RectAreaLightShadow.html 1.1 KB
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<!DOCTYPE html>
<html lang="en">
	<head>
		<meta charset="utf-8" />
		<base href="../../../" />
		<script src="list.js"></script>
		<script src="page.js"></script>
		<link type="text/css" rel="stylesheet" href="page.css" />
	</head>
	<body>

		<h1>[name]</h1>

		<div class="desc">
			<em>Note: this is currently being developed and does nothing at the moment (r83).
				Check back in a while!</em><br /><br />

			This used internally by [page:RectAreaLight RectAreaLight] for calculating shadows.
		</div>


		<!--
		<h2>Example</h2>
		<div>
			<code>
			</code>
		</div>
	-->

		<h2>Constructor</h2>

		<h3>[name]( [page:Camera camera] )</h3>
		<div>
		[page:Camera camera] - the light's view of the world.<br /><br />

		Create a new [name]. This is not intended to be called directly - it is called
		internally by [page:RectAreaLight].
		</div>

		<h2>Properties</h2>
		<div>
			See the base [page:LightShadow] class for common properties.
		</div>

		<h2>Methods</h2>
		<div>
			See the base [page:LightShadow] class for common methods.
		</div>

		<h2>Source</h2>

		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
	</body>
</html>