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import { Matrix4, Texture } from '../../../../src/Three';
import { InputNode } from '../core/InputNode'; import { NodeBuilder } from '../core/NodeBuilder';
import { Node } from '../core/Node'; import { UVNode } from '../accessors/UVNode';
export class TextureNode extends InputNode { constructor(value: Texture, uv?: UVNode, bias?: Node, project?: boolean); value: Matrix4; uv: UVNode; bias: Matrix4; project: boolean; nodeType: string; getTexture(builder: NodeBuilder, output: string): string; generate(builder: NodeBuilder, output: string): string; copy(source: TextureNode): this; }