arams
.
vertexShader
=
shader
.
vertexShader
;
materialP
arams
.
fragmentShader
=
fragmentShader
;
materialP
arams
.
uniforms
=
uniforms
;
materialP
arams
.
defines
=
{
'
STANDARD
'
:
''
};
p
arams
.
color
=
new
THREE
.
Color
(
1.0
,
1.0
,
1.0
);
p
arams
.
opacity
=
1.0
;
materialP
arams
.
color
=
new
THREE
.
Color
(
1.0
,
1.0
,
1.0
);
materialP
arams
.
opacity
=
1.0
;
var
pending
=
[];
...
...
@@ -725,32 +725,32 @@ THREE.GLTFLoader = ( function () {
var
array
=
pbrSpecularGlossiness
.
diffuseFactor
;
p
arams
.
color
.
fromArray
(
array
);
p
arams
.
opacity
=
array
[
3
];
materialP
arams
.
color
.
fromArray
(
array
);
materialP
arams
.
opacity
=
array
[
3
];
}
if
(
pbrSpecularGlossiness
.
diffuseTexture
!==
undefined
)
{
pending
.
push
(
parser
.
assignTexture
(
p
arams
,
'
map
'
,
pbrSpecularGlossiness
.
diffuseTexture
)
);
pending
.
push
(
parser
.
assignTexture
(
materialP
arams
,
'
map
'
,
pbrSpecularGlossiness
.
diffuseTexture
)
);
}
p
arams
.
emissive
=
new
THREE
.
Color
(
0.0
,
0.0
,
0.0
);
p
arams
.
glossiness
=
pbrSpecularGlossiness
.
glossinessFactor
!==
undefined
?
pbrSpecularGlossiness
.
glossinessFactor
:
1.0
;
p
arams
.
specular
=
new
THREE
.
Color
(
1.0
,
1.0
,
1.0
);
materialP
arams
.
emissive
=
new
THREE
.
Color
(
0.0
,
0.0
,
0.0
);
materialP
arams
.
glossiness
=
pbrSpecularGlossiness
.
glossinessFactor
!==
undefined
?
pbrSpecularGlossiness
.
glossinessFactor
:
1.0
;
materialP
arams
.
specular
=
new
THREE
.
Color
(
1.0
,
1.0
,
1.0
);
if
(
Array
.
isArray
(
pbrSpecularGlossiness
.
specularFactor
)
)
{
p
arams
.
specular
.
fromArray
(
pbrSpecularGlossiness
.
specularFactor
);
materialP
arams
.
specular
.
fromArray
(
pbrSpecularGlossiness
.
specularFactor
);
}
if
(
pbrSpecularGlossiness
.
specularGlossinessTexture
!==
undefined
)
{
var
specGlossMapDef
=
pbrSpecularGlossiness
.
specularGlossinessTexture
;
pending
.
push
(
parser
.
assignTexture
(
p
arams
,
'
glossinessMap
'
,
specGlossMapDef
)
);
pending
.
push
(
parser
.
assignTexture
(
p
arams
,
'
specularMap
'
,
specGlossMapDef
)
);
pending
.
push
(
parser
.
assignTexture
(
materialP
arams
,
'
glossinessMap
'
,
specGlossMapDef
)
);
pending
.
push
(
parser
.
assignTexture
(
materialP
arams
,
'
specularMap
'
,
specGlossMapDef
)
);
}
...
...
@@ -793,6 +793,7 @@ THREE.GLTFLoader = ( function () {
material
.
bumpScale
=
1
;
material
.
normalMap
=
params
.
normalMap
===
undefined
?
null
:
params
.
normalMap
;
if
(
params
.
normalScale
)
material
.
normalScale
=
params
.
normalScale
;
material
.
displacementMap
=
null
;
...
...
@@ -2285,13 +2286,13 @@ THREE.GLTFLoader = ( function () {
if
(
materialExtensions
[
EXTENSIONS
.
KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS
]
)
{
var
sgExtension
=
extensions
[
EXTENSIONS
.
KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS
];
materialType
=
sgExtension
.
getMaterialType
(
materialDef
);
materialType
=
sgExtension
.
getMaterialType
();
pending
.
push
(
sgExtension
.
extendParams
(
materialParams
,
materialDef
,
parser
)
);
}
else
if
(
materialExtensions
[
EXTENSIONS
.
KHR_MATERIALS_UNLIT
]
)
{
var
kmuExtension
=
extensions
[
EXTENSIONS
.
KHR_MATERIALS_UNLIT
];
materialType
=
kmuExtension
.
getMaterialType
(
materialDef
);
materialType
=
kmuExtension
.
getMaterialType
();
pending
.
push
(
kmuExtension
.
extendParams
(
materialParams
,
materialDef
,
parser
)
);
}
else
{
...
...
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