three.min.js 489.4 KB
Newer Older
M
Mr.doob 已提交
1
// threejs.org/license
M
Mr.doob 已提交
2 3 4 5 6 7 8 9 10 11 12 13
(function(l,ra){"object"===typeof exports&&"undefined"!==typeof module?ra(exports):"function"===typeof define&&define.amd?define(["exports"],ra):ra(l.THREE=l.THREE||{})})(this,function(l){function ra(){}function D(a,b){this.x=a||0;this.y=b||0}function ea(a,b,c,d,e,f,g,h,k,m){Object.defineProperty(this,"id",{value:le++});this.uuid=S.generateUUID();this.name="";this.image=void 0!==a?a:ea.DEFAULT_IMAGE;this.mipmaps=[];this.mapping=void 0!==b?b:ea.DEFAULT_MAPPING;this.wrapS=void 0!==c?c:1001;this.wrapT=
void 0!==d?d:1001;this.magFilter=void 0!==e?e:1006;this.minFilter=void 0!==f?f:1008;this.anisotropy=void 0!==k?k:1;this.format=void 0!==g?g:1023;this.type=void 0!==h?h:1009;this.offset=new D(0,0);this.repeat=new D(1,1);this.generateMipmaps=!0;this.premultiplyAlpha=!1;this.flipY=!0;this.unpackAlignment=4;this.encoding=void 0!==m?m:3E3;this.version=0;this.onUpdate=null}function fa(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1}function Db(a,b,c){this.uuid=S.generateUUID();this.width=
a;this.height=b;this.scissor=new fa(0,0,a,b);this.scissorTest=!1;this.viewport=new fa(0,0,a,b);c=c||{};void 0===c.minFilter&&(c.minFilter=1006);this.texture=new ea(void 0,void 0,c.wrapS,c.wrapT,c.magFilter,c.minFilter,c.format,c.type,c.anisotropy,c.encoding);this.depthBuffer=void 0!==c.depthBuffer?c.depthBuffer:!0;this.stencilBuffer=void 0!==c.stencilBuffer?c.stencilBuffer:!0;this.depthTexture=void 0!==c.depthTexture?c.depthTexture:null}function Eb(a,b,c){Db.call(this,a,b,c);this.activeMipMapLevel=
this.activeCubeFace=0}function la(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._w=void 0!==d?d:1}function q(a,b,c){this.x=a||0;this.y=b||0;this.z=c||0}function H(){this.elements=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]);0<arguments.length&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}function Za(a,b,c,d,e,f,g,h,k,m){a=void 0!==a?a:[];ea.call(this,a,void 0!==b?b:301,c,d,e,f,g,h,k,m);this.flipY=!1}function Fb(a,b,c){var d=a[0];if(0>=
d||0<d)return a;var e=b*c,f=me[e];void 0===f&&(f=new Float32Array(e),me[e]=f);if(0!==b)for(d.toArray(f,0),d=1,e=0;d!==b;++d)e+=c,a[d].toArray(f,e);return f}function ne(a,b){var c=oe[b];void 0===c&&(c=new Int32Array(b),oe[b]=c);for(var d=0;d!==b;++d)c[d]=a.allocTextureUnit();return c}function Qe(a,b){a.uniform1f(this.addr,b)}function Re(a,b){a.uniform1i(this.addr,b)}function Se(a,b){void 0===b.x?a.uniform2fv(this.addr,b):a.uniform2f(this.addr,b.x,b.y)}function Te(a,b){void 0!==b.x?a.uniform3f(this.addr,
b.x,b.y,b.z):void 0!==b.r?a.uniform3f(this.addr,b.r,b.g,b.b):a.uniform3fv(this.addr,b)}function Ue(a,b){void 0===b.x?a.uniform4fv(this.addr,b):a.uniform4f(this.addr,b.x,b.y,b.z,b.w)}function Ve(a,b){a.uniformMatrix2fv(this.addr,!1,b.elements||b)}function We(a,b){a.uniformMatrix3fv(this.addr,!1,b.elements||b)}function Xe(a,b){a.uniformMatrix4fv(this.addr,!1,b.elements||b)}function Ye(a,b,c){var d=c.allocTextureUnit();a.uniform1i(this.addr,d);c.setTexture2D(b||pe,d)}function Ze(a,b,c){var d=c.allocTextureUnit();
a.uniform1i(this.addr,d);c.setTextureCube(b||qe,d)}function re(a,b){a.uniform2iv(this.addr,b)}function se(a,b){a.uniform3iv(this.addr,b)}function te(a,b){a.uniform4iv(this.addr,b)}function $e(a){switch(a){case 5126:return Qe;case 35664:return Se;case 35665:return Te;case 35666:return Ue;case 35674:return Ve;case 35675:return We;case 35676:return Xe;case 35678:return Ye;case 35680:return Ze;case 5124:case 35670:return Re;case 35667:case 35671:return re;case 35668:case 35672:return se;case 35669:case 35673:return te}}
function af(a,b){a.uniform1fv(this.addr,b)}function bf(a,b){a.uniform1iv(this.addr,b)}function cf(a,b){a.uniform2fv(this.addr,Fb(b,this.size,2))}function df(a,b){a.uniform3fv(this.addr,Fb(b,this.size,3))}function ef(a,b){a.uniform4fv(this.addr,Fb(b,this.size,4))}function ff(a,b){a.uniformMatrix2fv(this.addr,!1,Fb(b,this.size,4))}function gf(a,b){a.uniformMatrix3fv(this.addr,!1,Fb(b,this.size,9))}function hf(a,b){a.uniformMatrix4fv(this.addr,!1,Fb(b,this.size,16))}function jf(a,b,c){var d=b.length,
e=ne(c,d);a.uniform1iv(this.addr,e);for(a=0;a!==d;++a)c.setTexture2D(b[a]||pe,e[a])}function kf(a,b,c){var d=b.length,e=ne(c,d);a.uniform1iv(this.addr,e);for(a=0;a!==d;++a)c.setTextureCube(b[a]||qe,e[a])}function lf(a){switch(a){case 5126:return af;case 35664:return cf;case 35665:return df;case 35666:return ef;case 35674:return ff;case 35675:return gf;case 35676:return hf;case 35678:return jf;case 35680:return kf;case 5124:case 35670:return bf;case 35667:case 35671:return re;case 35668:case 35672:return se;
case 35669:case 35673:return te}}function mf(a,b,c){this.id=a;this.addr=c;this.setValue=$e(b.type)}function nf(a,b,c){this.id=a;this.addr=c;this.size=b.size;this.setValue=lf(b.type)}function ue(a){this.id=a;this.seq=[];this.map={}}function $a(a,b,c){this.seq=[];this.map={};this.renderer=c;c=a.getProgramParameter(b,a.ACTIVE_UNIFORMS);for(var d=0;d!==c;++d){var e=a.getActiveUniform(b,d),f=a.getUniformLocation(b,e.name),g=this,h=e.name,k=h.length;for(Hd.lastIndex=0;;){var m=Hd.exec(h),y=Hd.lastIndex,
p=m[1],n=m[3];"]"===m[2]&&(p|=0);if(void 0===n||"["===n&&y+2===k){h=g;e=void 0===n?new mf(p,e,f):new nf(p,e,f);h.seq.push(e);h.map[e.id]=e;break}else n=g.map[p],void 0===n&&(n=new ue(p),p=g,g=n,p.seq.push(g),p.map[g.id]=g),g=n}}}function Q(a,b,c){return void 0===b&&void 0===c?this.set(a):this.setRGB(a,b,c)}function fb(a,b,c,d,e,f,g,h,k,m,y,p){ea.call(this,null,f,g,h,k,m,d,e,y,p);this.image={data:a,width:b,height:c};this.magFilter=void 0!==k?k:1003;this.minFilter=void 0!==m?m:1003;this.flipY=this.generateMipmaps=
!1;this.unpackAlignment=1}function oc(a,b){this.min=void 0!==a?a:new D(Infinity,Infinity);this.max=void 0!==b?b:new D(-Infinity,-Infinity)}function of(a,b){var c,d,e,f,g,h,k,m,y,p,n=a.context,r=a.state,x,l,F,u,v,L;this.render=function(z,N,G){if(0!==b.length){z=new q;var E=G.w/G.z,A=.5*G.z,ma=.5*G.w,I=16/G.w,ya=new D(I*E,I),Fa=new q(1,1,0),gb=new D(1,1),U=new oc;U.min.set(G.x,G.y);U.max.set(G.x+(G.z-16),G.y+(G.w-16));if(void 0===u){var I=new Float32Array([-1,-1,0,0,1,-1,1,0,1,1,1,1,-1,1,0,1]),O=new Uint16Array([0,
M
Mr.doob 已提交
14 15
1,2,0,2,3]);x=n.createBuffer();l=n.createBuffer();n.bindBuffer(n.ARRAY_BUFFER,x);n.bufferData(n.ARRAY_BUFFER,I,n.STATIC_DRAW);n.bindBuffer(n.ELEMENT_ARRAY_BUFFER,l);n.bufferData(n.ELEMENT_ARRAY_BUFFER,O,n.STATIC_DRAW);v=n.createTexture();L=n.createTexture();r.bindTexture(n.TEXTURE_2D,v);n.texImage2D(n.TEXTURE_2D,0,n.RGB,16,16,0,n.RGB,n.UNSIGNED_BYTE,null);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_WRAP_S,n.CLAMP_TO_EDGE);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_WRAP_T,n.CLAMP_TO_EDGE);n.texParameteri(n.TEXTURE_2D,
n.TEXTURE_MAG_FILTER,n.NEAREST);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_MIN_FILTER,n.NEAREST);r.bindTexture(n.TEXTURE_2D,L);n.texImage2D(n.TEXTURE_2D,0,n.RGBA,16,16,0,n.RGBA,n.UNSIGNED_BYTE,null);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_WRAP_S,n.CLAMP_TO_EDGE);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_WRAP_T,n.CLAMP_TO_EDGE);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_MAG_FILTER,n.NEAREST);n.texParameteri(n.TEXTURE_2D,n.TEXTURE_MIN_FILTER,n.NEAREST);var I=F={vertexShader:"uniform lowp int renderType;\nuniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform sampler2D occlusionMap;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif ( renderType == 2 ) {\nvec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );\nvisibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );\nvVisibility =        visibility.r / 9.0;\nvVisibility *= 1.0 - visibility.g / 9.0;\nvVisibility *=       visibility.b / 9.0;\nvVisibility *= 1.0 - visibility.a / 9.0;\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",
M
Mr.doob 已提交
16
fragmentShader:"uniform lowp int renderType;\nuniform sampler2D map;\nuniform float opacity;\nuniform vec3 color;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nif ( renderType == 0 ) {\ngl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );\n} else if ( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * vVisibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"},O=n.createProgram(),P=n.createShader(n.FRAGMENT_SHADER),
M
Mr.doob 已提交
17 18
M=n.createShader(n.VERTEX_SHADER),T="precision "+a.getPrecision()+" float;\n";n.shaderSource(P,T+I.fragmentShader);n.shaderSource(M,T+I.vertexShader);n.compileShader(P);n.compileShader(M);n.attachShader(O,P);n.attachShader(O,M);n.linkProgram(O);u=O;y=n.getAttribLocation(u,"position");p=n.getAttribLocation(u,"uv");c=n.getUniformLocation(u,"renderType");d=n.getUniformLocation(u,"map");e=n.getUniformLocation(u,"occlusionMap");f=n.getUniformLocation(u,"opacity");g=n.getUniformLocation(u,"color");h=n.getUniformLocation(u,
"scale");k=n.getUniformLocation(u,"rotation");m=n.getUniformLocation(u,"screenPosition")}n.useProgram(u);r.initAttributes();r.enableAttribute(y);r.enableAttribute(p);r.disableUnusedAttributes();n.uniform1i(e,0);n.uniform1i(d,1);n.bindBuffer(n.ARRAY_BUFFER,x);n.vertexAttribPointer(y,2,n.FLOAT,!1,16,0);n.vertexAttribPointer(p,2,n.FLOAT,!1,16,8);n.bindBuffer(n.ELEMENT_ARRAY_BUFFER,l);r.disable(n.CULL_FACE);r.setDepthWrite(!1);O=0;for(P=b.length;O<P;O++)if(I=16/G.w,ya.set(I*E,I),M=b[O],z.set(M.matrixWorld.elements[12],
M
Mr.doob 已提交
19 20 21
M.matrixWorld.elements[13],M.matrixWorld.elements[14]),z.applyMatrix4(N.matrixWorldInverse),z.applyProjection(N.projectionMatrix),Fa.copy(z),gb.x=G.x+Fa.x*A+A-8,gb.y=G.y+Fa.y*ma+ma-8,!0===U.containsPoint(gb)){r.activeTexture(n.TEXTURE0);r.bindTexture(n.TEXTURE_2D,null);r.activeTexture(n.TEXTURE1);r.bindTexture(n.TEXTURE_2D,v);n.copyTexImage2D(n.TEXTURE_2D,0,n.RGB,gb.x,gb.y,16,16,0);n.uniform1i(c,0);n.uniform2f(h,ya.x,ya.y);n.uniform3f(m,Fa.x,Fa.y,Fa.z);r.disable(n.BLEND);r.enable(n.DEPTH_TEST);n.drawElements(n.TRIANGLES,
6,n.UNSIGNED_SHORT,0);r.activeTexture(n.TEXTURE0);r.bindTexture(n.TEXTURE_2D,L);n.copyTexImage2D(n.TEXTURE_2D,0,n.RGBA,gb.x,gb.y,16,16,0);n.uniform1i(c,1);r.disable(n.DEPTH_TEST);r.activeTexture(n.TEXTURE1);r.bindTexture(n.TEXTURE_2D,v);n.drawElements(n.TRIANGLES,6,n.UNSIGNED_SHORT,0);M.positionScreen.copy(Fa);M.customUpdateCallback?M.customUpdateCallback(M):M.updateLensFlares();n.uniform1i(c,2);r.enable(n.BLEND);for(var T=0,ua=M.lensFlares.length;T<ua;T++){var V=M.lensFlares[T];.001<V.opacity&&.001<
V.scale&&(Fa.x=V.x,Fa.y=V.y,Fa.z=V.z,I=V.size*V.scale/G.w,ya.x=I*E,ya.y=I,n.uniform3f(m,Fa.x,Fa.y,Fa.z),n.uniform2f(h,ya.x,ya.y),n.uniform1f(k,V.rotation),n.uniform1f(f,V.opacity),n.uniform3f(g,V.color.r,V.color.g,V.color.b),r.setBlending(V.blending,V.blendEquation,V.blendSrc,V.blendDst),a.setTexture2D(V.texture,1),n.drawElements(n.TRIANGLES,6,n.UNSIGNED_SHORT,0))}}r.enable(n.CULL_FACE);r.enable(n.DEPTH_TEST);r.setDepthWrite(!0);a.resetGLState()}}}function pf(a,b){var c,d,e,f,g,h,k,m,y,p,n,r,x,l,
M
Mr.doob 已提交
22 23 24 25 26 27 28 29
F,u,v;function L(a,b){return a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:b.id-a.id}var z=a.context,N=a.state,G,E,A,ma,I=new q,ya=new la,Fa=new q;this.render=function(q,U){if(0!==b.length){if(void 0===A){var O=new Float32Array([-.5,-.5,0,0,.5,-.5,1,0,.5,.5,1,1,-.5,.5,0,1]),P=new Uint16Array([0,1,2,0,2,3]);G=z.createBuffer();E=z.createBuffer();z.bindBuffer(z.ARRAY_BUFFER,G);z.bufferData(z.ARRAY_BUFFER,O,z.STATIC_DRAW);z.bindBuffer(z.ELEMENT_ARRAY_BUFFER,E);z.bufferData(z.ELEMENT_ARRAY_BUFFER,
P,z.STATIC_DRAW);var O=z.createProgram(),P=z.createShader(z.VERTEX_SHADER),M=z.createShader(z.FRAGMENT_SHADER);z.shaderSource(P,["precision "+a.getPrecision()+" float;","uniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform float rotation;\nuniform vec2 scale;\nuniform vec2 uvOffset;\nuniform vec2 uvScale;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvoid main() {\nvUV = uvOffset + uv * uvScale;\nvec2 alignedPosition = position * scale;\nvec2 rotatedPosition;\nrotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\nrotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\nvec4 finalPosition;\nfinalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\nfinalPosition.xy += rotatedPosition;\nfinalPosition = projectionMatrix * finalPosition;\ngl_Position = finalPosition;\n}"].join("\n"));
z.shaderSource(M,["precision "+a.getPrecision()+" float;","uniform vec3 color;\nuniform sampler2D map;\nuniform float opacity;\nuniform int fogType;\nuniform vec3 fogColor;\nuniform float fogDensity;\nuniform float fogNear;\nuniform float fogFar;\nuniform float alphaTest;\nvarying vec2 vUV;\nvoid main() {\nvec4 texture = texture2D( map, vUV );\nif ( texture.a < alphaTest ) discard;\ngl_FragColor = vec4( color * texture.xyz, texture.a * opacity );\nif ( fogType > 0 ) {\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\nfloat fogFactor = 0.0;\nif ( fogType == 1 ) {\nfogFactor = smoothstep( fogNear, fogFar, depth );\n} else {\nconst float LOG2 = 1.442695;\nfogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n}\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n}\n}"].join("\n"));
z.compileShader(P);z.compileShader(M);z.attachShader(O,P);z.attachShader(O,M);z.linkProgram(O);A=O;u=z.getAttribLocation(A,"position");v=z.getAttribLocation(A,"uv");c=z.getUniformLocation(A,"uvOffset");d=z.getUniformLocation(A,"uvScale");e=z.getUniformLocation(A,"rotation");f=z.getUniformLocation(A,"scale");g=z.getUniformLocation(A,"color");h=z.getUniformLocation(A,"map");k=z.getUniformLocation(A,"opacity");m=z.getUniformLocation(A,"modelViewMatrix");y=z.getUniformLocation(A,"projectionMatrix");p=
z.getUniformLocation(A,"fogType");n=z.getUniformLocation(A,"fogDensity");r=z.getUniformLocation(A,"fogNear");x=z.getUniformLocation(A,"fogFar");l=z.getUniformLocation(A,"fogColor");F=z.getUniformLocation(A,"alphaTest");O=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");O.width=8;O.height=8;P=O.getContext("2d");P.fillStyle="white";P.fillRect(0,0,8,8);ma=new ea(O);ma.needsUpdate=!0}z.useProgram(A);N.initAttributes();N.enableAttribute(u);N.enableAttribute(v);N.disableUnusedAttributes();
N.disable(z.CULL_FACE);N.enable(z.BLEND);z.bindBuffer(z.ARRAY_BUFFER,G);z.vertexAttribPointer(u,2,z.FLOAT,!1,16,0);z.vertexAttribPointer(v,2,z.FLOAT,!1,16,8);z.bindBuffer(z.ELEMENT_ARRAY_BUFFER,E);z.uniformMatrix4fv(y,!1,U.projectionMatrix.elements);N.activeTexture(z.TEXTURE0);z.uniform1i(h,0);P=O=0;(M=q.fog)?(z.uniform3f(l,M.color.r,M.color.g,M.color.b),M.isFog?(z.uniform1f(r,M.near),z.uniform1f(x,M.far),z.uniform1i(p,1),P=O=1):M.isFogExp2&&(z.uniform1f(n,M.density),z.uniform1i(p,2),P=O=2)):(z.uniform1i(p,
0),P=O=0);for(var M=0,T=b.length;M<T;M++){var ua=b[M];ua.modelViewMatrix.multiplyMatrices(U.matrixWorldInverse,ua.matrixWorld);ua.z=-ua.modelViewMatrix.elements[14]}b.sort(L);for(var V=[],M=0,T=b.length;M<T;M++){var ua=b[M],w=ua.material;!1!==w.visible&&(z.uniform1f(F,w.alphaTest),z.uniformMatrix4fv(m,!1,ua.modelViewMatrix.elements),ua.matrixWorld.decompose(I,ya,Fa),V[0]=Fa.x,V[1]=Fa.y,ua=0,q.fog&&w.fog&&(ua=P),O!==ua&&(z.uniform1i(p,ua),O=ua),null!==w.map?(z.uniform2f(c,w.map.offset.x,w.map.offset.y),
z.uniform2f(d,w.map.repeat.x,w.map.repeat.y)):(z.uniform2f(c,0,0),z.uniform2f(d,1,1)),z.uniform1f(k,w.opacity),z.uniform3f(g,w.color.r,w.color.g,w.color.b),z.uniform1f(e,w.rotation),z.uniform2fv(f,V),N.setBlending(w.blending,w.blendEquation,w.blendSrc,w.blendDst),N.setDepthTest(w.depthTest),N.setDepthWrite(w.depthWrite),w.map?a.setTexture2D(w.map,0):a.setTexture2D(ma,0),z.drawElements(z.TRIANGLES,6,z.UNSIGNED_SHORT,0))}N.enable(z.CULL_FACE);a.resetGLState()}}}function W(){Object.defineProperty(this,
M
Mr.doob 已提交
30
"id",{value:ve++});this.uuid=S.generateUUID();this.name="";this.type="Material";this.lights=this.fog=!0;this.blending=1;this.side=0;this.shading=2;this.vertexColors=0;this.opacity=1;this.transparent=!1;this.blendSrc=204;this.blendDst=205;this.blendEquation=100;this.blendEquationAlpha=this.blendDstAlpha=this.blendSrcAlpha=null;this.depthFunc=3;this.depthWrite=this.depthTest=!0;this.clippingPlanes=null;this.clipShadows=this.clipIntersection=!1;this.colorWrite=!0;this.precision=null;this.polygonOffset=
M
Mr.doob 已提交
31
!1;this.alphaTest=this.polygonOffsetUnits=this.polygonOffsetFactor=0;this.premultipliedAlpha=!1;this.overdraw=0;this._needsUpdate=this.visible=!0}function Ja(a){W.call(this);this.type="ShaderMaterial";this.defines={};this.uniforms={};this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}";this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}";this.linewidth=1;this.wireframe=!1;this.wireframeLinewidth=1;this.morphNormals=
M
Mr.doob 已提交
32
this.morphTargets=this.skinning=this.clipping=this.lights=this.fog=!1;this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1};this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]};this.index0AttributeName=void 0;void 0!==a&&(void 0!==a.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(a))}function ab(a){W.call(this);this.type="MeshDepthMaterial";this.depthPacking=3200;this.morphTargets=
M
Mr.doob 已提交
33
this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.lights=this.fog=!1;this.setValues(a)}function Ba(a,b){this.min=void 0!==a?a:new q(Infinity,Infinity,Infinity);this.max=void 0!==b?b:new q(-Infinity,-Infinity,-Infinity)}function Ha(a,b){this.center=void 0!==a?a:new q;this.radius=void 0!==b?b:0}function Ca(){this.elements=new Float32Array([1,0,0,0,1,0,0,0,1]);0<arguments.length&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}
M
Mr.doob 已提交
34
function ha(a,b){this.normal=void 0!==a?a:new q(1,0,0);this.constant=void 0!==b?b:0}function pc(a,b,c,d,e,f){this.planes=[void 0!==a?a:new ha,void 0!==b?b:new ha,void 0!==c?c:new ha,void 0!==d?d:new ha,void 0!==e?e:new ha,void 0!==f?f:new ha]}function we(a,b,c,d){function e(b,c,d,e){var f=b.geometry,g;g=F;var h=b.customDepthMaterial;d&&(g=u,h=b.customDistanceMaterial);h?g=h:(h=!1,c.morphTargets&&(f&&f.isBufferGeometry?h=f.morphAttributes&&f.morphAttributes.position&&0<f.morphAttributes.position.length:
M
Mr.doob 已提交
35
f&&f.isGeometry&&(h=f.morphTargets&&0<f.morphTargets.length)),b=b.isSkinnedMesh&&c.skinning,f=0,h&&(f|=1),b&&(f|=2),g=g[f]);a.localClippingEnabled&&!0===c.clipShadows&&0!==c.clippingPlanes.length&&(f=g.uuid,h=c.uuid,b=v[f],void 0===b&&(b={},v[f]=b),f=b[h],void 0===f&&(f=g.clone(),b[h]=f),g=f);g.visible=c.visible;g.wireframe=c.wireframe;h=c.side;ya.renderSingleSided&&2==h&&(h=0);ya.renderReverseSided&&(0===h?h=1:1===h&&(h=0));g.side=h;g.clipShadows=c.clipShadows;g.clippingPlanes=c.clippingPlanes;g.wireframeLinewidth=
M
Mr.doob 已提交
36 37
c.wireframeLinewidth;g.linewidth=c.linewidth;d&&void 0!==g.uniforms.lightPos&&g.uniforms.lightPos.value.copy(e);return g}function f(a,b,c){if(!1!==a.visible){0!==(a.layers.mask&b.layers.mask)&&(a.isMesh||a.isLine||a.isPoints)&&a.castShadow&&(!1===a.frustumCulled||!0===k.intersectsObject(a))&&!0===a.material.visible&&(a.modelViewMatrix.multiplyMatrices(c.matrixWorldInverse,a.matrixWorld),l.push(a));a=a.children;for(var d=0,e=a.length;d<e;d++)f(a[d],b,c)}}var g=a.context,h=a.state,k=new pc,m=new H,
y=b.shadows,p=new D,n=new D(d.maxTextureSize,d.maxTextureSize),r=new q,x=new q,l=[],F=Array(4),u=Array(4),v={},L=[new q(1,0,0),new q(-1,0,0),new q(0,0,1),new q(0,0,-1),new q(0,1,0),new q(0,-1,0)],z=[new q(0,1,0),new q(0,1,0),new q(0,1,0),new q(0,1,0),new q(0,0,1),new q(0,0,-1)],N=[new fa,new fa,new fa,new fa,new fa,new fa];b=new ab;b.depthPacking=3201;b.clipping=!0;d=Gb.distanceRGBA;for(var G=Object.assign({},d.uniforms),E=0;4!==E;++E){var A=0!==(E&1),ma=0!==(E&2),I=b.clone();I.morphTargets=A;I.skinning=
M
Mr.doob 已提交
38
ma;F[E]=I;A=new Ja({defines:{USE_SHADOWMAP:""},uniforms:G,vertexShader:d.vertexShader,fragmentShader:d.fragmentShader,morphTargets:A,skinning:ma,clipping:!0});u[E]=A}var ya=this;this.enabled=!1;this.autoUpdate=!0;this.needsUpdate=!1;this.type=1;this.renderSingleSided=this.renderReverseSided=!0;this.render=function(b,d){if(!1!==ya.enabled&&(!1!==ya.autoUpdate||!1!==ya.needsUpdate)&&0!==y.length){h.buffers.color.setClear(1,1,1,1);h.disable(g.BLEND);h.setDepthTest(!0);h.setScissorTest(!1);for(var v,
M
Mr.doob 已提交
39
u,q=0,F=y.length;q<F;q++){var G=y[q],E=G.shadow;if(void 0===E)console.warn("THREE.WebGLShadowMap:",G,"has no shadow.");else{var A=E.camera;p.copy(E.mapSize);p.min(n);if(G&&G.isPointLight){v=6;u=!0;var I=p.x,ma=p.y;N[0].set(2*I,ma,I,ma);N[1].set(0,ma,I,ma);N[2].set(3*I,ma,I,ma);N[3].set(I,ma,I,ma);N[4].set(3*I,0,I,ma);N[5].set(I,0,I,ma);p.x*=4;p.y*=2}else v=1,u=!1;null===E.map&&(E.map=new Db(p.x,p.y,{minFilter:1003,magFilter:1003,format:1023}),A.updateProjectionMatrix());E.isSpotLightShadow&&E.update(G);
M
Mr.doob 已提交
40
E&&E.isRectAreaLightShadow&&E.update(G);I=E.map;E=E.matrix;x.setFromMatrixPosition(G.matrixWorld);A.position.copy(x);a.setRenderTarget(I);a.clear();for(I=0;I<v;I++){u?(r.copy(A.position),r.add(L[I]),A.up.copy(z[I]),A.lookAt(r),h.viewport(N[I])):(r.setFromMatrixPosition(G.target.matrixWorld),A.lookAt(r));A.updateMatrixWorld();A.matrixWorldInverse.getInverse(A.matrixWorld);E.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);E.multiply(A.projectionMatrix);E.multiply(A.matrixWorldInverse);m.multiplyMatrices(A.projectionMatrix,
M
Mr.doob 已提交
41 42 43 44
A.matrixWorldInverse);k.setFromMatrix(m);l.length=0;f(b,d,A);for(var ma=0,w=l.length;ma<w;ma++){var Da=l[ma],D=c.update(Da),Pa=Da.material;if(Pa&&Pa.isMultiMaterial)for(var C=D.groups,Pa=Pa.materials,Ea=0,J=C.length;Ea<J;Ea++){var Q=C[Ea],H=Pa[Q.materialIndex];!0===H.visible&&(H=e(Da,H,u,x),a.renderBufferDirect(A,null,D,H,Da,Q))}else H=e(Da,Pa,u,x),a.renderBufferDirect(A,null,D,H,Da,null)}}}}v=a.getClearColor();u=a.getClearAlpha();a.setClearColor(v,u);ya.needsUpdate=!1}}}function bb(a,b){this.origin=
void 0!==a?a:new q;this.direction=void 0!==b?b:new q}function cb(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._order=d||cb.DefaultOrder}function gd(){this.mask=1}function C(){Object.defineProperty(this,"id",{value:xe++});this.uuid=S.generateUUID();this.name="";this.type="Object3D";this.parent=null;this.children=[];this.up=C.DefaultUp.clone();var a=new q,b=new cb,c=new la,d=new q(1,1,1);b.onChange(function(){c.setFromEuler(b,!1)});c.onChange(function(){b.setFromQuaternion(c,void 0,!1)});Object.defineProperties(this,
{position:{enumerable:!0,value:a},rotation:{enumerable:!0,value:b},quaternion:{enumerable:!0,value:c},scale:{enumerable:!0,value:d},modelViewMatrix:{value:new H},normalMatrix:{value:new Ca}});this.matrix=new H;this.matrixWorld=new H;this.matrixAutoUpdate=C.DefaultMatrixAutoUpdate;this.matrixWorldNeedsUpdate=!1;this.layers=new gd;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this.renderOrder=0;this.userData={};this.onBeforeRender=function(){};this.onAfterRender=function(){}}
function ib(a,b){this.start=void 0!==a?a:new q;this.end=void 0!==b?b:new q}function La(a,b,c){this.a=void 0!==a?a:new q;this.b=void 0!==b?b:new q;this.c=void 0!==c?c:new q}function va(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d&&d.isVector3?d:new q;this.vertexNormals=Array.isArray(d)?d:[];this.color=e&&e.isColor?e:new Q;this.vertexColors=Array.isArray(e)?e:[];this.materialIndex=void 0!==f?f:0}function Ka(a){W.call(this);this.type="MeshBasicMaterial";this.color=new Q(16777215);this.lightMap=
M
Mr.doob 已提交
45
this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.envMap=this.alphaMap=this.specularMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.lights=this.morphTargets=this.skinning=!1;this.setValues(a)}function w(a,b,c){if(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.uuid=S.generateUUID();this.array=a;
M
Mr.doob 已提交
46 47 48 49 50
this.itemSize=b;this.count=void 0!==a?a.length/b:0;this.normalized=!0===c;this.dynamic=!1;this.updateRange={offset:0,count:-1};this.onUploadCallback=function(){};this.version=0}function rc(a,b){w.call(this,new Int8Array(a),b)}function sc(a,b){w.call(this,new Uint8Array(a),b)}function tc(a,b){w.call(this,new Uint8ClampedArray(a),b)}function uc(a,b){w.call(this,new Int16Array(a),b)}function Ra(a,b){w.call(this,new Uint16Array(a),b)}function vc(a,b){w.call(this,new Int32Array(a),b)}function Ta(a,b){w.call(this,
new Uint32Array(a),b)}function Z(a,b){w.call(this,new Float32Array(a),b)}function wc(a,b){w.call(this,new Float64Array(a),b)}function R(){Object.defineProperty(this,"id",{value:hd++});this.uuid=S.generateUUID();this.name="";this.type="Geometry";this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingSphere=this.boundingBox=null;this.groupsNeedUpdate=this.lineDistancesNeedUpdate=
this.colorsNeedUpdate=this.normalsNeedUpdate=this.uvsNeedUpdate=this.verticesNeedUpdate=this.elementsNeedUpdate=!1}function ye(){Object.defineProperty(this,"id",{value:hd++});this.uuid=S.generateUUID();this.name="";this.type="DirectGeometry";this.indices=[];this.vertices=[];this.normals=[];this.colors=[];this.uvs=[];this.uvs2=[];this.groups=[];this.morphTargets={};this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.groupsNeedUpdate=this.uvsNeedUpdate=this.colorsNeedUpdate=
this.normalsNeedUpdate=this.verticesNeedUpdate=!1}function J(){Object.defineProperty(this,"id",{value:hd++});this.uuid=S.generateUUID();this.name="";this.type="BufferGeometry";this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.drawRange={start:0,count:Infinity}}function wa(a,b){C.call(this);this.type="Mesh";this.geometry=void 0!==a?a:new J;this.material=void 0!==b?b:new Ka({color:16777215*Math.random()});this.drawMode=0;this.updateMorphTargets()}
function jb(a,b,c,d,e,f){function g(a,b,c,d,e,f,g,k,m,w,D){var U=f/m,O=g/w,P=f/2,M=g/2,T=k/2;g=m+1;for(var C=w+1,V=f=0,H=new q,K=0;K<C;K++)for(var J=K*O-M,Da=0;Da<g;Da++)H[a]=(Da*U-P)*d,H[b]=J*e,H[c]=T,p[x]=H.x,p[x+1]=H.y,p[x+2]=H.z,H[a]=0,H[b]=0,H[c]=0<k?1:-1,n[x]=H.x,n[x+1]=H.y,n[x+2]=H.z,r[l]=Da/m,r[l+1]=1-K/w,x+=3,l+=2,f+=1;for(K=0;K<w;K++)for(Da=0;Da<m;Da++)a=u+Da+g*(K+1),b=u+(Da+1)+g*(K+1),c=u+(Da+1)+g*K,y[F]=u+Da+g*K,y[F+1]=a,y[F+2]=c,y[F+3]=a,y[F+4]=b,y[F+5]=c,F+=6,V+=6;h.addGroup(v,V,D);
M
Mr.doob 已提交
51
v+=V;u+=f}J.call(this);this.type="BoxBufferGeometry";this.parameters={width:a,height:b,depth:c,widthSegments:d,heightSegments:e,depthSegments:f};var h=this;d=Math.floor(d)||1;e=Math.floor(e)||1;f=Math.floor(f)||1;var k=function(a,b,c){return a=0+(a+1)*(b+1)*2+(a+1)*(c+1)*2+(c+1)*(b+1)*2}(d,e,f),m=function(a,b,c){a=0+a*b*2+a*c*2+c*b*2;return 6*a}(d,e,f),y=new (65535<m?Uint32Array:Uint16Array)(m),p=new Float32Array(3*k),n=new Float32Array(3*k),r=new Float32Array(2*k),x=0,l=0,F=0,u=0,v=0;g("z","y","x",
M
Mr.doob 已提交
52
-1,-1,c,b,a,f,e,0);g("z","y","x",1,-1,c,b,-a,f,e,1);g("x","z","y",1,1,a,c,b,d,f,2);g("x","z","y",1,-1,a,c,-b,d,f,3);g("x","y","z",1,-1,a,b,c,d,e,4);g("x","y","z",-1,-1,a,b,-c,d,e,5);this.setIndex(new w(y,1));this.addAttribute("position",new w(p,3));this.addAttribute("normal",new w(n,3));this.addAttribute("uv",new w(r,2))}function kb(a,b,c,d){J.call(this);this.type="PlaneBufferGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};var e=a/2,f=b/2;c=Math.floor(c)||1;d=Math.floor(d)||
M
Mr.doob 已提交
53
1;var g=c+1,h=d+1,k=a/c,m=b/d;b=new Float32Array(g*h*3);a=new Float32Array(g*h*3);for(var y=new Float32Array(g*h*2),p=0,n=0,r=0;r<h;r++)for(var l=r*m-f,t=0;t<g;t++)b[p]=t*k-e,b[p+1]=-l,a[p+2]=1,y[n]=t/c,y[n+1]=1-r/d,p+=3,n+=2;p=0;e=new (65535<b.length/3?Uint32Array:Uint16Array)(c*d*6);for(r=0;r<d;r++)for(t=0;t<c;t++)f=t+g*(r+1),h=t+1+g*(r+1),k=t+1+g*r,e[p]=t+g*r,e[p+1]=f,e[p+2]=k,e[p+3]=f,e[p+4]=h,e[p+5]=k,p+=6;this.setIndex(new w(e,1));this.addAttribute("position",new w(b,3));this.addAttribute("normal",
M
Mr.doob 已提交
54 55 56 57
new w(a,3));this.addAttribute("uv",new w(y,2))}function ca(){C.call(this);this.type="Camera";this.matrixWorldInverse=new H;this.projectionMatrix=new H}function Ia(a,b,c,d){ca.call(this);this.type="PerspectiveCamera";this.fov=void 0!==a?a:50;this.zoom=1;this.near=void 0!==c?c:.1;this.far=void 0!==d?d:2E3;this.focus=10;this.aspect=void 0!==b?b:1;this.view=null;this.filmGauge=35;this.filmOffset=0;this.updateProjectionMatrix()}function Hb(a,b,c,d,e,f){ca.call(this);this.type="OrthographicCamera";this.zoom=
1;this.view=null;this.left=a;this.right=b;this.top=c;this.bottom=d;this.near=void 0!==e?e:.1;this.far=void 0!==f?f:2E3;this.updateProjectionMatrix()}function qf(a,b,c){var d,e,f;return{setMode:function(a){d=a},setIndex:function(c){c.array instanceof Uint32Array&&b.get("OES_element_index_uint")?(e=a.UNSIGNED_INT,f=4):(e=a.UNSIGNED_SHORT,f=2)},render:function(b,h){a.drawElements(d,h,e,b*f);c.calls++;c.vertices+=h;d===a.TRIANGLES&&(c.faces+=h/3)},renderInstances:function(g,h,k){var m=b.get("ANGLE_instanced_arrays");
null===m?console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays."):(m.drawElementsInstancedANGLE(d,k,e,h*f,g.maxInstancedCount),c.calls++,c.vertices+=k*g.maxInstancedCount,d===a.TRIANGLES&&(c.faces+=g.maxInstancedCount*k/3))}}}function rf(a,b,c){var d;return{setMode:function(a){d=a},render:function(b,f){a.drawArrays(d,b,f);c.calls++;c.vertices+=f;d===a.TRIANGLES&&(c.faces+=f/3)},renderInstances:function(e){var f=
b.get("ANGLE_instanced_arrays");if(null===f)console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");else{var g=e.attributes.position,g=g.isInterleavedBufferAttribute?g.data.count:g.count;f.drawArraysInstancedANGLE(d,0,g,e.maxInstancedCount);c.calls++;c.vertices+=g*e.maxInstancedCount;d===a.TRIANGLES&&(c.faces+=e.maxInstancedCount*g/3)}}}}function sf(){var a={};return{get:function(b){if(void 0!==a[b.id])return a[b.id];
M
Mr.doob 已提交
58
var c;switch(b.type){case "DirectionalLight":c={direction:new q,color:new Q,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new D};break;case "SpotLight":c={position:new q,direction:new q,color:new Q,distance:0,coneCos:0,penumbraCos:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new D};break;case "PointLight":c={position:new q,color:new Q,distance:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new D};break;case "HemisphereLight":c={direction:new q,skyColor:new Q,
M
Mr.doob 已提交
59 60 61 62 63 64 65
groundColor:new Q};break;case "RectAreaLight":c={color:new Q,position:new q,halfWidth:new q,halfHeight:new q}}return a[b.id]=c}}}function tf(a){a=a.split("\n");for(var b=0;b<a.length;b++)a[b]=b+1+": "+a[b];return a.join("\n")}function ze(a,b,c){var d=a.createShader(b);a.shaderSource(d,c);a.compileShader(d);!1===a.getShaderParameter(d,a.COMPILE_STATUS)&&console.error("THREE.WebGLShader: Shader couldn't compile.");""!==a.getShaderInfoLog(d)&&console.warn("THREE.WebGLShader: gl.getShaderInfoLog()",b===
a.VERTEX_SHADER?"vertex":"fragment",a.getShaderInfoLog(d),tf(c));return d}function Ae(a){switch(a){case 3E3:return["Linear","( value )"];case 3001:return["sRGB","( value )"];case 3002:return["RGBE","( value )"];case 3004:return["RGBM","( value, 7.0 )"];case 3005:return["RGBM","( value, 16.0 )"];case 3006:return["RGBD","( value, 256.0 )"];case 3007:return["Gamma","( value, float( GAMMA_FACTOR ) )"];default:throw Error("unsupported encoding: "+a);}}function Id(a,b){var c=Ae(b);return"vec4 "+a+"( vec4 value ) { return "+
c[0]+"ToLinear"+c[1]+"; }"}function uf(a,b){var c=Ae(b);return"vec4 "+a+"( vec4 value ) { return LinearTo"+c[0]+c[1]+"; }"}function vf(a,b){var c;switch(b){case 1:c="Linear";break;case 2:c="Reinhard";break;case 3:c="Uncharted2";break;case 4:c="OptimizedCineon";break;default:throw Error("unsupported toneMapping: "+b);}return"vec3 "+a+"( vec3 color ) { return "+c+"ToneMapping( color ); }"}function wf(a,b,c){a=a||{};return[a.derivatives||b.envMapCubeUV||b.bumpMap||b.normalMap||b.flatShading?"#extension GL_OES_standard_derivatives : enable":
"",(a.fragDepth||b.logarithmicDepthBuffer)&&c.get("EXT_frag_depth")?"#extension GL_EXT_frag_depth : enable":"",a.drawBuffers&&c.get("WEBGL_draw_buffers")?"#extension GL_EXT_draw_buffers : require":"",(a.shaderTextureLOD||b.envMap)&&c.get("EXT_shader_texture_lod")?"#extension GL_EXT_shader_texture_lod : enable":""].filter(xc).join("\n")}function xf(a){var b=[],c;for(c in a){var d=a[c];!1!==d&&b.push("#define "+c+" "+d)}return b.join("\n")}function xc(a){return""!==a}function Be(a,b){return a.replace(/NUM_DIR_LIGHTS/g,
b.numDirLights).replace(/NUM_SPOT_LIGHTS/g,b.numSpotLights).replace(/NUM_RECT_AREA_LIGHTS/g,b.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,b.numPointLights).replace(/NUM_HEMI_LIGHTS/g,b.numHemiLights)}function Jd(a){return a.replace(/#include +<([\w\d.]+)>/g,function(a,c){var d=ba[c];if(void 0===d)throw Error("Can not resolve #include <"+c+">");return Jd(d)})}function Ce(a){return a.replace(/for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g,function(a,c,d,e){a="";for(c=parseInt(c);c<
parseInt(d);c++)a+=e.replace(/\[ i \]/g,"[ "+c+" ]");return a})}function yf(a,b,c,d){var e=a.context,f=c.extensions,g=c.defines,h=c.__webglShader.vertexShader,k=c.__webglShader.fragmentShader,m="SHADOWMAP_TYPE_BASIC";1===d.shadowMapType?m="SHADOWMAP_TYPE_PCF":2===d.shadowMapType&&(m="SHADOWMAP_TYPE_PCF_SOFT");var y="ENVMAP_TYPE_CUBE",p="ENVMAP_MODE_REFLECTION",n="ENVMAP_BLENDING_MULTIPLY";if(d.envMap){switch(c.envMap.mapping){case 301:case 302:y="ENVMAP_TYPE_CUBE";break;case 306:case 307:y="ENVMAP_TYPE_CUBE_UV";
break;case 303:case 304:y="ENVMAP_TYPE_EQUIREC";break;case 305:y="ENVMAP_TYPE_SPHERE"}switch(c.envMap.mapping){case 302:case 304:p="ENVMAP_MODE_REFRACTION"}switch(c.combine){case 0:n="ENVMAP_BLENDING_MULTIPLY";break;case 1:n="ENVMAP_BLENDING_MIX";break;case 2:n="ENVMAP_BLENDING_ADD"}}var r=0<a.gammaFactor?a.gammaFactor:1,f=wf(f,d,a.extensions),l=xf(g),t=e.createProgram();c.isRawShaderMaterial?(g=[l,"\n"].filter(xc).join("\n"),m=[f,l,"\n"].filter(xc).join("\n")):(g=["precision "+d.precision+" float;",
M
Mr.doob 已提交
66 67 68 69
"precision "+d.precision+" int;","#define SHADER_NAME "+c.__webglShader.name,l,d.supportsVertexTextures?"#define VERTEX_TEXTURES":"","#define GAMMA_FACTOR "+r,"#define MAX_BONES "+d.maxBones,d.map?"#define USE_MAP":"",d.envMap?"#define USE_ENVMAP":"",d.envMap?"#define "+p:"",d.lightMap?"#define USE_LIGHTMAP":"",d.aoMap?"#define USE_AOMAP":"",d.emissiveMap?"#define USE_EMISSIVEMAP":"",d.bumpMap?"#define USE_BUMPMAP":"",d.normalMap?"#define USE_NORMALMAP":"",d.displacementMap&&d.supportsVertexTextures?
"#define USE_DISPLACEMENTMAP":"",d.specularMap?"#define USE_SPECULARMAP":"",d.roughnessMap?"#define USE_ROUGHNESSMAP":"",d.metalnessMap?"#define USE_METALNESSMAP":"",d.alphaMap?"#define USE_ALPHAMAP":"",d.vertexColors?"#define USE_COLOR":"",d.flatShading?"#define FLAT_SHADED":"",d.skinning?"#define USE_SKINNING":"",d.useVertexTexture?"#define BONE_TEXTURE":"",d.morphTargets?"#define USE_MORPHTARGETS":"",d.morphNormals&&!1===d.flatShading?"#define USE_MORPHNORMALS":"",d.doubleSided?"#define DOUBLE_SIDED":
"",d.flipSided?"#define FLIP_SIDED":"","#define NUM_CLIPPING_PLANES "+d.numClippingPlanes,d.shadowMapEnabled?"#define USE_SHADOWMAP":"",d.shadowMapEnabled?"#define "+m:"",d.sizeAttenuation?"#define USE_SIZEATTENUATION":"",d.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",d.logarithmicDepthBuffer&&a.extensions.get("EXT_frag_depth")?"#define USE_LOGDEPTHBUF_EXT":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;",
"uniform vec3 cameraPosition;","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_COLOR","\tattribute vec3 color;","#endif","#ifdef USE_MORPHTARGETS","\tattribute vec3 morphTarget0;","\tattribute vec3 morphTarget1;","\tattribute vec3 morphTarget2;","\tattribute vec3 morphTarget3;","\t#ifdef USE_MORPHNORMALS","\t\tattribute vec3 morphNormal0;","\t\tattribute vec3 morphNormal1;","\t\tattribute vec3 morphNormal2;","\t\tattribute vec3 morphNormal3;","\t#else","\t\tattribute vec3 morphTarget4;",
M
Mr.doob 已提交
70
"\t\tattribute vec3 morphTarget5;","\t\tattribute vec3 morphTarget6;","\t\tattribute vec3 morphTarget7;","\t#endif","#endif","#ifdef USE_SKINNING","\tattribute vec4 skinIndex;","\tattribute vec4 skinWeight;","#endif","\n"].filter(xc).join("\n"),m=[f,"precision "+d.precision+" float;","precision "+d.precision+" int;","#define SHADER_NAME "+c.__webglShader.name,l,d.alphaTest?"#define ALPHATEST "+d.alphaTest:"","#define GAMMA_FACTOR "+r,d.useFog&&d.fog?"#define USE_FOG":"",d.useFog&&d.fogExp?"#define FOG_EXP2":
M
Mr.doob 已提交
71 72
"",d.map?"#define USE_MAP":"",d.envMap?"#define USE_ENVMAP":"",d.envMap?"#define "+y:"",d.envMap?"#define "+p:"",d.envMap?"#define "+n:"",d.lightMap?"#define USE_LIGHTMAP":"",d.aoMap?"#define USE_AOMAP":"",d.emissiveMap?"#define USE_EMISSIVEMAP":"",d.bumpMap?"#define USE_BUMPMAP":"",d.normalMap?"#define USE_NORMALMAP":"",d.specularMap?"#define USE_SPECULARMAP":"",d.roughnessMap?"#define USE_ROUGHNESSMAP":"",d.metalnessMap?"#define USE_METALNESSMAP":"",d.alphaMap?"#define USE_ALPHAMAP":"",d.vertexColors?
"#define USE_COLOR":"",d.flatShading?"#define FLAT_SHADED":"",d.doubleSided?"#define DOUBLE_SIDED":"",d.flipSided?"#define FLIP_SIDED":"","#define NUM_CLIPPING_PLANES "+d.numClippingPlanes,"#define UNION_CLIPPING_PLANES "+(d.numClippingPlanes-d.numClipIntersection),d.shadowMapEnabled?"#define USE_SHADOWMAP":"",d.shadowMapEnabled?"#define "+m:"",d.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",d.physicallyCorrectLights?"#define PHYSICALLY_CORRECT_LIGHTS":"",d.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":
M
Mr.doob 已提交
73 74 75 76 77 78
"",d.logarithmicDepthBuffer&&a.extensions.get("EXT_frag_depth")?"#define USE_LOGDEPTHBUF_EXT":"",d.envMap&&a.extensions.get("EXT_shader_texture_lod")?"#define TEXTURE_LOD_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;",0!==d.toneMapping?"#define TONE_MAPPING":"",0!==d.toneMapping?ba.tonemapping_pars_fragment:"",0!==d.toneMapping?vf("toneMapping",d.toneMapping):"",d.outputEncoding||d.mapEncoding||d.envMapEncoding||d.emissiveMapEncoding?ba.encodings_pars_fragment:"",d.mapEncoding?
Id("mapTexelToLinear",d.mapEncoding):"",d.envMapEncoding?Id("envMapTexelToLinear",d.envMapEncoding):"",d.emissiveMapEncoding?Id("emissiveMapTexelToLinear",d.emissiveMapEncoding):"",d.outputEncoding?uf("linearToOutputTexel",d.outputEncoding):"",d.depthPacking?"#define DEPTH_PACKING "+c.depthPacking:"","\n"].filter(xc).join("\n"));h=Jd(h,d);h=Be(h,d);k=Jd(k,d);k=Be(k,d);c.isShaderMaterial||(h=Ce(h),k=Ce(k));k=m+k;h=ze(e,e.VERTEX_SHADER,g+h);k=ze(e,e.FRAGMENT_SHADER,k);e.attachShader(t,h);e.attachShader(t,
k);void 0!==c.index0AttributeName?e.bindAttribLocation(t,0,c.index0AttributeName):!0===d.morphTargets&&e.bindAttribLocation(t,0,"position");e.linkProgram(t);d=e.getProgramInfoLog(t);y=e.getShaderInfoLog(h);p=e.getShaderInfoLog(k);r=n=!0;if(!1===e.getProgramParameter(t,e.LINK_STATUS))n=!1,console.error("THREE.WebGLProgram: shader error: ",e.getError(),"gl.VALIDATE_STATUS",e.getProgramParameter(t,e.VALIDATE_STATUS),"gl.getProgramInfoLog",d,y,p);else if(""!==d)console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",
d);else if(""===y||""===p)r=!1;r&&(this.diagnostics={runnable:n,material:c,programLog:d,vertexShader:{log:y,prefix:g},fragmentShader:{log:p,prefix:m}});e.deleteShader(h);e.deleteShader(k);var q;this.getUniforms=function(){void 0===q&&(q=new $a(e,t,a));return q};var u;this.getAttributes=function(){if(void 0===u){for(var a={},b=e.getProgramParameter(t,e.ACTIVE_ATTRIBUTES),c=0;c<b;c++){var d=e.getActiveAttrib(t,c).name;a[d]=e.getAttribLocation(t,d)}u=a}return u};this.destroy=function(){e.deleteProgram(t);
this.program=void 0};Object.defineProperties(this,{uniforms:{get:function(){console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms().");return this.getUniforms()}},attributes:{get:function(){console.warn("THREE.WebGLProgram: .attributes is now .getAttributes().");return this.getAttributes()}}});this.id=zf++;this.code=b;this.usedTimes=1;this.program=t;this.vertexShader=h;this.fragmentShader=k;return this}function Af(a,b){function c(a,b){var c;a?a.isTexture?c=a.encoding:a.isWebGLRenderTarget&&
(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),c=a.texture.encoding):c=3E3;3E3===c&&b&&(c=3007);return c}var d=[],e={MeshDepthMaterial:"depth",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points"},f="precision supportsVertexTextures map mapEncoding envMap envMapMode envMapEncoding lightMap aoMap emissiveMap emissiveMapEncoding bumpMap normalMap displacementMap specularMap roughnessMap metalnessMap alphaMap combine vertexColors fog useFog fogExp flatShading sizeAttenuation logarithmicDepthBuffer skinning maxBones useVertexTexture morphTargets morphNormals maxMorphTargets maxMorphNormals premultipliedAlpha numDirLights numPointLights numSpotLights numHemiLights numRectAreaLights shadowMapEnabled shadowMapType toneMapping physicallyCorrectLights alphaTest doubleSided flipSided numClippingPlanes numClipIntersection depthPacking".split(" ");
M
Mr.doob 已提交
79 80
this.getParameters=function(d,f,k,m,y,p){var n=e[d.type],r;b.floatVertexTextures&&p&&p.skeleton&&p.skeleton.useVertexTexture?r=1024:(r=Math.floor((b.maxVertexUniforms-20)/4),void 0!==p&&p&&p.isSkinnedMesh&&(r=Math.min(p.skeleton.bones.length,r),r<p.skeleton.bones.length&&console.warn("WebGLRenderer: too many bones - "+p.skeleton.bones.length+", this GPU supports just "+r+" (try OpenGL instead of ANGLE)")));var l=a.getPrecision();null!==d.precision&&(l=b.getMaxPrecision(d.precision),l!==d.precision&&
console.warn("THREE.WebGLProgram.getParameters:",d.precision,"not supported, using",l,"instead."));var t=a.getCurrentRenderTarget();return{shaderID:n,precision:l,supportsVertexTextures:b.vertexTextures,outputEncoding:c(t?t.texture:null,a.gammaOutput),map:!!d.map,mapEncoding:c(d.map,a.gammaInput),envMap:!!d.envMap,envMapMode:d.envMap&&d.envMap.mapping,envMapEncoding:c(d.envMap,a.gammaInput),envMapCubeUV:!!d.envMap&&(306===d.envMap.mapping||307===d.envMap.mapping),lightMap:!!d.lightMap,aoMap:!!d.aoMap,
M
Mr.doob 已提交
81
emissiveMap:!!d.emissiveMap,emissiveMapEncoding:c(d.emissiveMap,a.gammaInput),bumpMap:!!d.bumpMap,normalMap:!!d.normalMap,displacementMap:!!d.displacementMap,roughnessMap:!!d.roughnessMap,metalnessMap:!!d.metalnessMap,specularMap:!!d.specularMap,alphaMap:!!d.alphaMap,combine:d.combine,vertexColors:d.vertexColors,fog:!!k,useFog:d.fog,fogExp:k&&k.isFogExp2,flatShading:1===d.shading,sizeAttenuation:d.sizeAttenuation,logarithmicDepthBuffer:b.logarithmicDepthBuffer,skinning:d.skinning,maxBones:r,useVertexTexture:b.floatVertexTextures&&
M
Mr.doob 已提交
82 83
p&&p.skeleton&&p.skeleton.useVertexTexture,morphTargets:d.morphTargets,morphNormals:d.morphNormals,maxMorphTargets:a.maxMorphTargets,maxMorphNormals:a.maxMorphNormals,numDirLights:f.directional.length,numPointLights:f.point.length,numSpotLights:f.spot.length,numRectAreaLights:f.rectArea.length,numHemiLights:f.hemi.length,numClippingPlanes:m,numClipIntersection:y,shadowMapEnabled:a.shadowMap.enabled&&p.receiveShadow&&0<f.shadows.length,shadowMapType:a.shadowMap.type,toneMapping:a.toneMapping,physicallyCorrectLights:a.physicallyCorrectLights,
premultipliedAlpha:d.premultipliedAlpha,alphaTest:d.alphaTest,doubleSided:2===d.side,flipSided:1===d.side,depthPacking:void 0!==d.depthPacking?d.depthPacking:!1}};this.getProgramCode=function(a,b){var c=[];b.shaderID?c.push(b.shaderID):(c.push(a.fragmentShader),c.push(a.vertexShader));if(void 0!==a.defines)for(var d in a.defines)c.push(d),c.push(a.defines[d]);for(d=0;d<f.length;d++)c.push(b[f[d]]);return c.join()};this.acquireProgram=function(b,c,e){for(var f,y=0,p=d.length;y<p;y++){var n=d[y];if(n.code===
M
Mr.doob 已提交
84 85
e){f=n;++f.usedTimes;break}}void 0===f&&(f=new yf(a,e,b,c),d.push(f));return f};this.releaseProgram=function(a){if(0===--a.usedTimes){var b=d.indexOf(a);d[b]=d[d.length-1];d.pop();a.destroy()}};this.programs=d}function Bf(a,b,c){function d(a){var h=a.target;a=f[h.id];null!==a.index&&e(a.index);var k=a.attributes,m;for(m in k)e(k[m]);h.removeEventListener("dispose",d);delete f[h.id];m=b.get(h);m.wireframe&&e(m.wireframe);b["delete"](h);h=b.get(a);h.wireframe&&e(h.wireframe);b["delete"](a);c.memory.geometries--}
function e(c){var d;d=c.isInterleavedBufferAttribute?b.get(c.data).__webglBuffer:b.get(c).__webglBuffer;void 0!==d&&(a.deleteBuffer(d),c.isInterleavedBufferAttribute?b["delete"](c.data):b["delete"](c))}var f={};return{get:function(a){var b=a.geometry;if(void 0!==f[b.id])return f[b.id];b.addEventListener("dispose",d);var e;b.isBufferGeometry?e=b:b.isGeometry&&(void 0===b._bufferGeometry&&(b._bufferGeometry=(new J).setFromObject(a)),e=b._bufferGeometry);f[b.id]=e;c.memory.geometries++;return e}}}function Cf(a,
M
Mr.doob 已提交
86 87
b,c){function d(c,d){var e=c.isInterleavedBufferAttribute?c.data:c,k=b.get(e);if(void 0===k.__webglBuffer){k.__webglBuffer=a.createBuffer();a.bindBuffer(d,k.__webglBuffer);a.bufferData(d,e.array,e.dynamic?a.DYNAMIC_DRAW:a.STATIC_DRAW);var m=a.FLOAT,y=e.array;y instanceof Float32Array?m=a.FLOAT:y instanceof Float64Array?console.warn("Unsupported data buffer format: Float64Array"):y instanceof Uint16Array?m=a.UNSIGNED_SHORT:y instanceof Int16Array?m=a.SHORT:y instanceof Uint32Array?m=a.UNSIGNED_INT:
y instanceof Int32Array?m=a.INT:y instanceof Int8Array?m=a.BYTE:y instanceof Uint8Array&&(m=a.UNSIGNED_BYTE);k.bytesPerElement=y.BYTES_PER_ELEMENT;k.type=m;k.version=e.version;e.onUploadCallback()}else k.version!==e.version&&(a.bindBuffer(d,k.__webglBuffer),!1===e.dynamic?a.bufferData(d,e.array,a.STATIC_DRAW):-1===e.updateRange.count?a.bufferSubData(d,0,e.array):0===e.updateRange.count?console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually."):
M
Mr.doob 已提交
88
(a.bufferSubData(d,e.updateRange.offset*e.array.BYTES_PER_ELEMENT,e.array.subarray(e.updateRange.offset,e.updateRange.offset+e.updateRange.count)),e.updateRange.count=0),k.version=e.version)}var e=new Bf(a,b,c);return{getAttributeBuffer:function(a){return a.isInterleavedBufferAttribute?b.get(a.data).__webglBuffer:b.get(a).__webglBuffer},getAttributeProperties:function(a){return a.isInterleavedBufferAttribute?b.get(a.data):b.get(a)},getWireframeAttribute:function(c){var e=b.get(c);if(void 0!==e.wireframe)return e.wireframe;
M
Mr.doob 已提交
89
var h=[],k=c.index,m=c.attributes;c=m.position;if(null!==k)for(var k=k.array,m=0,y=k.length;m<y;m+=3){var p=k[m+0],n=k[m+1],r=k[m+2];h.push(p,n,n,r,r,p)}else for(k=m.position.array,m=0,y=k.length/3-1;m<y;m+=3)p=m+0,n=m+1,r=m+2,h.push(p,n,n,r,r,p);h=new w(new (65535<c.count?Uint32Array:Uint16Array)(h),1);d(h,a.ELEMENT_ARRAY_BUFFER);return e.wireframe=h},update:function(b){var c=e.get(b);b.geometry.isGeometry&&c.updateFromObject(b);b=c.index;var h=c.attributes;null!==b&&d(b,a.ELEMENT_ARRAY_BUFFER);
M
Mr.doob 已提交
90
for(var k in h)d(h[k],a.ARRAY_BUFFER);b=c.morphAttributes;for(k in b)for(var h=b[k],m=0,y=h.length;m<y;m++)d(h[m],a.ARRAY_BUFFER);return c}}}function Df(a,b,c,d,e,f,g){function h(a,b){if(a.width>b||a.height>b){var c=b/Math.max(a.width,a.height),d=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");d.width=Math.floor(a.width*c);d.height=Math.floor(a.height*c);d.getContext("2d").drawImage(a,0,0,a.width,a.height,0,0,d.width,d.height);console.warn("THREE.WebGLRenderer: image is too big ("+
M
Mr.doob 已提交
91
a.width+"x"+a.height+"). Resized to "+d.width+"x"+d.height,a);return d}return a}function k(a){return S.isPowerOfTwo(a.width)&&S.isPowerOfTwo(a.height)}function m(b){return 1003===b||1004===b||1005===b?a.NEAREST:a.LINEAR}function y(b){b=b.target;b.removeEventListener("dispose",y);a:{var c=d.get(b);if(b.image&&c.__image__webglTextureCube)a.deleteTexture(c.__image__webglTextureCube);else{if(void 0===c.__webglInit)break a;a.deleteTexture(c.__webglTexture)}d["delete"](b)}q.textures--}function p(b){b=b.target;
M
Mr.doob 已提交
92
b.removeEventListener("dispose",p);var c=d.get(b),e=d.get(b.texture);if(b){void 0!==e.__webglTexture&&a.deleteTexture(e.__webglTexture);b.depthTexture&&b.depthTexture.dispose();if(b.isWebGLRenderTargetCube)for(e=0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer);d["delete"](b.texture);d["delete"](b)}q.textures--}function n(b,
M
Mr.doob 已提交
93
g){var m=d.get(b);if(0<b.version&&m.__version!==b.version){var n=b.image;if(void 0===n)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined",b);else if(!1===n.complete)console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete",b);else{void 0===m.__webglInit&&(m.__webglInit=!0,b.addEventListener("dispose",y),m.__webglTexture=a.createTexture(),q.textures++);c.activeTexture(a.TEXTURE0+g);c.bindTexture(a.TEXTURE_2D,m.__webglTexture);a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,
M
Mr.doob 已提交
94
b.flipY);a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,b.premultiplyAlpha);a.pixelStorei(a.UNPACK_ALIGNMENT,b.unpackAlignment);var p=h(b.image,e.maxTextureSize);if((1001!==b.wrapS||1001!==b.wrapT||1003!==b.minFilter&&1006!==b.minFilter)&&!1===k(p))if(n=p,n instanceof HTMLImageElement||n instanceof HTMLCanvasElement){var l=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");l.width=S.nearestPowerOfTwo(n.width);l.height=S.nearestPowerOfTwo(n.height);l.getContext("2d").drawImage(n,0,0,
M
Mr.doob 已提交
95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344
l.width,l.height);console.warn("THREE.WebGLRenderer: image is not power of two ("+n.width+"x"+n.height+"). Resized to "+l.width+"x"+l.height,n);p=l}else p=n;var n=k(p),l=f(b.format),x=f(b.type);r(a.TEXTURE_2D,b,n);var t=b.mipmaps;if(b.isDepthTexture){t=a.DEPTH_COMPONENT;if(1015===b.type){if(!u)throw Error("Float Depth Texture only supported in WebGL2.0");t=a.DEPTH_COMPONENT32F}else u&&(t=a.DEPTH_COMPONENT16);1026===b.format&&t===a.DEPTH_COMPONENT&&1012!==b.type&&1014!==b.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),
b.type=1012,x=f(b.type));1027===b.format&&(t=a.DEPTH_STENCIL,1020!==b.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),b.type=1020,x=f(b.type)));c.texImage2D(a.TEXTURE_2D,0,t,p.width,p.height,0,l,x,null)}else if(b.isDataTexture)if(0<t.length&&n){for(var I=0,w=t.length;I<w;I++)p=t[I],c.texImage2D(a.TEXTURE_2D,I,l,p.width,p.height,0,l,x,p.data);b.generateMipmaps=!1}else c.texImage2D(a.TEXTURE_2D,0,l,p.width,p.height,0,l,x,p.data);else if(b.isCompressedTexture)for(I=
0,w=t.length;I<w;I++)p=t[I],1023!==b.format&&1022!==b.format?-1<c.getCompressedTextureFormats().indexOf(l)?c.compressedTexImage2D(a.TEXTURE_2D,I,l,p.width,p.height,0,p.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):c.texImage2D(a.TEXTURE_2D,I,l,p.width,p.height,0,l,x,p.data);else if(0<t.length&&n){I=0;for(w=t.length;I<w;I++)p=t[I],c.texImage2D(a.TEXTURE_2D,I,l,l,x,p);b.generateMipmaps=!1}else c.texImage2D(a.TEXTURE_2D,0,l,l,x,p);
b.generateMipmaps&&n&&a.generateMipmap(a.TEXTURE_2D);m.__version=b.version;if(b.onUpdate)b.onUpdate(b);return}}c.activeTexture(a.TEXTURE0+g);c.bindTexture(a.TEXTURE_2D,m.__webglTexture)}function r(c,g,h){h?(a.texParameteri(c,a.TEXTURE_WRAP_S,f(g.wrapS)),a.texParameteri(c,a.TEXTURE_WRAP_T,f(g.wrapT)),a.texParameteri(c,a.TEXTURE_MAG_FILTER,f(g.magFilter)),a.texParameteri(c,a.TEXTURE_MIN_FILTER,f(g.minFilter))):(a.texParameteri(c,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(c,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),
1001===g.wrapS&&1001===g.wrapT||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.",g),a.texParameteri(c,a.TEXTURE_MAG_FILTER,m(g.magFilter)),a.texParameteri(c,a.TEXTURE_MIN_FILTER,m(g.minFilter)),1003!==g.minFilter&&1006!==g.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.",g));!(h=b.get("EXT_texture_filter_anisotropic"))||
1015===g.type&&null===b.get("OES_texture_float_linear")||1016===g.type&&null===b.get("OES_texture_half_float_linear")||!(1<g.anisotropy||d.get(g).__currentAnisotropy)||(a.texParameterf(c,h.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(g.anisotropy,e.getMaxAnisotropy())),d.get(g).__currentAnisotropy=g.anisotropy)}function l(b,e,g,h){var k=f(e.texture.format),m=f(e.texture.type);c.texImage2D(h,0,k,e.width,e.height,0,k,m,null);a.bindFramebuffer(a.FRAMEBUFFER,b);a.framebufferTexture2D(a.FRAMEBUFFER,g,h,d.get(e.texture).__webglTexture,
0);a.bindFramebuffer(a.FRAMEBUFFER,null)}function t(b,c){a.bindRenderbuffer(a.RENDERBUFFER,b);c.depthBuffer&&!c.stencilBuffer?(a.renderbufferStorage(a.RENDERBUFFER,a.DEPTH_COMPONENT16,c.width,c.height),a.framebufferRenderbuffer(a.FRAMEBUFFER,a.DEPTH_ATTACHMENT,a.RENDERBUFFER,b)):c.depthBuffer&&c.stencilBuffer?(a.renderbufferStorage(a.RENDERBUFFER,a.DEPTH_STENCIL,c.width,c.height),a.framebufferRenderbuffer(a.FRAMEBUFFER,a.DEPTH_STENCIL_ATTACHMENT,a.RENDERBUFFER,b)):a.renderbufferStorage(a.RENDERBUFFER,
a.RGBA4,c.width,c.height);a.bindRenderbuffer(a.RENDERBUFFER,null)}var q=g.memory,u="undefined"!==typeof WebGL2RenderingContext&&a instanceof WebGL2RenderingContext;this.setTexture2D=n;this.setTextureCube=function(b,g){var m=d.get(b);if(6===b.image.length)if(0<b.version&&m.__version!==b.version){m.__image__webglTextureCube||(b.addEventListener("dispose",y),m.__image__webglTextureCube=a.createTexture(),q.textures++);c.activeTexture(a.TEXTURE0+g);c.bindTexture(a.TEXTURE_CUBE_MAP,m.__image__webglTextureCube);
a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b.flipY);for(var n=b&&b.isCompressedTexture,p=b.image[0]&&b.image[0].isDataTexture,l=[],x=0;6>x;x++)l[x]=n||p?p?b.image[x].image:b.image[x]:h(b.image[x],e.maxCubemapSize);var t=k(l[0]),u=f(b.format),w=f(b.type);r(a.TEXTURE_CUBE_MAP,b,t);for(x=0;6>x;x++)if(n)for(var D,C=l[x].mipmaps,U=0,O=C.length;U<O;U++)D=C[U],1023!==b.format&&1022!==b.format?-1<c.getCompressedTextureFormats().indexOf(u)?c.compressedTexImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+x,U,u,D.width,D.height,
0,D.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):c.texImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+x,U,u,D.width,D.height,0,u,w,D.data);else p?c.texImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+x,0,u,l[x].width,l[x].height,0,u,w,l[x].data):c.texImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+x,0,u,u,w,l[x]);b.generateMipmaps&&t&&a.generateMipmap(a.TEXTURE_CUBE_MAP);m.__version=b.version;if(b.onUpdate)b.onUpdate(b)}else c.activeTexture(a.TEXTURE0+g),
c.bindTexture(a.TEXTURE_CUBE_MAP,m.__image__webglTextureCube)};this.setTextureCubeDynamic=function(b,e){c.activeTexture(a.TEXTURE0+e);c.bindTexture(a.TEXTURE_CUBE_MAP,d.get(b).__webglTexture)};this.setupRenderTarget=function(b){var e=d.get(b),f=d.get(b.texture);b.addEventListener("dispose",p);f.__webglTexture=a.createTexture();q.textures++;var g=!0===b.isWebGLRenderTargetCube,h=k(b);if(g){e.__webglFramebuffer=[];for(var m=0;6>m;m++)e.__webglFramebuffer[m]=a.createFramebuffer()}else e.__webglFramebuffer=
a.createFramebuffer();if(g){c.bindTexture(a.TEXTURE_CUBE_MAP,f.__webglTexture);r(a.TEXTURE_CUBE_MAP,b.texture,h);for(m=0;6>m;m++)l(e.__webglFramebuffer[m],b,a.COLOR_ATTACHMENT0,a.TEXTURE_CUBE_MAP_POSITIVE_X+m);b.texture.generateMipmaps&&h&&a.generateMipmap(a.TEXTURE_CUBE_MAP);c.bindTexture(a.TEXTURE_CUBE_MAP,null)}else c.bindTexture(a.TEXTURE_2D,f.__webglTexture),r(a.TEXTURE_2D,b.texture,h),l(e.__webglFramebuffer,b,a.COLOR_ATTACHMENT0,a.TEXTURE_2D),b.texture.generateMipmaps&&h&&a.generateMipmap(a.TEXTURE_2D),
c.bindTexture(a.TEXTURE_2D,null);if(b.depthBuffer){e=d.get(b);f=!0===b.isWebGLRenderTargetCube;if(b.depthTexture){if(f)throw Error("target.depthTexture not supported in Cube render targets");if(b&&b.isWebGLRenderTargetCube)throw Error("Depth Texture with cube render targets is not supported!");a.bindFramebuffer(a.FRAMEBUFFER,e.__webglFramebuffer);if(!b.depthTexture||!b.depthTexture.isDepthTexture)throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");d.get(b.depthTexture).__webglTexture&&
b.depthTexture.image.width===b.width&&b.depthTexture.image.height===b.height||(b.depthTexture.image.width=b.width,b.depthTexture.image.height=b.height,b.depthTexture.needsUpdate=!0);n(b.depthTexture,0);e=d.get(b.depthTexture).__webglTexture;if(1026===b.depthTexture.format)a.framebufferTexture2D(a.FRAMEBUFFER,a.DEPTH_ATTACHMENT,a.TEXTURE_2D,e,0);else if(1027===b.depthTexture.format)a.framebufferTexture2D(a.FRAMEBUFFER,a.DEPTH_STENCIL_ATTACHMENT,a.TEXTURE_2D,e,0);else throw Error("Unknown depthTexture format");
}else if(f)for(e.__webglDepthbuffer=[],f=0;6>f;f++)a.bindFramebuffer(a.FRAMEBUFFER,e.__webglFramebuffer[f]),e.__webglDepthbuffer[f]=a.createRenderbuffer(),t(e.__webglDepthbuffer[f],b);else a.bindFramebuffer(a.FRAMEBUFFER,e.__webglFramebuffer),e.__webglDepthbuffer=a.createRenderbuffer(),t(e.__webglDepthbuffer,b);a.bindFramebuffer(a.FRAMEBUFFER,null)}};this.updateRenderTargetMipmap=function(b){var e=b.texture;e.generateMipmaps&&k(b)&&1003!==e.minFilter&&1006!==e.minFilter&&(b=b&&b.isWebGLRenderTargetCube?
a.TEXTURE_CUBE_MAP:a.TEXTURE_2D,e=d.get(e).__webglTexture,c.bindTexture(b,e),a.generateMipmap(b),c.bindTexture(b,null))}}function Ef(){var a={};return{get:function(b){b=b.uuid;var c=a[b];void 0===c&&(c={},a[b]=c);return c},"delete":function(b){delete a[b.uuid]},clear:function(){a={}}}}function De(a,b,c){function d(b,c,d){var e=new Uint8Array(4),f=a.createTexture();a.bindTexture(b,f);a.texParameteri(b,a.TEXTURE_MIN_FILTER,a.NEAREST);a.texParameteri(b,a.TEXTURE_MAG_FILTER,a.NEAREST);for(b=0;b<d;b++)a.texImage2D(c+
b,0,a.RGBA,1,1,0,a.RGBA,a.UNSIGNED_BYTE,e);return f}function e(b){!0!==v[b]&&(a.enable(b),v[b]=!0)}function f(b){!1!==v[b]&&(a.disable(b),v[b]=!1)}function g(b,d,g,h,k,m,n,p){0!==b?e(a.BLEND):f(a.BLEND);if(b!==z||p!==ya)2===b?p?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ONE,a.ONE,a.ONE,a.ONE)):(a.blendEquation(a.FUNC_ADD),a.blendFunc(a.SRC_ALPHA,a.ONE)):3===b?p?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ZERO,a.ZERO,a.ONE_MINUS_SRC_COLOR,a.ONE_MINUS_SRC_ALPHA)):
(a.blendEquation(a.FUNC_ADD),a.blendFunc(a.ZERO,a.ONE_MINUS_SRC_COLOR)):4===b?p?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ZERO,a.SRC_COLOR,a.ZERO,a.SRC_ALPHA)):(a.blendEquation(a.FUNC_ADD),a.blendFunc(a.ZERO,a.SRC_COLOR)):p?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ONE,a.ONE_MINUS_SRC_ALPHA,a.ONE,a.ONE_MINUS_SRC_ALPHA)):(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.SRC_ALPHA,a.ONE_MINUS_SRC_ALPHA,a.ONE,a.ONE_MINUS_SRC_ALPHA)),
z=b,ya=p;if(5===b){k=k||d;m=m||g;n=n||h;if(d!==N||k!==A)a.blendEquationSeparate(c(d),c(k)),N=d,A=k;if(g!==G||h!==E||m!==w||n!==I)a.blendFuncSeparate(c(g),c(h),c(m),c(n)),G=g,E=h,w=m,I=n}else I=w=A=E=G=N=null}function h(a){n.setFunc(a)}function k(b){D!==b&&(b?a.frontFace(a.CW):a.frontFace(a.CCW),D=b)}function m(b){0!==b?(e(a.CULL_FACE),b!==C&&(1===b?a.cullFace(a.BACK):2===b?a.cullFace(a.FRONT):a.cullFace(a.FRONT_AND_BACK))):f(a.CULL_FACE);C=b}function y(b){void 0===b&&(b=a.TEXTURE0+T-1);H!==b&&(a.activeTexture(b),
H=b)}var p=new function(){var b=!1,c=new fa,d=null,e=new fa;return{setMask:function(c){d===c||b||(a.colorMask(c,c,c,c),d=c)},setLocked:function(a){b=a},setClear:function(b,d,f,g,h){!0===h&&(b*=g,d*=g,f*=g);c.set(b,d,f,g);!1===e.equals(c)&&(a.clearColor(b,d,f,g),e.copy(c))},reset:function(){b=!1;d=null;e.set(0,0,0,1)}}},n=new function(){var b=!1,c=null,d=null,g=null;return{setTest:function(b){b?e(a.DEPTH_TEST):f(a.DEPTH_TEST)},setMask:function(d){c===d||b||(a.depthMask(d),c=d)},setFunc:function(b){if(d!==
b){if(b)switch(b){case 0:a.depthFunc(a.NEVER);break;case 1:a.depthFunc(a.ALWAYS);break;case 2:a.depthFunc(a.LESS);break;case 3:a.depthFunc(a.LEQUAL);break;case 4:a.depthFunc(a.EQUAL);break;case 5:a.depthFunc(a.GEQUAL);break;case 6:a.depthFunc(a.GREATER);break;case 7:a.depthFunc(a.NOTEQUAL);break;default:a.depthFunc(a.LEQUAL)}else a.depthFunc(a.LEQUAL);d=b}},setLocked:function(a){b=a},setClear:function(b){g!==b&&(a.clearDepth(b),g=b)},reset:function(){b=!1;g=d=c=null}}},r=new function(){var b=!1,c=
null,d=null,g=null,h=null,k=null,m=null,n=null,p=null;return{setTest:function(b){b?e(a.STENCIL_TEST):f(a.STENCIL_TEST)},setMask:function(d){c===d||b||(a.stencilMask(d),c=d)},setFunc:function(b,c,e){if(d!==b||g!==c||h!==e)a.stencilFunc(b,c,e),d=b,g=c,h=e},setOp:function(b,c,d){if(k!==b||m!==c||n!==d)a.stencilOp(b,c,d),k=b,m=c,n=d},setLocked:function(a){b=a},setClear:function(b){p!==b&&(a.clearStencil(b),p=b)},reset:function(){b=!1;p=n=m=k=h=g=d=c=null}}},l=a.getParameter(a.MAX_VERTEX_ATTRIBS),t=new Uint8Array(l),
q=new Uint8Array(l),u=new Uint8Array(l),v={},L=null,z=null,N=null,G=null,E=null,A=null,w=null,I=null,ya=!1,D=null,C=null,U=null,O=null,P=null,M=null,T=a.getParameter(a.MAX_TEXTURE_IMAGE_UNITS),H=null,V={},J=new fa,K=new fa,Q={};Q[a.TEXTURE_2D]=d(a.TEXTURE_2D,a.TEXTURE_2D,1);Q[a.TEXTURE_CUBE_MAP]=d(a.TEXTURE_CUBE_MAP,a.TEXTURE_CUBE_MAP_POSITIVE_X,6);return{buffers:{color:p,depth:n,stencil:r},init:function(){p.setClear(0,0,0,1);n.setClear(1);r.setClear(0);e(a.DEPTH_TEST);h(3);k(!1);m(1);e(a.CULL_FACE);
e(a.BLEND);g(1)},initAttributes:function(){for(var a=0,b=t.length;a<b;a++)t[a]=0},enableAttribute:function(c){t[c]=1;0===q[c]&&(a.enableVertexAttribArray(c),q[c]=1);0!==u[c]&&(b.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(c,0),u[c]=0)},enableAttributeAndDivisor:function(b,c,d){t[b]=1;0===q[b]&&(a.enableVertexAttribArray(b),q[b]=1);u[b]!==c&&(d.vertexAttribDivisorANGLE(b,c),u[b]=c)},disableUnusedAttributes:function(){for(var b=0,c=q.length;b!==c;++b)q[b]!==t[b]&&(a.disableVertexAttribArray(b),
q[b]=0)},enable:e,disable:f,getCompressedTextureFormats:function(){if(null===L&&(L=[],b.get("WEBGL_compressed_texture_pvrtc")||b.get("WEBGL_compressed_texture_s3tc")||b.get("WEBGL_compressed_texture_etc1")))for(var c=a.getParameter(a.COMPRESSED_TEXTURE_FORMATS),d=0;d<c.length;d++)L.push(c[d]);return L},setBlending:g,setColorWrite:function(a){p.setMask(a)},setDepthTest:function(a){n.setTest(a)},setDepthWrite:function(a){n.setMask(a)},setDepthFunc:h,setStencilTest:function(a){r.setTest(a)},setStencilWrite:function(a){r.setMask(a)},
setStencilFunc:function(a,b,c){r.setFunc(a,b,c)},setStencilOp:function(a,b,c){r.setOp(a,b,c)},setFlipSided:k,setCullFace:m,setLineWidth:function(b){b!==U&&(a.lineWidth(b),U=b)},setPolygonOffset:function(b,c,d){if(b){if(e(a.POLYGON_OFFSET_FILL),O!==c||P!==d)a.polygonOffset(c,d),O=c,P=d}else f(a.POLYGON_OFFSET_FILL)},getScissorTest:function(){return M},setScissorTest:function(b){(M=b)?e(a.SCISSOR_TEST):f(a.SCISSOR_TEST)},activeTexture:y,bindTexture:function(b,c){null===H&&y();var d=V[H];void 0===d&&
(d={type:void 0,texture:void 0},V[H]=d);if(d.type!==b||d.texture!==c)a.bindTexture(b,c||Q[b]),d.type=b,d.texture=c},compressedTexImage2D:function(){try{a.compressedTexImage2D.apply(a,arguments)}catch(b){console.error(b)}},texImage2D:function(){try{a.texImage2D.apply(a,arguments)}catch(b){console.error(b)}},scissor:function(b){!1===J.equals(b)&&(a.scissor(b.x,b.y,b.z,b.w),J.copy(b))},viewport:function(b){!1===K.equals(b)&&(a.viewport(b.x,b.y,b.z,b.w),K.copy(b))},reset:function(){for(var b=0;b<q.length;b++)1===
q[b]&&(a.disableVertexAttribArray(b),q[b]=0);v={};H=L=null;V={};C=D=z=null;p.reset();n.reset();r.reset()}}}function Ff(a,b,c){function d(b){if("highp"===b){if(0<a.getShaderPrecisionFormat(a.VERTEX_SHADER,a.HIGH_FLOAT).precision&&0<a.getShaderPrecisionFormat(a.FRAGMENT_SHADER,a.HIGH_FLOAT).precision)return"highp";b="mediump"}return"mediump"===b&&0<a.getShaderPrecisionFormat(a.VERTEX_SHADER,a.MEDIUM_FLOAT).precision&&0<a.getShaderPrecisionFormat(a.FRAGMENT_SHADER,a.MEDIUM_FLOAT).precision?"mediump":
"lowp"}var e,f=void 0!==c.precision?c.precision:"highp",g=d(f);g!==f&&(console.warn("THREE.WebGLRenderer:",f,"not supported, using",g,"instead."),f=g);c=!0===c.logarithmicDepthBuffer&&!!b.get("EXT_frag_depth");var g=a.getParameter(a.MAX_TEXTURE_IMAGE_UNITS),h=a.getParameter(a.MAX_VERTEX_TEXTURE_IMAGE_UNITS),k=a.getParameter(a.MAX_TEXTURE_SIZE),m=a.getParameter(a.MAX_CUBE_MAP_TEXTURE_SIZE),y=a.getParameter(a.MAX_VERTEX_ATTRIBS),p=a.getParameter(a.MAX_VERTEX_UNIFORM_VECTORS),n=a.getParameter(a.MAX_VARYING_VECTORS),
r=a.getParameter(a.MAX_FRAGMENT_UNIFORM_VECTORS),l=0<h,t=!!b.get("OES_texture_float");return{getMaxAnisotropy:function(){if(void 0!==e)return e;var c=b.get("EXT_texture_filter_anisotropic");return e=null!==c?a.getParameter(c.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0},getMaxPrecision:d,precision:f,logarithmicDepthBuffer:c,maxTextures:g,maxVertexTextures:h,maxTextureSize:k,maxCubemapSize:m,maxAttributes:y,maxVertexUniforms:p,maxVaryings:n,maxFragmentUniforms:r,vertexTextures:l,floatFragmentTextures:t,floatVertexTextures:l&&
t}}function Ee(a){var b={};return{get:function(c){if(void 0!==b[c])return b[c];var d;switch(c){case "WEBGL_depth_texture":d=a.getExtension("WEBGL_depth_texture")||a.getExtension("MOZ_WEBGL_depth_texture")||a.getExtension("WEBKIT_WEBGL_depth_texture");break;case "EXT_texture_filter_anisotropic":d=a.getExtension("EXT_texture_filter_anisotropic")||a.getExtension("MOZ_EXT_texture_filter_anisotropic")||a.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case "WEBGL_compressed_texture_s3tc":d=
a.getExtension("WEBGL_compressed_texture_s3tc")||a.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case "WEBGL_compressed_texture_pvrtc":d=a.getExtension("WEBGL_compressed_texture_pvrtc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;case "WEBGL_compressed_texture_etc1":d=a.getExtension("WEBGL_compressed_texture_etc1");break;default:d=a.getExtension(c)}null===d&&console.warn("THREE.WebGLRenderer: "+c+" extension not supported.");
return b[c]=d}}}function Gf(){function a(){m.value!==d&&(m.value=d,m.needsUpdate=0<e);c.numPlanes=e;c.numIntersection=0}function b(a,b,d,e){var f=null!==a?a.length:0,g=null;if(0!==f){g=m.value;if(!0!==e||null===g){e=d+4*f;b=b.matrixWorldInverse;k.getNormalMatrix(b);if(null===g||g.length<e)g=new Float32Array(e);for(e=0;e!==f;++e,d+=4)h.copy(a[e]).applyMatrix4(b,k),h.normal.toArray(g,d),g[d+3]=h.constant}m.value=g;m.needsUpdate=!0}c.numPlanes=f;return g}var c=this,d=null,e=0,f=!1,g=!1,h=new ha,k=new Ca,
m={value:null,needsUpdate:!1};this.uniform=m;this.numIntersection=this.numPlanes=0;this.init=function(a,c,g){var h=0!==a.length||c||0!==e||f;f=c;d=b(a,g,0);e=a.length;return h};this.beginShadows=function(){g=!0;b(null)};this.endShadows=function(){g=!1;a()};this.setState=function(c,h,k,r,l,t){if(!f||null===c||0===c.length||g&&!k)g?b(null):a();else{k=g?0:e;var q=4*k,u=l.clippingState||null;m.value=u;u=b(c,r,q,t);for(c=0;c!==q;++c)u[c]=d[c];l.clippingState=u;this.numIntersection=h?this.numPlanes:0;this.numPlanes+=
k}}}function Kd(a){function b(){X.init();X.scissor(Y.copy(ea).multiplyScalar(Sa));X.viewport(Pa.copy(ga).multiplyScalar(Sa));X.buffers.color.setClear(Ea.r,Ea.g,Ea.b,hb,E)}function c(){W=T=null;K="";S=-1;X.reset()}function d(a){a.preventDefault();c();b();ha.clear()}function e(a){a=a.target;a.removeEventListener("dispose",e);f(a);ha["delete"](a)}function f(a){var b=ha.get(a).program;a.program=void 0;void 0!==b&&za.releaseProgram(b)}function g(a,b){return Math.abs(b[0])-Math.abs(a[0])}function h(a,b){return a.object.renderOrder!==
b.object.renderOrder?a.object.renderOrder-b.object.renderOrder:a.material.program&&b.material.program&&a.material.program!==b.material.program?a.material.program.id-b.material.program.id:a.material.id!==b.material.id?a.material.id-b.material.id:a.z!==b.z?a.z-b.z:a.id-b.id}function k(a,b){return a.object.renderOrder!==b.object.renderOrder?a.object.renderOrder-b.object.renderOrder:a.z!==b.z?b.z-a.z:a.id-b.id}function m(a,b,c,d,e){var f;c.transparent?(d=C,f=++R):(d=I,f=++D);f=d[f];void 0!==f?(f.id=a.id,
f.object=a,f.geometry=b,f.material=c,f.z=ca.z,f.group=e):(f={id:a.id,object:a,geometry:b,material:c,z:ca.z,group:e},d.push(f))}function y(a){if(!oa.intersectsSphere(a))return!1;var b=da.numPlanes;if(0===b)return!0;var c=M.clippingPlanes,d=a.center;a=-a.radius;var e=0;do if(c[e].distanceToPoint(d)<a)return!1;while(++e!==b);return!0}function p(a,b){if(!1!==a.visible){if(0!==(a.layers.mask&b.layers.mask))if(a.isLight)w.push(a);else if(a.isSprite){var c;(c=!1===a.frustumCulled)||(na.center.set(0,0,0),
na.radius=.7071067811865476,na.applyMatrix4(a.matrixWorld),c=!0===y(na));c&&O.push(a)}else if(a.isLensFlare)P.push(a);else if(a.isImmediateRenderObject)!0===M.sortObjects&&(ca.setFromMatrixPosition(a.matrixWorld),ca.applyProjection(qa)),m(a,null,a.material,ca.z,null);else if(a.isMesh||a.isLine||a.isPoints)if(a.isSkinnedMesh&&a.skeleton.update(),(c=!1===a.frustumCulled)||(c=a.geometry,null===c.boundingSphere&&c.computeBoundingSphere(),na.copy(c.boundingSphere).applyMatrix4(a.matrixWorld),c=!0===y(na)),
c){var d=a.material;if(!0===d.visible)if(!0===M.sortObjects&&(ca.setFromMatrixPosition(a.matrixWorld),ca.applyProjection(qa)),c=sa.update(a),d.isMultiMaterial)for(var e=c.groups,f=d.materials,d=0,g=e.length;d<g;d++){var h=e[d],k=f[h.materialIndex];!0===k.visible&&m(a,c,k,ca.z,h)}else m(a,c,d,ca.z,null)}c=a.children;d=0;for(g=c.length;d<g;d++)p(c[d],b)}}function n(a,b,c,d){for(var e=0,f=a.length;e<f;e++){var g=a[e],h=g.object,k=g.geometry,m=void 0===d?g.material:d,g=g.group;h.modelViewMatrix.multiplyMatrices(c.matrixWorldInverse,
h.matrixWorld);h.normalMatrix.getNormalMatrix(h.modelViewMatrix);h.onBeforeRender(M,b,c,k,m,g);if(h.isImmediateRenderObject){r(m);var n=l(c,b.fog,m,h);K="";h.render(function(a){M.renderBufferImmediate(a,n,m)})}else M.renderBufferDirect(c,b.fog,k,m,h,g);h.onAfterRender(M,b,c,k,m,g)}}function r(a){2===a.side?X.disable(B.CULL_FACE):X.enable(B.CULL_FACE);X.setFlipSided(1===a.side);!0===a.transparent?X.setBlending(a.blending,a.blendEquation,a.blendSrc,a.blendDst,a.blendEquationAlpha,a.blendSrcAlpha,a.blendDstAlpha,
a.premultipliedAlpha):X.setBlending(0);X.setDepthFunc(a.depthFunc);X.setDepthTest(a.depthTest);X.setDepthWrite(a.depthWrite);X.setColorWrite(a.colorWrite);X.setPolygonOffset(a.polygonOffset,a.polygonOffsetFactor,a.polygonOffsetUnits)}function l(a,b,c,d){ba=0;var g=ha.get(c);la&&(ra||a!==W)&&da.setState(c.clippingPlanes,c.clipIntersection,c.clipShadows,a,g,a===W&&c.id===S);!1===c.needsUpdate&&(void 0===g.program?c.needsUpdate=!0:c.fog&&g.fog!==b?c.needsUpdate=!0:c.lights&&g.lightsHash!==aa.hash?c.needsUpdate=
!0:void 0===g.numClippingPlanes||g.numClippingPlanes===da.numPlanes&&g.numIntersection===da.numIntersection||(c.needsUpdate=!0));if(c.needsUpdate){a:{var h=ha.get(c),k=za.getParameters(c,aa,b,da.numPlanes,da.numIntersection,d),m=za.getProgramCode(c,k),n=h.program,p=!0;if(void 0===n)c.addEventListener("dispose",e);else if(n.code!==m)f(c);else if(void 0!==k.shaderID)break a;else p=!1;p&&(k.shaderID?(n=Gb[k.shaderID],h.__webglShader={name:c.type,uniforms:Object.assign({},n.uniforms),vertexShader:n.vertexShader,
fragmentShader:n.fragmentShader}):h.__webglShader={name:c.type,uniforms:c.uniforms,vertexShader:c.vertexShader,fragmentShader:c.fragmentShader},c.__webglShader=h.__webglShader,n=za.acquireProgram(c,k,m),h.program=n,c.program=n);k=n.getAttributes();if(c.morphTargets)for(m=c.numSupportedMorphTargets=0;m<M.maxMorphTargets;m++)0<=k["morphTarget"+m]&&c.numSupportedMorphTargets++;if(c.morphNormals)for(m=c.numSupportedMorphNormals=0;m<M.maxMorphNormals;m++)0<=k["morphNormal"+m]&&c.numSupportedMorphNormals++;
k=h.__webglShader.uniforms;if(!c.isShaderMaterial&&!c.isRawShaderMaterial||!0===c.clipping)h.numClippingPlanes=da.numPlanes,h.numIntersection=da.numIntersection,k.clippingPlanes=da.uniform;h.fog=b;h.lightsHash=aa.hash;c.lights&&(k.ambientLightColor.value=aa.ambient,k.directionalLights.value=aa.directional,k.spotLights.value=aa.spot,k.rectAreaLights.value=aa.rectArea,k.pointLights.value=aa.point,k.hemisphereLights.value=aa.hemi,k.directionalShadowMap.value=aa.directionalShadowMap,k.directionalShadowMatrix.value=
aa.directionalShadowMatrix,k.spotShadowMap.value=aa.spotShadowMap,k.spotShadowMatrix.value=aa.spotShadowMatrix,k.pointShadowMap.value=aa.pointShadowMap,k.pointShadowMatrix.value=aa.pointShadowMatrix);m=h.program.getUniforms();k=$a.seqWithValue(m.seq,k);h.uniformsList=k}c.needsUpdate=!1}var y=!1,p=n=!1,h=g.program,k=h.getUniforms(),m=g.__webglShader.uniforms;h.id!==T&&(B.useProgram(h.program),T=h.id,p=n=y=!0);c.id!==S&&(S=c.id,n=!0);if(y||a!==W){k.set(B,a,"projectionMatrix");ka.logarithmicDepthBuffer&&
k.setValue(B,"logDepthBufFC",2/(Math.log(a.far+1)/Math.LN2));a!==W&&(W=a,p=n=!0);if(c.isShaderMaterial||c.isMeshPhongMaterial||c.isMeshStandardMaterial||c.envMap)y=k.map.cameraPosition,void 0!==y&&y.setValue(B,ca.setFromMatrixPosition(a.matrixWorld));(c.isMeshPhongMaterial||c.isMeshLambertMaterial||c.isMeshBasicMaterial||c.isMeshStandardMaterial||c.isShaderMaterial||c.skinning)&&k.setValue(B,"viewMatrix",a.matrixWorldInverse);k.set(B,M,"toneMappingExposure");k.set(B,M,"toneMappingWhitePoint")}c.skinning&&
(k.setOptional(B,d,"bindMatrix"),k.setOptional(B,d,"bindMatrixInverse"),a=d.skeleton)&&(ka.floatVertexTextures&&a.useVertexTexture?(k.set(B,a,"boneTexture"),k.set(B,a,"boneTextureWidth"),k.set(B,a,"boneTextureHeight")):k.setOptional(B,a,"boneMatrices"));if(n){c.lights&&(a=p,m.ambientLightColor.needsUpdate=a,m.directionalLights.needsUpdate=a,m.pointLights.needsUpdate=a,m.spotLights.needsUpdate=a,m.rectAreaLights.needsUpdate=a,m.hemisphereLights.needsUpdate=a);b&&c.fog&&(m.fogColor.value=b.color,b.isFog?
(m.fogNear.value=b.near,m.fogFar.value=b.far):b.isFogExp2&&(m.fogDensity.value=b.density));if(c.isMeshBasicMaterial||c.isMeshLambertMaterial||c.isMeshPhongMaterial||c.isMeshStandardMaterial||c.isMeshDepthMaterial){m.opacity.value=c.opacity;m.diffuse.value=c.color;c.emissive&&m.emissive.value.copy(c.emissive).multiplyScalar(c.emissiveIntensity);m.map.value=c.map;m.specularMap.value=c.specularMap;m.alphaMap.value=c.alphaMap;c.lightMap&&(m.lightMap.value=c.lightMap,m.lightMapIntensity.value=c.lightMapIntensity);
c.aoMap&&(m.aoMap.value=c.aoMap,m.aoMapIntensity.value=c.aoMapIntensity);var r;c.map?r=c.map:c.specularMap?r=c.specularMap:c.displacementMap?r=c.displacementMap:c.normalMap?r=c.normalMap:c.bumpMap?r=c.bumpMap:c.roughnessMap?r=c.roughnessMap:c.metalnessMap?r=c.metalnessMap:c.alphaMap?r=c.alphaMap:c.emissiveMap&&(r=c.emissiveMap);void 0!==r&&(r.isWebGLRenderTarget&&(r=r.texture),b=r.offset,r=r.repeat,m.offsetRepeat.value.set(b.x,b.y,r.x,r.y));m.envMap.value=c.envMap;m.flipEnvMap.value=c.envMap&&c.envMap.isCubeTexture?
-1:1;m.reflectivity.value=c.reflectivity;m.refractionRatio.value=c.refractionRatio}c.isLineBasicMaterial?(m.diffuse.value=c.color,m.opacity.value=c.opacity):c.isLineDashedMaterial?(m.diffuse.value=c.color,m.opacity.value=c.opacity,m.dashSize.value=c.dashSize,m.totalSize.value=c.dashSize+c.gapSize,m.scale.value=c.scale):c.isPointsMaterial?(m.diffuse.value=c.color,m.opacity.value=c.opacity,m.size.value=c.size*Sa,m.scale.value=.5*qc,m.map.value=c.map,null!==c.map&&(r=c.map.offset,c=c.map.repeat,m.offsetRepeat.value.set(r.x,
r.y,c.x,c.y))):c.isMeshLambertMaterial?c.emissiveMap&&(m.emissiveMap.value=c.emissiveMap):c.isMeshPhongMaterial?(m.specular.value=c.specular,m.shininess.value=Math.max(c.shininess,1E-4),c.emissiveMap&&(m.emissiveMap.value=c.emissiveMap),c.bumpMap&&(m.bumpMap.value=c.bumpMap,m.bumpScale.value=c.bumpScale),c.normalMap&&(m.normalMap.value=c.normalMap,m.normalScale.value.copy(c.normalScale)),c.displacementMap&&(m.displacementMap.value=c.displacementMap,m.displacementScale.value=c.displacementScale,m.displacementBias.value=
c.displacementBias)):c.isMeshPhysicalMaterial?(m.clearCoat.value=c.clearCoat,m.clearCoatRoughness.value=c.clearCoatRoughness,t(m,c)):c.isMeshStandardMaterial?t(m,c):c.isMeshDepthMaterial?c.displacementMap&&(m.displacementMap.value=c.displacementMap,m.displacementScale.value=c.displacementScale,m.displacementBias.value=c.displacementBias):c.isMeshNormalMaterial&&(m.opacity.value=c.opacity);$a.upload(B,g.uniformsList,m,M)}k.set(B,d,"modelViewMatrix");k.set(B,d,"normalMatrix");k.setValue(B,"modelMatrix",
d.matrixWorld);return h}function t(a,b){a.roughness.value=b.roughness;a.metalness.value=b.metalness;b.roughnessMap&&(a.roughnessMap.value=b.roughnessMap);b.metalnessMap&&(a.metalnessMap.value=b.metalnessMap);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale);b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale));b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=
b.displacementScale,a.displacementBias.value=b.displacementBias);b.envMap&&(a.envMapIntensity.value=b.envMapIntensity)}function F(a){var b;if(1E3===a)return B.REPEAT;if(1001===a)return B.CLAMP_TO_EDGE;if(1002===a)return B.MIRRORED_REPEAT;if(1003===a)return B.NEAREST;if(1004===a)return B.NEAREST_MIPMAP_NEAREST;if(1005===a)return B.NEAREST_MIPMAP_LINEAR;if(1006===a)return B.LINEAR;if(1007===a)return B.LINEAR_MIPMAP_NEAREST;if(1008===a)return B.LINEAR_MIPMAP_LINEAR;if(1009===a)return B.UNSIGNED_BYTE;
if(1017===a)return B.UNSIGNED_SHORT_4_4_4_4;if(1018===a)return B.UNSIGNED_SHORT_5_5_5_1;if(1019===a)return B.UNSIGNED_SHORT_5_6_5;if(1010===a)return B.BYTE;if(1011===a)return B.SHORT;if(1012===a)return B.UNSIGNED_SHORT;if(1013===a)return B.INT;if(1014===a)return B.UNSIGNED_INT;if(1015===a)return B.FLOAT;if(1016===a&&(b=ia.get("OES_texture_half_float"),null!==b))return b.HALF_FLOAT_OES;if(1021===a)return B.ALPHA;if(1022===a)return B.RGB;if(1023===a)return B.RGBA;if(1024===a)return B.LUMINANCE;if(1025===
a)return B.LUMINANCE_ALPHA;if(1026===a)return B.DEPTH_COMPONENT;if(1027===a)return B.DEPTH_STENCIL;if(100===a)return B.FUNC_ADD;if(101===a)return B.FUNC_SUBTRACT;if(102===a)return B.FUNC_REVERSE_SUBTRACT;if(200===a)return B.ZERO;if(201===a)return B.ONE;if(202===a)return B.SRC_COLOR;if(203===a)return B.ONE_MINUS_SRC_COLOR;if(204===a)return B.SRC_ALPHA;if(205===a)return B.ONE_MINUS_SRC_ALPHA;if(206===a)return B.DST_ALPHA;if(207===a)return B.ONE_MINUS_DST_ALPHA;if(208===a)return B.DST_COLOR;if(209===
a)return B.ONE_MINUS_DST_COLOR;if(210===a)return B.SRC_ALPHA_SATURATE;if(2001===a||2002===a||2003===a||2004===a)if(b=ia.get("WEBGL_compressed_texture_s3tc"),null!==b){if(2001===a)return b.COMPRESSED_RGB_S3TC_DXT1_EXT;if(2002===a)return b.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(2003===a)return b.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(2004===a)return b.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(2100===a||2101===a||2102===a||2103===a)if(b=ia.get("WEBGL_compressed_texture_pvrtc"),null!==b){if(2100===a)return b.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
if(2101===a)return b.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(2102===a)return b.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(2103===a)return b.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(2151===a&&(b=ia.get("WEBGL_compressed_texture_etc1"),null!==b))return b.COMPRESSED_RGB_ETC1_WEBGL;if(103===a||104===a)if(b=ia.get("EXT_blend_minmax"),null!==b){if(103===a)return b.MIN_EXT;if(104===a)return b.MAX_EXT}return 1020===a&&(b=ia.get("WEBGL_depth_texture"),null!==b)?b.UNSIGNED_INT_24_8_WEBGL:0}console.log("THREE.WebGLRenderer",
"83dev");a=a||{};var u=void 0!==a.canvas?a.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),v=void 0!==a.context?a.context:null,L=void 0!==a.alpha?a.alpha:!1,z=void 0!==a.depth?a.depth:!0,N=void 0!==a.stencil?a.stencil:!0,G=void 0!==a.antialias?a.antialias:!1,E=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,A=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,w=[],I=[],D=-1,C=[],R=-1,U=new Float32Array(8),O=[],P=[];this.domElement=u;this.context=null;this.sortObjects=
this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.clippingPlanes=[];this.localClippingEnabled=!1;this.gammaFactor=2;this.physicallyCorrectLights=this.gammaOutput=this.gammaInput=!1;this.toneMappingWhitePoint=this.toneMappingExposure=this.toneMapping=1;this.maxMorphTargets=8;this.maxMorphNormals=4;var M=this,T=null,ua=null,V=null,S=-1,K="",W=null,Y=new fa,Z=null,Pa=new fa,ba=0,Ea=new Q(0),hb=0,fd=u.width,qc=u.height,Sa=1,ea=new fa(0,0,fd,qc),ja=!1,ga=new fa(0,0,fd,
qc),oa=new pc,da=new Gf,la=!1,ra=!1,na=new Ha,qa=new H,ca=new q,xa=new H,ta=new H,aa={hash:"",ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],shadows:[]},pa={calls:0,vertices:0,faces:0,points:0};this.info={render:pa,memory:{geometries:0,textures:0},programs:null};var B;try{L={alpha:L,depth:z,stencil:N,antialias:G,premultipliedAlpha:E,preserveDrawingBuffer:A};
B=v||u.getContext("webgl",L)||u.getContext("experimental-webgl",L);if(null===B){if(null!==u.getContext("webgl"))throw"Error creating WebGL context with your selected attributes.";throw"Error creating WebGL context.";}void 0===B.getShaderPrecisionFormat&&(B.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}});u.addEventListener("webglcontextlost",d,!1)}catch(Hf){console.error("THREE.WebGLRenderer: "+Hf)}var ia=new Ee(B);ia.get("WEBGL_depth_texture");ia.get("OES_texture_float");
ia.get("OES_texture_float_linear");ia.get("OES_texture_half_float");ia.get("OES_texture_half_float_linear");ia.get("OES_standard_derivatives");ia.get("ANGLE_instanced_arrays");ia.get("OES_element_index_uint")&&(J.MaxIndex=4294967296);var ka=new Ff(B,ia,a),X=new De(B,ia,F),ha=new Ef,va=new Df(B,ia,X,ha,ka,F,this.info),sa=new Cf(B,ha,this.info),za=new Af(this,ka),Ca=new sf;this.info.programs=za.programs;var La=new rf(B,ia,pa),Ma=new qf(B,ia,pa),Na=new Hb(-1,1,1,-1,0,1),Ba=new Ia,Ga=new wa(new kb(2,
2),new Ka({depthTest:!1,depthWrite:!1,fog:!1}));a=Gb.cube;var Aa=new wa(new jb(5,5,5),new Ja({uniforms:a.uniforms,vertexShader:a.vertexShader,fragmentShader:a.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1}));b();this.context=B;this.capabilities=ka;this.extensions=ia;this.properties=ha;this.state=X;var Oa=new we(this,aa,sa,ka);this.shadowMap=Oa;var Qa=new pf(this,O),Ra=new of(this,P);this.getContext=function(){return B};this.getContextAttributes=function(){return B.getContextAttributes()};
this.forceContextLoss=function(){ia.get("WEBGL_lose_context").loseContext()};this.getMaxAnisotropy=function(){return ka.getMaxAnisotropy()};this.getPrecision=function(){return ka.precision};this.getPixelRatio=function(){return Sa};this.setPixelRatio=function(a){void 0!==a&&(Sa=a,this.setSize(ga.z,ga.w,!1))};this.getSize=function(){return{width:fd,height:qc}};this.setSize=function(a,b,c){fd=a;qc=b;u.width=a*Sa;u.height=b*Sa;!1!==c&&(u.style.width=a+"px",u.style.height=b+"px");this.setViewport(0,0,
a,b)};this.setViewport=function(a,b,c,d){X.viewport(ga.set(a,b,c,d))};this.setScissor=function(a,b,c,d){X.scissor(ea.set(a,b,c,d))};this.setScissorTest=function(a){X.setScissorTest(ja=a)};this.getClearColor=function(){return Ea};this.setClearColor=function(a,b){Ea.set(a);hb=void 0!==b?b:1;X.buffers.color.setClear(Ea.r,Ea.g,Ea.b,hb,E)};this.getClearAlpha=function(){return hb};this.setClearAlpha=function(a){hb=a;X.buffers.color.setClear(Ea.r,Ea.g,Ea.b,hb,E)};this.clear=function(a,b,c){var d=0;if(void 0===
a||a)d|=B.COLOR_BUFFER_BIT;if(void 0===b||b)d|=B.DEPTH_BUFFER_BIT;if(void 0===c||c)d|=B.STENCIL_BUFFER_BIT;B.clear(d)};this.clearColor=function(){this.clear(!0,!1,!1)};this.clearDepth=function(){this.clear(!1,!0,!1)};this.clearStencil=function(){this.clear(!1,!1,!0)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.resetGLState=c;this.dispose=function(){C=[];R=-1;I=[];D=-1;u.removeEventListener("webglcontextlost",d,!1)};this.renderBufferImmediate=function(a,b,c){X.initAttributes();
var d=ha.get(a);a.hasPositions&&!d.position&&(d.position=B.createBuffer());a.hasNormals&&!d.normal&&(d.normal=B.createBuffer());a.hasUvs&&!d.uv&&(d.uv=B.createBuffer());a.hasColors&&!d.color&&(d.color=B.createBuffer());b=b.getAttributes();a.hasPositions&&(B.bindBuffer(B.ARRAY_BUFFER,d.position),B.bufferData(B.ARRAY_BUFFER,a.positionArray,B.DYNAMIC_DRAW),X.enableAttribute(b.position),B.vertexAttribPointer(b.position,3,B.FLOAT,!1,0,0));if(a.hasNormals){B.bindBuffer(B.ARRAY_BUFFER,d.normal);if(!c.isMeshPhongMaterial&&
!c.isMeshStandardMaterial&&1===c.shading)for(var e=0,f=3*a.count;e<f;e+=9){var g=a.normalArray,h=(g[e+0]+g[e+3]+g[e+6])/3,k=(g[e+1]+g[e+4]+g[e+7])/3,m=(g[e+2]+g[e+5]+g[e+8])/3;g[e+0]=h;g[e+1]=k;g[e+2]=m;g[e+3]=h;g[e+4]=k;g[e+5]=m;g[e+6]=h;g[e+7]=k;g[e+8]=m}B.bufferData(B.ARRAY_BUFFER,a.normalArray,B.DYNAMIC_DRAW);X.enableAttribute(b.normal);B.vertexAttribPointer(b.normal,3,B.FLOAT,!1,0,0)}a.hasUvs&&c.map&&(B.bindBuffer(B.ARRAY_BUFFER,d.uv),B.bufferData(B.ARRAY_BUFFER,a.uvArray,B.DYNAMIC_DRAW),X.enableAttribute(b.uv),
B.vertexAttribPointer(b.uv,2,B.FLOAT,!1,0,0));a.hasColors&&0!==c.vertexColors&&(B.bindBuffer(B.ARRAY_BUFFER,d.color),B.bufferData(B.ARRAY_BUFFER,a.colorArray,B.DYNAMIC_DRAW),X.enableAttribute(b.color),B.vertexAttribPointer(b.color,3,B.FLOAT,!1,0,0));X.disableUnusedAttributes();B.drawArrays(B.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){r(d);var h=l(a,b,d,e),k=!1;a=c.id+"_"+h.id+"_"+d.wireframe;a!==K&&(K=a,k=!0);b=e.morphTargetInfluences;if(void 0!==b){var m=[];a=0;
for(var n=b.length;a<n;a++)k=b[a],m.push([k,a]);m.sort(g);8<m.length&&(m.length=8);var p=c.morphAttributes;a=0;for(n=m.length;a<n;a++)k=m[a],U[a]=k[0],0!==k[0]?(b=k[1],!0===d.morphTargets&&p.position&&c.addAttribute("morphTarget"+a,p.position[b]),!0===d.morphNormals&&p.normal&&c.addAttribute("morphNormal"+a,p.normal[b])):(!0===d.morphTargets&&c.removeAttribute("morphTarget"+a),!0===d.morphNormals&&c.removeAttribute("morphNormal"+a));a=m.length;for(b=U.length;a<b;a++)U[a]=0;h.getUniforms().setValue(B,
"morphTargetInfluences",U);k=!0}b=c.index;n=c.attributes.position;m=1;!0===d.wireframe&&(b=sa.getWireframeAttribute(c),m=2);null!==b?(a=Ma,a.setIndex(b)):a=La;if(k){a:{var k=void 0,y;if(c&&c.isInstancedBufferGeometry&&(y=ia.get("ANGLE_instanced_arrays"),null===y)){console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");break a}void 0===k&&(k=0);X.initAttributes();var p=c.attributes,h=h.getAttributes(),
t=d.defaultAttributeValues,u;for(u in h){var q=h[u];if(0<=q){var v=p[u];if(void 0!==v){var z=v.normalized,F=v.itemSize,G=sa.getAttributeProperties(v),E=G.__webglBuffer,L=G.type,G=G.bytesPerElement;if(v.isInterleavedBufferAttribute){var N=v.data,A=N.stride,v=v.offset;N&&N.isInstancedInterleavedBuffer?(X.enableAttributeAndDivisor(q,N.meshPerAttribute,y),void 0===c.maxInstancedCount&&(c.maxInstancedCount=N.meshPerAttribute*N.count)):X.enableAttribute(q);B.bindBuffer(B.ARRAY_BUFFER,E);B.vertexAttribPointer(q,
F,L,z,A*G,(k*A+v)*G)}else v.isInstancedBufferAttribute?(X.enableAttributeAndDivisor(q,v.meshPerAttribute,y),void 0===c.maxInstancedCount&&(c.maxInstancedCount=v.meshPerAttribute*v.count)):X.enableAttribute(q),B.bindBuffer(B.ARRAY_BUFFER,E),B.vertexAttribPointer(q,F,L,z,0,k*F*G)}else if(void 0!==t&&(z=t[u],void 0!==z))switch(z.length){case 2:B.vertexAttrib2fv(q,z);break;case 3:B.vertexAttrib3fv(q,z);break;case 4:B.vertexAttrib4fv(q,z);break;default:B.vertexAttrib1fv(q,z)}}}X.disableUnusedAttributes()}null!==
b&&B.bindBuffer(B.ELEMENT_ARRAY_BUFFER,sa.getAttributeBuffer(b))}y=0;null!==b?y=b.count:void 0!==n&&(y=n.count);b=c.drawRange.start*m;n=null!==f?f.start*m:0;u=Math.max(b,n);f=Math.max(0,Math.min(y,b+c.drawRange.count*m,n+(null!==f?f.count*m:Infinity))-1-u+1);if(0!==f){if(e.isMesh)if(!0===d.wireframe)X.setLineWidth(d.wireframeLinewidth*(null===ua?Sa:1)),a.setMode(B.LINES);else switch(e.drawMode){case 0:a.setMode(B.TRIANGLES);break;case 1:a.setMode(B.TRIANGLE_STRIP);break;case 2:a.setMode(B.TRIANGLE_FAN)}else e.isLine?
(d=d.linewidth,void 0===d&&(d=1),X.setLineWidth(d*(null===ua?Sa:1)),e.isLineSegments?a.setMode(B.LINES):a.setMode(B.LINE_STRIP)):e.isPoints&&a.setMode(B.POINTS);c&&c.isInstancedBufferGeometry?0<c.maxInstancedCount&&a.renderInstances(c,u,f):a.render(u,f)}};this.render=function(a,b,c,d){if(void 0!==b&&!0!==b.isCamera)console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");else{K="";S=-1;W=null;!0===a.autoUpdate&&a.updateMatrixWorld();null===b.parent&&b.updateMatrixWorld();
b.matrixWorldInverse.getInverse(b.matrixWorld);qa.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse);oa.setFromMatrix(qa);w.length=0;R=D=-1;O.length=0;P.length=0;ra=this.localClippingEnabled;la=da.init(this.clippingPlanes,ra,b);p(a,b);I.length=D+1;C.length=R+1;!0===M.sortObjects&&(I.sort(h),C.sort(k));la&&da.beginShadows();for(var e=w,f=0,g=0,m=e.length;g<m;g++){var y=e[g];y.castShadow&&(aa.shadows[f++]=y)}aa.shadows.length=f;Oa.render(a,b);for(var e=w,r=y=0,l=0,x,t,q,u,v=b.matrixWorldInverse,
z=0,F=0,G=0,L=0,N=0,f=0,g=e.length;f<g;f++)if(m=e[f],x=m.color,t=m.intensity,q=m.distance,u=m.shadow&&m.shadow.map?m.shadow.map.texture:null,m.isAmbientLight)y+=x.r*t,r+=x.g*t,l+=x.b*t;else if(m.isDirectionalLight){var A=Ca.get(m);A.color.copy(m.color).multiplyScalar(m.intensity);A.direction.setFromMatrixPosition(m.matrixWorld);ca.setFromMatrixPosition(m.target.matrixWorld);A.direction.sub(ca);A.direction.transformDirection(v);if(A.shadow=m.castShadow)A.shadowBias=m.shadow.bias,A.shadowRadius=m.shadow.radius,
A.shadowMapSize=m.shadow.mapSize;aa.directionalShadowMap[z]=u;aa.directionalShadowMatrix[z]=m.shadow.matrix;aa.directional[z++]=A}else if(m.isSpotLight){A=Ca.get(m);A.position.setFromMatrixPosition(m.matrixWorld);A.position.applyMatrix4(v);A.color.copy(x).multiplyScalar(t);A.distance=q;A.direction.setFromMatrixPosition(m.matrixWorld);ca.setFromMatrixPosition(m.target.matrixWorld);A.direction.sub(ca);A.direction.transformDirection(v);A.coneCos=Math.cos(m.angle);A.penumbraCos=Math.cos(m.angle*(1-m.penumbra));
A.decay=0===m.distance?0:m.decay;if(A.shadow=m.castShadow)A.shadowBias=m.shadow.bias,A.shadowRadius=m.shadow.radius,A.shadowMapSize=m.shadow.mapSize;aa.spotShadowMap[G]=u;aa.spotShadowMatrix[G]=m.shadow.matrix;aa.spot[G++]=A}else if(m.isRectAreaLight)A=Ca.get(m),A.color.copy(x).multiplyScalar(t/(m.width*m.height)),A.position.setFromMatrixPosition(m.matrixWorld),A.position.applyMatrix4(v),ta.identity(),xa.copy(m.matrixWorld),xa.premultiply(v),ta.extractRotation(xa),A.halfWidth.set(.5*m.width,0,0),
A.halfHeight.set(0,.5*m.height,0),A.halfWidth.applyMatrix4(ta),A.halfHeight.applyMatrix4(ta),aa.rectArea[L++]=A;else if(m.isPointLight){A=Ca.get(m);A.position.setFromMatrixPosition(m.matrixWorld);A.position.applyMatrix4(v);A.color.copy(m.color).multiplyScalar(m.intensity);A.distance=m.distance;A.decay=0===m.distance?0:m.decay;if(A.shadow=m.castShadow)A.shadowBias=m.shadow.bias,A.shadowRadius=m.shadow.radius,A.shadowMapSize=m.shadow.mapSize;aa.pointShadowMap[F]=u;void 0===aa.pointShadowMatrix[F]&&
(aa.pointShadowMatrix[F]=new H);ca.setFromMatrixPosition(m.matrixWorld).negate();aa.pointShadowMatrix[F].identity().setPosition(ca);aa.point[F++]=A}else m.isHemisphereLight&&(A=Ca.get(m),A.direction.setFromMatrixPosition(m.matrixWorld),A.direction.transformDirection(v),A.direction.normalize(),A.skyColor.copy(m.color).multiplyScalar(t),A.groundColor.copy(m.groundColor).multiplyScalar(t),aa.hemi[N++]=A);aa.ambient[0]=y;aa.ambient[1]=r;aa.ambient[2]=l;aa.directional.length=z;aa.spot.length=G;aa.rectArea.length=
L;aa.point.length=F;aa.hemi.length=N;aa.hash=z+","+F+","+G+","+L+","+N+","+aa.shadows.length;la&&da.endShadows();pa.calls=0;pa.vertices=0;pa.faces=0;pa.points=0;void 0===c&&(c=null);this.setRenderTarget(c);e=a.background;null===e?X.buffers.color.setClear(Ea.r,Ea.g,Ea.b,hb,E):e&&e.isColor&&(X.buffers.color.setClear(e.r,e.g,e.b,1,E),d=!0);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);e&&e.isCubeTexture?(Ba.projectionMatrix.copy(b.projectionMatrix),Ba.matrixWorld.extractRotation(b.matrixWorld),
Ba.matrixWorldInverse.getInverse(Ba.matrixWorld),Aa.material.uniforms.tCube.value=e,Aa.modelViewMatrix.multiplyMatrices(Ba.matrixWorldInverse,Aa.matrixWorld),sa.update(Aa),M.renderBufferDirect(Ba,null,Aa.geometry,Aa.material,Aa,null)):e&&e.isTexture&&(Ga.material.map=e,sa.update(Ga),M.renderBufferDirect(Na,null,Ga.geometry,Ga.material,Ga,null));a.overrideMaterial?(d=a.overrideMaterial,n(I,a,b,d),n(C,a,b,d)):(X.setBlending(0),n(I,a,b),n(C,a,b));Qa.render(a,b);Ra.render(a,b,Pa);c&&va.updateRenderTargetMipmap(c);
X.setDepthTest(!0);X.setDepthWrite(!0);X.setColorWrite(!0)}};this.setFaceCulling=function(a,b){X.setCullFace(a);X.setFlipSided(0===b)};this.allocTextureUnit=function(){var a=ba;a>=ka.maxTextures&&console.warn("WebGLRenderer: trying to use "+a+" texture units while this GPU supports only "+ka.maxTextures);ba+=1;return a};this.setTexture2D=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTarget&&(a||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),
a=!0),b=b.texture);va.setTexture2D(b,c)}}();this.setTexture=function(){var a=!1;return function(b,c){a||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),a=!0);va.setTexture2D(b,c)}}();this.setTextureCube=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTargetCube&&(a||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);b&&b.isCubeTexture||Array.isArray(b.image)&&
6===b.image.length?va.setTextureCube(b,c):va.setTextureCubeDynamic(b,c)}}();this.getCurrentRenderTarget=function(){return ua};this.setRenderTarget=function(a){(ua=a)&&void 0===ha.get(a).__webglFramebuffer&&va.setupRenderTarget(a);var b=a&&a.isWebGLRenderTargetCube,c;a?(c=ha.get(a),c=b?c.__webglFramebuffer[a.activeCubeFace]:c.__webglFramebuffer,Y.copy(a.scissor),Z=a.scissorTest,Pa.copy(a.viewport)):(c=null,Y.copy(ea).multiplyScalar(Sa),Z=ja,Pa.copy(ga).multiplyScalar(Sa));V!==c&&(B.bindFramebuffer(B.FRAMEBUFFER,
c),V=c);X.scissor(Y);X.setScissorTest(Z);X.viewport(Pa);b&&(b=ha.get(a.texture),B.framebufferTexture2D(B.FRAMEBUFFER,B.COLOR_ATTACHMENT0,B.TEXTURE_CUBE_MAP_POSITIVE_X+a.activeCubeFace,b.__webglTexture,a.activeMipMapLevel))};this.readRenderTargetPixels=function(a,b,c,d,e,f){if(!1===(a&&a.isWebGLRenderTarget))console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");else{var g=ha.get(a).__webglFramebuffer;if(g){var h=!1;g!==V&&(B.bindFramebuffer(B.FRAMEBUFFER,
g),h=!0);try{var k=a.texture,m=k.format,n=k.type;1023!==m&&F(m)!==B.getParameter(B.IMPLEMENTATION_COLOR_READ_FORMAT)?console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."):1009===n||F(n)===B.getParameter(B.IMPLEMENTATION_COLOR_READ_TYPE)||1015===n&&(ia.get("OES_texture_float")||ia.get("WEBGL_color_buffer_float"))||1016===n&&ia.get("EXT_color_buffer_half_float")?B.checkFramebufferStatus(B.FRAMEBUFFER)===B.FRAMEBUFFER_COMPLETE?0<=b&&
b<=a.width-d&&0<=c&&c<=a.height-e&&B.readPixels(b,c,d,e,F(m),F(n),f):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{h&&B.bindFramebuffer(B.FRAMEBUFFER,V)}}}}}function Ib(a,b){this.name="";this.color=new Q(a);this.density=void 0!==b?b:2.5E-4}function Jb(a,b,c){this.name="";this.color=
new Q(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3}function lb(){C.call(this);this.type="Scene";this.overrideMaterial=this.fog=this.background=null;this.autoUpdate=!0}function Ld(a,b,c,d,e){C.call(this);this.lensFlares=[];this.positionScreen=new q;this.customUpdateCallback=void 0;void 0!==a&&this.add(a,b,c,d,e)}function mb(a){W.call(this);this.type="SpriteMaterial";this.color=new Q(16777215);this.map=null;this.rotation=0;this.lights=this.fog=!1;this.setValues(a)}function yc(a){C.call(this);
this.type="Sprite";this.material=void 0!==a?a:new mb}function zc(){C.call(this);this.type="LOD";Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function id(a,b,c){this.useVertexTexture=void 0!==c?c:!0;this.identityMatrix=new H;a=a||[];this.bones=a.slice(0);this.useVertexTexture?(a=Math.sqrt(4*this.bones.length),a=S.nextPowerOfTwo(Math.ceil(a)),this.boneTextureHeight=this.boneTextureWidth=a=Math.max(a,4),this.boneMatrices=new Float32Array(this.boneTextureWidth*this.boneTextureHeight*
4),this.boneTexture=new fb(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,1023,1015)):this.boneMatrices=new Float32Array(16*this.bones.length);if(void 0===b)this.calculateInverses();else if(this.bones.length===b.length)this.boneInverses=b.slice(0);else for(console.warn("THREE.Skeleton bonInverses is the wrong length."),this.boneInverses=[],b=0,a=this.bones.length;b<a;b++)this.boneInverses.push(new H)}function jd(){C.call(this);this.type="Bone"}function kd(a,b,c){wa.call(this,a,b);
this.type="SkinnedMesh";this.bindMode="attached";this.bindMatrix=new H;this.bindMatrixInverse=new H;a=[];if(this.geometry&&void 0!==this.geometry.bones){for(var d,e=0,f=this.geometry.bones.length;e<f;++e)d=this.geometry.bones[e],b=new jd,a.push(b),b.name=d.name,b.position.fromArray(d.pos),b.quaternion.fromArray(d.rotq),void 0!==d.scl&&b.scale.fromArray(d.scl);e=0;for(f=this.geometry.bones.length;e<f;++e)d=this.geometry.bones[e],-1!==d.parent&&null!==d.parent&&void 0!==a[d.parent]?a[d.parent].add(a[e]):
this.add(a[e])}this.normalizeSkinWeights();this.updateMatrixWorld(!0);this.bind(new id(a,void 0,c),this.matrixWorld)}function da(a){W.call(this);this.type="LineBasicMaterial";this.color=new Q(16777215);this.linewidth=1;this.linejoin=this.linecap="round";this.lights=!1;this.setValues(a)}function Ua(a,b,c){if(1===c)return console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),new ja(a,b);C.call(this);this.type="Line";this.geometry=void 0!==a?
a:new J;this.material=void 0!==b?b:new da({color:16777215*Math.random()})}function ja(a,b){Ua.call(this,a,b);this.type="LineSegments"}function Ga(a){W.call(this);this.type="PointsMaterial";this.color=new Q(16777215);this.map=null;this.size=1;this.sizeAttenuation=!0;this.lights=!1;this.setValues(a)}function Kb(a,b){C.call(this);this.type="Points";this.geometry=void 0!==a?a:new J;this.material=void 0!==b?b:new Ga({color:16777215*Math.random()})}function Ac(){C.call(this);this.type="Group"}function ld(a,
b,c,d,e,f,g,h,k){function m(){requestAnimationFrame(m);a.readyState>=a.HAVE_CURRENT_DATA&&(y.needsUpdate=!0)}ea.call(this,a,b,c,d,e,f,g,h,k);this.generateMipmaps=!1;var y=this;m()}function Lb(a,b,c,d,e,f,g,h,k,m,y,p){ea.call(this,null,f,g,h,k,m,d,e,y,p);this.image={width:b,height:c};this.mipmaps=a;this.generateMipmaps=this.flipY=!1}function md(a,b,c,d,e,f,g,h,k){ea.call(this,a,b,c,d,e,f,g,h,k);this.needsUpdate=!0}function Bc(a,b,c,d,e,f,g,h,k,m){m=void 0!==m?m:1026;if(1026!==m&&1027!==m)throw Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");
void 0===c&&1026===m&&(c=1012);void 0===c&&1027===m&&(c=1020);ea.call(this,null,d,e,f,g,h,m,c,k);this.image={width:a,height:b};this.magFilter=void 0!==g?g:1003;this.minFilter=void 0!==h?h:1003;this.generateMipmaps=this.flipY=!1}function Mb(a){function b(a,b){return a-b}J.call(this);var c=[0,0],d={},e=["a","b","c"];if(a&&a.isGeometry){var f=a.vertices,g=a.faces,h=0,k=new Uint32Array(6*g.length);a=0;for(var m=g.length;a<m;a++)for(var y=g[a],p=0;3>p;p++){c[0]=y[e[p]];c[1]=y[e[(p+1)%3]];c.sort(b);var n=
c.toString();void 0===d[n]&&(k[2*h]=c[0],k[2*h+1]=c[1],d[n]=!0,h++)}c=new Float32Array(6*h);a=0;for(m=h;a<m;a++)for(p=0;2>p;p++)d=f[k[2*a+p]],h=6*a+3*p,c[h+0]=d.x,c[h+1]=d.y,c[h+2]=d.z;this.addAttribute("position",new w(c,3))}else if(a&&a.isBufferGeometry){if(null!==a.index){m=a.index.array;f=a.attributes.position;e=a.groups;h=0;0===e.length&&a.addGroup(0,m.length);k=new Uint32Array(2*m.length);g=0;for(y=e.length;g<y;++g){a=e[g];p=a.start;n=a.count;a=p;for(var r=p+n;a<r;a+=3)for(p=0;3>p;p++)c[0]=
m[a+p],c[1]=m[a+(p+1)%3],c.sort(b),n=c.toString(),void 0===d[n]&&(k[2*h]=c[0],k[2*h+1]=c[1],d[n]=!0,h++)}c=new Float32Array(6*h);a=0;for(m=h;a<m;a++)for(p=0;2>p;p++)h=6*a+3*p,d=k[2*a+p],c[h+0]=f.getX(d),c[h+1]=f.getY(d),c[h+2]=f.getZ(d)}else for(f=a.attributes.position.array,h=f.length/3,k=h/3,c=new Float32Array(6*h),a=0,m=k;a<m;a++)for(p=0;3>p;p++)h=18*a+6*p,k=9*a+3*p,c[h+0]=f[k],c[h+1]=f[k+1],c[h+2]=f[k+2],d=9*a+(p+1)%3*3,c[h+3]=f[d],c[h+4]=f[d+1],c[h+5]=f[d+2];this.addAttribute("position",new w(c,
3))}}function Nb(a,b,c){J.call(this);this.type="ParametricBufferGeometry";this.parameters={func:a,slices:b,stacks:c};var d=[],e=[],f,g,h,k,m,y=b+1;for(f=0;f<=c;f++)for(m=f/c,g=0;g<=b;g++)k=g/b,h=a(k,m),d.push(h.x,h.y,h.z),e.push(k,m);a=[];var p;for(f=0;f<c;f++)for(g=0;g<b;g++)h=f*y+g,k=f*y+g+1,m=(f+1)*y+g+1,p=(f+1)*y+g,a.push(h,k,p),a.push(k,m,p);this.setIndex(new (65535<a.length?Ta:Ra)(a,1));this.addAttribute("position",new Z(d,3));this.addAttribute("uv",new Z(e,2));this.computeVertexNormals()}function Cc(a,
b,c){R.call(this);this.type="ParametricGeometry";this.parameters={func:a,slices:b,stacks:c};this.fromBufferGeometry(new Nb(a,b,c));this.mergeVertices()}function pa(a,b,c,d){function e(a){h.push(a.x,a.y,a.z)}function f(b,c){var d=3*b;c.x=a[d+0];c.y=a[d+1];c.z=a[d+2]}function g(a,b,c,d){0>d&&1===a.x&&(k[b]=a.x-1);0===c.x&&0===c.z&&(k[b]=d/2/Math.PI+.5)}J.call(this);this.type="PolyhedronBufferGeometry";this.parameters={vertices:a,indices:b,radius:c,detail:d};c=c||1;var h=[],k=[];(function(a){for(var c=
new q,d=new q,g=new q,h=0;h<b.length;h+=3){f(b[h+0],c);f(b[h+1],d);f(b[h+2],g);var k=c,l=d,F=g,u=Math.pow(2,a),v=[],L,z;for(L=0;L<=u;L++){v[L]=[];var N=k.clone().lerp(F,L/u),G=l.clone().lerp(F,L/u),E=u-L;for(z=0;z<=E;z++)v[L][z]=0===z&&L===u?N:N.clone().lerp(G,z/E)}for(L=0;L<u;L++)for(z=0;z<2*(u-L)-1;z++)k=Math.floor(z/2),0===z%2?(e(v[L][k+1]),e(v[L+1][k]),e(v[L][k])):(e(v[L][k+1]),e(v[L+1][k+1]),e(v[L+1][k]))}})(d||0);(function(a){for(var b=new q,c=0;c<h.length;c+=3)b.x=h[c+0],b.y=h[c+1],b.z=h[c+
2],b.normalize().multiplyScalar(a),h[c+0]=b.x,h[c+1]=b.y,h[c+2]=b.z})(c);(function(){for(var a=new q,b=0;b<h.length;b+=3)a.x=h[b+0],a.y=h[b+1],a.z=h[b+2],k.push(Math.atan2(a.z,-a.x)/2/Math.PI+.5,1-(Math.atan2(-a.y,Math.sqrt(a.x*a.x+a.z*a.z))/Math.PI+.5));for(var a=new q,b=new q,c=new q,d=new q,e=new D,f=new D,l=new D,F=0,u=0;F<h.length;F+=9,u+=6){a.set(h[F+0],h[F+1],h[F+2]);b.set(h[F+3],h[F+4],h[F+5]);c.set(h[F+6],h[F+7],h[F+8]);e.set(k[u+0],k[u+1]);f.set(k[u+2],k[u+3]);l.set(k[u+4],k[u+5]);d.copy(a).add(b).add(c).divideScalar(3);
var v=Math.atan2(d.z,-d.x);g(e,u+0,a,v);g(f,u+2,b,v);g(l,u+4,c,v)}for(a=0;a<k.length;a+=6)b=k[a+0],c=k[a+2],d=k[a+4],e=Math.min(b,c,d),.9<Math.max(b,c,d)&&.1>e&&(.2>b&&(k[a+0]+=1),.2>c&&(k[a+2]+=1),.2>d&&(k[a+4]+=1))})();this.addAttribute("position",new Z(h,3));this.addAttribute("normal",new Z(h.slice(),3));this.addAttribute("uv",new Z(k,2));this.normalizeNormals();this.boundingSphere=new Ha(new q,c)}function Ob(a,b){pa.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],a,b);this.type=
"TetrahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Dc(a,b){R.call(this);this.type="TetrahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Ob(a,b));this.mergeVertices()}function Pb(a,b){pa.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],a,b);this.type="OctahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Ec(a,b){R.call(this);this.type="OctahedronGeometry";this.parameters={radius:a,
detail:b};this.fromBufferGeometry(new Pb(a,b));this.mergeVertices()}function Qb(a,b){var c=(1+Math.sqrt(5))/2;pa.call(this,[-1,c,0,1,c,0,-1,-c,0,1,-c,0,0,-1,c,0,1,c,0,-1,-c,0,1,-c,c,0,-1,c,0,1,-c,0,-1,-c,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a,b);this.type="IcosahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Fc(a,b){R.call(this);this.type="IcosahedronGeometry";this.parameters={radius:a,
detail:b};this.fromBufferGeometry(new Qb(a,b));this.mergeVertices()}function Rb(a,b){var c=(1+Math.sqrt(5))/2,d=1/c;pa.call(this,[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-d,-c,0,-d,c,0,d,-c,0,d,c,-d,-c,0,-d,c,0,d,-c,0,d,c,0,-c,0,-d,c,0,-d,-c,0,d,c,0,d],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,
14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],a,b);this.type="DodecahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Gc(a,b){R.call(this);this.type="DodecahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Rb(a,b));this.mergeVertices()}function Hc(a,b,c,d){R.call(this);this.type="PolyhedronGeometry";this.parameters={vertices:a,indices:b,radius:c,detail:d};this.fromBufferGeometry(new pa(a,b,c,d));this.mergeVertices()}function Sb(a,b,c,d,e){function f(e){var f=
a.getPointAt(e/b),m=g.normals[e];e=g.binormals[e];for(p=0;p<=d;p++){var y=p/d*Math.PI*2,l=Math.sin(y),y=-Math.cos(y);k.x=y*m.x+l*e.x;k.y=y*m.y+l*e.y;k.z=y*m.z+l*e.z;k.normalize();r.push(k.x,k.y,k.z);h.x=f.x+c*k.x;h.y=f.y+c*k.y;h.z=f.z+c*k.z;n.push(h.x,h.y,h.z)}}J.call(this);this.type="TubeBufferGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};b=b||64;c=c||1;d=d||8;e=e||!1;var g=a.computeFrenetFrames(b,e);this.tangents=g.tangents;this.normals=g.normals;this.binormals=
g.binormals;var h=new q,k=new q,m=new D,y,p,n=[],r=[],l=[],t=[];for(y=0;y<b;y++)f(y);f(!1===e?b:0);for(y=0;y<=b;y++)for(p=0;p<=d;p++)m.x=y/b,m.y=p/d,l.push(m.x,m.y);(function(){for(p=1;p<=b;p++)for(y=1;y<=d;y++){var a=(d+1)*p+(y-1),c=(d+1)*p+y,e=(d+1)*(p-1)+y;t.push((d+1)*(p-1)+(y-1),a,e);t.push(a,c,e)}})();this.setIndex(new (65535<t.length?Ta:Ra)(t,1));this.addAttribute("position",new Z(n,3));this.addAttribute("normal",new Z(r,3));this.addAttribute("uv",new Z(l,2))}function Ic(a,b,c,d,e,f){R.call(this);
this.type="TubeGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};void 0!==f&&console.warn("THREE.TubeGeometry: taper has been removed.");a=new Sb(a,b,c,d,e);this.tangents=a.tangents;this.normals=a.normals;this.binormals=a.binormals;this.fromBufferGeometry(a);this.mergeVertices()}function Tb(a,b,c,d,e,f){function g(a,b,c,d,e){var f=Math.sin(a);b=c/b*a;c=Math.cos(b);e.x=d*(2+c)*.5*Math.cos(a);e.y=d*(2+c)*f*.5;e.z=d*Math.sin(b)*.5}J.call(this);this.type="TorusKnotBufferGeometry";
this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};a=a||100;b=b||40;c=Math.floor(c)||64;d=Math.floor(d)||8;e=e||2;f=f||3;var h=(d+1)*(c+1),k=d*c*6,k=new w(new (65535<k?Uint32Array:Uint16Array)(k),1),m=new w(new Float32Array(3*h),3),y=new w(new Float32Array(3*h),3),h=new w(new Float32Array(2*h),2),p,n,r=0,l=0,t=new q,F=new q,u=new D,v=new q,L=new q,z=new q,N=new q,G=new q;for(p=0;p<=c;++p)for(n=p/c*e*Math.PI*2,g(n,e,f,a,v),g(n+.01,e,f,a,L),N.subVectors(L,v),G.addVectors(L,
v),z.crossVectors(N,G),G.crossVectors(z,N),z.normalize(),G.normalize(),n=0;n<=d;++n){var E=n/d*Math.PI*2,A=-b*Math.cos(E),E=b*Math.sin(E);t.x=v.x+(A*G.x+E*z.x);t.y=v.y+(A*G.y+E*z.y);t.z=v.z+(A*G.z+E*z.z);m.setXYZ(r,t.x,t.y,t.z);F.subVectors(t,v).normalize();y.setXYZ(r,F.x,F.y,F.z);u.x=p/c;u.y=n/d;h.setXY(r,u.x,u.y);r++}for(n=1;n<=c;n++)for(p=1;p<=d;p++)a=(d+1)*n+(p-1),b=(d+1)*n+p,e=(d+1)*(n-1)+p,k.setX(l,(d+1)*(n-1)+(p-1)),l++,k.setX(l,a),l++,k.setX(l,e),l++,k.setX(l,a),l++,k.setX(l,b),l++,k.setX(l,
e),l++;this.setIndex(k);this.addAttribute("position",m);this.addAttribute("normal",y);this.addAttribute("uv",h)}function Jc(a,b,c,d,e,f,g){R.call(this);this.type="TorusKnotGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};void 0!==g&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead.");this.fromBufferGeometry(new Tb(a,b,c,d,e,f));this.mergeVertices()}function Ub(a,b,c,d,e){J.call(this);this.type="TorusBufferGeometry";
this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};a=a||100;b=b||40;c=Math.floor(c)||8;d=Math.floor(d)||6;e=e||2*Math.PI;var f=(c+1)*(d+1),g=c*d*6,g=new (65535<g?Uint32Array:Uint16Array)(g),h=new Float32Array(3*f),k=new Float32Array(3*f),f=new Float32Array(2*f),m=0,y=0,p=0,n=new q,r=new q,l=new q,t,F;for(t=0;t<=c;t++)for(F=0;F<=d;F++){var u=F/d*e,v=t/c*Math.PI*2;r.x=(a+b*Math.cos(v))*Math.cos(u);r.y=(a+b*Math.cos(v))*Math.sin(u);r.z=b*Math.sin(v);h[m]=r.x;h[m+1]=r.y;h[m+2]=
r.z;n.x=a*Math.cos(u);n.y=a*Math.sin(u);l.subVectors(r,n).normalize();k[m]=l.x;k[m+1]=l.y;k[m+2]=l.z;f[y]=F/d;f[y+1]=t/c;m+=3;y+=2}for(t=1;t<=c;t++)for(F=1;F<=d;F++)a=(d+1)*(t-1)+F-1,b=(d+1)*(t-1)+F,e=(d+1)*t+F,g[p]=(d+1)*t+F-1,g[p+1]=a,g[p+2]=e,g[p+3]=a,g[p+4]=b,g[p+5]=e,p+=6;this.setIndex(new w(g,1));this.addAttribute("position",new w(h,3));this.addAttribute("normal",new w(k,3));this.addAttribute("uv",new w(f,2))}function Kc(a,b,c,d,e){R.call(this);this.type="TorusGeometry";this.parameters={radius:a,
tube:b,radialSegments:c,tubularSegments:d,arc:e};this.fromBufferGeometry(new Ub(a,b,c,d,e))}function Ma(a,b){"undefined"!==typeof a&&(R.call(this),this.type="ExtrudeGeometry",a=Array.isArray(a)?a:[a],this.addShapeList(a,b),this.computeFaceNormals())}function Lc(a,b){b=b||{};var c=b.font;if(!1===(c&&c.isFont))return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new R;c=c.generateShapes(a,b.size,b.curveSegments);b.amount=void 0!==b.height?b.height:50;void 0===
b.bevelThickness&&(b.bevelThickness=10);void 0===b.bevelSize&&(b.bevelSize=8);void 0===b.bevelEnabled&&(b.bevelEnabled=!1);Ma.call(this,c,b);this.type="TextGeometry"}function nb(a,b,c,d,e,f,g){J.call(this);this.type="SphereBufferGeometry";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};a=a||50;b=Math.max(3,Math.floor(b)||8);c=Math.max(2,Math.floor(c)||6);d=void 0!==d?d:0;e=void 0!==e?e:2*Math.PI;f=void 0!==f?f:0;g=void 0!==g?g:Math.PI;
for(var h=f+g,k=(b+1)*(c+1),m=new w(new Float32Array(3*k),3),y=new w(new Float32Array(3*k),3),k=new w(new Float32Array(2*k),2),p=0,n=[],r=new q,l=0;l<=c;l++){for(var t=[],F=l/c,u=0;u<=b;u++){var v=u/b,L=-a*Math.cos(d+v*e)*Math.sin(f+F*g),z=a*Math.cos(f+F*g),N=a*Math.sin(d+v*e)*Math.sin(f+F*g);r.set(L,z,N).normalize();m.setXYZ(p,L,z,N);y.setXYZ(p,r.x,r.y,r.z);k.setXY(p,v,1-F);t.push(p);p++}n.push(t)}d=[];for(l=0;l<c;l++)for(u=0;u<b;u++)e=n[l][u+1],g=n[l][u],p=n[l+1][u],r=n[l+1][u+1],(0!==l||0<f)&&
d.push(e,g,r),(l!==c-1||h<Math.PI)&&d.push(g,p,r);this.setIndex(new (65535<m.count?Ta:Ra)(d,1));this.addAttribute("position",m);this.addAttribute("normal",y);this.addAttribute("uv",k);this.boundingSphere=new Ha(new q,a)}function Vb(a,b,c,d,e,f,g){R.call(this);this.type="SphereGeometry";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};this.fromBufferGeometry(new nb(a,b,c,d,e,f,g))}function Wb(a,b,c,d,e,f){J.call(this);this.type="RingBufferGeometry";
this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};a=a||20;b=b||50;e=void 0!==e?e:0;f=void 0!==f?f:2*Math.PI;c=void 0!==c?Math.max(3,c):8;d=void 0!==d?Math.max(1,d):1;var g=(c+1)*(d+1),h=c*d*6,h=new w(new (65535<h?Uint32Array:Uint16Array)(h),1),k=new w(new Float32Array(3*g),3),m=new w(new Float32Array(3*g),3),g=new w(new Float32Array(2*g),2),y=0,p=0,n,l=a,x=(b-a)/d,t=new q,F=new D,u;for(a=0;a<=d;a++){for(u=0;u<=c;u++)n=e+u/c*f,t.x=l*Math.cos(n),
t.y=l*Math.sin(n),k.setXYZ(y,t.x,t.y,t.z),m.setXYZ(y,0,0,1),F.x=(t.x/b+1)/2,F.y=(t.y/b+1)/2,g.setXY(y,F.x,F.y),y++;l+=x}for(a=0;a<d;a++)for(b=a*(c+1),u=0;u<c;u++)e=n=u+b,f=n+c+1,y=n+c+2,n+=1,h.setX(p,e),p++,h.setX(p,f),p++,h.setX(p,y),p++,h.setX(p,e),p++,h.setX(p,y),p++,h.setX(p,n),p++;this.setIndex(h);this.addAttribute("position",k);this.addAttribute("normal",m);this.addAttribute("uv",g)}function Mc(a,b,c,d,e,f){R.call(this);this.type="RingGeometry";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,
phiSegments:d,thetaStart:e,thetaLength:f};this.fromBufferGeometry(new Wb(a,b,c,d,e,f))}function Nc(a,b,c,d){R.call(this);this.type="PlaneGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};this.fromBufferGeometry(new kb(a,b,c,d))}function Xb(a,b,c,d){J.call(this);this.type="LatheBufferGeometry";this.parameters={points:a,segments:b,phiStart:c,phiLength:d};b=Math.floor(b)||12;c=c||0;d=d||2*Math.PI;d=S.clamp(d,0,2*Math.PI);for(var e=(b+1)*a.length,f=b*a.length*6,g=new w(new (65535<
f?Uint32Array:Uint16Array)(f),1),h=new w(new Float32Array(3*e),3),k=new w(new Float32Array(2*e),2),m=0,y=0,p=1/b,n=new q,l=new D,e=0;e<=b;e++)for(var f=c+e*p*d,x=Math.sin(f),t=Math.cos(f),f=0;f<=a.length-1;f++)n.x=a[f].x*x,n.y=a[f].y,n.z=a[f].x*t,h.setXYZ(m,n.x,n.y,n.z),l.x=e/b,l.y=f/(a.length-1),k.setXY(m,l.x,l.y),m++;for(e=0;e<b;e++)for(f=0;f<a.length-1;f++)c=f+e*a.length,m=c+a.length,p=c+a.length+1,n=c+1,g.setX(y,c),y++,g.setX(y,m),y++,g.setX(y,n),y++,g.setX(y,m),y++,g.setX(y,p),y++,g.setX(y,n),
y++;this.setIndex(g);this.addAttribute("position",h);this.addAttribute("uv",k);this.computeVertexNormals();if(d===2*Math.PI)for(d=this.attributes.normal.array,g=new q,h=new q,k=new q,c=b*a.length*3,f=e=0;e<a.length;e++,f+=3)g.x=d[f+0],g.y=d[f+1],g.z=d[f+2],h.x=d[c+f+0],h.y=d[c+f+1],h.z=d[c+f+2],k.addVectors(g,h).normalize(),d[f+0]=d[c+f+0]=k.x,d[f+1]=d[c+f+1]=k.y,d[f+2]=d[c+f+2]=k.z}function Oc(a,b,c,d){R.call(this);this.type="LatheGeometry";this.parameters={points:a,segments:b,phiStart:c,phiLength:d};
this.fromBufferGeometry(new Xb(a,b,c,d));this.mergeVertices()}function Yb(a,b){function c(a){var c,h,m=d.length/3;a=a.extractPoints(b);var l=a.shape,t=a.holes;if(!1===na.isClockWise(l))for(l=l.reverse(),a=0,c=t.length;a<c;a++)h=t[a],!0===na.isClockWise(h)&&(t[a]=h.reverse());var q=na.triangulateShape(l,t);a=0;for(c=t.length;a<c;a++)h=t[a],l=l.concat(h);a=0;for(c=l.length;a<c;a++)h=l[a],d.push(h.x,h.y,0),e.push(0,0,1),f.push(h.x,h.y);a=0;for(c=q.length;a<c;a++)l=q[a],g.push(l[0]+m,l[1]+m,l[2]+m),k+=
3}J.call(this);this.type="ShapeBufferGeometry";this.parameters={shapes:a,curveSegments:b};b=b||12;var d=[],e=[],f=[],g=[],h=0,k=0;if(!1===Array.isArray(a))c(a);else for(var m=0;m<a.length;m++)c(a[m]),this.addGroup(h,k,m),h+=k,k=0;this.setIndex(new (65535<g.length?Ta:Ra)(g,1));this.addAttribute("position",new Z(d,3));this.addAttribute("normal",new Z(e,3));this.addAttribute("uv",new Z(f,2))}function db(a,b){R.call(this);this.type="ShapeGeometry";"object"===typeof b&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),
b=b.curveSegments);this.parameters={shapes:a,curveSegments:b};this.fromBufferGeometry(new Yb(a,b));this.mergeVertices()}function Zb(a,b){function c(a,b){return a-b}J.call(this);var d=Math.cos(S.DEG2RAD*(void 0!==b?b:1)),e=[0,0],f={},g=["a","b","c"],h;a.isBufferGeometry?(h=new R,h.fromBufferGeometry(a)):h=a.clone();h.mergeVertices();h.computeFaceNormals();var k=h.vertices;h=h.faces;for(var m=0,l=h.length;m<l;m++)for(var p=h[m],n=0;3>n;n++){e[0]=p[g[n]];e[1]=p[g[(n+1)%3]];e.sort(c);var r=e.toString();
void 0===f[r]?f[r]={vert1:e[0],vert2:e[1],face1:m,face2:void 0}:f[r].face2=m}e=[];for(r in f)if(g=f[r],void 0===g.face2||h[g.face1].normal.dot(h[g.face2].normal)<=d)m=k[g.vert1],e.push(m.x),e.push(m.y),e.push(m.z),m=k[g.vert2],e.push(m.x),e.push(m.y),e.push(m.z);this.addAttribute("position",new w(new Float32Array(e),3))}function Va(a,b,c,d,e,f,g,h){function k(c){var e,f,k,n=new D,p=new q,l=0,y=!0===c?a:b,L=!0===c?1:-1;f=u;for(e=1;e<=d;e++)x.setXYZ(u,0,z*L,0),t.setXYZ(u,0,L,0),n.x=.5,n.y=.5,F.setXY(u,
n.x,n.y),u++;k=u;for(e=0;e<=d;e++){var w=e/d*h+g,C=Math.cos(w),w=Math.sin(w);p.x=y*w;p.y=z*L;p.z=y*C;x.setXYZ(u,p.x,p.y,p.z);t.setXYZ(u,0,L,0);n.x=.5*C+.5;n.y=.5*w*L+.5;F.setXY(u,n.x,n.y);u++}for(e=0;e<d;e++)n=f+e,p=k+e,!0===c?(r.setX(v,p),v++,r.setX(v,p+1)):(r.setX(v,p+1),v++,r.setX(v,p)),v++,r.setX(v,n),v++,l+=3;m.addGroup(N,l,!0===c?1:2);N+=l}J.call(this);this.type="CylinderBufferGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,
thetaLength:h};var m=this;a=void 0!==a?a:20;b=void 0!==b?b:20;c=void 0!==c?c:100;d=Math.floor(d)||8;e=Math.floor(e)||1;f=void 0!==f?f:!1;g=void 0!==g?g:0;h=void 0!==h?h:2*Math.PI;var l=0;!1===f&&(0<a&&l++,0<b&&l++);var p=function(){var a=(d+1)*(e+1);!1===f&&(a+=(d+1)*l+d*l);return a}(),n=function(){var a=d*e*6;!1===f&&(a+=d*l*3);return a}(),r=new w(new (65535<n?Uint32Array:Uint16Array)(n),1),x=new w(new Float32Array(3*p),3),t=new w(new Float32Array(3*p),3),F=new w(new Float32Array(2*p),2),u=0,v=0,
L=[],z=c/2,N=0;(function(){var f,k,n=new q,p=new q,l=0,y=(b-a)/c;for(k=0;k<=e;k++){var w=[],D=k/e,C=D*(b-a)+a;for(f=0;f<=d;f++){var H=f/d,P=H*h+g,M=Math.sin(P),P=Math.cos(P);p.x=C*M;p.y=-D*c+z;p.z=C*P;x.setXYZ(u,p.x,p.y,p.z);n.set(M,y,P).normalize();t.setXYZ(u,n.x,n.y,n.z);F.setXY(u,H,1-D);w.push(u);u++}L.push(w)}for(f=0;f<d;f++)for(k=0;k<e;k++)n=L[k+1][f],p=L[k+1][f+1],y=L[k][f+1],r.setX(v,L[k][f]),v++,r.setX(v,n),v++,r.setX(v,y),v++,r.setX(v,n),v++,r.setX(v,p),v++,r.setX(v,y),v++,l+=6;m.addGroup(N,
l,0);N+=l})();!1===f&&(0<a&&k(!0),0<b&&k(!1));this.setIndex(r);this.addAttribute("position",x);this.addAttribute("normal",t);this.addAttribute("uv",F)}function ob(a,b,c,d,e,f,g,h){R.call(this);this.type="CylinderGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:h};this.fromBufferGeometry(new Va(a,b,c,d,e,f,g,h));this.mergeVertices()}function Pc(a,b,c,d,e,f,g){ob.call(this,0,a,b,c,d,e,f,g);this.type="ConeGeometry";
this.parameters={radius:a,height:b,radialSegments:c,heightSegments:d,openEnded:e,thetaStart:f,thetaLength:g}}function Qc(a,b,c,d,e,f,g){Va.call(this,0,a,b,c,d,e,f,g);this.type="ConeBufferGeometry";this.parameters={radius:a,height:b,radialSegments:c,heightSegments:d,openEnded:e,thetaStart:f,thetaLength:g}}function $b(a,b,c,d){J.call(this);this.type="CircleBufferGeometry";this.parameters={radius:a,segments:b,thetaStart:c,thetaLength:d};a=a||50;b=void 0!==b?Math.max(3,b):8;c=void 0!==c?c:0;d=void 0!==
d?d:2*Math.PI;var e=b+2,f=new Float32Array(3*e),g=new Float32Array(3*e),e=new Float32Array(2*e);g[2]=1;e[0]=.5;e[1]=.5;for(var h=0,k=3,m=2;h<=b;h++,k+=3,m+=2){var l=c+h/b*d;f[k]=a*Math.cos(l);f[k+1]=a*Math.sin(l);g[k+2]=1;e[m]=(f[k]/a+1)/2;e[m+1]=(f[k+1]/a+1)/2}c=[];for(k=1;k<=b;k++)c.push(k,k+1,0);this.setIndex(new w(new Uint16Array(c),1));this.addAttribute("position",new w(f,3));this.addAttribute("normal",new w(g,3));this.addAttribute("uv",new w(e,2));this.boundingSphere=new Ha(new q,a)}function Rc(a,
b,c,d){R.call(this);this.type="CircleGeometry";this.parameters={radius:a,segments:b,thetaStart:c,thetaLength:d};this.fromBufferGeometry(new $b(a,b,c,d))}function pb(a,b,c,d,e,f){R.call(this);this.type="BoxGeometry";this.parameters={width:a,height:b,depth:c,widthSegments:d,heightSegments:e,depthSegments:f};this.fromBufferGeometry(new jb(a,b,c,d,e,f));this.mergeVertices()}function ac(){Ja.call(this,{uniforms:Object.assign({},Y.lights,{opacity:{value:1}}),vertexShader:ba.shadow_vert,fragmentShader:ba.shadow_frag});
this.transparent=this.lights=!0;Object.defineProperties(this,{opacity:{enumerable:!0,get:function(){return this.uniforms.opacity.value},set:function(a){this.uniforms.opacity.value=a}}})}function bc(a){Ja.call(this,a);this.type="RawShaderMaterial"}function Sc(a){this.uuid=S.generateUUID();this.type="MultiMaterial";this.materials=a instanceof Array?a:[];this.visible=!0}function Oa(a){W.call(this);this.defines={STANDARD:""};this.type="MeshStandardMaterial";this.color=new Q(16777215);this.metalness=this.roughness=
.5;this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new Q(0);this.emissiveIntensity=1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=null;this.normalScale=new D(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.envMap=this.alphaMap=this.metalnessMap=this.roughnessMap=null;this.envMapIntensity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap=
"round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function qb(a){Oa.call(this);this.defines={PHYSICAL:""};this.type="MeshPhysicalMaterial";this.reflectivity=.5;this.clearCoatRoughness=this.clearCoat=0;this.setValues(a)}function eb(a){W.call(this);this.type="MeshPhongMaterial";this.color=new Q(16777215);this.specular=new Q(1118481);this.shininess=30;this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new Q(0);this.emissiveIntensity=
1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=null;this.normalScale=new D(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.envMap=this.alphaMap=this.specularMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function rb(a){W.call(this,a);this.type="MeshNormalMaterial";
this.wireframe=!1;this.wireframeLinewidth=1;this.morphTargets=this.lights=this.fog=!1;this.setValues(a)}function sb(a){W.call(this);this.type="MeshLambertMaterial";this.color=new Q(16777215);this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new Q(0);this.emissiveIntensity=1;this.envMap=this.alphaMap=this.specularMap=this.emissiveMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=
this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function tb(a){W.call(this);this.type="LineDashedMaterial";this.color=new Q(16777215);this.scale=this.linewidth=1;this.dashSize=3;this.gapSize=1;this.lights=!1;this.setValues(a)}function Md(a,b,c){var d=this,e=!1,f=0,g=0;this.onStart=void 0;this.onLoad=a;this.onProgress=b;this.onError=c;this.itemStart=function(a){g++;if(!1===e&&void 0!==d.onStart)d.onStart(a,f,g);e=!0};this.itemEnd=function(a){f++;
if(void 0!==d.onProgress)d.onProgress(a,f,g);if(f===g&&(e=!1,void 0!==d.onLoad))d.onLoad()};this.itemError=function(a){if(void 0!==d.onError)d.onError(a)}}function Na(a){this.manager=void 0!==a?a:sa}function Fe(a){this.manager=void 0!==a?a:sa;this._parser=null}function Nd(a){this.manager=void 0!==a?a:sa;this._parser=null}function Tc(a){this.manager=void 0!==a?a:sa}function Od(a){this.manager=void 0!==a?a:sa}function nd(a){this.manager=void 0!==a?a:sa}function oa(a,b){C.call(this);this.type="Light";
this.color=new Q(a);this.intensity=void 0!==b?b:1;this.receiveShadow=void 0}function od(a,b,c){oa.call(this,a,c);this.type="HemisphereLight";this.castShadow=void 0;this.position.copy(C.DefaultUp);this.updateMatrix();this.groundColor=new Q(b)}function ub(a){this.camera=a;this.bias=0;this.radius=1;this.mapSize=new D(512,512);this.map=null;this.matrix=new H}function pd(){ub.call(this,new Ia(50,1,.5,500))}function qd(a,b,c,d,e,f){oa.call(this,a,b);this.type="SpotLight";this.position.copy(C.DefaultUp);
this.updateMatrix();this.target=new C;Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(a){this.intensity=a/Math.PI}});this.distance=void 0!==c?c:0;this.angle=void 0!==d?d:Math.PI/3;this.penumbra=void 0!==e?e:0;this.decay=void 0!==f?f:1;this.shadow=new pd}function rd(a,b,c,d){oa.call(this,a,b);this.type="PointLight";Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(a){this.intensity=a/(4*Math.PI)}});this.distance=
void 0!==c?c:0;this.decay=void 0!==d?d:1;this.shadow=new ub(new Ia(90,1,.5,500))}function sd(a){ub.call(this,new Hb(-5,5,5,-5,.5,500))}function td(a,b){oa.call(this,a,b);this.type="DirectionalLight";this.position.copy(C.DefaultUp);this.updateMatrix();this.target=new C;this.shadow=new sd}function ud(a,b){oa.call(this,a,b);this.type="AmbientLight";this.castShadow=void 0}function ka(a,b,c,d){this.parameterPositions=a;this._cachedIndex=0;this.resultBuffer=void 0!==d?d:new b.constructor(c);this.sampleValues=
b;this.valueSize=c}function vd(a,b,c,d){ka.call(this,a,b,c,d);this._offsetNext=this._weightNext=this._offsetPrev=this._weightPrev=-0}function Uc(a,b,c,d){ka.call(this,a,b,c,d)}function wd(a,b,c,d){ka.call(this,a,b,c,d)}function vb(a,b,c,d){if(void 0===a)throw Error("track name is undefined");if(void 0===b||0===b.length)throw Error("no keyframes in track named "+a);this.name=a;this.times=xa.convertArray(b,this.TimeBufferType);this.values=xa.convertArray(c,this.ValueBufferType);this.setInterpolation(d||
this.DefaultInterpolation);this.validate();this.optimize()}function cc(a,b,c,d){vb.call(this,a,b,c,d)}function xd(a,b,c,d){ka.call(this,a,b,c,d)}function Vc(a,b,c,d){vb.call(this,a,b,c,d)}function dc(a,b,c,d){vb.call(this,a,b,c,d)}function yd(a,b,c,d){vb.call(this,a,b,c,d)}function zd(a,b,c){vb.call(this,a,b,c)}function Ad(a,b,c,d){vb.call(this,a,b,c,d)}function wb(a,b,c,d){vb.apply(this,arguments)}function za(a,b,c){this.name=a;this.tracks=c;this.duration=void 0!==b?b:-1;this.uuid=S.generateUUID();
0>this.duration&&this.resetDuration();this.optimize()}function Bd(a){this.manager=void 0!==a?a:sa;this.textures={}}function Pd(a){this.manager=void 0!==a?a:sa}function xb(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}}function Qd(a){"boolean"===typeof a&&(console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),a=void 0);this.manager=void 0!==a?a:sa;this.withCredentials=!1}function Ge(a){this.manager=void 0!==a?a:
sa;this.texturePath=""}function ta(){}function Qa(a,b){this.v1=a;this.v2=b}function Wc(){this.curves=[];this.autoClose=!1}function Wa(a,b,c,d,e,f,g,h){this.aX=a;this.aY=b;this.xRadius=c;this.yRadius=d;this.aStartAngle=e;this.aEndAngle=f;this.aClockwise=g;this.aRotation=h||0}function yb(a){this.points=void 0===a?[]:a}function zb(a,b,c,d){this.v0=a;this.v1=b;this.v2=c;this.v3=d}function Ab(a,b,c){this.v0=a;this.v1=b;this.v2=c}function Xa(){Xc.apply(this,arguments);this.holes=[]}function Xc(a){Wc.call(this);
this.currentPoint=new D;a&&this.fromPoints(a)}function Rd(){this.subPaths=[];this.currentPath=null}function Sd(a){this.data=a}function He(a){this.manager=void 0!==a?a:sa}function Td(a){this.manager=void 0!==a?a:sa}function Ud(a,b,c,d){oa.call(this,a,b);this.type="RectAreaLight";this.position.set(0,1,0);this.updateMatrix();this.width=void 0!==c?c:10;this.height=void 0!==d?d:10}function Ie(){this.type="StereoCamera";this.aspect=1;this.eyeSep=.064;this.cameraL=new Ia;this.cameraL.layers.enable(1);this.cameraL.matrixAutoUpdate=
!1;this.cameraR=new Ia;this.cameraR.layers.enable(2);this.cameraR.matrixAutoUpdate=!1}function Cd(a,b,c){C.call(this);this.type="CubeCamera";var d=new Ia(90,1,a,b);d.up.set(0,-1,0);d.lookAt(new q(1,0,0));this.add(d);var e=new Ia(90,1,a,b);e.up.set(0,-1,0);e.lookAt(new q(-1,0,0));this.add(e);var f=new Ia(90,1,a,b);f.up.set(0,0,1);f.lookAt(new q(0,1,0));this.add(f);var g=new Ia(90,1,a,b);g.up.set(0,0,-1);g.lookAt(new q(0,-1,0));this.add(g);var h=new Ia(90,1,a,b);h.up.set(0,-1,0);h.lookAt(new q(0,0,
1));this.add(h);var k=new Ia(90,1,a,b);k.up.set(0,-1,0);k.lookAt(new q(0,0,-1));this.add(k);this.renderTarget=new Eb(c,c,{format:1022,magFilter:1006,minFilter:1006});this.updateCubeMap=function(a,b){null===this.parent&&this.updateMatrixWorld();var c=this.renderTarget,n=c.texture.generateMipmaps;c.texture.generateMipmaps=!1;c.activeCubeFace=0;a.render(b,d,c);c.activeCubeFace=1;a.render(b,e,c);c.activeCubeFace=2;a.render(b,f,c);c.activeCubeFace=3;a.render(b,g,c);c.activeCubeFace=4;a.render(b,h,c);c.texture.generateMipmaps=
n;c.activeCubeFace=5;a.render(b,k,c);a.setRenderTarget(null)}}function Vd(){C.call(this);this.type="AudioListener";this.context=Wd.getContext();this.gain=this.context.createGain();this.gain.connect(this.context.destination);this.filter=null}function ec(a){C.call(this);this.type="Audio";this.context=a.context;this.source=this.context.createBufferSource();this.source.onended=this.onEnded.bind(this);this.gain=this.context.createGain();this.gain.connect(a.getInput());this.autoplay=!1;this.startTime=0;
this.playbackRate=1;this.isPlaying=!1;this.hasPlaybackControl=!0;this.sourceType="empty";this.filters=[]}function Xd(a){ec.call(this,a);this.panner=this.context.createPanner();this.panner.connect(this.gain)}function Yd(a,b){this.analyser=a.context.createAnalyser();this.analyser.fftSize=void 0!==b?b:2048;this.data=new Uint8Array(this.analyser.frequencyBinCount);a.getOutput().connect(this.analyser)}function Dd(a,b,c){this.binding=a;this.valueSize=c;a=Float64Array;switch(b){case "quaternion":b=this._slerp;
break;case "string":case "bool":a=Array;b=this._select;break;default:b=this._lerp}this.buffer=new a(4*c);this._mixBufferRegion=b;this.referenceCount=this.useCount=this.cumulativeWeight=0}function ga(a,b,c){this.path=b;this.parsedPath=c||ga.parseTrackName(b);this.node=ga.findNode(a,this.parsedPath.nodeName)||a;this.rootNode=a}function Zd(a){this.uuid=S.generateUUID();this._objects=Array.prototype.slice.call(arguments);this.nCachedObjects_=0;var b={};this._indicesByUUID=b;for(var c=0,d=arguments.length;c!==
d;++c)b[arguments[c].uuid]=c;this._paths=[];this._parsedPaths=[];this._bindings=[];this._bindingsIndicesByPath={};var e=this;this.stats={objects:{get total(){return e._objects.length},get inUse(){return this.total-e.nCachedObjects_}},get bindingsPerObject(){return e._bindings.length}}}function $d(a,b,c){this._mixer=a;this._clip=b;this._localRoot=c||null;a=b.tracks;b=a.length;c=Array(b);for(var d={endingStart:2400,endingEnd:2400},e=0;e!==b;++e){var f=a[e].createInterpolant(null);c[e]=f;f.settings=
d}this._interpolantSettings=d;this._interpolants=c;this._propertyBindings=Array(b);this._weightInterpolant=this._timeScaleInterpolant=this._byClipCacheIndex=this._cacheIndex=null;this.loop=2201;this._loopCount=-1;this._startTime=null;this.time=0;this._effectiveWeight=this.weight=this._effectiveTimeScale=this.timeScale=1;this.repetitions=Infinity;this.paused=!1;this.enabled=!0;this.clampWhenFinished=!1;this.zeroSlopeAtEnd=this.zeroSlopeAtStart=!0}function ae(a){this._root=a;this._initMemoryManager();
this.time=this._accuIndex=0;this.timeScale=1}function Je(a,b){"string"===typeof a&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),a=b);this.value=a}function Bb(){J.call(this);this.type="InstancedBufferGeometry";this.maxInstancedCount=void 0}function be(a,b,c,d){this.uuid=S.generateUUID();this.data=a;this.itemSize=b;this.offset=c;this.normalized=!0===d}function fc(a,b){this.uuid=S.generateUUID();this.array=a;this.stride=b;this.count=void 0!==a?a.length/b:0;this.dynamic=!1;this.updateRange=
{offset:0,count:-1};this.onUploadCallback=function(){};this.version=0}function gc(a,b,c){fc.call(this,a,b);this.meshPerAttribute=c||1}function hc(a,b,c){w.call(this,a,b);this.meshPerAttribute=c||1}function ce(a,b,c,d){this.ray=new bb(a,b);this.near=c||0;this.far=d||Infinity;this.params={Mesh:{},Line:{},LOD:{},Points:{threshold:1},Sprite:{}};Object.defineProperties(this.params,{PointCloud:{get:function(){console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points.");return this.Points}}})}
function Ke(a,b){return a.distance-b.distance}function de(a,b,c,d){if(!1!==a.visible&&(a.raycast(b,c),!0===d)){a=a.children;d=0;for(var e=a.length;d<e;d++)de(a[d],b,c,!0)}}function ee(a){this.autoStart=void 0!==a?a:!0;this.elapsedTime=this.oldTime=this.startTime=0;this.running=!1}function fe(a,b,c){this.radius=void 0!==a?a:1;this.phi=void 0!==b?b:0;this.theta=void 0!==c?c:0;return this}function qa(a,b){wa.call(this,a,b);this.animationsMap={};this.animationsList=[];var c=this.geometry.morphTargets.length;
this.createAnimation("__default",0,c-1,c/1);this.setAnimationWeight("__default",1)}function Yc(a){C.call(this);this.material=a;this.render=function(a){}}function Zc(a,b,c,d){this.object=a;this.size=void 0!==b?b:1;a=void 0!==c?c:16711680;d=void 0!==d?d:1;b=0;(c=this.object.geometry)&&c.isGeometry?b=3*c.faces.length:c&&c.isBufferGeometry&&(b=c.attributes.normal.count);c=new J;b=new Z(6*b,3);c.addAttribute("position",b);ja.call(this,c,new da({color:a,linewidth:d}));this.matrixAutoUpdate=!1;this.update()}
function ic(a){C.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;a=new J;for(var b=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1],c=0,d=1;32>c;c++,d++){var e=c/32*Math.PI*2,f=d/32*Math.PI*2;b.push(Math.cos(e),Math.sin(e),1,Math.cos(f),Math.sin(f),1)}a.addAttribute("position",new Z(b,3));b=new da({fog:!1});this.cone=new ja(a,b);this.add(this.cone);this.update()}function jc(a){this.bones=this.getBoneList(a);for(var b=new R,c=
0;c<this.bones.length;c++){var d=this.bones[c];d.parent&&d.parent.isBone&&(b.vertices.push(new q),b.vertices.push(new q),b.colors.push(new Q(0,0,1)),b.colors.push(new Q(0,1,0)))}b.dynamic=!0;c=new da({vertexColors:2,depthTest:!1,depthWrite:!1,transparent:!0});ja.call(this,b,c);this.root=a;this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.update()}function kc(a,b){this.light=a;this.light.updateMatrixWorld();var c=new nb(b,4,2),d=new Ka({wireframe:!0,fog:!1});d.color.copy(this.light.color).multiplyScalar(this.light.intensity);
wa.call(this,c,d);this.matrix=this.light.matrixWorld;this.matrixAutoUpdate=!1}function lc(a){C.call(this);this.light=a;this.light.updateMatrixWorld();this.lightMat=new Ka({color:a.color,fog:!1});this.lightWireMat=new Ka({color:a.color,fog:!1,wireframe:!0});a=this.light.width/2;var b=this.light.height/2;this.lightShape=new db(new Xa([new q(-a,b,0),new q(a,b,0),new q(a,-b,0),new q(-a,-b,0)]));this.lightMesh=new wa(this.lightShape,this.lightMat);this.lightWireMesh=new wa(this.lightShape,this.lightWireMat);
this.add(this.lightMesh);this.add(this.lightWireMesh);this.update()}function mc(a,b){C.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.colors=[new Q,new Q];var c=new Vb(b,4,2);c.rotateX(-Math.PI/2);for(var d=0;8>d;d++)c.faces[d].color=this.colors[4>d?0:1];d=new Ka({vertexColors:1,wireframe:!0});this.lightSphere=new wa(c,d);this.add(this.lightSphere);this.update()}function $c(a,b,c,d){b=b||1;c=new Q(void 0!==c?c:4473924);d=new Q(void 0!==
d?d:8947848);for(var e=b/2,f=2*a/b,g=[],h=[],k=0,m=0,l=-a;k<=b;k++,l+=f){g.push(-a,0,l,a,0,l);g.push(l,0,-a,l,0,a);var p=k===e?c:d;p.toArray(h,m);m+=3;p.toArray(h,m);m+=3;p.toArray(h,m);m+=3;p.toArray(h,m);m+=3}a=new J;a.addAttribute("position",new Z(g,3));a.addAttribute("color",new Z(h,3));g=new da({vertexColors:2});ja.call(this,a,g)}function ad(a,b,c,d){this.object=a;this.size=void 0!==b?b:1;a=void 0!==c?c:16776960;d=void 0!==d?d:1;b=0;(c=this.object.geometry)&&c.isGeometry?b=c.faces.length:console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
c=new J;b=new Z(6*b,3);c.addAttribute("position",b);ja.call(this,c,new da({color:a,linewidth:d}));this.matrixAutoUpdate=!1;this.update()}function nc(a,b){C.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;void 0===b&&(b=1);var c=new J;c.addAttribute("position",new Z([-b,b,0,b,b,0,b,-b,0,-b,-b,0,-b,b,0],3));var d=new da({fog:!1});this.add(new Ua(c,d));c=new J;c.addAttribute("position",new Z([0,0,0,0,0,1],3));this.add(new Ua(c,d));this.update()}
function bd(a){function b(a,b,d){c(a,d);c(b,d)}function c(a,b){d.vertices.push(new q);d.colors.push(new Q(b));void 0===f[a]&&(f[a]=[]);f[a].push(d.vertices.length-1)}var d=new R,e=new da({color:16777215,vertexColors:1}),f={};b("n1","n2",16755200);b("n2","n4",16755200);b("n4","n3",16755200);b("n3","n1",16755200);b("f1","f2",16755200);b("f2","f4",16755200);b("f4","f3",16755200);b("f3","f1",16755200);b("n1","f1",16755200);b("n2","f2",16755200);b("n3","f3",16755200);b("n4","f4",16755200);b("p","n1",16711680);
b("p","n2",16711680);b("p","n3",16711680);b("p","n4",16711680);b("u1","u2",43775);b("u2","u3",43775);b("u3","u1",43775);b("c","t",16777215);b("p","c",3355443);b("cn1","cn2",3355443);b("cn3","cn4",3355443);b("cf1","cf2",3355443);b("cf3","cf4",3355443);ja.call(this,d,e);this.camera=a;this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.pointMap=f;this.update()}function cd(a,b){var c=void 0!==b?b:8947848;this.object=a;this.box=
new Ba;wa.call(this,new pb(1,1,1),new Ka({color:c,wireframe:!0}))}function dd(a,b){void 0===b&&(b=16776960);var c=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),d=new Float32Array(24),e=new J;e.setIndex(new w(c,1));e.addAttribute("position",new w(d,3));ja.call(this,e,new da({color:b}));void 0!==a&&this.update(a)}function Cb(a,b,c,d,e,f){C.call(this);void 0===d&&(d=16776960);void 0===c&&(c=1);void 0===e&&(e=.2*c);void 0===f&&(f=.2*e);this.position.copy(b);this.line=new Ua(Le,new da({color:d}));
this.line.matrixAutoUpdate=!1;this.add(this.line);this.cone=new wa(Me,new Ka({color:d}));this.cone.matrixAutoUpdate=!1;this.add(this.cone);this.setDirection(a);this.setLength(c,e,f)}function Ed(a){a=a||1;var b=new Float32Array([0,0,0,a,0,0,0,0,0,0,a,0,0,0,0,0,0,a]),c=new Float32Array([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1]);a=new J;a.addAttribute("position",new w(b,3));a.addAttribute("color",new w(c,3));b=new da({vertexColors:2});ja.call(this,a,b)}function Fd(a,b,c,d,e,f){Wa.call(this,a,b,c,c,d,
e,f)}function Ne(a){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3.");ge.call(this,a);this.type="catmullrom";this.closed=!0}void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,-52));void 0===Math.sign&&(Math.sign=function(a){return 0>a?-1:0<a?1:+a});void 0===Function.prototype.name&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1]}});void 0===Object.assign&&function(){Object.assign=
function(a){if(void 0===a||null===a)throw new TypeError("Cannot convert undefined or null to object");for(var b=Object(a),c=1;c<arguments.length;c++){var d=arguments[c];if(void 0!==d&&null!==d)for(var e in d)Object.prototype.hasOwnProperty.call(d,e)&&(b[e]=d[e])}return b}}();Object.assign(ra.prototype,{addEventListener:function(a,b){void 0===this._listeners&&(this._listeners={});var c=this._listeners;void 0===c[a]&&(c[a]=[]);-1===c[a].indexOf(b)&&c[a].push(b)},hasEventListener:function(a,b){if(void 0===
this._listeners)return!1;var c=this._listeners;return void 0!==c[a]&&-1!==c[a].indexOf(b)?!0:!1},removeEventListener:function(a,b){if(void 0!==this._listeners){var c=this._listeners[a];if(void 0!==c){var d=c.indexOf(b);-1!==d&&c.splice(d,1)}}},dispatchEvent:function(a){if(void 0!==this._listeners){var b=this._listeners[a.type];if(void 0!==b){a.target=this;var c=[],d,e=b.length;for(d=0;d<e;d++)c[d]=b[d];for(d=0;d<e;d++)c[d].call(this,a)}}}});var Oe={NoBlending:0,NormalBlending:1,AdditiveBlending:2,
SubtractiveBlending:3,MultiplyBlending:4,CustomBlending:5},Pe={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},he={RepeatWrapping:1E3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},ie={NearestFilter:1003,NearestMipMapNearestFilter:1004,NearestMipMapLinearFilter:1005,LinearFilter:1006,LinearMipMapNearestFilter:1007,
LinearMipMapLinearFilter:1008},S={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){var a="0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),b=Array(36),c=0,d;return function(){for(var e=0;36>e;e++)8===e||13===e||18===e||23===e?b[e]="-":14===e?b[e]="4":(2>=c&&(c=33554432+16777216*Math.random()|0),d=c&15,c>>=4,b[e]=a[19===e?d&3|8:d]);return b.join("")}}(),clamp:function(a,b,c){return Math.max(b,Math.min(c,a))},euclideanModulo:function(a,b){return(a%b+b)%b},mapLinear:function(a,
b,c,d,e){return d+(a-b)*(e-d)/(c-b)},lerp:function(a,b,c){return(1-c)*a+c*b},smoothstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+10)},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(.5-Math.random())},degToRad:function(a){return a*S.DEG2RAD},radToDeg:function(a){return a*
S.RAD2DEG},isPowerOfTwo:function(a){return 0===(a&a-1)&&0!==a},nearestPowerOfTwo:function(a){return Math.pow(2,Math.round(Math.log(a)/Math.LN2))},nextPowerOfTwo:function(a){a--;a|=a>>1;a|=a>>2;a|=a>>4;a|=a>>8;a|=a>>16;a++;return a}};D.prototype={constructor:D,isVector2:!0,get width(){return this.x},set width(a){this.x=a},get height(){return this.y},set height(a){this.y=a},set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y=this.x=a;return this},setX:function(a){this.x=a;
return this},setY:function(a){this.y=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;return this},subScalar:function(a){this.x-=a;this.y-=a;return this},
subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiply:function(a){this.x*=a.x;this.y*=a.y;return this},multiplyScalar:function(a){isFinite(a)?(this.x*=a,this.y*=a):this.y=this.x=0;return this},divide:function(a){this.x/=a.x;this.y/=a.y;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);return this},clamp:function(a,
b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new D,b=new D);a.set(c,c);b.set(d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.multiplyScalar(Math.max(a,Math.min(b,c))/c)},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);return this},round:function(){this.x=
Math.round(this.x);this.y=Math.round(this.y);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);return this},negate:function(){this.x=-this.x;this.y=-this.y;return this},dot:function(a){return this.x*a.x+this.y*a.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length())},
angle:function(){var a=Math.atan2(this.y,this.x);0>a&&(a+=2*Math.PI);return a},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x;a=this.y-a.y;return b*b+a*a},distanceToManhattan:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)},setLength:function(a){return this.multiplyScalar(a/this.length())},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,
a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromAttribute:function(a,b,c){void 0===c&&(c=0);b=b*a.itemSize+c;this.x=a.array[b];this.y=a.array[b+1];return this},rotateAround:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=this.x-a.x,f=this.y-a.y;this.x=e*c-f*d+a.x;this.y=e*d+f*c+a.y;return this}};
ea.DEFAULT_IMAGE=void 0;ea.DEFAULT_MAPPING=300;ea.prototype={constructor:ea,isTexture:!0,set needsUpdate(a){!0===a&&this.version++},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.image=a.image;this.mipmaps=a.mipmaps.slice(0);this.mapping=a.mapping;this.wrapS=a.wrapS;this.wrapT=a.wrapT;this.magFilter=a.magFilter;this.minFilter=a.minFilter;this.anisotropy=a.anisotropy;this.format=a.format;this.type=a.type;this.offset.copy(a.offset);this.repeat.copy(a.repeat);this.generateMipmaps=
a.generateMipmaps;this.premultiplyAlpha=a.premultiplyAlpha;this.flipY=a.flipY;this.unpackAlignment=a.unpackAlignment;this.encoding=a.encoding;this.needsUpdate=a.needsUpdate;this.version=a.version;return this},toJSON:function(a){if(void 0!==a.textures[this.uuid])return a.textures[this.uuid];var b={metadata:{version:4.4,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],wrap:[this.wrapS,
this.wrapT],minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(void 0!==this.image){var c=this.image;void 0===c.uuid&&(c.uuid=S.generateUUID());if(void 0===a.images[c.uuid]){var d=a.images,e=c.uuid,f=c.uuid,g;void 0!==c.toDataURL?g=c:(g=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),g.width=c.width,g.height=c.height,g.getContext("2d").drawImage(c,0,0,c.width,c.height));g=2048<g.width||2048<g.height?g.toDataURL("image/jpeg",.6):g.toDataURL("image/png");
d[e]={uuid:f,url:g}}b.image=c.uuid}return a.textures[this.uuid]=b},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(a){if(300===this.mapping){a.multiply(this.repeat);a.add(this.offset);if(0>a.x||1<a.x)switch(this.wrapS){case 1E3:a.x-=Math.floor(a.x);break;case 1001:a.x=0>a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1<a.y)switch(this.wrapT){case 1E3:a.y-=Math.floor(a.y);break;case 1001:a.y=0>a.y?0:1;break;
case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y)}}};Object.assign(ea.prototype,ra.prototype);var le=0;fa.prototype={constructor:fa,isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,
b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,
b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==
b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){isFinite(a)?(this.x*=a,this.y*=a,this.z*=a,this.w*=a):this.w=this.z=this.y=this.x=0;return this},applyMatrix4:function(a){var b=
this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/b);return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d;a=a.elements;
var e=a[0];d=a[4];var f=a[8],g=a[1],h=a[5],k=a[9];c=a[2];b=a[6];var m=a[10];if(.01>Math.abs(d-g)&&.01>Math.abs(f-c)&&.01>Math.abs(k-b)){if(.1>Math.abs(d+g)&&.1>Math.abs(f+c)&&.1>Math.abs(k+b)&&.1>Math.abs(e+h+m-3))return this.set(1,0,0,0),this;a=Math.PI;e=(e+1)/2;h=(h+1)/2;m=(m+1)/2;d=(d+g)/4;f=(f+c)/4;k=(k+b)/4;e>h&&e>m?.01>e?(b=0,d=c=.707106781):(b=Math.sqrt(e),c=d/b,d=f/b):h>m?.01>h?(b=.707106781,c=0,d=.707106781):(c=Math.sqrt(h),b=d/c,d=k/c):.01>m?(c=b=.707106781,d=0):(d=Math.sqrt(m),b=f/d,c=
k/d);this.set(b,c,d,a);return this}a=Math.sqrt((b-k)*(b-k)+(f-c)*(f-c)+(g-d)*(g-d));.001>Math.abs(a)&&(a=1);this.x=(b-k)/a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=
Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));this.w=Math.max(a.w,Math.min(b.w,this.w));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new fa,b=new fa);a.set(c,c,c,c);b.set(d,d,d,d);return this.clamp(a,b)}}(),floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);
this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);this.w=Math.round(this.w);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;
this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.multiplyScalar(a/this.length())},
lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]=
this.w;return a},fromAttribute:function(a,b,c){void 0===c&&(c=0);b=b*a.itemSize+c;this.x=a.array[b];this.y=a.array[b+1];this.z=a.array[b+2];this.w=a.array[b+3];return this}};Object.assign(Db.prototype,ra.prototype,{isWebGLRenderTarget:!0,setSize:function(a,b){if(this.width!==a||this.height!==b)this.width=a,this.height=b,this.dispose();this.viewport.set(0,0,a,b);this.scissor.set(0,0,a,b)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.width=a.width;this.height=a.height;
this.viewport.copy(a.viewport);this.texture=a.texture.clone();this.depthBuffer=a.depthBuffer;this.stencilBuffer=a.stencilBuffer;this.depthTexture=a.depthTexture;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Eb.prototype=Object.create(Db.prototype);Eb.prototype.constructor=Eb;Eb.prototype.isWebGLRenderTargetCube=!0;la.prototype={constructor:la,get x(){return this._x},set x(a){this._x=a;this.onChangeCallback()},get y(){return this._y},set y(a){this._y=a;this.onChangeCallback()},
get z(){return this._z},set z(a){this._z=a;this.onChangeCallback()},get w(){return this._w},set w(a){this._w=a;this.onChangeCallback()},set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._w=d;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(a){this._x=a.x;this._y=a.y;this._z=a.z;this._w=a.w;this.onChangeCallback();return this},setFromEuler:function(a,b){if(!1===(a&&a.isEuler))throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");
var c=Math.cos(a._x/2),d=Math.cos(a._y/2),e=Math.cos(a._z/2),f=Math.sin(a._x/2),g=Math.sin(a._y/2),h=Math.sin(a._z/2),k=a.order;"XYZ"===k?(this._x=f*d*e+c*g*h,this._y=c*g*e-f*d*h,this._z=c*d*h+f*g*e,this._w=c*d*e-f*g*h):"YXZ"===k?(this._x=f*d*e+c*g*h,this._y=c*g*e-f*d*h,this._z=c*d*h-f*g*e,this._w=c*d*e+f*g*h):"ZXY"===k?(this._x=f*d*e-c*g*h,this._y=c*g*e+f*d*h,this._z=c*d*h+f*g*e,this._w=c*d*e-f*g*h):"ZYX"===k?(this._x=f*d*e-c*g*h,this._y=c*g*e+f*d*h,this._z=c*d*h-f*g*e,this._w=c*d*e+f*g*h):"YZX"===
k?(this._x=f*d*e+c*g*h,this._y=c*g*e+f*d*h,this._z=c*d*h-f*g*e,this._w=c*d*e-f*g*h):"XZY"===k&&(this._x=f*d*e-c*g*h,this._y=c*g*e-f*d*h,this._z=c*d*h+f*g*e,this._w=c*d*e+f*g*h);if(!1!==b)this.onChangeCallback();return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this._x=a.x*d;this._y=a.y*d;this._z=a.z*d;this._w=Math.cos(c);this.onChangeCallback();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],k=b[6],b=b[10],m=c+
f+b;0<m?(c=.5/Math.sqrt(m+1),this._w=.25/c,this._x=(k-g)*c,this._y=(d-h)*c,this._z=(e-a)*c):c>f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(k-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y=.25*c,this._z=(g+k)/c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+h)/c,this._y=(g+k)/c,this._z=.25*c);this.onChangeCallback();return this},setFromUnitVectors:function(){var a,b;return function(c,d){void 0===a&&(a=new q);b=c.dot(d)+1;1E-6>
b?(b=0,Math.abs(c.x)>Math.abs(c.z)?a.set(-c.y,c.x,0):a.set(0,-c.z,c.y)):a.crossVectors(c,d);this._x=a.x;this._y=a.y;this._z=a.z;this._w=b;return this.normalize()}}(),inverse:function(){return this.conjugate().normalize()},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this.onChangeCallback();return this},dot:function(a){return this._x*a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*
this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var a=this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this.onChangeCallback();return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,a)},premultiply:function(a){return this.multiplyQuaternions(a,
this)},multiplyQuaternions:function(a,b){var c=a._x,d=a._y,e=a._z,f=a._w,g=b._x,h=b._y,k=b._z,m=b._w;this._x=c*m+f*g+d*k-e*h;this._y=d*m+f*h+e*g-c*k;this._z=e*m+f*k+c*h-d*g;this._w=f*m-c*g-d*h-e*k;this.onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z;0>g?(this._w=-a._w,this._x=-a._x,this._y=-a._y,this._z=-a._z,g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y=
d,this._z=e,this;var h=Math.sqrt(1-g*g);if(.001>Math.abs(h))return this._w=.5*(f+this._w),this._x=.5*(c+this._x),this._y=.5*(d+this._y),this._z=.5*(e+this._z),this;var k=Math.atan2(h,g),g=Math.sin((1-b)*k)/h,h=Math.sin(b*k)/h;this._w=f*g+this._w*h;this._x=c*g+this._x*h;this._y=d*g+this._y*h;this._z=e*g+this._z*h;this.onChangeCallback();return this},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=
a[b+1];this._z=a[b+2];this._w=a[b+3];this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}};Object.assign(la,{slerp:function(a,b,c,d){return c.copy(a).slerp(b,d)},slerpFlat:function(a,b,c,d,e,f,g){var h=c[d+0],k=c[d+1],m=c[d+2];c=c[d+3];d=e[f+0];var l=e[f+1],p=e[f+2];e=e[f+3];if(c!==e||h!==d||k!==l||m!==
p){f=1-g;var n=h*d+k*l+m*p+c*e,r=0<=n?1:-1,x=1-n*n;x>Number.EPSILON&&(x=Math.sqrt(x),n=Math.atan2(x,n*r),f=Math.sin(f*n)/x,g=Math.sin(g*n)/x);r*=g;h=h*f+d*r;k=k*f+l*r;m=m*f+p*r;c=c*f+e*r;f===1-g&&(g=1/Math.sqrt(h*h+k*k+m*m+c*c),h*=g,k*=g,m*=g,c*=g)}a[b]=h;a[b+1]=k;a[b+2]=m;a[b+3]=c}});q.prototype={constructor:q,isVector3:!0,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},setScalar:function(a){this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=
a;return this},setZ:function(a){this.z=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},
add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},multiply:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){isFinite(a)?(this.x*=a,this.y*=
a,this.z*=a):this.z=this.y=this.x=0;return this},multiplyVectors:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(){var a;return function(b){!1===(b&&b.isEuler)&&console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.");void 0===a&&(a=new la);return this.applyQuaternion(a.setFromEuler(b))}}(),applyAxisAngle:function(){var a;return function(b,c){void 0===a&&(a=new la);return this.applyQuaternion(a.setFromAxisAngle(b,
c))}}(),applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]*b+a[4]*c+a[7]*d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12];this.y=a[1]*b+a[5]*c+a[9]*d+a[13];this.z=a[2]*b+a[6]*c+a[10]*d+a[14];return this},applyProjection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;var e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);this.x=(a[0]*b+a[4]*c+a[8]*d+a[12])*
e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*c+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=this.x,c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=a.w;var h=a*b+f*d-g*c,k=a*c+g*b-e*d,m=a*d+e*c-f*b,b=-e*b-f*c-g*d;this.x=h*a+b*-e+k*-g-m*-f;this.y=k*a+b*-f+m*-e-h*-g;this.z=m*a+b*-g+h*-f-k*-e;return this},project:function(){var a;return function(b){void 0===a&&(a=new H);a.multiplyMatrices(b.projectionMatrix,a.getInverse(b.matrixWorld));return this.applyProjection(a)}}(),unproject:function(){var a;
return function(b){void 0===a&&(a=new H);a.multiplyMatrices(b.matrixWorld,a.getInverse(b.projectionMatrix));return this.applyProjection(a)}}(),transformDirection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d;this.y=a[1]*b+a[5]*c+a[9]*d;this.z=a[2]*b+a[6]*c+a[10]*d;return this.normalize()},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=
Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new q,b=new q);a.set(c,c,c);b.set(d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=
this.length();return this.multiplyScalar(Math.max(a,Math.min(b,c))/c)},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):
Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length())},
setLength:function(a){return this.multiplyScalar(a/this.length())},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},cross:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a,b);var c=this.x,d=this.y,e=this.z;this.x=d*a.z-e*a.y;this.y=e*a.x-c*a.z;this.z=c*a.y-
d*a.x;return this},crossVectors:function(a,b){var c=a.x,d=a.y,e=a.z,f=b.x,g=b.y,h=b.z;this.x=d*h-e*g;this.y=e*f-c*h;this.z=c*g-d*f;return this},projectOnVector:function(a){var b=a.dot(this)/a.lengthSq();return this.copy(a).multiplyScalar(b)},projectOnPlane:function(){var a;return function(b){void 0===a&&(a=new q);a.copy(this).projectOnVector(b);return this.sub(a)}}(),reflect:function(){var a;return function(b){void 0===a&&(a=new q);return this.sub(a.copy(b).multiplyScalar(2*this.dot(b)))}}(),angleTo:function(a){a=
this.dot(a)/Math.sqrt(this.lengthSq()*a.lengthSq());return Math.acos(S.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},distanceToManhattan:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)+Math.abs(this.z-a.z)},setFromSpherical:function(a){var b=Math.sin(a.phi)*a.radius;this.x=b*Math.sin(a.theta);this.y=Math.cos(a.phi)*a.radius;this.z=b*Math.cos(a.theta);return this},
setFromMatrixPosition:function(a){return this.setFromMatrixColumn(a,3)},setFromMatrixScale:function(a){var b=this.setFromMatrixColumn(a,0).length(),c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a,2).length();this.x=b;this.y=c;this.z=a;return this},setFromMatrixColumn:function(a,b){if("number"===typeof a){console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index ).");var c=a;a=b;b=c}return this.fromArray(a.elements,4*b)},equals:function(a){return a.x===this.x&&
a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromAttribute:function(a,b,c){void 0===c&&(c=0);b=b*a.itemSize+c;this.x=a.array[b];this.y=a.array[b+1];this.z=a.array[b+2];return this}};H.prototype={constructor:H,isMatrix4:!0,set:function(a,b,c,d,e,f,g,h,k,m,l,p,n,r,x,t){var q=this.elements;q[0]=a;q[4]=b;q[8]=c;q[12]=
d;q[1]=e;q[5]=f;q[9]=g;q[13]=h;q[2]=k;q[6]=m;q[10]=l;q[14]=p;q[3]=n;q[7]=r;q[11]=x;q[15]=t;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new H).fromArray(this.elements)},copy:function(a){this.elements.set(a.elements);return this},copyPosition:function(a){var b=this.elements;a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,
2);return this},makeBasis:function(a,b,c){this.set(a.x,b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(){var a;return function(b){void 0===a&&(a=new q);var c=this.elements,d=b.elements,e=1/a.setFromMatrixColumn(b,0).length(),f=1/a.setFromMatrixColumn(b,1).length();b=1/a.setFromMatrixColumn(b,2).length();c[0]=d[0]*e;c[1]=d[1]*e;c[2]=d[2]*e;c[4]=d[4]*f;c[5]=d[5]*f;c[6]=d[6]*f;c[8]=d[8]*b;c[9]=d[9]*b;c[10]=d[10]*b;return this}}(),makeRotationFromEuler:function(a){!1===
(a&&a.isEuler)&&console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e);if("XYZ"===a.order){a=f*h;var k=f*e,m=c*h,l=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=k+m*d;b[5]=a-l*d;b[9]=-c*g;b[2]=l-a*d;b[6]=m+k*d;b[10]=f*g}else"YXZ"===a.order?(a=g*h,k=g*e,m=d*h,l=d*e,b[0]=a+l*c,b[4]=m*c-k,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=
k*c-m,b[6]=l+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,k=g*e,m=d*h,l=d*e,b[0]=a-l*c,b[4]=-f*e,b[8]=m+k*c,b[1]=k+m*c,b[5]=f*h,b[9]=l-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(a=f*h,k=f*e,m=c*h,l=c*e,b[0]=g*h,b[4]=m*d-k,b[8]=a*d+l,b[1]=g*e,b[5]=l*d+a,b[9]=k*d-m,b[2]=-d,b[6]=c*g,b[10]=f*g):"YZX"===a.order?(a=f*g,k=f*d,m=c*g,l=c*d,b[0]=g*h,b[4]=l-a*e,b[8]=m*e+k,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=k*e+m,b[10]=a-l*e):"XZY"===a.order&&(a=f*g,k=f*d,m=c*g,l=c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+l,
b[5]=f*h,b[9]=k*e-m,b[2]=m*e-k,b[6]=c*h,b[10]=l*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w,g=c+c,h=d+d,k=e+e;a=c*g;var m=c*h,c=c*k,l=d*h,d=d*k,e=e*k,g=f*g,h=f*h,f=f*k;b[0]=1-(l+e);b[4]=m-f;b[8]=c+h;b[1]=m+f;b[5]=1-(a+e);b[9]=d-g;b[2]=c-h;b[6]=d+g;b[10]=1-(a+l);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},lookAt:function(){var a,b,c;return function(d,e,f){void 0===a&&
(a=new q,b=new q,c=new q);var g=this.elements;c.subVectors(d,e).normalize();0===c.lengthSq()&&(c.z=1);a.crossVectors(f,c).normalize();0===a.lengthSq()&&(c.z+=1E-4,a.crossVectors(f,c).normalize());b.crossVectors(c,a);g[0]=a.x;g[4]=b.x;g[8]=c.x;g[1]=a.y;g[5]=b.y;g[9]=c.y;g[2]=a.z;g[6]=b.z;g[10]=c.z;return this}}(),multiply:function(a,b){return void 0!==b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(a,b)):this.multiplyMatrices(this,
a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],k=c[12],m=c[1],l=c[5],p=c[9],n=c[13],r=c[2],x=c[6],t=c[10],q=c[14],u=c[3],v=c[7],L=c[11],c=c[15],z=d[0],N=d[4],G=d[8],E=d[12],A=d[1],w=d[5],I=d[9],D=d[13],C=d[2],H=d[6],U=d[10],O=d[14],P=d[3],M=d[7],T=d[11],d=d[15];e[0]=f*z+g*A+h*C+k*P;e[4]=f*N+g*w+h*H+k*M;e[8]=f*G+g*I+h*U+k*T;e[12]=f*E+g*D+h*O+k*d;e[1]=m*z+l*A+p*C+n*P;e[5]=m*N+l*w+p*H+
n*M;e[9]=m*G+l*I+p*U+n*T;e[13]=m*E+l*D+p*O+n*d;e[2]=r*z+x*A+t*C+q*P;e[6]=r*N+x*w+t*H+q*M;e[10]=r*G+x*I+t*U+q*T;e[14]=r*E+x*D+t*O+q*d;e[3]=u*z+v*A+L*C+c*P;e[7]=u*N+v*w+L*H+c*M;e[11]=u*G+v*I+L*U+c*T;e[15]=u*E+v*D+L*O+c*d;return this},multiplyToArray:function(a,b,c){var d=this.elements;this.multiplyMatrices(a,b);c[0]=d[0];c[1]=d[1];c[2]=d[2];c[3]=d[3];c[4]=d[4];c[5]=d[5];c[6]=d[6];c[7]=d[7];c[8]=d[8];c[9]=d[9];c[10]=d[10];c[11]=d[11];c[12]=d[12];c[13]=d[13];c[14]=d[14];c[15]=d[15];return this},multiplyScalar:function(a){var b=
this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},applyToVector3Array:function(){var a;return function(b,c,d){void 0===a&&(a=new q);void 0===c&&(c=0);void 0===d&&(d=b.length);for(var e=0;e<d;e+=3,c+=3)a.fromArray(b,c),a.applyMatrix4(this),a.toArray(b,c);return b}}(),applyToBuffer:function(){var a;return function(b,c,d){void 0===a&&(a=new q);void 0===c&&(c=0);void 0===d&&(d=b.length/b.itemSize);
for(var e=0;e<d;e++,c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.applyMatrix4(this),b.setXYZ(c,a.x,a.y,a.z);return b}}(),determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],k=a[13],m=a[2],l=a[6],p=a[10],n=a[14];return a[3]*(+e*h*l-d*k*l-e*g*p+c*k*p+d*g*n-c*h*n)+a[7]*(+b*h*n-b*k*p+e*f*p-d*f*n+d*k*m-e*h*m)+a[11]*(+b*k*l-b*g*n-e*f*l+c*f*n+e*g*m-c*k*m)+a[15]*(-d*g*m-b*h*l+b*g*p+d*f*l-c*f*p+c*h*m)},transpose:function(){var a=this.elements,b;b=a[1];a[1]=a[4];
a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getInverse:function(a,b){var c=this.elements,d=a.elements,e=d[0],f=d[1],g=d[2],h=d[3],k=d[4],m=d[5],l=d[6],p=d[7],n=d[8],r=d[9],x=d[10],t=d[11],q=d[12],u=d[13],v=d[14],d=d[15],L=r*v*p-u*x*p+u*l*t-m*v*t-r*l*d+m*x*d,z=q*x*p-n*v*p-q*l*t+k*v*t+n*l*d-k*x*d,N=n*u*p-q*r*p+
q*m*t-k*u*t-n*m*d+k*r*d,G=q*r*l-n*u*l-q*m*x+k*u*x+n*m*v-k*r*v,E=e*L+f*z+g*N+h*G;if(0===E){if(!0===b)throw Error("THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0");console.warn("THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0");return this.identity()}E=1/E;c[0]=L*E;c[1]=(u*x*h-r*v*h-u*g*t+f*v*t+r*g*d-f*x*d)*E;c[2]=(m*v*h-u*l*h+u*g*p-f*v*p-m*g*d+f*l*d)*E;c[3]=(r*l*h-m*x*h-r*g*p+f*x*p+m*g*t-f*l*t)*E;c[4]=z*E;c[5]=(n*v*h-q*x*h+q*g*t-e*v*t-n*g*d+e*x*d)*E;c[6]=(q*l*h-
k*v*h-q*g*p+e*v*p+k*g*d-e*l*d)*E;c[7]=(k*x*h-n*l*h+n*g*p-e*x*p-k*g*t+e*l*t)*E;c[8]=N*E;c[9]=(q*r*h-n*u*h-q*f*t+e*u*t+n*f*d-e*r*d)*E;c[10]=(k*u*h-q*m*h+q*f*p-e*u*p-k*f*d+e*m*d)*E;c[11]=(n*m*h-k*r*h-n*f*p+e*r*p+k*f*t-e*m*t)*E;c[12]=G*E;c[13]=(n*u*g-q*r*g+q*f*x-e*u*x-n*f*v+e*r*v)*E;c[14]=(q*m*g-k*u*g-q*f*l+e*u*l+k*f*v-e*m*v)*E;c[15]=(k*r*g-n*m*g+n*f*l-e*r*l-k*f*x+e*m*x)*E;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y;a=a.z;b[0]*=c;b[4]*=d;b[8]*=a;b[1]*=c;b[5]*=d;b[9]*=a;b[2]*=c;b[6]*=
d;b[10]*=a;b[3]*=c;b[7]*=d;b[11]*=a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10]))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,
0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,k=e*f,m=e*g;this.set(k*f+c,k*g-d*h,k*h+d*g,0,k*g+d*h,m*g+c,m*h-d*f,0,k*h-d*g,m*h+d*f,e*h*h+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeShear:function(a,b,c){this.set(1,b,c,0,a,1,c,0,a,b,1,0,0,0,0,1);return this},
compose:function(a,b,c){this.makeRotationFromQuaternion(b);this.scale(c);this.setPosition(a);return this},decompose:function(){var a,b;return function(c,d,e){void 0===a&&(a=new q,b=new H);var f=this.elements,g=a.set(f[0],f[1],f[2]).length(),h=a.set(f[4],f[5],f[6]).length(),k=a.set(f[8],f[9],f[10]).length();0>this.determinant()&&(g=-g);c.x=f[12];c.y=f[13];c.z=f[14];b.elements.set(this.elements);c=1/g;var f=1/h,m=1/k;b.elements[0]*=c;b.elements[1]*=c;b.elements[2]*=c;b.elements[4]*=f;b.elements[5]*=
f;b.elements[6]*=f;b.elements[8]*=m;b.elements[9]*=m;b.elements[10]*=m;d.setFromRotationMatrix(b);e.x=g;e.y=h;e.z=k;return this}}(),makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){a=c*Math.tan(S.DEG2RAD*a*.5);var e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,
b,c,d,e,f){var g=this.elements,h=1/(b-a),k=1/(c-d),m=1/(f-e);g[0]=2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*k;g[9]=0;g[13]=-((c+d)*k);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;
a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}};Za.prototype=Object.create(ea.prototype);Za.prototype.constructor=Za;Za.prototype.isCubeTexture=!0;Object.defineProperty(Za.prototype,"images",{get:function(){return this.image},set:function(a){this.image=a}});var pe=new ea,qe=new Za,me=[],oe=[];ue.prototype.setValue=function(a,b){for(var c=
this.seq,d=0,e=c.length;d!==e;++d){var f=c[d];f.setValue(a,b[f.id])}};var Hd=/([\w\d_]+)(\])?(\[|\.)?/g;$a.prototype.setValue=function(a,b,c){b=this.map[b];void 0!==b&&b.setValue(a,c,this.renderer)};$a.prototype.set=function(a,b,c){var d=this.map[c];void 0!==d&&d.setValue(a,b[c],this.renderer)};$a.prototype.setOptional=function(a,b,c){b=b[c];void 0!==b&&this.setValue(a,c,b)};$a.upload=function(a,b,c,d){for(var e=0,f=b.length;e!==f;++e){var g=b[e],h=c[g.id];!1!==h.needsUpdate&&g.setValue(a,h.value,
d)}};$a.seqWithValue=function(a,b){for(var c=[],d=0,e=a.length;d!==e;++d){var f=a[d];f.id in b&&c.push(f)}return c};var ba={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
M
Mr.doob 已提交
345
aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"\nvec3 transformed = vec3( position );\n",beginnormal_vertex:"\nvec3 objectNormal = vec3( normal );\n",bsdfs:"float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 ltcTextureCoords( const in GeometricContext geometry, const in float roughness ) {\n\tconst float LUT_SIZE  = 64.0;\n\tconst float LUT_SCALE = (LUT_SIZE - 1.0)/LUT_SIZE;\n\tconst float LUT_BIAS  = 0.5/LUT_SIZE;\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 P = geometry.position;\n\tfloat theta = acos( dot( N, V ) );\n\tvec2 uv = vec2(\n\t\tsqrt( saturate( roughness ) ),\n\t\tsaturate( theta / ( 0.5 * PI ) ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nvoid clipQuadToHorizon( inout vec3 L[5], out int n ) {\n\tint config = 0;\n\tif ( L[0].z > 0.0 ) config += 1;\n\tif ( L[1].z > 0.0 ) config += 2;\n\tif ( L[2].z > 0.0 ) config += 4;\n\tif ( L[3].z > 0.0 ) config += 8;\n\tn = 0;\n\tif ( config == 0 ) {\n\t} else if ( config == 1 ) {\n\t\tn = 3;\n\t\tL[1] = -L[1].z * L[0] + L[0].z * L[1];\n\t\tL[2] = -L[3].z * L[0] + L[0].z * L[3];\n\t} else if ( config == 2 ) {\n\t\tn = 3;\n\t\tL[0] = -L[0].z * L[1] + L[1].z * L[0];\n\t\tL[2] = -L[2].z * L[1] + L[1].z * L[2];\n\t} else if ( config == 3 ) {\n\t\tn = 4;\n\t\tL[2] = -L[2].z * L[1] + L[1].z * L[2];\n\t\tL[3] = -L[3].z * L[0] + L[0].z * L[3];\n\t} else if ( config == 4 ) {\n\t\tn = 3;\n\t\tL[0] = -L[3].z * L[2] + L[2].z * L[3];\n\t\tL[1] = -L[1].z * L[2] + L[2].z * L[1];\n\t} else if ( config == 5 ) {\n\t\tn = 0;\n\t} else if ( config == 6 ) {\n\t\tn = 4;\n\t\tL[0] = -L[0].z * L[1] + L[1].z * L[0];\n\t\tL[3] = -L[3].z * L[2] + L[2].z * L[3];\n\t} else if ( config == 7 ) {\n\t\tn = 5;\n\t\tL[4] = -L[3].z * L[0] + L[0].z * L[3];\n\t\tL[3] = -L[3].z * L[2] + L[2].z * L[3];\n\t} else if ( config == 8 ) {\n\t\tn = 3;\n\t\tL[0] = -L[0].z * L[3] + L[3].z * L[0];\n\t\tL[1] = -L[2].z * L[3] + L[3].z * L[2];\n\t\tL[2] =  L[3];\n\t} else if ( config == 9 ) {\n\t\tn = 4;\n\t\tL[1] = -L[1].z * L[0] + L[0].z * L[1];\n\t\tL[2] = -L[2].z * L[3] + L[3].z * L[2];\n\t} else if ( config == 10 ) {\n\t\tn = 0;\n\t} else if ( config == 11 ) {\n\t\tn = 5;\n\t\tL[4] = L[3];\n\t\tL[3] = -L[2].z * L[3] + L[3].z * L[2];\n\t\tL[2] = -L[2].z * L[1] + L[1].z * L[2];\n\t} else if ( config == 12 ) {\n\t\tn = 4;\n\t\tL[1] = -L[1].z * L[2] + L[2].z * L[1];\n\t\tL[0] = -L[0].z * L[3] + L[3].z * L[0];\n\t} else if ( config == 13 ) {\n\t\tn = 5;\n\t\tL[4] = L[3];\n\t\tL[3] = L[2];\n\t\tL[2] = -L[1].z * L[2] + L[2].z * L[1];\n\t\tL[1] = -L[1].z * L[0] + L[0].z * L[1];\n\t} else if ( config == 14 ) {\n\t\tn = 5;\n\t\tL[4] = -L[0].z * L[3] + L[3].z * L[0];\n\t\tL[0] = -L[0].z * L[1] + L[1].z * L[0];\n\t} else if ( config == 15 ) {\n\t\tn = 4;\n\t}\n\tif ( n == 3 )\n\t\tL[3] = L[0];\n\tif ( n == 4 )\n\t\tL[4] = L[0];\n}\nfloat integrateLtcBrdfOverRectEdge( vec3 v1, vec3 v2 ) {\n\tfloat cosTheta = dot( v1, v2 );\n\tfloat theta = acos( cosTheta );\n\tfloat res = cross( v1, v2 ).z * ( ( theta > 0.001 ) ? theta / sin( theta ) : 1.0 );\n\treturn res;\n}\nvoid initRectPoints( const in vec3 pos, const in vec3 halfWidth, const in vec3 halfHeight, out vec3 rectPoints[4] ) {\n\trectPoints[0] = pos - halfWidth - halfHeight;\n\trectPoints[1] = pos + halfWidth - halfHeight;\n\trectPoints[2] = pos + halfWidth + halfHeight;\n\trectPoints[3] = pos - halfWidth + halfHeight;\n}\nvec3 integrateLtcBrdfOverRect( const in GeometricContext geometry, const in mat3 brdfMat, const in vec3 rectPoints[4] ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 P = geometry.position;\n\tvec3 T1, T2;\n\tT1 = normalize(V - N * dot( V, N ));\n\tT2 = - cross( N, T1 );\n\tmat3 brdfWrtSurface = brdfMat * transpose( mat3( T1, T2, N ) );\n\tvec3 clippedRect[5];\n\tclippedRect[0] = brdfWrtSurface * ( rectPoints[0] - P );\n\tclippedRect[1] = brdfWrtSurface * ( rectPoints[1] - P );\n\tclippedRect[2] = brdfWrtSurface * ( rectPoints[2] - P );\n\tclippedRect[3] = brdfWrtSurface * ( rectPoints[3] - P );\n\tint n;\n\tclipQuadToHorizon(clippedRect, n);\n\tif ( n == 0 )\n\t\treturn vec3( 0, 0, 0 );\n\tclippedRect[0] = normalize( clippedRect[0] );\n\tclippedRect[1] = normalize( clippedRect[1] );\n\tclippedRect[2] = normalize( clippedRect[2] );\n\tclippedRect[3] = normalize( clippedRect[3] );\n\tclippedRect[4] = normalize( clippedRect[4] );\n\tfloat sum = 0.0;\n\tsum += integrateLtcBrdfOverRectEdge( clippedRect[0], clippedRect[1] );\n\tsum += integrateLtcBrdfOverRectEdge( clippedRect[1], clippedRect[2] );\n\tsum += integrateLtcBrdfOverRectEdge( clippedRect[2], clippedRect[3] );\n\tif (n >= 4)\n\t\tsum += integrateLtcBrdfOverRectEdge( clippedRect[3], clippedRect[4] );\n\tif (n == 5)\n\t\tsum += integrateLtcBrdfOverRectEdge( clippedRect[4], clippedRect[0] );\n\tsum = max( 0.0, sum );\n\tvec3 Lo_i = vec3( sum, sum, sum );\n\treturn Lo_i;\n}\nvec3 Rect_Area_Light_Specular_Reflectance(\n\t\tconst in GeometricContext geometry,\n\t\tconst in vec3 lightPos, const in vec3 lightHalfWidth, const in vec3 lightHalfHeight,\n\t\tconst in float roughness,\n\t\tconst in sampler2D ltcMat, const in sampler2D ltcMag ) {\n\tvec3 rectPoints[4];\n\tinitRectPoints( lightPos, lightHalfWidth, lightHalfHeight, rectPoints );\n\tvec2 uv = ltcTextureCoords( geometry, roughness );\n\tvec4 brdfLtcApproxParams, t;\n\tbrdfLtcApproxParams = texture2D( ltcMat, uv );\n\tt = texture2D( ltcMat, uv );\n\tfloat brdfLtcScalar = texture2D( ltcMag, uv ).a;\n\tmat3 brdfLtcApproxMat = mat3(\n\t\tvec3(   1,   0, t.y ),\n\t\tvec3(   0, t.z,   0 ),\n\t\tvec3( t.w,   0, t.x )\n\t);\n\tvec3 specularReflectance = integrateLtcBrdfOverRect( geometry, brdfLtcApproxMat, rectPoints );\n\tspecularReflectance *= brdfLtcScalar;\n\treturn specularReflectance;\n}\nvec3 Rect_Area_Light_Diffuse_Reflectance(\n\t\tconst in GeometricContext geometry,\n\t\tconst in vec3 lightPos, const in vec3 lightHalfWidth, const in vec3 lightHalfHeight ) {\n\tvec3 rectPoints[4];\n\tinitRectPoints( lightPos, lightHalfWidth, lightHalfHeight, rectPoints );\n\tmat3 diffuseBrdfMat = mat3(1);\n\tvec3 diffuseReflectance = integrateLtcBrdfOverRect( geometry, diffuseBrdfMat, rectPoints );\n\treturn diffuseReflectance;\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
M
r80  
Mr.doob 已提交
346
bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
M
Mr.doob 已提交
347 348
clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; ++ i ) {\n\t\tvec4 plane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t\t\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; ++ i ) {\n\t\t\tvec4 plane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t\n\t#endif\n#endif\n",
clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif\n",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvarying vec3 vViewPosition;\n#endif\n",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n",
M
Mr.doob 已提交
349
color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transpose( const in mat3 v ) {\n    mat3 tmp;\n    tmp[0] = vec3(v[0].x, v[1].x, v[2].x);\n    tmp[1] = vec3(v[0].y, v[1].y, v[2].y);\n    tmp[2] = vec3(v[0].z, v[1].z, v[2].z);\n    return tmp;\n}\n",
M
r80  
Mr.doob 已提交
350 351 352 353 354 355 356
cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1  (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale =  bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ?  0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n",
defaultnormal_vertex:"#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",encodings_fragment:"  gl_FragColor = linearToOutputTexel( gl_FragColor );\n",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n  return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n  return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n  return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n  return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n  return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n  return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n  float maxComponent = max( max( value.r, value.g ), value.b );\n  float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n  return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n  return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n  float maxRGB = max( value.x, max( value.g, value.b ) );\n  float M      = clamp( maxRGB / maxRange, 0.0, 1.0 );\n  M            = ceil( M * 255.0 ) / 255.0;\n  return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n    return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n    float maxRGB = max( value.x, max( value.g, value.b ) );\n    float D      = max( maxRange / maxRGB, 1.0 );\n    D            = min( floor( D ) / 255.0, 1.0 );\n    return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value )  {\n  vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n  Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n  vec4 vResult;\n  vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n  float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n  vResult.w = fract(Le);\n  vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n  return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n  float Le = value.z * 255.0 + value.w;\n  vec3 Xp_Y_XYZp;\n  Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n  Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n  Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n  vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n  return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
envmap_fragment:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
envmap_pars_fragment:"#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n",envmap_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n",
fog_fragment:"#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
M
Mr.doob 已提交
357 358 359
lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
lights_pars:"uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight  ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltcMat;\tuniform sampler2D ltcMag;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#include <normal_flip>\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#include <normal_flip>\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\n#if NUM_RECT_AREA_LIGHTS > 0\n    void RE_Direct_RectArea_BlinnPhong( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n        vec3 matDiffColor = material.diffuseColor;\n        vec3 matSpecColor = material.specularColor;\n        vec3 lightColor   = rectAreaLight.color;\n        float roughness = BlinnExponentToGGXRoughness( material.specularShininess );\n        vec3 spec = Rect_Area_Light_Specular_Reflectance(\n                geometry,\n                rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight,\n                roughness,\n                ltcMat, ltcMag );\n        vec3 diff = Rect_Area_Light_Diffuse_Reflectance(\n                geometry,\n                rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight );\n        reflectedLight.directSpecular += lightColor * matSpecColor * spec / PI2;\n        reflectedLight.directDiffuse  += lightColor * matDiffColor * diff / PI2;\n    }\n#endif\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
M
r80  
Mr.doob 已提交
360
lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif\n",
M
Mr.doob 已提交
361 362
lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n    void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n        vec3 matDiffColor = material.diffuseColor;\n        vec3 matSpecColor = material.specularColor;\n        vec3 lightColor   = rectAreaLight.color;\n        float roughness = material.specularRoughness;\n        vec3 spec = Rect_Area_Light_Specular_Reflectance(\n                geometry,\n                rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight,\n                roughness,\n                ltcMat, ltcMag );\n        vec3 diff = Rect_Area_Light_Diffuse_Reflectance(\n                geometry,\n                rectAreaLight.position, rectAreaLight.halfWidth, rectAreaLight.halfHeight );\n        reflectedLight.directSpecular += lightColor * matSpecColor * spec;\n        reflectedLight.directDiffuse  += lightColor * matDiffColor * diff;\n    }\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
lights_template:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\t#ifndef STANDARD\n\t\tvec3 clearCoatRadiance = getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), 8 );\n\t#else\n\t\tvec3 clearCoatRadiance = vec3( 0.0 );\n\t#endif\n\t\t\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif\n",
M
r80  
Mr.doob 已提交
363 364 365 366 367 368 369 370
logdepthbuf_fragment:"#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",map_particle_fragment:"#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",map_particle_pars_fragment:"#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n",
normal_flip:"#ifdef DOUBLE_SIDED\n\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n#else\n\tfloat flipNormal = 1.0;\n#endif\n",normal_fragment:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal ) * flipNormal;\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n  return normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n  return 1.0 - 2.0 * rgb.xyz;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256.,  256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n  return ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n  return linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n  return (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n  return ( near * far ) / ( ( far - near ) * invClipZ - far );\n}\n",
premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",project_vertex:"#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
M
Mr.doob 已提交
371 372 373 374
roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n    #if NUM_RECT_AREA_LIGHTS > 0\n    #endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n    #if NUM_RECT_AREA_LIGHTS > 0\n    #endif\n#endif\n",
shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n    #if NUM_RECT_AREA_LIGHTS > 0\n    #endif\n#endif\n",
shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_RECT_AREA_LIGHTS > 0\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
M
r80  
Mr.doob 已提交
375 376 377 378 379 380 381 382 383 384 385
skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned  = bindMatrixInverse * skinned;\n#endif\n",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix  = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n  gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",tonemapping_pars_fragment:"#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n  return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n  color *= toneMappingExposure;\n  return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n  color *= toneMappingExposure;\n  return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n  color *= toneMappingExposure;\n  color = max( vec3( 0.0 ), color - 0.004 );\n  return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
uv_pars_fragment:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
uv_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( PHYSICAL ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\tgl_FragColor.a *= opacity;\n}\n",
cube_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}\n",
depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",
distanceRGBA_frag:"uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\n#include <packing>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tgl_FragColor = packDepthToRGBA( length( vWorldPosition.xyz - lightPos.xyz ) / 1000.0 );\n}\n",distanceRGBA_vert:"varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
equirect_frag:"uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}\n",equirect_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n",
linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
M
Mr.doob 已提交
386
linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <normal_flip>\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
M
r80  
Mr.doob 已提交
387 388 389 390 391 392 393 394 395 396
meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n}\n",
meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <normal_flip>\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_flip>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
meshphysical_frag:"#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_flip>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
meshphysical_vert:"#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
normal_frag:"uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <packing>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tgl_FragColor = vec4( packNormalToRGB( vNormal ), opacity );\n\t#include <logdepthbuf_fragment>\n}\n",normal_vert:"varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",
points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
M
Mr.doob 已提交
397
shadow_frag:"uniform float opacity;\n#include <common>\n#include <packing>\n#include <bsdfs>\n#include <lights_pars>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.0, 0.0, 0.0, opacity * ( 1.0  - getShadowMask() ) );\n}\n",shadow_vert:"#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n"};Q.prototype={constructor:Q,
M
Mr.doob 已提交
398
isColor:!0,r:1,g:1,b:1,set:function(a){a&&a.isColor?this.copy(a):"number"===typeof a?this.setHex(a):"string"===typeof a&&this.setStyle(a);return this},setScalar:function(a){this.b=this.g=this.r=a;return this},setHex:function(a){a=Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSL:function(){function a(a,c,d){0>d&&(d+=1);1<d&&--d;return d<1/6?a+6*(c-a)*d:.5>d?c:d<2/3?a+6*(c-a)*(2/3-d):a}return function(b,
M
Mr.doob 已提交
399
c,d){b=S.euclideanModulo(b,1);c=S.clamp(c,0,1);d=S.clamp(d,0,1);0===c?this.r=this.g=this.b=d:(c=.5>=d?d*(1+c):d+c-d*c,d=2*d-c,this.r=a(d,c,b+1/3),this.g=a(d,c,b),this.b=a(d,c,b-1/3));return this}}(),setStyle:function(a){function b(b){void 0!==b&&1>parseFloat(b)&&console.warn("THREE.Color: Alpha component of "+a+" will be ignored.")}var c;if(c=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(a)){var d=c[2];switch(c[1]){case "rgb":case "rgba":if(c=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=
M
r80  
Mr.doob 已提交
400
Math.min(255,parseInt(c[1],10))/255,this.g=Math.min(255,parseInt(c[2],10))/255,this.b=Math.min(255,parseInt(c[3],10))/255,b(c[5]),this;if(c=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(100,parseInt(c[1],10))/100,this.g=Math.min(100,parseInt(c[2],10))/100,this.b=Math.min(100,parseInt(c[3],10))/100,b(c[5]),this;break;case "hsl":case "hsla":if(c=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d)){var d=parseFloat(c[1])/
M
Mr.doob 已提交
401
360,e=parseInt(c[2],10)/100,f=parseInt(c[3],10)/100;b(c[5]);return this.setHSL(d,e,f)}}}else if(c=/^\#([A-Fa-f0-9]+)$/.exec(a)){c=c[1];d=c.length;if(3===d)return this.r=parseInt(c.charAt(0)+c.charAt(0),16)/255,this.g=parseInt(c.charAt(1)+c.charAt(1),16)/255,this.b=parseInt(c.charAt(2)+c.charAt(2),16)/255,this;if(6===d)return this.r=parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}a&&0<a.length&&(c=If[a],void 0!==
M
Mr.doob 已提交
402 403 404
c?this.setHex(c):console.warn("THREE.Color: Unknown color "+a));return this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a,b){void 0===b&&(b=2);this.r=Math.pow(a.r,b);this.g=Math.pow(a.g,b);this.b=Math.pow(a.b,b);return this},copyLinearToGamma:function(a,b){void 0===b&&(b=2);var c=0<b?1/b:1;this.r=Math.pow(a.r,c);this.g=Math.pow(a.g,c);this.b=Math.pow(a.b,c);return this},convertGammaToLinear:function(){var a=
this.r,b=this.g,c=this.b;this.r=a*a;this.g=b*b;this.b=c*c;return this},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g);this.b=Math.sqrt(this.b);return this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(a){a=a||{h:0,s:0,l:0};var b=this.r,c=this.g,d=this.b,e=Math.max(b,c,d),f=Math.min(b,c,d),g,h=(f+e)/2;if(f===e)f=g=0;else{var k=e-f,f=.5>=h?k/(e+f):
k/(2-e-f);switch(e){case b:g=(c-d)/k+(c<d?6:0);break;case c:g=(d-b)/k+2;break;case d:g=(b-c)/k+4}g/=6}a.h=g;a.s=f;a.l=h;return a},getStyle:function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},offsetHSL:function(a,b,c){var d=this.getHSL();d.h+=a;d.s+=b;d.l+=c;this.setHSL(d.h,d.s,d.l);return this},add:function(a){this.r+=a.r;this.g+=a.g;this.b+=a.b;return this},addColors:function(a,b){this.r=a.r+b.r;this.g=a.g+b.g;this.b=a.b+b.b;return this},addScalar:function(a){this.r+=
M
r80  
Mr.doob 已提交
405
a;this.g+=a;this.b+=a;return this},sub:function(a){this.r=Math.max(0,this.r-a.r);this.g=Math.max(0,this.g-a.g);this.b=Math.max(0,this.b-a.b);return this},multiply:function(a){this.r*=a.r;this.g*=a.g;this.b*=a.b;return this},multiplyScalar:function(a){this.r*=a;this.g*=a;this.b*=a;return this},lerp:function(a,b){this.r+=(a.r-this.r)*b;this.g+=(a.g-this.g)*b;this.b+=(a.b-this.b)*b;return this},equals:function(a){return a.r===this.r&&a.g===this.g&&a.b===this.b},fromArray:function(a,b){void 0===b&&(b=
M
Mr.doob 已提交
406
0);this.r=a[b];this.g=a[b+1];this.b=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.r;a[b+1]=this.g;a[b+2]=this.b;return a},toJSON:function(){return this.getHex()}};var If={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,
M
Mr.doob 已提交
407 408 409 410
cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,
floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,
lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,
moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,
M
Mr.doob 已提交
411
silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074};fb.prototype=Object.create(ea.prototype);fb.prototype.constructor=fb;fb.prototype.isDataTexture=!0;var Y={common:{diffuse:{value:new Q(15658734)},opacity:{value:1},map:{value:null},offsetRepeat:{value:new fa(0,
M
Mr.doob 已提交
412
0,1,1)},specularMap:{value:null},alphaMap:{value:null},envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new D(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},
M
Mr.doob 已提交
413 414
roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},fog:{fogDensity:{value:2.5E-4},fogNear:{value:1},fogFar:{value:2E3},fogColor:{value:new Q(16777215)}},lights:{ambientLightColor:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},
decay:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{type:"sa",value:[],properties:{color:{type:"c"},position:{type:"v3"},width:{type:"v3"},height:{type:"v3"}}}},
M
Mr.doob 已提交
415 416 417 418 419
points:{diffuse:{value:new Q(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},offsetRepeat:{value:new fa(0,0,1,1)}}},Gb={basic:{uniforms:Object.assign({},Y.common,Y.aomap,Y.lightmap,Y.fog),vertexShader:ba.meshbasic_vert,fragmentShader:ba.meshbasic_frag},lambert:{uniforms:Object.assign({},Y.common,Y.aomap,Y.lightmap,Y.emissivemap,Y.fog,Y.lights,{emissive:{value:new Q(0)}}),vertexShader:ba.meshlambert_vert,fragmentShader:ba.meshlambert_frag},phong:{uniforms:Object.assign({},
Y.common,Y.aomap,Y.lightmap,Y.emissivemap,Y.bumpmap,Y.normalmap,Y.displacementmap,Y.fog,Y.lights,{emissive:{value:new Q(0)},specular:{value:new Q(1118481)},shininess:{value:30}}),vertexShader:ba.meshphong_vert,fragmentShader:ba.meshphong_frag},standard:{uniforms:Object.assign({},Y.common,Y.aomap,Y.lightmap,Y.emissivemap,Y.bumpmap,Y.normalmap,Y.displacementmap,Y.roughnessmap,Y.metalnessmap,Y.fog,Y.lights,{emissive:{value:new Q(0)},roughness:{value:.5},metalness:{value:0},envMapIntensity:{value:1}}),
vertexShader:ba.meshphysical_vert,fragmentShader:ba.meshphysical_frag},points:{uniforms:Object.assign({},Y.points,Y.fog),vertexShader:ba.points_vert,fragmentShader:ba.points_frag},dashed:{uniforms:Object.assign({},Y.common,Y.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}),vertexShader:ba.linedashed_vert,fragmentShader:ba.linedashed_frag},depth:{uniforms:Object.assign({},Y.common,Y.displacementmap),vertexShader:ba.depth_vert,fragmentShader:ba.depth_frag},normal:{uniforms:{opacity:{value:1}},
vertexShader:ba.normal_vert,fragmentShader:ba.normal_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:ba.cube_vert,fragmentShader:ba.cube_frag},equirect:{uniforms:{tEquirect:{value:null},tFlip:{value:-1}},vertexShader:ba.equirect_vert,fragmentShader:ba.equirect_frag},distanceRGBA:{uniforms:{lightPos:{value:new q}},vertexShader:ba.distanceRGBA_vert,fragmentShader:ba.distanceRGBA_frag}};Gb.physical={uniforms:Object.assign({},Gb.standard.uniforms,{clearCoat:{value:0},
clearCoatRoughness:{value:0}}),vertexShader:ba.meshphysical_vert,fragmentShader:ba.meshphysical_frag};oc.prototype={constructor:oc,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(){var a=new D;return function(b,c){var d=a.copy(c).multiplyScalar(.5);this.min.copy(b).sub(d);this.max.copy(b).add(d);return this}}(),clone:function(){return(new this.constructor).copy(this)},
M
Mr.doob 已提交
420 421 422
copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=this.min.y=Infinity;this.max.x=this.max.y=-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(a){a=a||new D;return this.isEmpty()?a.set(0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){a=a||new D;return this.isEmpty()?a.set(0,0):a.subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);
return this},expandByVector:function(a){this.min.sub(a);this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y?!0:!1},getParameter:function(a,b){return(b||new D).set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-
this.min.y))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y?!1:!0},clampPoint:function(a,b){return(b||new D).copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new D;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},translate:function(a){this.min.add(a);
M
Mr.doob 已提交
423
this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}};W.prototype={constructor:W,isMaterial:!0,get needsUpdate(){return this._needsUpdate},set needsUpdate(a){!0===a&&this.update();this._needsUpdate=a},setValues:function(a){if(void 0!==a)for(var b in a){var c=a[b];if(void 0===c)console.warn("THREE.Material: '"+b+"' parameter is undefined.");else{var d=this[b];void 0===d?console.warn("THREE."+this.type+": '"+b+"' is not a property of this material."):
M
Mr.doob 已提交
424
d&&d.isColor?d.set(c):d&&d.isVector3&&c&&c.isVector3?d.copy(c):this[b]="overdraw"===b?Number(c):c}}},toJSON:function(a){function b(a){var b=[],c;for(c in a){var d=a[c];delete d.metadata;b.push(d)}return b}var c=void 0===a;c&&(a={textures:{},images:{}});var d={metadata:{version:4.4,type:"Material",generator:"Material.toJSON"}};d.uuid=this.uuid;d.type=this.type;""!==this.name&&(d.name=this.name);this.color&&this.color.isColor&&(d.color=this.color.getHex());void 0!==this.roughness&&(d.roughness=this.roughness);
M
Mr.doob 已提交
425 426 427 428 429 430 431
void 0!==this.metalness&&(d.metalness=this.metalness);this.emissive&&this.emissive.isColor&&(d.emissive=this.emissive.getHex());this.specular&&this.specular.isColor&&(d.specular=this.specular.getHex());void 0!==this.shininess&&(d.shininess=this.shininess);void 0!==this.clearCoat&&(d.clearCoat=this.clearCoat);void 0!==this.clearCoatRoughness&&(d.clearCoatRoughness=this.clearCoatRoughness);this.map&&this.map.isTexture&&(d.map=this.map.toJSON(a).uuid);this.alphaMap&&this.alphaMap.isTexture&&(d.alphaMap=
this.alphaMap.toJSON(a).uuid);this.lightMap&&this.lightMap.isTexture&&(d.lightMap=this.lightMap.toJSON(a).uuid);this.bumpMap&&this.bumpMap.isTexture&&(d.bumpMap=this.bumpMap.toJSON(a).uuid,d.bumpScale=this.bumpScale);this.normalMap&&this.normalMap.isTexture&&(d.normalMap=this.normalMap.toJSON(a).uuid,d.normalScale=this.normalScale.toArray());this.displacementMap&&this.displacementMap.isTexture&&(d.displacementMap=this.displacementMap.toJSON(a).uuid,d.displacementScale=this.displacementScale,d.displacementBias=
this.displacementBias);this.roughnessMap&&this.roughnessMap.isTexture&&(d.roughnessMap=this.roughnessMap.toJSON(a).uuid);this.metalnessMap&&this.metalnessMap.isTexture&&(d.metalnessMap=this.metalnessMap.toJSON(a).uuid);this.emissiveMap&&this.emissiveMap.isTexture&&(d.emissiveMap=this.emissiveMap.toJSON(a).uuid);this.specularMap&&this.specularMap.isTexture&&(d.specularMap=this.specularMap.toJSON(a).uuid);this.envMap&&this.envMap.isTexture&&(d.envMap=this.envMap.toJSON(a).uuid,d.reflectivity=this.reflectivity);
void 0!==this.size&&(d.size=this.size);void 0!==this.sizeAttenuation&&(d.sizeAttenuation=this.sizeAttenuation);1!==this.blending&&(d.blending=this.blending);2!==this.shading&&(d.shading=this.shading);0!==this.side&&(d.side=this.side);0!==this.vertexColors&&(d.vertexColors=this.vertexColors);1>this.opacity&&(d.opacity=this.opacity);!0===this.transparent&&(d.transparent=this.transparent);d.depthFunc=this.depthFunc;d.depthTest=this.depthTest;d.depthWrite=this.depthWrite;0<this.alphaTest&&(d.alphaTest=
this.alphaTest);!0===this.premultipliedAlpha&&(d.premultipliedAlpha=this.premultipliedAlpha);!0===this.wireframe&&(d.wireframe=this.wireframe);1<this.wireframeLinewidth&&(d.wireframeLinewidth=this.wireframeLinewidth);"round"!==this.wireframeLinecap&&(d.wireframeLinecap=this.wireframeLinecap);"round"!==this.wireframeLinejoin&&(d.wireframeLinejoin=this.wireframeLinejoin);d.skinning=this.skinning;d.morphTargets=this.morphTargets;c&&(c=b(a.textures),a=b(a.images),0<c.length&&(d.textures=c),0<a.length&&
(d.images=a));return d},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.fog=a.fog;this.lights=a.lights;this.blending=a.blending;this.side=a.side;this.shading=a.shading;this.vertexColors=a.vertexColors;this.opacity=a.opacity;this.transparent=a.transparent;this.blendSrc=a.blendSrc;this.blendDst=a.blendDst;this.blendEquation=a.blendEquation;this.blendSrcAlpha=a.blendSrcAlpha;this.blendDstAlpha=a.blendDstAlpha;this.blendEquationAlpha=a.blendEquationAlpha;
this.depthFunc=a.depthFunc;this.depthTest=a.depthTest;this.depthWrite=a.depthWrite;this.colorWrite=a.colorWrite;this.precision=a.precision;this.polygonOffset=a.polygonOffset;this.polygonOffsetFactor=a.polygonOffsetFactor;this.polygonOffsetUnits=a.polygonOffsetUnits;this.alphaTest=a.alphaTest;this.premultipliedAlpha=a.premultipliedAlpha;this.overdraw=a.overdraw;this.visible=a.visible;this.clipShadows=a.clipShadows;this.clipIntersection=a.clipIntersection;a=a.clippingPlanes;var b=null;if(null!==a)for(var c=
M
Mr.doob 已提交
432 433 434
a.length,b=Array(c),d=0;d!==c;++d)b[d]=a[d].clone();this.clippingPlanes=b;return this},update:function(){this.dispatchEvent({type:"update"})},dispose:function(){this.dispatchEvent({type:"dispose"})}};Object.assign(W.prototype,ra.prototype);var ve=0;Ja.prototype=Object.create(W.prototype);Ja.prototype.constructor=Ja;Ja.prototype.isShaderMaterial=!0;Ja.prototype.copy=function(a){W.prototype.copy.call(this,a);this.fragmentShader=a.fragmentShader;this.vertexShader=a.vertexShader;this.uniforms=Object.assign({},
a.uniforms);this.defines=a.defines;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.lights=a.lights;this.clipping=a.clipping;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;this.extensions=a.extensions;return this};Ja.prototype.toJSON=function(a){a=W.prototype.toJSON.call(this,a);a.uniforms=this.uniforms;a.vertexShader=this.vertexShader;a.fragmentShader=this.fragmentShader;return a};ab.prototype=Object.create(W.prototype);ab.prototype.constructor=
ab;ab.prototype.isMeshDepthMaterial=!0;ab.prototype.copy=function(a){W.prototype.copy.call(this,a);this.depthPacking=a.depthPacking;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;return this};Ba.prototype={constructor:Ba,isBox3:!0,set:function(a,b){this.min.copy(a);
M
Mr.doob 已提交
435 436 437 438 439 440 441 442
this.max.copy(b);return this},setFromArray:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,k=a.length;h<k;h+=3){var m=a[h],l=a[h+1],p=a[h+2];m<b&&(b=m);l<c&&(c=l);p<d&&(d=p);m>e&&(e=m);l>f&&(f=l);p>g&&(g=p)}this.min.set(b,c,d);this.max.set(e,f,g)},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(){var a=new q;return function(b,c){var d=a.copy(c).multiplyScalar(.5);
this.min.copy(b).sub(d);this.max.copy(b).add(d);return this}}(),setFromObject:function(){var a=new q;return function(b){var c=this;b.updateMatrixWorld(!0);this.makeEmpty();b.traverse(function(b){var e=b.geometry;if(void 0!==e)if(e.isGeometry)for(var e=e.vertices,f=0,g=e.length;f<g;f++)a.copy(e[f]),a.applyMatrix4(b.matrixWorld),c.expandByPoint(a);else if(e.isBufferGeometry&&(g=e.attributes.position,void 0!==g)){var h;g.isInterleavedBufferAttribute?(e=g.data.array,f=g.offset,h=g.data.stride):(e=g.array,
f=0,h=3);for(g=e.length;f<g;f+=h)a.fromArray(e,f),a.applyMatrix4(b.matrixWorld),c.expandByPoint(a)}});return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=this.min.y=this.min.z=Infinity;this.max.x=this.max.y=this.max.z=-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(a){a=a||new q;return this.isEmpty()?
a.set(0,0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){a=a||new q;return this.isEmpty()?a.set(0,0,0):a.subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y||a.z<this.min.z||
a.z>this.max.z?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y&&this.min.z<=a.min.z&&a.max.z<=this.max.z?!0:!1},getParameter:function(a,b){return(b||new q).set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y),(a.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y||a.max.z<this.min.z||a.min.z>this.max.z?
!1:!0},intersectsSphere:function(){var a;return function(b){void 0===a&&(a=new q);this.clampPoint(b.center,a);return a.distanceToSquared(b.center)<=b.radius*b.radius}}(),intersectsPlane:function(a){var b,c;0<a.normal.x?(b=a.normal.x*this.min.x,c=a.normal.x*this.max.x):(b=a.normal.x*this.max.x,c=a.normal.x*this.min.x);0<a.normal.y?(b+=a.normal.y*this.min.y,c+=a.normal.y*this.max.y):(b+=a.normal.y*this.max.y,c+=a.normal.y*this.min.y);0<a.normal.z?(b+=a.normal.z*this.min.z,c+=a.normal.z*this.max.z):
(b+=a.normal.z*this.max.z,c+=a.normal.z*this.min.z);return b<=a.constant&&c>=a.constant},clampPoint:function(a,b){return(b||new q).copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new q;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),getBoundingSphere:function(){var a=new q;return function(b){b=b||new Ha;this.getCenter(b.center);b.radius=.5*this.getSize(a).length();return b}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);this.isEmpty()&&
this.makeEmpty();return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},applyMatrix4:function(){var a=[new q,new q,new q,new q,new q,new q,new q,new q];return function(b){if(this.isEmpty())return this;a[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(b);a[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(b);a[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(b);a[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(b);a[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(b);
M
Mr.doob 已提交
443
a[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(b);a[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(b);a[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(b);this.setFromPoints(a);return this}}(),translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}};Ha.prototype={constructor:Ha,set:function(a,b){this.center.copy(a);this.radius=b;return this},setFromPoints:function(){var a=new Ba;return function(b,
M
Mr.doob 已提交
444 445
c){var d=this.center;void 0!==c?d.copy(c):a.setFromPoints(b).getCenter(d);for(var e=0,f=0,g=b.length;f<g;f++)e=Math.max(e,d.distanceToSquared(b[f]));this.radius=Math.sqrt(e);return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.center.copy(a.center);this.radius=a.radius;return this},empty:function(){return 0>=this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-
this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},intersectsBox:function(a){return a.intersectsSphere(this)},intersectsPlane:function(a){return Math.abs(this.center.dot(a.normal)-a.constant)<=this.radius},clampPoint:function(a,b){var c=this.center.distanceToSquared(a),d=b||new q;d.copy(a);c>this.radius*this.radius&&(d.sub(this.center).normalize(),d.multiplyScalar(this.radius).add(this.center));return d},getBoundingBox:function(a){a=
M
Mr.doob 已提交
446
a||new Ba;a.set(this.center,this.center);a.expandByScalar(this.radius);return a},applyMatrix4:function(a){this.center.applyMatrix4(a);this.radius*=a.getMaxScaleOnAxis();return this},translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius}};Ca.prototype={constructor:Ca,isMatrix3:!0,set:function(a,b,c,d,e,f,g,h,k){var m=this.elements;m[0]=a;m[1]=d;m[2]=g;m[3]=b;m[4]=e;m[5]=h;m[6]=c;m[7]=f;m[8]=k;return this},identity:function(){this.set(1,
M
Mr.doob 已提交
447 448
0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(a){a=a.elements;this.set(a[0],a[3],a[6],a[1],a[4],a[7],a[2],a[5],a[8]);return this},setFromMatrix4:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[1],a[5],a[9],a[2],a[6],a[10]);return this},applyToVector3Array:function(){var a;return function(b,c,d){void 0===a&&(a=new q);void 0===c&&(c=0);void 0===d&&(d=b.length);for(var e=0;e<d;e+=3,c+=3)a.fromArray(b,c),a.applyMatrix3(this),a.toArray(b,
c);return b}}(),applyToBuffer:function(){var a;return function(b,c,d){void 0===a&&(a=new q);void 0===c&&(c=0);void 0===d&&(d=b.length/b.itemSize);for(var e=0;e<d;e++,c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.applyMatrix3(this),b.setXYZ(c,a.x,a.y,a.z);return b}}(),multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[3]*=a;b[6]*=a;b[1]*=a;b[4]*=a;b[7]*=a;b[2]*=a;b[5]*=a;b[8]*=a;return this},determinant:function(){var a=this.elements,b=a[0],c=a[1],d=a[2],e=a[3],f=a[4],g=a[5],h=a[6],k=a[7],
M
Mr.doob 已提交
449
a=a[8];return b*f*a-b*g*k-c*e*a+c*g*h+d*e*k-d*f*h},getInverse:function(a,b){a&&a.isMatrix4&&console.error("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");var c=a.elements,d=this.elements,e=c[0],f=c[1],g=c[2],h=c[3],k=c[4],m=c[5],l=c[6],p=c[7],c=c[8],n=c*k-m*p,r=m*l-c*h,q=p*h-k*l,t=e*n+f*r+g*q;if(0===t){if(!0===b)throw Error("THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0");console.warn("THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0");return this.identity()}t=
M
Mr.doob 已提交
450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522
1/t;d[0]=n*t;d[1]=(g*p-c*f)*t;d[2]=(m*f-g*k)*t;d[3]=r*t;d[4]=(c*e-g*l)*t;d[5]=(g*h-m*e)*t;d[6]=q*t;d[7]=(f*l-p*e)*t;d[8]=(k*e-f*h)*t;return this},transpose:function(){var a,b=this.elements;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},getNormalMatrix:function(a){return this.setFromMatrix4(a).getInverse(this).transpose()},transposeIntoArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];
return this},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;9>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];return a}};ha.prototype={constructor:ha,set:function(a,b){this.normal.copy(a);this.constant=b;return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,
b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(){var a=new q,b=new q;return function(c,d,e){d=a.subVectors(e,d).cross(b.subVectors(c,d)).normalize();this.setFromNormalAndCoplanarPoint(d,c);return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.normal.copy(a.normal);this.constant=a.constant;return this},normalize:function(){var a=1/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},
negate:function(){this.constant*=-1;this.normal.negate();return this},distanceToPoint:function(a){return this.normal.dot(a)+this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)-a.radius},projectPoint:function(a,b){return this.orthoPoint(a,b).sub(a).negate()},orthoPoint:function(a,b){var c=this.distanceToPoint(a);return(b||new q).copy(this.normal).multiplyScalar(c)},intersectLine:function(){var a=new q;return function(b,c){var d=c||new q,e=b.delta(a),f=this.normal.dot(e);
if(0===f){if(0===this.distanceToPoint(b.start))return d.copy(b.start)}else return f=-(b.start.dot(this.normal)+this.constant)/f,0>f||1<f?void 0:d.copy(e).multiplyScalar(f).add(b.start)}}(),intersectsLine:function(a){var b=this.distanceToPoint(a.start);a=this.distanceToPoint(a.end);return 0>b&&0<a||0>a&&0<b},intersectsBox:function(a){return a.intersectsPlane(this)},intersectsSphere:function(a){return a.intersectsPlane(this)},coplanarPoint:function(a){return(a||new q).copy(this.normal).multiplyScalar(-this.constant)},
applyMatrix4:function(){var a=new q,b=new Ca;return function(c,d){var e=this.coplanarPoint(a).applyMatrix4(c),f=d||b.getNormalMatrix(c),f=this.normal.applyMatrix3(f).normalize();this.constant=-e.dot(f);return this}}(),translate:function(a){this.constant-=a.dot(this.normal);return this},equals:function(a){return a.normal.equals(this.normal)&&a.constant===this.constant}};pc.prototype={constructor:pc,set:function(a,b,c,d,e,f){var g=this.planes;g[0].copy(a);g[1].copy(b);g[2].copy(c);g[3].copy(d);g[4].copy(e);
g[5].copy(f);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],k=c[6],m=c[7],l=c[8],p=c[9],n=c[10],r=c[11],q=c[12],t=c[13],F=c[14],c=c[15];b[0].setComponents(f-a,m-g,r-l,c-q).normalize();b[1].setComponents(f+a,m+g,r+l,c+q).normalize();b[2].setComponents(f+d,m+h,r+p,c+t).normalize();b[3].setComponents(f-
d,m-h,r-p,c-t).normalize();b[4].setComponents(f-e,m-k,r-n,c-F).normalize();b[5].setComponents(f+e,m+k,r+n,c+F).normalize();return this},intersectsObject:function(){var a=new Ha;return function(b){var c=b.geometry;null===c.boundingSphere&&c.computeBoundingSphere();a.copy(c.boundingSphere).applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(),intersectsSprite:function(){var a=new Ha;return function(b){a.center.set(0,0,0);a.radius=.7071067811865476;a.applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(),
intersectsSphere:function(a){var b=this.planes,c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)<a)return!1;return!0},intersectsBox:function(){var a=new q,b=new q;return function(c){for(var d=this.planes,e=0;6>e;e++){var f=d[e];a.x=0<f.normal.x?c.min.x:c.max.x;b.x=0<f.normal.x?c.max.x:c.min.x;a.y=0<f.normal.y?c.min.y:c.max.y;b.y=0<f.normal.y?c.max.y:c.min.y;a.z=0<f.normal.z?c.min.z:c.max.z;b.z=0<f.normal.z?c.max.z:c.min.z;var g=f.distanceToPoint(a),f=f.distanceToPoint(b);if(0>
g&&0>f)return!1}return!0}}(),containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}};bb.prototype={constructor:bb,set:function(a,b){this.origin.copy(a);this.direction.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.origin.copy(a.origin);this.direction.copy(a.direction);return this},at:function(a,b){return(b||new q).copy(this.direction).multiplyScalar(a).add(this.origin)},lookAt:function(a){this.direction.copy(a).sub(this.origin).normalize();
return this},recast:function(){var a=new q;return function(b){this.origin.copy(this.at(b,a));return this}}(),closestPointToPoint:function(a,b){var c=b||new q;c.subVectors(a,this.origin);var d=c.dot(this.direction);return 0>d?c.copy(this.origin):c.copy(this.direction).multiplyScalar(d).add(this.origin)},distanceToPoint:function(a){return Math.sqrt(this.distanceSqToPoint(a))},distanceSqToPoint:function(){var a=new q;return function(b){var c=a.subVectors(b,this.origin).dot(this.direction);if(0>c)return this.origin.distanceToSquared(b);
a.copy(this.direction).multiplyScalar(c).add(this.origin);return a.distanceToSquared(b)}}(),distanceSqToSegment:function(){var a=new q,b=new q,c=new q;return function(d,e,f,g){a.copy(d).add(e).multiplyScalar(.5);b.copy(e).sub(d).normalize();c.copy(this.origin).sub(a);var h=.5*d.distanceTo(e),k=-this.direction.dot(b),m=c.dot(this.direction),l=-c.dot(b),p=c.lengthSq(),n=Math.abs(1-k*k),r;0<n?(d=k*l-m,e=k*m-l,r=h*n,0<=d?e>=-r?e<=r?(h=1/n,d*=h,e*=h,k=d*(d+k*e+2*m)+e*(k*d+e+2*l)+p):(e=h,d=Math.max(0,-(k*
e+m)),k=-d*d+e*(e+2*l)+p):(e=-h,d=Math.max(0,-(k*e+m)),k=-d*d+e*(e+2*l)+p):e<=-r?(d=Math.max(0,-(-k*h+m)),e=0<d?-h:Math.min(Math.max(-h,-l),h),k=-d*d+e*(e+2*l)+p):e<=r?(d=0,e=Math.min(Math.max(-h,-l),h),k=e*(e+2*l)+p):(d=Math.max(0,-(k*h+m)),e=0<d?h:Math.min(Math.max(-h,-l),h),k=-d*d+e*(e+2*l)+p)):(e=0<k?-h:h,d=Math.max(0,-(k*e+m)),k=-d*d+e*(e+2*l)+p);f&&f.copy(this.direction).multiplyScalar(d).add(this.origin);g&&g.copy(b).multiplyScalar(e).add(a);return k}}(),intersectSphere:function(){var a=new q;
return function(b,c){a.subVectors(b.center,this.origin);var d=a.dot(this.direction),e=a.dot(a)-d*d,f=b.radius*b.radius;if(e>f)return null;f=Math.sqrt(f-e);e=d-f;d+=f;return 0>e&&0>d?null:0>e?this.at(d,c):this.at(e,c)}}(),intersectsSphere:function(a){return this.distanceToPoint(a.center)<=a.radius},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0===b)return 0===a.distanceToPoint(this.origin)?0:null;a=-(this.origin.dot(a.normal)+a.constant)/b;return 0<=a?a:null},intersectPlane:function(a,
b){var c=this.distanceToPlane(a);return null===c?null:this.at(c,b)},intersectsPlane:function(a){var b=a.distanceToPoint(this.origin);return 0===b||0>a.normal.dot(this.direction)*b?!0:!1},intersectBox:function(a,b){var c,d,e,f,g;d=1/this.direction.x;f=1/this.direction.y;g=1/this.direction.z;var h=this.origin;0<=d?(c=(a.min.x-h.x)*d,d*=a.max.x-h.x):(c=(a.max.x-h.x)*d,d*=a.min.x-h.x);0<=f?(e=(a.min.y-h.y)*f,f*=a.max.y-h.y):(e=(a.max.y-h.y)*f,f*=a.min.y-h.y);if(c>f||e>d)return null;if(e>c||c!==c)c=e;
if(f<d||d!==d)d=f;0<=g?(e=(a.min.z-h.z)*g,g*=a.max.z-h.z):(e=(a.max.z-h.z)*g,g*=a.min.z-h.z);if(c>g||e>d)return null;if(e>c||c!==c)c=e;if(g<d||d!==d)d=g;return 0>d?null:this.at(0<=c?c:d,b)},intersectsBox:function(){var a=new q;return function(b){return null!==this.intersectBox(b,a)}}(),intersectTriangle:function(){var a=new q,b=new q,c=new q,d=new q;return function(e,f,g,h,k){b.subVectors(f,e);c.subVectors(g,e);d.crossVectors(b,c);f=this.direction.dot(d);if(0<f){if(h)return null;h=1}else if(0>f)h=
-1,f=-f;else return null;a.subVectors(this.origin,e);e=h*this.direction.dot(c.crossVectors(a,c));if(0>e)return null;g=h*this.direction.dot(b.cross(a));if(0>g||e+g>f)return null;e=-h*a.dot(d);return 0>e?null:this.at(e/f,k)}}(),applyMatrix4:function(a){this.direction.add(this.origin).applyMatrix4(a);this.origin.applyMatrix4(a);this.direction.sub(this.origin);this.direction.normalize();return this},equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)}};cb.RotationOrders=
"XYZ YZX ZXY XZY YXZ ZYX".split(" ");cb.DefaultOrder="XYZ";cb.prototype={constructor:cb,isEuler:!0,get x(){return this._x},set x(a){this._x=a;this.onChangeCallback()},get y(){return this._y},set y(a){this._y=a;this.onChangeCallback()},get z(){return this._z},set z(a){this._z=a;this.onChangeCallback()},get order(){return this._order},set order(a){this._order=a;this.onChangeCallback()},set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._order=d||this._order;this.onChangeCallback();return this},
clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(a){this._x=a._x;this._y=a._y;this._z=a._z;this._order=a._order;this.onChangeCallback();return this},setFromRotationMatrix:function(a,b,c){var d=S.clamp,e=a.elements;a=e[0];var f=e[4],g=e[8],h=e[1],k=e[5],m=e[9],l=e[2],p=e[6],e=e[10];b=b||this._order;"XYZ"===b?(this._y=Math.asin(d(g,-1,1)),.99999>Math.abs(g)?(this._x=Math.atan2(-m,e),this._z=Math.atan2(-f,a)):(this._x=Math.atan2(p,k),this._z=0)):"YXZ"===
b?(this._x=Math.asin(-d(m,-1,1)),.99999>Math.abs(m)?(this._y=Math.atan2(g,e),this._z=Math.atan2(h,k)):(this._y=Math.atan2(-l,a),this._z=0)):"ZXY"===b?(this._x=Math.asin(d(p,-1,1)),.99999>Math.abs(p)?(this._y=Math.atan2(-l,e),this._z=Math.atan2(-f,k)):(this._y=0,this._z=Math.atan2(h,a))):"ZYX"===b?(this._y=Math.asin(-d(l,-1,1)),.99999>Math.abs(l)?(this._x=Math.atan2(p,e),this._z=Math.atan2(h,a)):(this._x=0,this._z=Math.atan2(-f,k))):"YZX"===b?(this._z=Math.asin(d(h,-1,1)),.99999>Math.abs(h)?(this._x=
Math.atan2(-m,k),this._y=Math.atan2(-l,a)):(this._x=0,this._y=Math.atan2(g,e))):"XZY"===b?(this._z=Math.asin(-d(f,-1,1)),.99999>Math.abs(f)?(this._x=Math.atan2(p,k),this._y=Math.atan2(g,a)):(this._x=Math.atan2(-m,e),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+b);this._order=b;if(!1!==c)this.onChangeCallback();return this},setFromQuaternion:function(){var a;return function(b,c,d){void 0===a&&(a=new H);a.makeRotationFromQuaternion(b);return this.setFromRotationMatrix(a,
c,d)}}(),setFromVector3:function(a,b){return this.set(a.x,a.y,a.z,b||this._order)},reorder:function(){var a=new la;return function(b){a.setFromEuler(this);return this.setFromQuaternion(a,b)}}(),equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._order===this._order},fromArray:function(a){this._x=a[0];this._y=a[1];this._z=a[2];void 0!==a[3]&&(this._order=a[3]);this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=
this._y;a[b+2]=this._z;a[b+3]=this._order;return a},toVector3:function(a){return a?a.set(this._x,this._y,this._z):new q(this._x,this._y,this._z)},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}};gd.prototype={constructor:gd,set:function(a){this.mask=1<<a},enable:function(a){this.mask|=1<<a},toggle:function(a){this.mask^=1<<a},disable:function(a){this.mask&=~(1<<a)},test:function(a){return 0!==(this.mask&a.mask)}};C.DefaultUp=new q(0,1,0);C.DefaultMatrixAutoUpdate=
!0;Object.assign(C.prototype,ra.prototype,{isObject3D:!0,applyMatrix:function(a){this.matrix.multiplyMatrices(a,this.matrix);this.matrix.decompose(this.position,this.quaternion,this.scale)},setRotationFromAxisAngle:function(a,b){this.quaternion.setFromAxisAngle(a,b)},setRotationFromEuler:function(a){this.quaternion.setFromEuler(a,!0)},setRotationFromMatrix:function(a){this.quaternion.setFromRotationMatrix(a)},setRotationFromQuaternion:function(a){this.quaternion.copy(a)},rotateOnAxis:function(){var a=
new la;return function(b,c){a.setFromAxisAngle(b,c);this.quaternion.multiply(a);return this}}(),rotateX:function(){var a=new q(1,0,0);return function(b){return this.rotateOnAxis(a,b)}}(),rotateY:function(){var a=new q(0,1,0);return function(b){return this.rotateOnAxis(a,b)}}(),rotateZ:function(){var a=new q(0,0,1);return function(b){return this.rotateOnAxis(a,b)}}(),translateOnAxis:function(){var a=new q;return function(b,c){a.copy(b).applyQuaternion(this.quaternion);this.position.add(a.multiplyScalar(c));
return this}}(),translateX:function(){var a=new q(1,0,0);return function(b){return this.translateOnAxis(a,b)}}(),translateY:function(){var a=new q(0,1,0);return function(b){return this.translateOnAxis(a,b)}}(),translateZ:function(){var a=new q(0,0,1);return function(b){return this.translateOnAxis(a,b)}}(),localToWorld:function(a){return a.applyMatrix4(this.matrixWorld)},worldToLocal:function(){var a=new H;return function(b){return b.applyMatrix4(a.getInverse(this.matrixWorld))}}(),lookAt:function(){var a=
new H;return function(b){a.lookAt(b,this.position,this.up);this.quaternion.setFromRotationMatrix(a)}}(),add:function(a){if(1<arguments.length){for(var b=0;b<arguments.length;b++)this.add(arguments[b]);return this}if(a===this)return console.error("THREE.Object3D.add: object can't be added as a child of itself.",a),this;a&&a.isObject3D?(null!==a.parent&&a.parent.remove(a),a.parent=this,a.dispatchEvent({type:"added"}),this.children.push(a)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",
a);return this},remove:function(a){if(1<arguments.length)for(var b=0;b<arguments.length;b++)this.remove(arguments[b]);b=this.children.indexOf(a);-1!==b&&(a.parent=null,a.dispatchEvent({type:"removed"}),this.children.splice(b,1))},getObjectById:function(a){return this.getObjectByProperty("id",a)},getObjectByName:function(a){return this.getObjectByProperty("name",a)},getObjectByProperty:function(a,b){if(this[a]===b)return this;for(var c=0,d=this.children.length;c<d;c++){var e=this.children[c].getObjectByProperty(a,
b);if(void 0!==e)return e}},getWorldPosition:function(a){a=a||new q;this.updateMatrixWorld(!0);return a.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(){var a=new q,b=new q;return function(c){c=c||new la;this.updateMatrixWorld(!0);this.matrixWorld.decompose(a,c,b);return c}}(),getWorldRotation:function(){var a=new la;return function(b){b=b||new cb;this.getWorldQuaternion(a);return b.setFromQuaternion(a,this.rotation.order,!1)}}(),getWorldScale:function(){var a=new q,b=new la;
return function(c){c=c||new q;this.updateMatrixWorld(!0);this.matrixWorld.decompose(a,b,c);return c}}(),getWorldDirection:function(){var a=new la;return function(b){b=b||new q;this.getWorldQuaternion(a);return b.set(0,0,1).applyQuaternion(a)}}(),raycast:function(){},traverse:function(a){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverse(a)},traverseVisible:function(a){if(!1!==this.visible){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverseVisible(a)}},traverseAncestors:function(a){var b=
this.parent;null!==b&&(a(b),b.traverseAncestors(a))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale);this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){!0===this.matrixAutoUpdate&&this.updateMatrix();if(!0===this.matrixWorldNeedsUpdate||!0===a)null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].updateMatrixWorld(a)},
toJSON:function(a){function b(a){var b=[],c;for(c in a){var d=a[c];delete d.metadata;b.push(d)}return b}var c=void 0===a||""===a,d={};c&&(a={geometries:{},materials:{},textures:{},images:{}},d.metadata={version:4.4,type:"Object",generator:"Object3D.toJSON"});var e={};e.uuid=this.uuid;e.type=this.type;""!==this.name&&(e.name=this.name);"{}"!==JSON.stringify(this.userData)&&(e.userData=this.userData);!0===this.castShadow&&(e.castShadow=!0);!0===this.receiveShadow&&(e.receiveShadow=!0);!1===this.visible&&
(e.visible=!1);e.matrix=this.matrix.toArray();void 0!==this.geometry&&(void 0===a.geometries[this.geometry.uuid]&&(a.geometries[this.geometry.uuid]=this.geometry.toJSON(a)),e.geometry=this.geometry.uuid);void 0!==this.material&&(void 0===a.materials[this.material.uuid]&&(a.materials[this.material.uuid]=this.material.toJSON(a)),e.material=this.material.uuid);if(0<this.children.length){e.children=[];for(var f=0;f<this.children.length;f++)e.children.push(this.children[f].toJSON(a).object)}if(c){var c=
b(a.geometries),f=b(a.materials),g=b(a.textures);a=b(a.images);0<c.length&&(d.geometries=c);0<f.length&&(d.materials=f);0<g.length&&(d.textures=g);0<a.length&&(d.images=a)}d.object=e;return d},clone:function(a){return(new this.constructor).copy(this,a)},copy:function(a,b){void 0===b&&(b=!0);this.name=a.name;this.up.copy(a.up);this.position.copy(a.position);this.quaternion.copy(a.quaternion);this.scale.copy(a.scale);this.matrix.copy(a.matrix);this.matrixWorld.copy(a.matrixWorld);this.matrixAutoUpdate=
a.matrixAutoUpdate;this.matrixWorldNeedsUpdate=a.matrixWorldNeedsUpdate;this.visible=a.visible;this.castShadow=a.castShadow;this.receiveShadow=a.receiveShadow;this.frustumCulled=a.frustumCulled;this.renderOrder=a.renderOrder;this.userData=JSON.parse(JSON.stringify(a.userData));if(!0===b)for(var c=0;c<a.children.length;c++)this.add(a.children[c].clone());return this}});var xe=0;ib.prototype={constructor:ib,set:function(a,b){this.start.copy(a);this.end.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},
copy:function(a){this.start.copy(a.start);this.end.copy(a.end);return this},getCenter:function(a){return(a||new q).addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(a){return(a||new q).subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(a,b){var c=b||new q;return this.delta(c).multiplyScalar(a).add(this.start)},closestPointToPointParameter:function(){var a=new q,
b=new q;return function(c,d){a.subVectors(c,this.start);b.subVectors(this.end,this.start);var e=b.dot(b),e=b.dot(a)/e;d&&(e=S.clamp(e,0,1));return e}}(),closestPointToPoint:function(a,b,c){a=this.closestPointToPointParameter(a,b);c=c||new q;return this.delta(c).multiplyScalar(a).add(this.start)},applyMatrix4:function(a){this.start.applyMatrix4(a);this.end.applyMatrix4(a);return this},equals:function(a){return a.start.equals(this.start)&&a.end.equals(this.end)}};La.normal=function(){var a=new q;return function(b,
c,d,e){e=e||new q;e.subVectors(d,c);a.subVectors(b,c);e.cross(a);b=e.lengthSq();return 0<b?e.multiplyScalar(1/Math.sqrt(b)):e.set(0,0,0)}}();La.barycoordFromPoint=function(){var a=new q,b=new q,c=new q;return function(d,e,f,g,h){a.subVectors(g,e);b.subVectors(f,e);c.subVectors(d,e);d=a.dot(a);e=a.dot(b);f=a.dot(c);var k=b.dot(b);g=b.dot(c);var m=d*k-e*e;h=h||new q;if(0===m)return h.set(-2,-1,-1);m=1/m;k=(k*f-e*g)*m;d=(d*g-e*f)*m;return h.set(1-k-d,d,k)}}();La.containsPoint=function(){var a=new q;
return function(b,c,d,e){b=La.barycoordFromPoint(b,c,d,e,a);return 0<=b.x&&0<=b.y&&1>=b.x+b.y}}();La.prototype={constructor:La,set:function(a,b,c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this},setFromPointsAndIndices:function(a,b,c,d){this.a.copy(a[b]);this.b.copy(a[c]);this.c.copy(a[d]);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a.copy(a.a);this.b.copy(a.b);this.c.copy(a.c);return this},area:function(){var a=new q,b=new q;return function(){a.subVectors(this.c,
this.b);b.subVectors(this.a,this.b);return.5*a.cross(b).length()}}(),midpoint:function(a){return(a||new q).addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},normal:function(a){return La.normal(this.a,this.b,this.c,a)},plane:function(a){return(a||new ha).setFromCoplanarPoints(this.a,this.b,this.c)},barycoordFromPoint:function(a,b){return La.barycoordFromPoint(a,this.a,this.b,this.c,b)},containsPoint:function(a){return La.containsPoint(a,this.a,this.b,this.c)},closestPointToPoint:function(){var a,
b,c,d;return function(e,f){void 0===a&&(a=new ha,b=[new ib,new ib,new ib],c=new q,d=new q);var g=f||new q,h=Infinity;a.setFromCoplanarPoints(this.a,this.b,this.c);a.projectPoint(e,c);if(!0===this.containsPoint(c))g.copy(c);else{b[0].set(this.a,this.b);b[1].set(this.b,this.c);b[2].set(this.c,this.a);for(var k=0;k<b.length;k++){b[k].closestPointToPoint(c,!0,d);var m=c.distanceToSquared(d);m<h&&(h=m,g.copy(d))}}return g}}(),equals:function(a){return a.a.equals(this.a)&&a.b.equals(this.b)&&a.c.equals(this.c)}};
va.prototype={constructor:va,clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a=a.a;this.b=a.b;this.c=a.c;this.normal.copy(a.normal);this.color.copy(a.color);this.materialIndex=a.materialIndex;for(var b=0,c=a.vertexNormals.length;b<c;b++)this.vertexNormals[b]=a.vertexNormals[b].clone();b=0;for(c=a.vertexColors.length;b<c;b++)this.vertexColors[b]=a.vertexColors[b].clone();return this}};Ka.prototype=Object.create(W.prototype);Ka.prototype.constructor=Ka;Ka.prototype.isMeshBasicMaterial=
!0;Ka.prototype.copy=function(a){W.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;
this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;return this};w.prototype={constructor:w,isBufferAttribute:!0,set needsUpdate(a){!0===a&&this.version++},setArray:function(a){if(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==a?a.length/this.itemSize:0;this.array=a},setDynamic:function(a){this.dynamic=a;return this},copy:function(a){this.array=new a.array.constructor(a.array);this.itemSize=
a.itemSize;this.count=a.count;this.normalized=a.normalized;this.dynamic=a.dynamic;return this},copyAt:function(a,b,c){a*=this.itemSize;c*=b.itemSize;for(var d=0,e=this.itemSize;d<e;d++)this.array[a+d]=b.array[c+d];return this},copyArray:function(a){this.array.set(a);return this},copyColorsArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",d),f=new Q);b[c++]=f.r;b[c++]=f.g;b[c++]=f.b}return this},
copyIndicesArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];b[c++]=f.a;b[c++]=f.b;b[c++]=f.c}return this},copyVector2sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",d),f=new D);b[c++]=f.x;b[c++]=f.y}return this},copyVector3sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",
d),f=new q);b[c++]=f.x;b[c++]=f.y;b[c++]=f.z}return this},copyVector4sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",d),f=new fa);b[c++]=f.x;b[c++]=f.y;b[c++]=f.z;b[c++]=f.w}return this},set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},getX:function(a){return this.array[a*this.itemSize]},setX:function(a,b){this.array[a*this.itemSize]=b;return this},getY:function(a){return this.array[a*
this.itemSize+1]},setY:function(a,b){this.array[a*this.itemSize+1]=b;return this},getZ:function(a){return this.array[a*this.itemSize+2]},setZ:function(a,b){this.array[a*this.itemSize+2]=b;return this},getW:function(a){return this.array[a*this.itemSize+3]},setW:function(a,b){this.array[a*this.itemSize+3]=b;return this},setXY:function(a,b,c){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;return this},setXYZ:function(a,b,c,d){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;this.array[a+2]=
d;return this},setXYZW:function(a,b,c,d,e){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;this.array[a+2]=d;this.array[a+3]=e;return this},onUpload:function(a){this.onUploadCallback=a;return this},clone:function(){return(new this.constructor).copy(this)}};rc.prototype=Object.create(w.prototype);rc.prototype.constructor=rc;sc.prototype=Object.create(w.prototype);sc.prototype.constructor=sc;tc.prototype=Object.create(w.prototype);tc.prototype.constructor=tc;uc.prototype=Object.create(w.prototype);
uc.prototype.constructor=uc;Ra.prototype=Object.create(w.prototype);Ra.prototype.constructor=Ra;vc.prototype=Object.create(w.prototype);vc.prototype.constructor=vc;Ta.prototype=Object.create(w.prototype);Ta.prototype.constructor=Ta;Z.prototype=Object.create(w.prototype);Z.prototype.constructor=Z;wc.prototype=Object.create(w.prototype);wc.prototype.constructor=wc;Object.assign(R.prototype,ra.prototype,{isGeometry:!0,applyMatrix:function(a){for(var b=(new Ca).getNormalMatrix(a),c=0,d=this.vertices.length;c<
d;c++)this.vertices[c].applyMatrix4(a);c=0;for(d=this.faces.length;c<d;c++){a=this.faces[c];a.normal.applyMatrix3(b).normalize();for(var e=0,f=a.vertexNormals.length;e<f;e++)a.vertexNormals[e].applyMatrix3(b).normalize()}null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();this.normalsNeedUpdate=this.verticesNeedUpdate=!0;return this},rotateX:function(){var a;return function(b){void 0===a&&(a=new H);a.makeRotationX(b);this.applyMatrix(a);return this}}(),
rotateY:function(){var a;return function(b){void 0===a&&(a=new H);a.makeRotationY(b);this.applyMatrix(a);return this}}(),rotateZ:function(){var a;return function(b){void 0===a&&(a=new H);a.makeRotationZ(b);this.applyMatrix(a);return this}}(),translate:function(){var a;return function(b,c,d){void 0===a&&(a=new H);a.makeTranslation(b,c,d);this.applyMatrix(a);return this}}(),scale:function(){var a;return function(b,c,d){void 0===a&&(a=new H);a.makeScale(b,c,d);this.applyMatrix(a);return this}}(),lookAt:function(){var a;
return function(b){void 0===a&&(a=new C);a.lookAt(b);a.updateMatrix();this.applyMatrix(a.matrix)}}(),fromBufferGeometry:function(a){function b(a,b,d,e){var f=void 0!==g?[l[a].clone(),l[b].clone(),l[d].clone()]:[],r=void 0!==h?[c.colors[a].clone(),c.colors[b].clone(),c.colors[d].clone()]:[];e=new va(a,b,d,f,r,e);c.faces.push(e);void 0!==k&&c.faceVertexUvs[0].push([p[a].clone(),p[b].clone(),p[d].clone()]);void 0!==m&&c.faceVertexUvs[1].push([n[a].clone(),n[b].clone(),n[d].clone()])}var c=this,d=null!==
a.index?a.index.array:void 0,e=a.attributes,f=e.position.array,g=void 0!==e.normal?e.normal.array:void 0,h=void 0!==e.color?e.color.array:void 0,k=void 0!==e.uv?e.uv.array:void 0,m=void 0!==e.uv2?e.uv2.array:void 0;void 0!==m&&(this.faceVertexUvs[1]=[]);for(var l=[],p=[],n=[],r=e=0;e<f.length;e+=3,r+=2)c.vertices.push(new q(f[e],f[e+1],f[e+2])),void 0!==g&&l.push(new q(g[e],g[e+1],g[e+2])),void 0!==h&&c.colors.push(new Q(h[e],h[e+1],h[e+2])),void 0!==k&&p.push(new D(k[r],k[r+1])),void 0!==m&&n.push(new D(m[r],
m[r+1]));if(void 0!==d)if(f=a.groups,0<f.length)for(e=0;e<f.length;e++)for(var x=f[e],t=x.start,F=x.count,r=t,t=t+F;r<t;r+=3)b(d[r],d[r+1],d[r+2],x.materialIndex);else for(e=0;e<d.length;e+=3)b(d[e],d[e+1],d[e+2]);else for(e=0;e<f.length/3;e+=3)b(e,e+1,e+2);this.computeFaceNormals();null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());return this},center:function(){this.computeBoundingBox();var a=this.boundingBox.getCenter().negate();
this.translate(a.x,a.y,a.z);return a},normalize:function(){this.computeBoundingSphere();var a=this.boundingSphere.center,b=this.boundingSphere.radius,b=0===b?1:1/b,c=new H;c.set(b,0,0,-b*a.x,0,b,0,-b*a.y,0,0,b,-b*a.z,0,0,0,1);this.applyMatrix(c);return this},computeFaceNormals:function(){for(var a=new q,b=new q,c=0,d=this.faces.length;c<d;c++){var e=this.faces[c],f=this.vertices[e.a],g=this.vertices[e.b];a.subVectors(this.vertices[e.c],g);b.subVectors(f,g);a.cross(b);a.normalize();e.normal.copy(a)}},
computeVertexNormals:function(a){void 0===a&&(a=!0);var b,c,d;d=Array(this.vertices.length);b=0;for(c=this.vertices.length;b<c;b++)d[b]=new q;if(a){var e,f,g,h=new q,k=new q;a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],e=this.vertices[c.a],f=this.vertices[c.b],g=this.vertices[c.c],h.subVectors(g,f),k.subVectors(e,f),h.cross(k),d[c.a].add(h),d[c.b].add(h),d[c.c].add(h)}else for(this.computeFaceNormals(),a=0,b=this.faces.length;a<b;a++)c=this.faces[a],d[c.a].add(c.normal),d[c.b].add(c.normal),
d[c.c].add(c.normal);b=0;for(c=this.vertices.length;b<c;b++)d[b].normalize();a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],e=c.vertexNormals,3===e.length?(e[0].copy(d[c.a]),e[1].copy(d[c.b]),e[2].copy(d[c.c])):(e[0]=d[c.a].clone(),e[1]=d[c.b].clone(),e[2]=d[c.c].clone());0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var a,b,c;this.computeFaceNormals();a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];var d=c.vertexNormals;3===d.length?(d[0].copy(c.normal),
d[1].copy(c.normal),d[2].copy(c.normal)):(d[0]=c.normal.clone(),d[1]=c.normal.clone(),d[2]=c.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var a,b,c,d,e;c=0;for(d=this.faces.length;c<d;c++)for(e=this.faces[c],e.__originalFaceNormal?e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone(),e.__originalVertexNormals||(e.__originalVertexNormals=[]),a=0,b=e.vertexNormals.length;a<b;a++)e.__originalVertexNormals[a]?e.__originalVertexNormals[a].copy(e.vertexNormals[a]):
e.__originalVertexNormals[a]=e.vertexNormals[a].clone();var f=new R;f.faces=this.faces;a=0;for(b=this.morphTargets.length;a<b;a++){if(!this.morphNormals[a]){this.morphNormals[a]={};this.morphNormals[a].faceNormals=[];this.morphNormals[a].vertexNormals=[];e=this.morphNormals[a].faceNormals;var g=this.morphNormals[a].vertexNormals,h,k;c=0;for(d=this.faces.length;c<d;c++)h=new q,k={a:new q,b:new q,c:new q},e.push(h),g.push(k)}g=this.morphNormals[a];f.vertices=this.morphTargets[a].vertices;f.computeFaceNormals();
f.computeVertexNormals();c=0;for(d=this.faces.length;c<d;c++)e=this.faces[c],h=g.faceNormals[c],k=g.vertexNormals[c],h.copy(e.normal),k.a.copy(e.vertexNormals[0]),k.b.copy(e.vertexNormals[1]),k.c.copy(e.vertexNormals[2])}c=0;for(d=this.faces.length;c<d;c++)e=this.faces[c],e.normal=e.__originalFaceNormal,e.vertexNormals=e.__originalVertexNormals},computeLineDistances:function(){for(var a=0,b=this.vertices,c=0,d=b.length;c<d;c++)0<c&&(a+=b[c].distanceTo(b[c-1])),this.lineDistances[c]=a},computeBoundingBox:function(){null===
this.boundingBox&&(this.boundingBox=new Ba);this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new Ha);this.boundingSphere.setFromPoints(this.vertices)},merge:function(a,b,c){if(!1===(a&&a.isGeometry))console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",a);else{var d,e=this.vertices.length,f=this.vertices,g=a.vertices,h=this.faces,k=a.faces,m=this.faceVertexUvs[0],l=a.faceVertexUvs[0],p=this.colors,
n=a.colors;void 0===c&&(c=0);void 0!==b&&(d=(new Ca).getNormalMatrix(b));a=0;for(var r=g.length;a<r;a++){var q=g[a].clone();void 0!==b&&q.applyMatrix4(b);f.push(q)}a=0;for(r=n.length;a<r;a++)p.push(n[a].clone());a=0;for(r=k.length;a<r;a++){var g=k[a],t=g.vertexNormals,n=g.vertexColors,p=new va(g.a+e,g.b+e,g.c+e);p.normal.copy(g.normal);void 0!==d&&p.normal.applyMatrix3(d).normalize();b=0;for(f=t.length;b<f;b++)q=t[b].clone(),void 0!==d&&q.applyMatrix3(d).normalize(),p.vertexNormals.push(q);p.color.copy(g.color);
b=0;for(f=n.length;b<f;b++)q=n[b],p.vertexColors.push(q.clone());p.materialIndex=g.materialIndex+c;h.push(p)}a=0;for(r=l.length;a<r;a++)if(c=l[a],d=[],void 0!==c){b=0;for(f=c.length;b<f;b++)d.push(c[b].clone());m.push(d)}}},mergeMesh:function(a){!1===(a&&a.isMesh)?console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",a):(a.matrixAutoUpdate&&a.updateMatrix(),this.merge(a.geometry,a.matrix))},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),f,g;f=0;for(g=this.vertices.length;f<
g;f++)d=this.vertices[f],d=Math.round(d.x*e)+"_"+Math.round(d.y*e)+"_"+Math.round(d.z*e),void 0===a[d]?(a[d]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=c[a[d]];a=[];f=0;for(g=this.faces.length;f<g;f++)for(e=this.faces[f],e.a=c[e.a],e.b=c[e.b],e.c=c[e.c],e=[e.a,e.b,e.c],d=0;3>d;d++)if(e[d]===e[(d+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(e=a[f],this.faces.splice(e,1),c=0,g=this.faceVertexUvs.length;c<g;c++)this.faceVertexUvs[c].splice(e,1);f=this.vertices.length-b.length;this.vertices=
b;return f},sortFacesByMaterialIndex:function(){for(var a=this.faces,b=a.length,c=0;c<b;c++)a[c]._id=c;a.sort(function(a,b){return a.materialIndex-b.materialIndex});var d=this.faceVertexUvs[0],e=this.faceVertexUvs[1],f,g;d&&d.length===b&&(f=[]);e&&e.length===b&&(g=[]);for(c=0;c<b;c++){var h=a[c]._id;f&&f.push(d[h]);g&&g.push(e[h])}f&&(this.faceVertexUvs[0]=f);g&&(this.faceVertexUvs[1]=g)},toJSON:function(){function a(a,b,c){return c?a|1<<b:a&~(1<<b)}function b(a){var b=a.x.toString()+a.y.toString()+
a.z.toString();if(void 0!==m[b])return m[b];m[b]=k.length/3;k.push(a.x,a.y,a.z);return m[b]}function c(a){var b=a.r.toString()+a.g.toString()+a.b.toString();if(void 0!==p[b])return p[b];p[b]=l.length;l.push(a.getHex());return p[b]}function d(a){var b=a.x.toString()+a.y.toString();if(void 0!==r[b])return r[b];r[b]=n.length/2;n.push(a.x,a.y);return r[b]}var e={metadata:{version:4.4,type:"Geometry",generator:"Geometry.toJSON"}};e.uuid=this.uuid;e.type=this.type;""!==this.name&&(e.name=this.name);if(void 0!==
this.parameters){var f=this.parameters,g;for(g in f)void 0!==f[g]&&(e[g]=f[g]);return e}f=[];for(g=0;g<this.vertices.length;g++){var h=this.vertices[g];f.push(h.x,h.y,h.z)}var h=[],k=[],m={},l=[],p={},n=[],r={};for(g=0;g<this.faces.length;g++){var q=this.faces[g],t=void 0!==this.faceVertexUvs[0][g],F=0<q.normal.length(),u=0<q.vertexNormals.length,v=1!==q.color.r||1!==q.color.g||1!==q.color.b,L=0<q.vertexColors.length,z=0,z=a(z,0,0),z=a(z,1,!0),z=a(z,2,!1),z=a(z,3,t),z=a(z,4,F),z=a(z,5,u),z=a(z,6,
v),z=a(z,7,L);h.push(z);h.push(q.a,q.b,q.c);h.push(q.materialIndex);t&&(t=this.faceVertexUvs[0][g],h.push(d(t[0]),d(t[1]),d(t[2])));F&&h.push(b(q.normal));u&&(F=q.vertexNormals,h.push(b(F[0]),b(F[1]),b(F[2])));v&&h.push(c(q.color));L&&(q=q.vertexColors,h.push(c(q[0]),c(q[1]),c(q[2])))}e.data={};e.data.vertices=f;e.data.normals=k;0<l.length&&(e.data.colors=l);0<n.length&&(e.data.uvs=[n]);e.data.faces=h;return e},clone:function(){return(new R).copy(this)},copy:function(a){this.vertices=[];this.faces=
[];this.faceVertexUvs=[[]];this.colors=[];for(var b=a.vertices,c=0,d=b.length;c<d;c++)this.vertices.push(b[c].clone());b=a.colors;c=0;for(d=b.length;c<d;c++)this.colors.push(b[c].clone());b=a.faces;c=0;for(d=b.length;c<d;c++)this.faces.push(b[c].clone());c=0;for(d=a.faceVertexUvs.length;c<d;c++){b=a.faceVertexUvs[c];void 0===this.faceVertexUvs[c]&&(this.faceVertexUvs[c]=[]);for(var e=0,f=b.length;e<f;e++){for(var g=b[e],h=[],k=0,m=g.length;k<m;k++)h.push(g[k].clone());this.faceVertexUvs[c].push(h)}}return this},
dispose:function(){this.dispatchEvent({type:"dispose"})}});var hd=0;Object.assign(ye.prototype,ra.prototype,{computeBoundingBox:R.prototype.computeBoundingBox,computeBoundingSphere:R.prototype.computeBoundingSphere,computeFaceNormals:function(){console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")},computeVertexNormals:function(){console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")},computeGroups:function(a){var b,
c=[],d;a=a.faces;for(var e=0;e<a.length;e++){var f=a[e];f.materialIndex!==d&&(d=f.materialIndex,void 0!==b&&(b.count=3*e-b.start,c.push(b)),b={start:3*e,materialIndex:d})}void 0!==b&&(b.count=3*e-b.start,c.push(b));this.groups=c},fromGeometry:function(a){var b=a.faces,c=a.vertices,d=a.faceVertexUvs,e=d[0]&&0<d[0].length,f=d[1]&&0<d[1].length,g=a.morphTargets,h=g.length,k;if(0<h){k=[];for(var m=0;m<h;m++)k[m]=[];this.morphTargets.position=k}var l=a.morphNormals,p=l.length,n;if(0<p){n=[];for(m=0;m<
p;m++)n[m]=[];this.morphTargets.normal=n}for(var r=a.skinIndices,q=a.skinWeights,t=r.length===c.length,F=q.length===c.length,m=0;m<b.length;m++){var u=b[m];this.vertices.push(c[u.a],c[u.b],c[u.c]);var v=u.vertexNormals;3===v.length?this.normals.push(v[0],v[1],v[2]):(v=u.normal,this.normals.push(v,v,v));v=u.vertexColors;3===v.length?this.colors.push(v[0],v[1],v[2]):(v=u.color,this.colors.push(v,v,v));!0===e&&(v=d[0][m],void 0!==v?this.uvs.push(v[0],v[1],v[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",
M
Mr.doob 已提交
523 524 525 526 527
m),this.uvs.push(new D,new D,new D)));!0===f&&(v=d[1][m],void 0!==v?this.uvs2.push(v[0],v[1],v[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",m),this.uvs2.push(new D,new D,new D)));for(v=0;v<h;v++){var L=g[v].vertices;k[v].push(L[u.a],L[u.b],L[u.c])}for(v=0;v<p;v++)L=l[v].vertexNormals[m],n[v].push(L.a,L.b,L.c);t&&this.skinIndices.push(r[u.a],r[u.b],r[u.c]);F&&this.skinWeights.push(q[u.a],q[u.b],q[u.c])}this.computeGroups(a);this.verticesNeedUpdate=a.verticesNeedUpdate;
this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Object.assign(J.prototype,ra.prototype,{isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(a){this.index=a},addAttribute:function(a,b,c){if(!1===(b&&b.isBufferAttribute)&&!1===(b&&b.isInterleavedBufferAttribute))console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
this.addAttribute(a,new w(b,c));else if("index"===a)console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(b);else return this.attributes[a]=b,this},getAttribute:function(a){return this.attributes[a]},removeAttribute:function(a){delete this.attributes[a];return this},addGroup:function(a,b,c){this.groups.push({start:a,count:b,materialIndex:void 0!==c?c:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(a,b){this.drawRange.start=a;this.drawRange.count=
b},applyMatrix:function(a){var b=this.attributes.position;void 0!==b&&(a.applyToVector3Array(b.array),b.needsUpdate=!0);b=this.attributes.normal;void 0!==b&&((new Ca).getNormalMatrix(a).applyToVector3Array(b.array),b.needsUpdate=!0);null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();return this},rotateX:function(){var a;return function(b){void 0===a&&(a=new H);a.makeRotationX(b);this.applyMatrix(a);return this}}(),rotateY:function(){var a;return function(b){void 0===
a&&(a=new H);a.makeRotationY(b);this.applyMatrix(a);return this}}(),rotateZ:function(){var a;return function(b){void 0===a&&(a=new H);a.makeRotationZ(b);this.applyMatrix(a);return this}}(),translate:function(){var a;return function(b,c,d){void 0===a&&(a=new H);a.makeTranslation(b,c,d);this.applyMatrix(a);return this}}(),scale:function(){var a;return function(b,c,d){void 0===a&&(a=new H);a.makeScale(b,c,d);this.applyMatrix(a);return this}}(),lookAt:function(){var a;return function(b){void 0===a&&(a=
M
Mr.doob 已提交
528 529
new C);a.lookAt(b);a.updateMatrix();this.applyMatrix(a.matrix)}}(),center:function(){this.computeBoundingBox();var a=this.boundingBox.getCenter().negate();this.translate(a.x,a.y,a.z);return a},setFromObject:function(a){var b=a.geometry;if(a.isPoints||a.isLine){a=new Z(3*b.vertices.length,3);var c=new Z(3*b.colors.length,3);this.addAttribute("position",a.copyVector3sArray(b.vertices));this.addAttribute("color",c.copyColorsArray(b.colors));b.lineDistances&&b.lineDistances.length===b.vertices.length&&
(a=new Z(b.lineDistances.length,1),this.addAttribute("lineDistance",a.copyArray(b.lineDistances)));null!==b.boundingSphere&&(this.boundingSphere=b.boundingSphere.clone());null!==b.boundingBox&&(this.boundingBox=b.boundingBox.clone())}else a.isMesh&&b&&b.isGeometry&&this.fromGeometry(b);return this},updateFromObject:function(a){var b=a.geometry;if(a.isMesh){var c=b.__directGeometry;!0===b.elementsNeedUpdate&&(c=void 0,b.elementsNeedUpdate=!1);if(void 0===c)return this.fromGeometry(b);c.verticesNeedUpdate=
M
Mr.doob 已提交
530 531
b.verticesNeedUpdate;c.normalsNeedUpdate=b.normalsNeedUpdate;c.colorsNeedUpdate=b.colorsNeedUpdate;c.uvsNeedUpdate=b.uvsNeedUpdate;c.groupsNeedUpdate=b.groupsNeedUpdate;b.verticesNeedUpdate=!1;b.normalsNeedUpdate=!1;b.colorsNeedUpdate=!1;b.uvsNeedUpdate=!1;b.groupsNeedUpdate=!1;b=c}!0===b.verticesNeedUpdate&&(c=this.attributes.position,void 0!==c&&(c.copyVector3sArray(b.vertices),c.needsUpdate=!0),b.verticesNeedUpdate=!1);!0===b.normalsNeedUpdate&&(c=this.attributes.normal,void 0!==c&&(c.copyVector3sArray(b.normals),
c.needsUpdate=!0),b.normalsNeedUpdate=!1);!0===b.colorsNeedUpdate&&(c=this.attributes.color,void 0!==c&&(c.copyColorsArray(b.colors),c.needsUpdate=!0),b.colorsNeedUpdate=!1);b.uvsNeedUpdate&&(c=this.attributes.uv,void 0!==c&&(c.copyVector2sArray(b.uvs),c.needsUpdate=!0),b.uvsNeedUpdate=!1);b.lineDistancesNeedUpdate&&(c=this.attributes.lineDistance,void 0!==c&&(c.copyArray(b.lineDistances),c.needsUpdate=!0),b.lineDistancesNeedUpdate=!1);b.groupsNeedUpdate&&(b.computeGroups(a.geometry),this.groups=
M
Mr.doob 已提交
532
b.groups,b.groupsNeedUpdate=!1);return this},fromGeometry:function(a){a.__directGeometry=(new ye).fromGeometry(a);return this.fromDirectGeometry(a.__directGeometry)},fromDirectGeometry:function(a){var b=new Float32Array(3*a.vertices.length);this.addAttribute("position",(new w(b,3)).copyVector3sArray(a.vertices));0<a.normals.length&&(b=new Float32Array(3*a.normals.length),this.addAttribute("normal",(new w(b,3)).copyVector3sArray(a.normals)));0<a.colors.length&&(b=new Float32Array(3*a.colors.length),
M
Mr.doob 已提交
533
this.addAttribute("color",(new w(b,3)).copyColorsArray(a.colors)));0<a.uvs.length&&(b=new Float32Array(2*a.uvs.length),this.addAttribute("uv",(new w(b,2)).copyVector2sArray(a.uvs)));0<a.uvs2.length&&(b=new Float32Array(2*a.uvs2.length),this.addAttribute("uv2",(new w(b,2)).copyVector2sArray(a.uvs2)));0<a.indices.length&&(b=new (65535<a.vertices.length?Uint32Array:Uint16Array)(3*a.indices.length),this.setIndex((new w(b,1)).copyIndicesArray(a.indices)));this.groups=a.groups;for(var c in a.morphTargets){for(var b=
M
Mr.doob 已提交
534
[],d=a.morphTargets[c],e=0,f=d.length;e<f;e++){var g=d[e],h=new Z(3*g.length,3);b.push(h.copyVector3sArray(g))}this.morphAttributes[c]=b}0<a.skinIndices.length&&(c=new Z(4*a.skinIndices.length,4),this.addAttribute("skinIndex",c.copyVector4sArray(a.skinIndices)));0<a.skinWeights.length&&(c=new Z(4*a.skinWeights.length,4),this.addAttribute("skinWeight",c.copyVector4sArray(a.skinWeights)));null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());null!==a.boundingBox&&(this.boundingBox=
M
Mr.doob 已提交
535 536 537 538
a.boundingBox.clone());return this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Ba);var a=this.attributes.position.array;void 0!==a?this.boundingBox.setFromArray(a):this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){var a=
new Ba,b=new q;return function(){null===this.boundingSphere&&(this.boundingSphere=new Ha);var c=this.attributes.position;if(c){var c=c.array,d=this.boundingSphere.center;a.setFromArray(c);a.getCenter(d);for(var e=0,f=0,g=c.length;f<g;f+=3)b.fromArray(c,f),e=Math.max(e,d.distanceToSquared(b));this.boundingSphere.radius=Math.sqrt(e);isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',
this)}}}(),computeFaceNormals:function(){},computeVertexNormals:function(){var a=this.index,b=this.attributes,c=this.groups;if(b.position){var d=b.position.array;if(void 0===b.normal)this.addAttribute("normal",new w(new Float32Array(d.length),3));else for(var e=b.normal.array,f=0,g=e.length;f<g;f++)e[f]=0;var e=b.normal.array,h,k,m,l=new q,p=new q,n=new q,r=new q,x=new q;if(a){a=a.array;0===c.length&&this.addGroup(0,a.length);for(var t=0,F=c.length;t<F;++t)for(f=c[t],g=f.start,h=f.count,f=g,g+=h;f<
g;f+=3)h=3*a[f+0],k=3*a[f+1],m=3*a[f+2],l.fromArray(d,h),p.fromArray(d,k),n.fromArray(d,m),r.subVectors(n,p),x.subVectors(l,p),r.cross(x),e[h]+=r.x,e[h+1]+=r.y,e[h+2]+=r.z,e[k]+=r.x,e[k+1]+=r.y,e[k+2]+=r.z,e[m]+=r.x,e[m+1]+=r.y,e[m+2]+=r.z}else for(f=0,g=d.length;f<g;f+=9)l.fromArray(d,f),p.fromArray(d,f+3),n.fromArray(d,f+6),r.subVectors(n,p),x.subVectors(l,p),r.cross(x),e[f]=r.x,e[f+1]=r.y,e[f+2]=r.z,e[f+3]=r.x,e[f+4]=r.y,e[f+5]=r.z,e[f+6]=r.x,e[f+7]=r.y,e[f+8]=r.z;this.normalizeNormals();b.normal.needsUpdate=
M
Mr.doob 已提交
539
!0}},merge:function(a,b){if(!1===(a&&a.isBufferGeometry))console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",a);else{void 0===b&&(b=0);var c=this.attributes,d;for(d in c)if(void 0!==a.attributes[d])for(var e=c[d].array,f=a.attributes[d],g=f.array,h=0,f=f.itemSize*b;h<g.length;h++,f++)e[f]=g[h];return this}},normalizeNormals:function(){for(var a=this.attributes.normal.array,b,c,d,e=0,f=a.length;e<f;e+=3)b=a[e],c=a[e+1],d=a[e+2],b=1/Math.sqrt(b*b+c*c+d*d),
M
Mr.doob 已提交
540
a[e]*=b,a[e+1]*=b,a[e+2]*=b},toNonIndexed:function(){if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var a=new J,b=this.index.array,c=this.attributes,d;for(d in c){for(var e=c[d],f=e.array,e=e.itemSize,g=new f.constructor(b.length*e),h,k=0,m=0,l=b.length;m<l;m++){h=b[m]*e;for(var p=0;p<e;p++)g[k++]=f[h++]}a.addAttribute(d,new w(g,e))}return a},toJSON:function(){var a={metadata:{version:4.4,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};
M
Mr.doob 已提交
541
a.uuid=this.uuid;a.type=this.type;""!==this.name&&(a.name=this.name);if(void 0!==this.parameters){var b=this.parameters,c;for(c in b)void 0!==b[c]&&(a[c]=b[c]);return a}a.data={attributes:{}};var d=this.index;null!==d&&(b=Array.prototype.slice.call(d.array),a.data.index={type:d.array.constructor.name,array:b});d=this.attributes;for(c in d){var e=d[c],b=Array.prototype.slice.call(e.array);a.data.attributes[c]={itemSize:e.itemSize,type:e.array.constructor.name,array:b,normalized:e.normalized}}c=this.groups;
M
Mr.doob 已提交
542
0<c.length&&(a.data.groups=JSON.parse(JSON.stringify(c)));c=this.boundingSphere;null!==c&&(a.data.boundingSphere={center:c.center.toArray(),radius:c.radius});return a},clone:function(){return(new J).copy(this)},copy:function(a){var b=a.index;null!==b&&this.setIndex(b.clone());var b=a.attributes,c;for(c in b)this.addAttribute(c,b[c].clone());a=a.groups;c=0;for(b=a.length;c<b;c++){var d=a[c];this.addGroup(d.start,d.count,d.materialIndex)}return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});
M
Mr.doob 已提交
543 544
J.MaxIndex=65535;wa.prototype=Object.assign(Object.create(C.prototype),{constructor:wa,isMesh:!0,setDrawMode:function(a){this.drawMode=a},copy:function(a){C.prototype.copy.call(this,a);this.drawMode=a.drawMode;return this},updateMorphTargets:function(){var a=this.geometry.morphTargets;if(void 0!==a&&0<a.length){this.morphTargetInfluences=[];this.morphTargetDictionary={};for(var b=0,c=a.length;b<c;b++)this.morphTargetInfluences.push(0),this.morphTargetDictionary[a[b].name]=b}},raycast:function(){function a(a,
b,c,d,e,f,g){La.barycoordFromPoint(a,b,c,d,t);e.multiplyScalar(t.x);f.multiplyScalar(t.y);g.multiplyScalar(t.z);e.add(f).add(g);return e.clone()}function b(a,b,c,d,e,f,g){var h=a.material;if(null===(1===h.side?c.intersectTriangle(f,e,d,!0,g):c.intersectTriangle(d,e,f,2!==h.side,g)))return null;u.copy(g);u.applyMatrix4(a.matrixWorld);c=b.ray.origin.distanceTo(u);return c<b.near||c>b.far?null:{distance:c,point:u.clone(),object:a}}function c(c,d,e,f,m,l,p,q){g.fromArray(f,3*l);h.fromArray(f,3*p);k.fromArray(f,
M
Mr.doob 已提交
545
3*q);if(c=b(c,d,e,g,h,k,F))m&&(n.fromArray(m,2*l),r.fromArray(m,2*p),x.fromArray(m,2*q),c.uv=a(F,g,h,k,n,r,x)),c.face=new va(l,p,q,La.normal(g,h,k)),c.faceIndex=l;return c}var d=new H,e=new bb,f=new Ha,g=new q,h=new q,k=new q,m=new q,l=new q,p=new q,n=new D,r=new D,x=new D,t=new q,F=new q,u=new q;return function(q,t){var u=this.geometry,N=this.material,G=this.matrixWorld;if(void 0!==N&&(null===u.boundingSphere&&u.computeBoundingSphere(),f.copy(u.boundingSphere),f.applyMatrix4(G),!1!==q.ray.intersectsSphere(f)&&
M
Mr.doob 已提交
546 547
(d.getInverse(G),e.copy(q.ray).applyMatrix4(d),null===u.boundingBox||!1!==e.intersectsBox(u.boundingBox)))){var E,A;if(u.isBufferGeometry){var w,I,N=u.index,G=u.attributes,u=G.position.array;void 0!==G.uv&&(E=G.uv.array);if(null!==N)for(var G=N.array,D=0,C=G.length;D<C;D+=3){if(N=G[D],w=G[D+1],I=G[D+2],A=c(this,q,e,u,E,N,w,I))A.faceIndex=Math.floor(D/3),t.push(A)}else for(D=0,C=u.length;D<C;D+=9)if(N=D/3,w=N+1,I=N+2,A=c(this,q,e,u,E,N,w,I))A.index=N,t.push(A)}else if(u.isGeometry){var H,U,G=N&&N.isMultiMaterial,
D=!0===G?N.materials:null,C=u.vertices;w=u.faces;I=u.faceVertexUvs[0];0<I.length&&(E=I);for(var O=0,P=w.length;O<P;O++){var M=w[O];A=!0===G?D[M.materialIndex]:N;if(void 0!==A){I=C[M.a];H=C[M.b];U=C[M.c];if(!0===A.morphTargets){A=u.morphTargets;var T=this.morphTargetInfluences;g.set(0,0,0);h.set(0,0,0);k.set(0,0,0);for(var J=0,V=A.length;J<V;J++){var Q=T[J];if(0!==Q){var K=A[J].vertices;g.addScaledVector(m.subVectors(K[M.a],I),Q);h.addScaledVector(l.subVectors(K[M.b],H),Q);k.addScaledVector(p.subVectors(K[M.c],
M
Mr.doob 已提交
548
U),Q)}}g.add(I);h.add(H);k.add(U);I=g;H=h;U=k}if(A=b(this,q,e,I,H,U,F))E&&(T=E[O],n.copy(T[0]),r.copy(T[1]),x.copy(T[2]),A.uv=a(F,I,H,U,n,r,x)),A.face=M,A.faceIndex=O,t.push(A)}}}}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});jb.prototype=Object.create(J.prototype);jb.prototype.constructor=jb;kb.prototype=Object.create(J.prototype);kb.prototype.constructor=kb;ca.prototype=Object.create(C.prototype);ca.prototype.constructor=ca;ca.prototype.isCamera=!0;
M
Mr.doob 已提交
549 550
ca.prototype.getWorldDirection=function(){var a=new la;return function(b){b=b||new q;this.getWorldQuaternion(a);return b.set(0,0,-1).applyQuaternion(a)}}();ca.prototype.lookAt=function(){var a=new H;return function(b){a.lookAt(this.position,b,this.up);this.quaternion.setFromRotationMatrix(a)}}();ca.prototype.clone=function(){return(new this.constructor).copy(this)};ca.prototype.copy=function(a){C.prototype.copy.call(this,a);this.matrixWorldInverse.copy(a.matrixWorldInverse);this.projectionMatrix.copy(a.projectionMatrix);
return this};Ia.prototype=Object.assign(Object.create(ca.prototype),{constructor:Ia,isPerspectiveCamera:!0,copy:function(a){ca.prototype.copy.call(this,a);this.fov=a.fov;this.zoom=a.zoom;this.near=a.near;this.far=a.far;this.focus=a.focus;this.aspect=a.aspect;this.view=null===a.view?null:Object.assign({},a.view);this.filmGauge=a.filmGauge;this.filmOffset=a.filmOffset;return this},setFocalLength:function(a){a=.5*this.getFilmHeight()/a;this.fov=2*S.RAD2DEG*Math.atan(a);this.updateProjectionMatrix()},
M
Mr.doob 已提交
551
getFocalLength:function(){var a=Math.tan(.5*S.DEG2RAD*this.fov);return.5*this.getFilmHeight()/a},getEffectiveFOV:function(){return 2*S.RAD2DEG*Math.atan(Math.tan(.5*S.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(a,b,c,d,e,f){this.aspect=a/b;this.view={fullWidth:a,fullHeight:b,offsetX:c,offsetY:d,width:e,height:f};this.updateProjectionMatrix()},clearViewOffset:function(){this.view=
M
Mr.doob 已提交
552
null;this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=this.near,b=a*Math.tan(.5*S.DEG2RAD*this.fov)/this.zoom,c=2*b,d=this.aspect*c,e=-.5*d,f=this.view;if(null!==f)var g=f.fullWidth,h=f.fullHeight,e=e+f.offsetX*d/g,b=b-f.offsetY*c/h,d=f.width/g*d,c=f.height/h*c;f=this.filmOffset;0!==f&&(e+=a*f/this.getFilmWidth());this.projectionMatrix.makeFrustum(e,e+d,b-c,b,a,this.far)},toJSON:function(a){a=C.prototype.toJSON.call(this,a);a.object.fov=this.fov;a.object.zoom=this.zoom;a.object.near=
M
Mr.doob 已提交
553
this.near;a.object.far=this.far;a.object.focus=this.focus;a.object.aspect=this.aspect;null!==this.view&&(a.object.view=Object.assign({},this.view));a.object.filmGauge=this.filmGauge;a.object.filmOffset=this.filmOffset;return a}});Hb.prototype=Object.assign(Object.create(ca.prototype),{constructor:Hb,isOrthographicCamera:!0,copy:function(a){ca.prototype.copy.call(this,a);this.left=a.left;this.right=a.right;this.top=a.top;this.bottom=a.bottom;this.near=a.near;this.far=a.far;this.zoom=a.zoom;this.view=
M
Mr.doob 已提交
554
null===a.view?null:Object.assign({},a.view);return this},setViewOffset:function(a,b,c,d,e,f){this.view={fullWidth:a,fullHeight:b,offsetX:c,offsetY:d,width:e,height:f};this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null;this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=(this.right-this.left)/(2*this.zoom),b=(this.top-this.bottom)/(2*this.zoom),c=(this.right+this.left)/2,d=(this.top+this.bottom)/2,e=c-a,c=c+a,a=d+b,b=d-b;if(null!==this.view)var c=this.zoom/
M
Mr.doob 已提交
555
(this.view.width/this.view.fullWidth),b=this.zoom/(this.view.height/this.view.fullHeight),f=(this.right-this.left)/this.view.width,d=(this.top-this.bottom)/this.view.height,e=e+this.view.offsetX/c*f,c=e+this.view.width/c*f,a=a-this.view.offsetY/b*d,b=a-this.view.height/b*d;this.projectionMatrix.makeOrthographic(e,c,a,b,this.near,this.far)},toJSON:function(a){a=C.prototype.toJSON.call(this,a);a.object.zoom=this.zoom;a.object.left=this.left;a.object.right=this.right;a.object.top=this.top;a.object.bottom=
M
Mr.doob 已提交
556 557 558
this.bottom;a.object.near=this.near;a.object.far=this.far;null!==this.view&&(a.object.view=Object.assign({},this.view));return a}});var zf=0;Ib.prototype.isFogExp2=!0;Ib.prototype.clone=function(){return new Ib(this.color.getHex(),this.density)};Ib.prototype.toJSON=function(a){return{type:"FogExp2",color:this.color.getHex(),density:this.density}};Jb.prototype.isFog=!0;Jb.prototype.clone=function(){return new Jb(this.color.getHex(),this.near,this.far)};Jb.prototype.toJSON=function(a){return{type:"Fog",
color:this.color.getHex(),near:this.near,far:this.far}};lb.prototype=Object.create(C.prototype);lb.prototype.constructor=lb;lb.prototype.copy=function(a,b){C.prototype.copy.call(this,a,b);null!==a.background&&(this.background=a.background.clone());null!==a.fog&&(this.fog=a.fog.clone());null!==a.overrideMaterial&&(this.overrideMaterial=a.overrideMaterial.clone());this.autoUpdate=a.autoUpdate;this.matrixAutoUpdate=a.matrixAutoUpdate;return this};lb.prototype.toJSON=function(a){var b=C.prototype.toJSON.call(this,
a);null!==this.background&&(b.object.background=this.background.toJSON(a));null!==this.fog&&(b.object.fog=this.fog.toJSON());return b};Ld.prototype=Object.assign(Object.create(C.prototype),{constructor:Ld,isLensFlare:!0,copy:function(a){C.prototype.copy.call(this,a);this.positionScreen.copy(a.positionScreen);this.customUpdateCallback=a.customUpdateCallback;for(var b=0,c=a.lensFlares.length;b<c;b++)this.lensFlares.push(a.lensFlares[b]);return this},add:function(a,b,c,d,e,f){void 0===b&&(b=-1);void 0===
M
Mr.doob 已提交
559
c&&(c=0);void 0===f&&(f=1);void 0===e&&(e=new Q(16777215));void 0===d&&(d=1);c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:0,opacity:f,color:e,blending:d})},updateLensFlares:function(){var a,b=this.lensFlares.length,c,d=2*-this.positionScreen.x,e=2*-this.positionScreen.y;for(a=0;a<b;a++)c=this.lensFlares[a],c.x=this.positionScreen.x+d*c.distance,c.y=this.positionScreen.y+e*c.distance,c.wantedRotation=c.x*Math.PI*.25,c.rotation+=.25*(c.wantedRotation-
M
Mr.doob 已提交
560 561
c.rotation)}});mb.prototype=Object.create(W.prototype);mb.prototype.constructor=mb;mb.prototype.copy=function(a){W.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.rotation=a.rotation;return this};yc.prototype=Object.assign(Object.create(C.prototype),{constructor:yc,isSprite:!0,raycast:function(){var a=new q;return function(b,c){a.setFromMatrixPosition(this.matrixWorld);var d=b.ray.distanceSqToPoint(a);d>this.scale.x*this.scale.y/4||c.push({distance:Math.sqrt(d),point:this.position,
face:null,object:this})}}(),clone:function(){return(new this.constructor(this.material)).copy(this)}});zc.prototype=Object.assign(Object.create(C.prototype),{constructor:zc,copy:function(a){C.prototype.copy.call(this,a,!1);a=a.levels;for(var b=0,c=a.length;b<c;b++){var d=a[b];this.addLevel(d.object.clone(),d.distance)}return this},addLevel:function(a,b){void 0===b&&(b=0);b=Math.abs(b);for(var c=this.levels,d=0;d<c.length&&!(b<c[d].distance);d++);c.splice(d,0,{distance:b,object:a});this.add(a)},getObjectForDistance:function(a){for(var b=
M
Mr.doob 已提交
562
this.levels,c=1,d=b.length;c<d&&!(a<b[c].distance);c++);return b[c-1].object},raycast:function(){var a=new q;return function(b,c){a.setFromMatrixPosition(this.matrixWorld);var d=b.ray.origin.distanceTo(a);this.getObjectForDistance(d).raycast(b,c)}}(),update:function(){var a=new q,b=new q;return function(c){var d=this.levels;if(1<d.length){a.setFromMatrixPosition(c.matrixWorld);b.setFromMatrixPosition(this.matrixWorld);c=a.distanceTo(b);d[0].object.visible=!0;for(var e=1,f=d.length;e<f;e++)if(c>=d[e].distance)d[e-
M
Mr.doob 已提交
563
1].object.visible=!1,d[e].object.visible=!0;else break;for(;e<f;e++)d[e].object.visible=!1}}}(),toJSON:function(a){a=C.prototype.toJSON.call(this,a);a.object.levels=[];for(var b=this.levels,c=0,d=b.length;c<d;c++){var e=b[c];a.object.levels.push({object:e.object.uuid,distance:e.distance})}return a}});Object.assign(id.prototype,{calculateInverses:function(){this.boneInverses=[];for(var a=0,b=this.bones.length;a<b;a++){var c=new H;this.bones[a]&&c.getInverse(this.bones[a].matrixWorld);this.boneInverses.push(c)}},
M
Mr.doob 已提交
564
pose:function(){for(var a,b=0,c=this.bones.length;b<c;b++)(a=this.bones[b])&&a.matrixWorld.getInverse(this.boneInverses[b]);b=0;for(c=this.bones.length;b<c;b++)if(a=this.bones[b])a.parent&&a.parent.isBone?(a.matrix.getInverse(a.parent.matrixWorld),a.matrix.multiply(a.matrixWorld)):a.matrix.copy(a.matrixWorld),a.matrix.decompose(a.position,a.quaternion,a.scale)},update:function(){var a=new H;return function(){for(var b=0,c=this.bones.length;b<c;b++)a.multiplyMatrices(this.bones[b]?this.bones[b].matrixWorld:
M
Mr.doob 已提交
565
this.identityMatrix,this.boneInverses[b]),a.toArray(this.boneMatrices,16*b);this.useVertexTexture&&(this.boneTexture.needsUpdate=!0)}}(),clone:function(){return new id(this.bones,this.boneInverses,this.useVertexTexture)}});jd.prototype=Object.assign(Object.create(C.prototype),{constructor:jd,isBone:!0});kd.prototype=Object.assign(Object.create(wa.prototype),{constructor:kd,isSkinnedMesh:!0,bind:function(a,b){this.skeleton=a;void 0===b&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),
M
Mr.doob 已提交
566 567
b=this.matrixWorld);this.bindMatrix.copy(b);this.bindMatrixInverse.getInverse(b)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){if(this.geometry&&this.geometry.isGeometry)for(var a=0;a<this.geometry.skinWeights.length;a++){var b=this.geometry.skinWeights[a],c=1/b.lengthManhattan();Infinity!==c?b.multiplyScalar(c):b.set(1,0,0,0)}else if(this.geometry&&this.geometry.isBufferGeometry)for(var b=new fa,d=this.geometry.attributes.skinWeight,a=0;a<d.count;a++)b.x=d.getX(a),b.y=d.getY(a),
b.z=d.getZ(a),b.w=d.getW(a),c=1/b.lengthManhattan(),Infinity!==c?b.multiplyScalar(c):b.set(1,0,0,0),d.setXYZW(a,b.x,b.y,b.z,b.w)},updateMatrixWorld:function(a){wa.prototype.updateMatrixWorld.call(this,!0);"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh unrecognized bindMode: "+this.bindMode)},clone:function(){return(new this.constructor(this.geometry,this.material,
M
Mr.doob 已提交
568
this.skeleton.useVertexTexture)).copy(this)}});da.prototype=Object.create(W.prototype);da.prototype.constructor=da;da.prototype.isLineBasicMaterial=!0;da.prototype.copy=function(a){W.prototype.copy.call(this,a);this.color.copy(a.color);this.linewidth=a.linewidth;this.linecap=a.linecap;this.linejoin=a.linejoin;return this};Ua.prototype=Object.assign(Object.create(C.prototype),{constructor:Ua,isLine:!0,raycast:function(){var a=new H,b=new bb,c=new Ha;return function(d,e){var f=d.linePrecision,f=f*f,
M
Mr.doob 已提交
569 570
g=this.geometry,h=this.matrixWorld;null===g.boundingSphere&&g.computeBoundingSphere();c.copy(g.boundingSphere);c.applyMatrix4(h);if(!1!==d.ray.intersectsSphere(c)){a.getInverse(h);b.copy(d.ray).applyMatrix4(a);var k=new q,m=new q,h=new q,l=new q,p=this&&this.isLineSegments?2:1;if(g.isBufferGeometry){var n=g.index,r=g.attributes.position.array;if(null!==n)for(var n=n.array,g=0,x=n.length-1;g<x;g+=p){var t=n[g+1];k.fromArray(r,3*n[g]);m.fromArray(r,3*t);t=b.distanceSqToSegment(k,m,l,h);t>f||(l.applyMatrix4(this.matrixWorld),
t=d.ray.origin.distanceTo(l),t<d.near||t>d.far||e.push({distance:t,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}else for(g=0,x=r.length/3-1;g<x;g+=p)k.fromArray(r,3*g),m.fromArray(r,3*g+3),t=b.distanceSqToSegment(k,m,l,h),t>f||(l.applyMatrix4(this.matrixWorld),t=d.ray.origin.distanceTo(l),t<d.near||t>d.far||e.push({distance:t,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}else if(g.isGeometry)for(k=g.vertices,
M
Mr.doob 已提交
571 572
m=k.length,g=0;g<m-1;g+=p)t=b.distanceSqToSegment(k[g],k[g+1],l,h),t>f||(l.applyMatrix4(this.matrixWorld),t=d.ray.origin.distanceTo(l),t<d.near||t>d.far||e.push({distance:t,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});ja.prototype=Object.assign(Object.create(Ua.prototype),{constructor:ja,isLineSegments:!0});Ga.prototype=Object.create(W.prototype);Ga.prototype.constructor=
Ga;Ga.prototype.isPointsMaterial=!0;Ga.prototype.copy=function(a){W.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.size=a.size;this.sizeAttenuation=a.sizeAttenuation;return this};Kb.prototype=Object.assign(Object.create(C.prototype),{constructor:Kb,isPoints:!0,raycast:function(){var a=new H,b=new bb,c=new Ha;return function(d,e){function f(a,c){var f=b.distanceSqToPoint(a);if(f<l){var h=b.closestPointToPoint(a);h.applyMatrix4(k);var m=d.ray.origin.distanceTo(h);m<d.near||
M
Mr.doob 已提交
573
m>d.far||e.push({distance:m,distanceToRay:Math.sqrt(f),point:h.clone(),index:c,face:null,object:g})}}var g=this,h=this.geometry,k=this.matrixWorld,m=d.params.Points.threshold;null===h.boundingSphere&&h.computeBoundingSphere();c.copy(h.boundingSphere);c.applyMatrix4(k);if(!1!==d.ray.intersectsSphere(c)){a.getInverse(k);b.copy(d.ray).applyMatrix4(a);var m=m/((this.scale.x+this.scale.y+this.scale.z)/3),l=m*m,m=new q;if(h.isBufferGeometry){var p=h.index,h=h.attributes.position.array;if(null!==p)for(var n=
M
Mr.doob 已提交
574 575 576 577
p.array,p=0,r=n.length;p<r;p++){var x=n[p];m.fromArray(h,3*x);f(m,x)}else for(p=0,n=h.length/3;p<n;p++)m.fromArray(h,3*p),f(m,p)}else for(m=h.vertices,p=0,n=m.length;p<n;p++)f(m[p],p)}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});Ac.prototype=Object.assign(Object.create(C.prototype),{constructor:Ac});ld.prototype=Object.create(ea.prototype);ld.prototype.constructor=ld;Lb.prototype=Object.create(ea.prototype);Lb.prototype.constructor=Lb;Lb.prototype.isCompressedTexture=
!0;md.prototype=Object.create(ea.prototype);md.prototype.constructor=md;Bc.prototype=Object.create(ea.prototype);Bc.prototype.constructor=Bc;Bc.prototype.isDepthTexture=!0;Mb.prototype=Object.create(J.prototype);Mb.prototype.constructor=Mb;Nb.prototype=Object.create(J.prototype);Nb.prototype.constructor=Nb;Cc.prototype=Object.create(R.prototype);Cc.prototype.constructor=Cc;pa.prototype=Object.create(J.prototype);pa.prototype.constructor=pa;Ob.prototype=Object.create(pa.prototype);Ob.prototype.constructor=
Ob;Dc.prototype=Object.create(R.prototype);Dc.prototype.constructor=Dc;Pb.prototype=Object.create(pa.prototype);Pb.prototype.constructor=Pb;Ec.prototype=Object.create(R.prototype);Ec.prototype.constructor=Ec;Qb.prototype=Object.create(pa.prototype);Qb.prototype.constructor=Qb;Fc.prototype=Object.create(R.prototype);Fc.prototype.constructor=Fc;Rb.prototype=Object.create(pa.prototype);Rb.prototype.constructor=Rb;Gc.prototype=Object.create(R.prototype);Gc.prototype.constructor=Gc;Hc.prototype=Object.create(R.prototype);
Hc.prototype.constructor=Hc;Sb.prototype=Object.create(J.prototype);Sb.prototype.constructor=Sb;Ic.prototype=Object.create(R.prototype);Ic.prototype.constructor=Ic;Tb.prototype=Object.create(J.prototype);Tb.prototype.constructor=Tb;Jc.prototype=Object.create(R.prototype);Jc.prototype.constructor=Jc;Ub.prototype=Object.create(J.prototype);Ub.prototype.constructor=Ub;Kc.prototype=Object.create(R.prototype);Kc.prototype.constructor=Kc;var na={area:function(a){for(var b=a.length,c=0,d=b-1,e=0;e<b;d=e++)c+=
M
Mr.doob 已提交
578 579
a[d].x*a[e].y-a[e].x*a[d].y;return.5*c},triangulate:function(){return function(a,b){var c=a.length;if(3>c)return null;var d=[],e=[],f=[],g,h,k;if(0<na.area(a))for(h=0;h<c;h++)e[h]=h;else for(h=0;h<c;h++)e[h]=c-1-h;var m=2*c;for(h=c-1;2<c;){if(0>=m--){console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()");break}g=h;c<=g&&(g=0);h=g+1;c<=h&&(h=0);k=h+1;c<=k&&(k=0);var l;a:{var p,n,r,q,t,F,u,v;p=a[e[g]].x;n=a[e[g]].y;r=a[e[h]].x;q=a[e[h]].y;t=a[e[k]].x;F=a[e[k]].y;if(0>=(r-
p)*(F-n)-(q-n)*(t-p))l=!1;else{var L,z,w,G,E,A,D,I,C,H;L=t-r;z=F-q;w=p-t;G=n-F;E=r-p;A=q-n;for(l=0;l<c;l++)if(u=a[e[l]].x,v=a[e[l]].y,!(u===p&&v===n||u===r&&v===q||u===t&&v===F)&&(D=u-p,I=v-n,C=u-r,H=v-q,u-=t,v-=F,C=L*H-z*C,D=E*I-A*D,I=w*v-G*u,C>=-Number.EPSILON&&I>=-Number.EPSILON&&D>=-Number.EPSILON)){l=!1;break a}l=!0}}if(l){d.push([a[e[g]],a[e[h]],a[e[k]]]);f.push([e[g],e[h],e[k]]);g=h;for(k=h+1;k<c;g++,k++)e[g]=e[k];c--;m=2*c}}return b?f:d}}(),triangulateShape:function(a,b){function c(a){var b=
M
Mr.doob 已提交
580 581 582
a.length;2<b&&a[b-1].equals(a[0])&&a.pop()}function d(a,b,c){return a.x!==b.x?a.x<b.x?a.x<=c.x&&c.x<=b.x:b.x<=c.x&&c.x<=a.x:a.y<b.y?a.y<=c.y&&c.y<=b.y:b.y<=c.y&&c.y<=a.y}function e(a,b,c,e,f){var g=b.x-a.x,h=b.y-a.y,k=e.x-c.x,m=e.y-c.y,l=a.x-c.x,n=a.y-c.y,p=h*k-g*m,q=h*l-g*n;if(Math.abs(p)>Number.EPSILON){if(0<p){if(0>q||q>p)return[];k=m*l-k*n;if(0>k||k>p)return[]}else{if(0<q||q<p)return[];k=m*l-k*n;if(0<k||k<p)return[]}if(0===k)return!f||0!==q&&q!==p?[a]:[];if(k===p)return!f||0!==q&&q!==p?[b]:[];
if(0===q)return[c];if(q===p)return[e];f=k/p;return[{x:a.x+f*g,y:a.y+f*h}]}if(0!==q||m*l!==k*n)return[];h=0===g&&0===h;k=0===k&&0===m;if(h&&k)return a.x!==c.x||a.y!==c.y?[]:[a];if(h)return d(c,e,a)?[a]:[];if(k)return d(a,b,c)?[c]:[];0!==g?(a.x<b.x?(g=a,k=a.x,h=b,a=b.x):(g=b,k=b.x,h=a,a=a.x),c.x<e.x?(b=c,p=c.x,m=e,c=e.x):(b=e,p=e.x,m=c,c=c.x)):(a.y<b.y?(g=a,k=a.y,h=b,a=b.y):(g=b,k=b.y,h=a,a=a.y),c.y<e.y?(b=c,p=c.y,m=e,c=e.y):(b=e,p=e.y,m=c,c=c.y));return k<=p?a<p?[]:a===p?f?[]:[b]:a<=c?[b,h]:[b,m]:
k>c?[]:k===c?f?[]:[g]:a<=c?[g,h]:[g,m]}function f(a,b,c,d){var e=b.x-a.x,f=b.y-a.y;b=c.x-a.x;c=c.y-a.y;var g=d.x-a.x;d=d.y-a.y;a=e*c-f*b;e=e*d-f*g;return Math.abs(a)>Number.EPSILON?(b=g*c-d*b,0<a?0<=e&&0<=b:0<=e||0<=b):0<e}c(a);b.forEach(c);var g,h,k,m,l,p={};k=a.concat();g=0;for(h=b.length;g<h;g++)Array.prototype.push.apply(k,b[g]);g=0;for(h=k.length;g<h;g++)l=k[g].x+":"+k[g].y,void 0!==p[l]&&console.warn("THREE.ShapeUtils: Duplicate point",l,g),p[l]=g;g=function(a,b){function c(a,b){var d=h.length-
M
Mr.doob 已提交
583 584 585 586 587 588 589
1,e=a-1;0>e&&(e=d);var g=a+1;g>d&&(g=0);d=f(h[a],h[e],h[g],k[b]);if(!d)return!1;d=k.length-1;e=b-1;0>e&&(e=d);g=b+1;g>d&&(g=0);return(d=f(k[b],k[e],k[g],h[a]))?!0:!1}function d(a,b){var c,f;for(c=0;c<h.length;c++)if(f=c+1,f%=h.length,f=e(a,b,h[c],h[f],!0),0<f.length)return!0;return!1}function g(a,c){var d,f,h,k;for(d=0;d<m.length;d++)for(f=b[m[d]],h=0;h<f.length;h++)if(k=h+1,k%=f.length,k=e(a,c,f[h],f[k],!0),0<k.length)return!0;return!1}var h=a.concat(),k,m=[],l,n,p,q,y,w=[],D,C,H,J=0;for(l=b.length;J<
l;J++)m.push(J);D=0;for(var O=2*m.length;0<m.length;){O--;if(0>O){console.log("Infinite Loop! Holes left:"+m.length+", Probably Hole outside Shape!");break}for(n=D;n<h.length;n++){p=h[n];l=-1;for(J=0;J<m.length;J++)if(q=m[J],y=p.x+":"+p.y+":"+q,void 0===w[y]){k=b[q];for(C=0;C<k.length;C++)if(q=k[C],c(n,C)&&!d(p,q)&&!g(p,q)){l=C;m.splice(J,1);D=h.slice(0,n+1);q=h.slice(n);C=k.slice(l);H=k.slice(0,l+1);h=D.concat(C).concat(H).concat(q);D=n;break}if(0<=l)break;w[y]=!0}if(0<=l)break}}return h}(a,b);var n=
na.triangulate(g,!1);g=0;for(h=n.length;g<h;g++)for(m=n[g],k=0;3>k;k++)l=m[k].x+":"+m[k].y,l=p[l],void 0!==l&&(m[k]=l);return n.concat()},isClockWise:function(a){return 0>na.area(a)},b2:function(){return function(a,b,c,d){var e=1-a;return e*e*b+2*(1-a)*a*c+a*a*d}}(),b3:function(){return function(a,b,c,d,e){var f=1-a,g=1-a;return f*f*f*b+3*g*g*a*c+3*(1-a)*a*a*d+a*a*a*e}}()};Ma.prototype=Object.create(R.prototype);Ma.prototype.constructor=Ma;Ma.prototype.addShapeList=function(a,b){for(var c=a.length,
d=0;d<c;d++)this.addShape(a[d],b)};Ma.prototype.addShape=function(a,b){function c(a,b,c){b||console.error("THREE.ExtrudeGeometry: vec does not exist");return b.clone().multiplyScalar(c).add(a)}function d(a,b,c){var d,e,f;e=a.x-b.x;f=a.y-b.y;d=c.x-a.x;var g=c.y-a.y,h=e*e+f*f;if(Math.abs(e*g-f*d)>Number.EPSILON){var k=Math.sqrt(h),m=Math.sqrt(d*d+g*g),h=b.x-f/k;b=b.y+e/k;g=((c.x-g/m-h)*g-(c.y+d/m-b)*d)/(e*g-f*d);d=h+e*g-a.x;e=b+f*g-a.y;f=d*d+e*e;if(2>=f)return new D(d,e);f=Math.sqrt(f/2)}else a=!1,
e>Number.EPSILON?d>Number.EPSILON&&(a=!0):e<-Number.EPSILON?d<-Number.EPSILON&&(a=!0):Math.sign(f)===Math.sign(g)&&(a=!0),a?(d=-f,f=Math.sqrt(h)):(d=e,e=f,f=Math.sqrt(h/2));return new D(d/f,e/f)}function e(a,b){var c,d;for(K=a.length;0<=--K;){c=K;d=K-1;0>d&&(d=a.length-1);var e,f=r+2*l;for(e=0;e<f;e++){var g=S*e,h=S*(e+1),k=b+c+g,g=b+d+g,m=b+d+h,h=b+c+h,k=k+I,g=g+I,m=m+I,h=h+I;H.faces.push(new va(k,g,h,null,null,1));H.faces.push(new va(g,m,h,null,null,1));k=u.generateSideWallUV(H,k,g,m,h);H.faceVertexUvs[0].push([k[0],
k[1],k[3]]);H.faceVertexUvs[0].push([k[1],k[2],k[3]])}}}function f(a,b,c){H.vertices.push(new q(a,b,c))}function g(a,b,c){a+=I;b+=I;c+=I;H.faces.push(new va(a,b,c,null,null,0));a=u.generateTopUV(H,a,b,c);H.faceVertexUvs[0].push(a)}var h=void 0!==b.amount?b.amount:100,k=void 0!==b.bevelThickness?b.bevelThickness:6,m=void 0!==b.bevelSize?b.bevelSize:k-2,l=void 0!==b.bevelSegments?b.bevelSegments:3,p=void 0!==b.bevelEnabled?b.bevelEnabled:!0,n=void 0!==b.curveSegments?b.curveSegments:12,r=void 0!==b.steps?
b.steps:1,x=b.extrudePath,t,F=!1,u=void 0!==b.UVGenerator?b.UVGenerator:Ma.WorldUVGenerator,v,w,z,C;x&&(t=x.getSpacedPoints(r),F=!0,p=!1,v=void 0!==b.frames?b.frames:x.computeFrenetFrames(r,!1),w=new q,z=new q,C=new q);p||(m=k=l=0);var G,E,A,H=this,I=this.vertices.length,x=a.extractPoints(n),n=x.shape,J=x.holes;if(x=!na.isClockWise(n)){n=n.reverse();E=0;for(A=J.length;E<A;E++)G=J[E],na.isClockWise(G)&&(J[E]=G.reverse());x=!1}var Q=na.triangulateShape(n,J),R=n;E=0;for(A=J.length;E<A;E++)G=J[E],n=n.concat(G);
M
Mr.doob 已提交
590 591 592 593 594 595 596 597 598
var U,O,P,M,T,S=n.length,V,W=Q.length,x=[],K=0;P=R.length;U=P-1;for(O=K+1;K<P;K++,U++,O++)U===P&&(U=0),O===P&&(O=0),x[K]=d(R[K],R[U],R[O]);var Y=[],Z,ba=x.concat();E=0;for(A=J.length;E<A;E++){G=J[E];Z=[];K=0;P=G.length;U=P-1;for(O=K+1;K<P;K++,U++,O++)U===P&&(U=0),O===P&&(O=0),Z[K]=d(G[K],G[U],G[O]);Y.push(Z);ba=ba.concat(Z)}for(U=0;U<l;U++){P=U/l;M=k*Math.cos(P*Math.PI/2);O=m*Math.sin(P*Math.PI/2);K=0;for(P=R.length;K<P;K++)T=c(R[K],x[K],O),f(T.x,T.y,-M);E=0;for(A=J.length;E<A;E++)for(G=J[E],Z=Y[E],
K=0,P=G.length;K<P;K++)T=c(G[K],Z[K],O),f(T.x,T.y,-M)}O=m;for(K=0;K<S;K++)T=p?c(n[K],ba[K],O):n[K],F?(z.copy(v.normals[0]).multiplyScalar(T.x),w.copy(v.binormals[0]).multiplyScalar(T.y),C.copy(t[0]).add(z).add(w),f(C.x,C.y,C.z)):f(T.x,T.y,0);for(P=1;P<=r;P++)for(K=0;K<S;K++)T=p?c(n[K],ba[K],O):n[K],F?(z.copy(v.normals[P]).multiplyScalar(T.x),w.copy(v.binormals[P]).multiplyScalar(T.y),C.copy(t[P]).add(z).add(w),f(C.x,C.y,C.z)):f(T.x,T.y,h/r*P);for(U=l-1;0<=U;U--){P=U/l;M=k*Math.cos(P*Math.PI/2);O=
m*Math.sin(P*Math.PI/2);K=0;for(P=R.length;K<P;K++)T=c(R[K],x[K],O),f(T.x,T.y,h+M);E=0;for(A=J.length;E<A;E++)for(G=J[E],Z=Y[E],K=0,P=G.length;K<P;K++)T=c(G[K],Z[K],O),F?f(T.x,T.y+t[r-1].y,t[r-1].x+M):f(T.x,T.y,h+M)}(function(){if(p){var a=0*S;for(K=0;K<W;K++)V=Q[K],g(V[2]+a,V[1]+a,V[0]+a);a=S*(r+2*l);for(K=0;K<W;K++)V=Q[K],g(V[0]+a,V[1]+a,V[2]+a)}else{for(K=0;K<W;K++)V=Q[K],g(V[2],V[1],V[0]);for(K=0;K<W;K++)V=Q[K],g(V[0]+S*r,V[1]+S*r,V[2]+S*r)}})();(function(){var a=0;e(R,a);a+=R.length;E=0;for(A=
J.length;E<A;E++)G=J[E],e(G,a),a+=G.length})()};Ma.WorldUVGenerator={generateTopUV:function(a,b,c,d){a=a.vertices;b=a[b];c=a[c];d=a[d];return[new D(b.x,b.y),new D(c.x,c.y),new D(d.x,d.y)]},generateSideWallUV:function(a,b,c,d,e){a=a.vertices;b=a[b];c=a[c];d=a[d];e=a[e];return.01>Math.abs(b.y-c.y)?[new D(b.x,1-b.z),new D(c.x,1-c.z),new D(d.x,1-d.z),new D(e.x,1-e.z)]:[new D(b.y,1-b.z),new D(c.y,1-c.z),new D(d.y,1-d.z),new D(e.y,1-e.z)]}};Lc.prototype=Object.create(Ma.prototype);Lc.prototype.constructor=
Lc;nb.prototype=Object.create(J.prototype);nb.prototype.constructor=nb;Vb.prototype=Object.create(R.prototype);Vb.prototype.constructor=Vb;Wb.prototype=Object.create(J.prototype);Wb.prototype.constructor=Wb;Mc.prototype=Object.create(R.prototype);Mc.prototype.constructor=Mc;Nc.prototype=Object.create(R.prototype);Nc.prototype.constructor=Nc;Xb.prototype=Object.create(J.prototype);Xb.prototype.constructor=Xb;Oc.prototype=Object.create(R.prototype);Oc.prototype.constructor=Oc;Yb.prototype=Object.create(J.prototype);
Yb.prototype.constructor=Yb;db.prototype=Object.create(R.prototype);db.prototype.constructor=db;Zb.prototype=Object.create(J.prototype);Zb.prototype.constructor=Zb;Va.prototype=Object.create(J.prototype);Va.prototype.constructor=Va;ob.prototype=Object.create(R.prototype);ob.prototype.constructor=ob;Pc.prototype=Object.create(ob.prototype);Pc.prototype.constructor=Pc;Qc.prototype=Object.create(Va.prototype);Qc.prototype.constructor=Qc;$b.prototype=Object.create(J.prototype);$b.prototype.constructor=
$b;Rc.prototype=Object.create(R.prototype);Rc.prototype.constructor=Rc;pb.prototype=Object.create(R.prototype);pb.prototype.constructor=pb;var Aa=Object.freeze({WireframeGeometry:Mb,ParametricGeometry:Cc,ParametricBufferGeometry:Nb,TetrahedronGeometry:Dc,TetrahedronBufferGeometry:Ob,OctahedronGeometry:Ec,OctahedronBufferGeometry:Pb,IcosahedronGeometry:Fc,IcosahedronBufferGeometry:Qb,DodecahedronGeometry:Gc,DodecahedronBufferGeometry:Rb,PolyhedronGeometry:Hc,PolyhedronBufferGeometry:pa,TubeGeometry:Ic,
TubeBufferGeometry:Sb,TorusKnotGeometry:Jc,TorusKnotBufferGeometry:Tb,TorusGeometry:Kc,TorusBufferGeometry:Ub,TextGeometry:Lc,SphereBufferGeometry:nb,SphereGeometry:Vb,RingGeometry:Mc,RingBufferGeometry:Wb,PlaneBufferGeometry:kb,PlaneGeometry:Nc,LatheGeometry:Oc,LatheBufferGeometry:Xb,ShapeGeometry:db,ShapeBufferGeometry:Yb,ExtrudeGeometry:Ma,EdgesGeometry:Zb,ConeGeometry:Pc,ConeBufferGeometry:Qc,CylinderGeometry:ob,CylinderBufferGeometry:Va,CircleBufferGeometry:$b,CircleGeometry:Rc,BoxBufferGeometry:jb,
BoxGeometry:pb});ac.prototype=Object.create(Ja.prototype);ac.prototype.constructor=ac;ac.prototype.isShadowMaterial=!0;bc.prototype=Object.create(Ja.prototype);bc.prototype.constructor=bc;bc.prototype.isRawShaderMaterial=!0;Sc.prototype={constructor:Sc,isMultiMaterial:!0,toJSON:function(a){for(var b={metadata:{version:4.2,type:"material",generator:"MaterialExporter"},uuid:this.uuid,type:this.type,materials:[]},c=this.materials,d=0,e=c.length;d<e;d++){var f=c[d].toJSON(a);delete f.metadata;b.materials.push(f)}b.visible=
M
Mr.doob 已提交
599
this.visible;return b},clone:function(){for(var a=new this.constructor,b=0;b<this.materials.length;b++)a.materials.push(this.materials[b].clone());a.visible=this.visible;return a}};Oa.prototype=Object.create(W.prototype);Oa.prototype.constructor=Oa;Oa.prototype.isMeshStandardMaterial=!0;Oa.prototype.copy=function(a){W.prototype.copy.call(this,a);this.defines={STANDARD:""};this.color.copy(a.color);this.roughness=a.roughness;this.metalness=a.metalness;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=
M
Mr.doob 已提交
600
a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.roughnessMap=a.roughnessMap;this.metalnessMap=a.metalnessMap;this.alphaMap=a.alphaMap;
M
Mr.doob 已提交
601 602
this.envMap=a.envMap;this.envMapIntensity=a.envMapIntensity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};qb.prototype=Object.create(Oa.prototype);qb.prototype.constructor=qb;qb.prototype.isMeshPhysicalMaterial=!0;qb.prototype.copy=function(a){Oa.prototype.copy.call(this,
a);this.defines={PHYSICAL:""};this.reflectivity=a.reflectivity;this.clearCoat=a.clearCoat;this.clearCoatRoughness=a.clearCoatRoughness;return this};eb.prototype=Object.create(W.prototype);eb.prototype.constructor=eb;eb.prototype.isMeshPhongMaterial=!0;eb.prototype.copy=function(a){W.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=
M
Mr.doob 已提交
603
a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=
M
Mr.doob 已提交
604 605 606 607 608
a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};rb.prototype=Object.create(W.prototype);rb.prototype.constructor=rb;rb.prototype.isMeshNormalMaterial=!0;rb.prototype.copy=function(a){W.prototype.copy.call(this,a);this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;
return this};sb.prototype=Object.create(W.prototype);sb.prototype.constructor=sb;sb.prototype.isMeshLambertMaterial=!0;sb.prototype.copy=function(a){W.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;
this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};tb.prototype=Object.create(W.prototype);tb.prototype.constructor=tb;tb.prototype.isLineDashedMaterial=!0;tb.prototype.copy=function(a){W.prototype.copy.call(this,
a);this.color.copy(a.color);this.linewidth=a.linewidth;this.scale=a.scale;this.dashSize=a.dashSize;this.gapSize=a.gapSize;return this};var Jf=Object.freeze({ShadowMaterial:ac,SpriteMaterial:mb,RawShaderMaterial:bc,ShaderMaterial:Ja,PointsMaterial:Ga,MultiMaterial:Sc,MeshPhysicalMaterial:qb,MeshStandardMaterial:Oa,MeshPhongMaterial:eb,MeshNormalMaterial:rb,MeshLambertMaterial:sb,MeshDepthMaterial:ab,MeshBasicMaterial:Ka,LineDashedMaterial:tb,LineBasicMaterial:da,Material:W}),je={enabled:!1,files:{},
add:function(a,b){!1!==this.enabled&&(this.files[a]=b)},get:function(a){if(!1!==this.enabled)return this.files[a]},remove:function(a){delete this.files[a]},clear:function(){this.files={}}},sa=new Md;Object.assign(Na.prototype,{load:function(a,b,c,d){void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);var e=this,f=je.get(a);if(void 0!==f)return e.manager.itemStart(a),setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;var g=a.match(/^data:(.*?)(;base64)?,(.*)$/);if(g){var h=g[1],k=!!g[2],g=
M
Mr.doob 已提交
609
g[3],g=window.decodeURIComponent(g);k&&(g=window.atob(g));try{var m,l=(this.responseType||"").toLowerCase();switch(l){case "arraybuffer":case "blob":m=new ArrayBuffer(g.length);for(var p=new Uint8Array(m),k=0;k<g.length;k++)p[k]=g.charCodeAt(k);"blob"===l&&(m=new Blob([m],{type:h}));break;case "document":m=(new DOMParser).parseFromString(g,h);break;case "json":m=JSON.parse(g);break;default:m=g}window.setTimeout(function(){b&&b(m);e.manager.itemEnd(a)},0)}catch(q){window.setTimeout(function(){d&&d(q);
M
Mr.doob 已提交
610 611 612 613
e.manager.itemError(a)},0)}}else{var n=new XMLHttpRequest;n.open("GET",a,!0);n.addEventListener("load",function(c){var f=c.target.response;je.add(a,f);200===this.status?(b&&b(f),e.manager.itemEnd(a)):0===this.status?(console.warn("THREE.FileLoader: HTTP Status 0 received."),b&&b(f),e.manager.itemEnd(a)):(d&&d(c),e.manager.itemError(a))},!1);void 0!==c&&n.addEventListener("progress",function(a){c(a)},!1);n.addEventListener("error",function(b){d&&d(b);e.manager.itemError(a)},!1);void 0!==this.responseType&&
(n.responseType=this.responseType);void 0!==this.withCredentials&&(n.withCredentials=this.withCredentials);n.overrideMimeType&&n.overrideMimeType(void 0!==this.mimeType?this.mimeType:"text/plain");n.send(null)}e.manager.itemStart(a);return n},setPath:function(a){this.path=a;return this},setResponseType:function(a){this.responseType=a;return this},setWithCredentials:function(a){this.withCredentials=a;return this},setMimeType:function(a){this.mimeType=a;return this}});Object.assign(Fe.prototype,{load:function(a,
b,c,d){function e(e){k.load(a[e],function(a){a=f._parser(a,!0);g[e]={width:a.width,height:a.height,format:a.format,mipmaps:a.mipmaps};m+=1;6===m&&(1===a.mipmapCount&&(h.minFilter=1006),h.format=a.format,h.needsUpdate=!0,b&&b(h))},c,d)}var f=this,g=[],h=new Lb;h.image=g;var k=new Na(this.manager);k.setPath(this.path);k.setResponseType("arraybuffer");if(Array.isArray(a))for(var m=0,l=0,p=a.length;l<p;++l)e(l);else k.load(a,function(a){a=f._parser(a,!0);if(a.isCubemap)for(var c=a.mipmaps.length/a.mipmapCount,
d=0;d<c;d++){g[d]={mipmaps:[]};for(var e=0;e<a.mipmapCount;e++)g[d].mipmaps.push(a.mipmaps[d*a.mipmapCount+e]),g[d].format=a.format,g[d].width=a.width,g[d].height=a.height}else h.image.width=a.width,h.image.height=a.height,h.mipmaps=a.mipmaps;1===a.mipmapCount&&(h.minFilter=1006);h.format=a.format;h.needsUpdate=!0;b&&b(h)},c,d);return h},setPath:function(a){this.path=a;return this}});Object.assign(Nd.prototype,{load:function(a,b,c,d){var e=this,f=new fb,g=new Na(this.manager);g.setResponseType("arraybuffer");
M
Mr.doob 已提交
614
g.load(a,function(a){if(a=e._parser(a))void 0!==a.image?f.image=a.image:void 0!==a.data&&(f.image.width=a.width,f.image.height=a.height,f.image.data=a.data),f.wrapS=void 0!==a.wrapS?a.wrapS:1001,f.wrapT=void 0!==a.wrapT?a.wrapT:1001,f.magFilter=void 0!==a.magFilter?a.magFilter:1006,f.minFilter=void 0!==a.minFilter?a.minFilter:1008,f.anisotropy=void 0!==a.anisotropy?a.anisotropy:1,void 0!==a.format&&(f.format=a.format),void 0!==a.type&&(f.type=a.type),void 0!==a.mipmaps&&(f.mipmaps=a.mipmaps),1===
M
Mr.doob 已提交
615 616 617
a.mipmapCount&&(f.minFilter=1006),f.needsUpdate=!0,b&&b(f,a)},c,d);return f}});Object.assign(Tc.prototype,{load:function(a,b,c,d){var e=this,f=document.createElementNS("http://www.w3.org/1999/xhtml","img");f.onload=function(){f.onload=null;URL.revokeObjectURL(f.src);b&&b(f);e.manager.itemEnd(a)};f.onerror=d;if(0===a.indexOf("data:"))f.src=a;else{var g=new Na;g.setPath(this.path);g.setResponseType("blob");g.setWithCredentials(this.withCredentials);g.load(a,function(a){f.src=URL.createObjectURL(a)},
c,d)}e.manager.itemStart(a);return f},setCrossOrigin:function(a){this.crossOrigin=a;return this},setWithCredentials:function(a){this.withCredentials=a;return this},setPath:function(a){this.path=a;return this}});Object.assign(Od.prototype,{load:function(a,b,c,d){function e(c){g.load(a[c],function(a){f.images[c]=a;h++;6===h&&(f.needsUpdate=!0,b&&b(f))},void 0,d)}var f=new Za,g=new Tc(this.manager);g.setCrossOrigin(this.crossOrigin);g.setPath(this.path);var h=0;for(c=0;c<a.length;++c)e(c);return f},
setCrossOrigin:function(a){this.crossOrigin=a;return this},setPath:function(a){this.path=a;return this}});Object.assign(nd.prototype,{load:function(a,b,c,d){var e=new ea,f=new Tc(this.manager);f.setCrossOrigin(this.crossOrigin);f.setWithCredentials(this.withCredentials);f.setPath(this.path);f.load(a,function(c){var d=0<a.search(/\.(jpg|jpeg)$/)||0===a.search(/^data\:image\/jpeg/);e.format=d?1022:1023;e.image=c;e.needsUpdate=!0;void 0!==b&&b(e)},c,d);return e},setCrossOrigin:function(a){this.crossOrigin=
M
Mr.doob 已提交
618
a;return this},setWithCredentials:function(a){this.withCredentials=a;return this},setPath:function(a){this.path=a;return this}});oa.prototype=Object.assign(Object.create(C.prototype),{constructor:oa,isLight:!0,copy:function(a){C.prototype.copy.call(this,a);this.color.copy(a.color);this.intensity=a.intensity;return this},toJSON:function(a){a=C.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.intensity=this.intensity;void 0!==this.groundColor&&(a.object.groundColor=this.groundColor.getHex());
M
Mr.doob 已提交
619 620 621 622 623
void 0!==this.distance&&(a.object.distance=this.distance);void 0!==this.angle&&(a.object.angle=this.angle);void 0!==this.decay&&(a.object.decay=this.decay);void 0!==this.penumbra&&(a.object.penumbra=this.penumbra);void 0!==this.shadow&&(a.object.shadow=this.shadow.toJSON());return a}});od.prototype=Object.assign(Object.create(oa.prototype),{constructor:od,isHemisphereLight:!0,copy:function(a){oa.prototype.copy.call(this,a);this.groundColor.copy(a.groundColor);return this}});Object.assign(ub.prototype,
{copy:function(a){this.camera=a.camera.clone();this.bias=a.bias;this.radius=a.radius;this.mapSize.copy(a.mapSize);return this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var a={};0!==this.bias&&(a.bias=this.bias);1!==this.radius&&(a.radius=this.radius);if(512!==this.mapSize.x||512!==this.mapSize.y)a.mapSize=this.mapSize.toArray();a.camera=this.camera.toJSON(!1).object;delete a.camera.matrix;return a}});pd.prototype=Object.assign(Object.create(ub.prototype),{constructor:pd,
isSpotLightShadow:!0,update:function(a){var b=2*S.RAD2DEG*a.angle,c=this.mapSize.width/this.mapSize.height;a=a.distance||500;var d=this.camera;if(b!==d.fov||c!==d.aspect||a!==d.far)d.fov=b,d.aspect=c,d.far=a,d.updateProjectionMatrix()}});qd.prototype=Object.assign(Object.create(oa.prototype),{constructor:qd,isSpotLight:!0,copy:function(a){oa.prototype.copy.call(this,a);this.distance=a.distance;this.angle=a.angle;this.penumbra=a.penumbra;this.decay=a.decay;this.target=a.target.clone();this.shadow=
a.shadow.clone();return this}});rd.prototype=Object.assign(Object.create(oa.prototype),{constructor:rd,isPointLight:!0,copy:function(a){oa.prototype.copy.call(this,a);this.distance=a.distance;this.decay=a.decay;this.shadow=a.shadow.clone();return this}});sd.prototype=Object.assign(Object.create(ub.prototype),{constructor:sd});td.prototype=Object.assign(Object.create(oa.prototype),{constructor:td,isDirectionalLight:!0,copy:function(a){oa.prototype.copy.call(this,a);this.target=a.target.clone();this.shadow=
a.shadow.clone();return this}});ud.prototype=Object.assign(Object.create(oa.prototype),{constructor:ud,isAmbientLight:!0});var xa={arraySlice:function(a,b,c){return xa.isTypedArray(a)?new a.constructor(a.subarray(b,c)):a.slice(b,c)},convertArray:function(a,b,c){return!a||!c&&a.constructor===b?a:"number"===typeof b.BYTES_PER_ELEMENT?new b(a):Array.prototype.slice.call(a)},isTypedArray:function(a){return ArrayBuffer.isView(a)&&!(a instanceof DataView)},getKeyframeOrder:function(a){for(var b=a.length,
M
Mr.doob 已提交
624
c=Array(b),d=0;d!==b;++d)c[d]=d;c.sort(function(b,c){return a[b]-a[c]});return c},sortedArray:function(a,b,c){for(var d=a.length,e=new a.constructor(d),f=0,g=0;g!==d;++f)for(var h=c[f]*b,k=0;k!==b;++k)e[g++]=a[h+k];return e},flattenJSON:function(a,b,c,d){for(var e=1,f=a[0];void 0!==f&&void 0===f[d];)f=a[e++];if(void 0!==f){var g=f[d];if(void 0!==g)if(Array.isArray(g)){do g=f[d],void 0!==g&&(b.push(f.time),c.push.apply(c,g)),f=a[e++];while(void 0!==f)}else if(void 0!==g.toArray){do g=f[d],void 0!==
M
Mr.doob 已提交
625
g&&(b.push(f.time),g.toArray(c,c.length)),f=a[e++];while(void 0!==f)}else{do g=f[d],void 0!==g&&(b.push(f.time),c.push(g)),f=a[e++];while(void 0!==f)}}}};ka.prototype={constructor:ka,evaluate:function(a){var b=this.parameterPositions,c=this._cachedIndex,d=b[c],e=b[c-1];a:{b:{c:{d:if(!(a<d)){for(var f=c+2;;){if(void 0===d){if(a<e)break d;this._cachedIndex=c=b.length;return this.afterEnd_(c-1,a,e)}if(c===f)break;e=d;d=b[++c];if(a<d)break b}d=b.length;break c}if(a>=e)break a;else{f=b[1];a<f&&(c=2,e=
M
Mr.doob 已提交
626
f);for(f=c-2;;){if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(c===f)break;d=e;e=b[--c-1];if(a>=e)break b}d=c;c=0}}for(;c<d;)e=c+d>>>1,a<b[e]?d=e:c=e+1;d=b[c];e=b[c-1];if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(void 0===d)return this._cachedIndex=c=b.length,this.afterEnd_(c-1,e,a)}this._cachedIndex=c;this.intervalChanged_(c,e,d)}return this.interpolate_(c,e,a,d)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},
M
Mr.doob 已提交
627
copySampleValue_:function(a){var b=this.resultBuffer,c=this.sampleValues,d=this.valueSize;a*=d;for(var e=0;e!==d;++e)b[e]=c[a+e];return b},interpolate_:function(a,b,c,d){throw Error("call to abstract method");},intervalChanged_:function(a,b,c){}};Object.assign(ka.prototype,{beforeStart_:ka.prototype.copySampleValue_,afterEnd_:ka.prototype.copySampleValue_});vd.prototype=Object.assign(Object.create(ka.prototype),{constructor:vd,DefaultSettings_:{endingStart:2400,endingEnd:2400},intervalChanged_:function(a,
M
Mr.doob 已提交
628
b,c){var d=this.parameterPositions,e=a-2,f=a+1,g=d[e],h=d[f];if(void 0===g)switch(this.getSettings_().endingStart){case 2401:e=a;g=2*b-c;break;case 2402:e=d.length-2;g=b+d[e]-d[e+1];break;default:e=a,g=c}if(void 0===h)switch(this.getSettings_().endingEnd){case 2401:f=a;h=2*c-b;break;case 2402:f=1;h=c+d[1]-d[0];break;default:f=a-1,h=b}a=.5*(c-b);d=this.valueSize;this._weightPrev=a/(b-g);this._weightNext=a/(h-c);this._offsetPrev=e*d;this._offsetNext=f*d},interpolate_:function(a,b,c,d){var e=this.resultBuffer,
M
Mr.doob 已提交
629 630 631
f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g,k=this._offsetPrev,m=this._offsetNext,l=this._weightPrev,p=this._weightNext,n=(c-b)/(d-b);c=n*n;d=c*n;b=-l*d+2*l*c-l*n;l=(1+l)*d+(-1.5-2*l)*c+(-.5+l)*n+1;n=(-1-p)*d+(1.5+p)*c+.5*n;p=p*d-p*c;for(c=0;c!==g;++c)e[c]=b*f[k+c]+l*f[h+c]+n*f[a+c]+p*f[m+c];return e}});Uc.prototype=Object.assign(Object.create(ka.prototype),{constructor:Uc,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g;b=(c-b)/(d-
b);c=1-b;for(d=0;d!==g;++d)e[d]=f[h+d]*c+f[a+d]*b;return e}});wd.prototype=Object.assign(Object.create(ka.prototype),{constructor:wd,interpolate_:function(a,b,c,d){return this.copySampleValue_(a-1)}});var Ya;Ya={TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(a){return new wd(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodLinear:function(a){return new Uc(this.times,this.values,this.getValueSize(),
a)},InterpolantFactoryMethodSmooth:function(a){return new vd(this.times,this.values,this.getValueSize(),a)},setInterpolation:function(a){var b;switch(a){case 2300:b=this.InterpolantFactoryMethodDiscrete;break;case 2301:b=this.InterpolantFactoryMethodLinear;break;case 2302:b=this.InterpolantFactoryMethodSmooth}if(void 0===b){b="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant)if(a!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);
M
Mr.doob 已提交
632
else throw Error(b);console.warn(b)}else this.createInterpolant=b},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(a){if(0!==a)for(var b=this.times,c=0,d=b.length;c!==d;++c)b[c]+=a;return this},scale:function(a){if(1!==a)for(var b=this.times,c=
M
Mr.doob 已提交
633 634
0,d=b.length;c!==d;++c)b[c]*=a;return this},trim:function(a,b){for(var c=this.times,d=c.length,e=0,f=d-1;e!==d&&c[e]<a;)++e;for(;-1!==f&&c[f]>b;)--f;++f;if(0!==e||f!==d)e>=f&&(f=Math.max(f,1),e=f-1),d=this.getValueSize(),this.times=xa.arraySlice(c,e,f),this.values=xa.arraySlice(this.values,e*d,f*d);return this},validate:function(){var a=!0,b=this.getValueSize();0!==b-Math.floor(b)&&(console.error("invalid value size in track",this),a=!1);var c=this.times,b=this.values,d=c.length;0===d&&(console.error("track is empty",
this),a=!1);for(var e=null,f=0;f!==d;f++){var g=c[f];if("number"===typeof g&&isNaN(g)){console.error("time is not a valid number",this,f,g);a=!1;break}if(null!==e&&e>g){console.error("out of order keys",this,f,g,e);a=!1;break}e=g}if(void 0!==b&&xa.isTypedArray(b))for(f=0,c=b.length;f!==c;++f)if(d=b[f],isNaN(d)){console.error("value is not a valid number",this,f,d);a=!1;break}return a},optimize:function(){for(var a=this.times,b=this.values,c=this.getValueSize(),d=2302===this.getInterpolation(),e=1,
M
Mr.doob 已提交
635 636 637 638 639 640 641 642
f=a.length-1,g=1;g<f;++g){var h=!1,k=a[g];if(k!==a[g+1]&&(1!==g||k!==k[0]))if(d)h=!0;else for(var m=g*c,l=m-c,p=m+c,k=0;k!==c;++k){var n=b[m+k];if(n!==b[l+k]||n!==b[p+k]){h=!0;break}}if(h){if(g!==e)for(a[e]=a[g],h=g*c,m=e*c,k=0;k!==c;++k)b[m+k]=b[h+k];++e}}if(0<f){a[e]=a[f];h=f*c;m=e*c;for(k=0;k!==c;++k)b[m+k]=b[h+k];++e}e!==a.length&&(this.times=xa.arraySlice(a,0,e),this.values=xa.arraySlice(b,0,e*c));return this}};cc.prototype=Object.assign(Object.create(Ya),{constructor:cc,ValueTypeName:"vector"});
xd.prototype=Object.assign(Object.create(ka.prototype),{constructor:xd,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;b=(c-b)/(d-b);for(c=a+g;a!==c;a+=4)la.slerpFlat(e,0,f,a-g,f,a,b);return e}});Vc.prototype=Object.assign(Object.create(Ya),{constructor:Vc,ValueTypeName:"quaternion",DefaultInterpolation:2301,InterpolantFactoryMethodLinear:function(a){return new xd(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodSmooth:void 0});
dc.prototype=Object.assign(Object.create(Ya),{constructor:dc,ValueTypeName:"number"});yd.prototype=Object.assign(Object.create(Ya),{constructor:yd,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});zd.prototype=Object.assign(Object.create(Ya),{constructor:zd,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});
Ad.prototype=Object.assign(Object.create(Ya),{constructor:Ad,ValueTypeName:"color"});wb.prototype=Ya;Ya.constructor=wb;Object.assign(wb,{parse:function(a){if(void 0===a.type)throw Error("track type undefined, can not parse");var b=wb._getTrackTypeForValueTypeName(a.type);if(void 0===a.times){var c=[],d=[];xa.flattenJSON(a.keys,c,d,"value");a.times=c;a.values=d}return void 0!==b.parse?b.parse(a):new b(a.name,a.times,a.values,a.interpolation)},toJSON:function(a){var b=a.constructor;if(void 0!==b.toJSON)b=
b.toJSON(a);else{var b={name:a.name,times:xa.convertArray(a.times,Array),values:xa.convertArray(a.values,Array)},c=a.getInterpolation();c!==a.DefaultInterpolation&&(b.interpolation=c)}b.type=a.ValueTypeName;return b},_getTrackTypeForValueTypeName:function(a){switch(a.toLowerCase()){case "scalar":case "double":case "float":case "number":case "integer":return dc;case "vector":case "vector2":case "vector3":case "vector4":return cc;case "color":return Ad;case "quaternion":return Vc;case "bool":case "boolean":return zd;
case "string":return yd}throw Error("Unsupported typeName: "+a);}});za.prototype={constructor:za,resetDuration:function(){for(var a=0,b=0,c=this.tracks.length;b!==c;++b)var d=this.tracks[b],a=Math.max(a,d.times[d.times.length-1]);this.duration=a},trim:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].trim(0,this.duration);return this},optimize:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].optimize();return this}};Object.assign(za,{parse:function(a){for(var b=[],c=a.tracks,
d=1/(a.fps||1),e=0,f=c.length;e!==f;++e)b.push(wb.parse(c[e]).scale(d));return new za(a.name,a.duration,b)},toJSON:function(a){var b=[],c=a.tracks;a={name:a.name,duration:a.duration,tracks:b};for(var d=0,e=c.length;d!==e;++d)b.push(wb.toJSON(c[d]));return a},CreateFromMorphTargetSequence:function(a,b,c,d){for(var e=b.length,f=[],g=0;g<e;g++){var h=[],k=[];h.push((g+e-1)%e,g,(g+1)%e);k.push(0,1,0);var m=xa.getKeyframeOrder(h),h=xa.sortedArray(h,1,m),k=xa.sortedArray(k,1,m);d||0!==h[0]||(h.push(e),
k.push(k[0]));f.push((new dc(".morphTargetInfluences["+b[g].name+"]",h,k)).scale(1/c))}return new za(a,-1,f)},findByName:function(a,b){var c=a;Array.isArray(a)||(c=a.geometry&&a.geometry.animations||a.animations);for(var d=0;d<c.length;d++)if(c[d].name===b)return c[d];return null},CreateClipsFromMorphTargetSequences:function(a,b,c){for(var d={},e=/^([\w-]*?)([\d]+)$/,f=0,g=a.length;f<g;f++){var h=a[f],k=h.name.match(e);if(k&&1<k.length){var m=k[1];(k=d[m])||(d[m]=k=[]);k.push(h)}}a=[];for(m in d)a.push(za.CreateFromMorphTargetSequence(m,
M
Mr.doob 已提交
643
d[m],b,c));return a},parseAnimation:function(a,b){if(!a)return console.error("  no animation in JSONLoader data"),null;for(var c=function(a,b,c,d,e){if(0!==c.length){var f=[],g=[];xa.flattenJSON(c,f,g,d);0!==f.length&&e.push(new a(b,f,g))}},d=[],e=a.name||"default",f=a.length||-1,g=a.fps||30,h=a.hierarchy||[],k=0;k<h.length;k++){var m=h[k].keys;if(m&&0!==m.length)if(m[0].morphTargets){for(var f={},l=0;l<m.length;l++)if(m[l].morphTargets)for(var p=0;p<m[l].morphTargets.length;p++)f[m[l].morphTargets[p]]=
M
Mr.doob 已提交
644 645
-1;for(var n in f){for(var q=[],x=[],p=0;p!==m[l].morphTargets.length;++p){var t=m[l];q.push(t.time);x.push(t.morphTarget===n?1:0)}d.push(new dc(".morphTargetInfluence["+n+"]",q,x))}f=f.length*(g||1)}else l=".bones["+b[k].name+"]",c(cc,l+".position",m,"pos",d),c(Vc,l+".quaternion",m,"rot",d),c(cc,l+".scale",m,"scl",d)}return 0===d.length?null:new za(e,f,d)}});Object.assign(Bd.prototype,{load:function(a,b,c,d){var e=this;(new Na(e.manager)).load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},setTextures:function(a){this.textures=
a},parse:function(a){function b(a){void 0===c[a]&&console.warn("THREE.MaterialLoader: Undefined texture",a);return c[a]}var c=this.textures,d=new Jf[a.type];void 0!==a.uuid&&(d.uuid=a.uuid);void 0!==a.name&&(d.name=a.name);void 0!==a.color&&d.color.setHex(a.color);void 0!==a.roughness&&(d.roughness=a.roughness);void 0!==a.metalness&&(d.metalness=a.metalness);void 0!==a.emissive&&d.emissive.setHex(a.emissive);void 0!==a.specular&&d.specular.setHex(a.specular);void 0!==a.shininess&&(d.shininess=a.shininess);
M
Mr.doob 已提交
646 647 648
void 0!==a.clearCoat&&(d.clearCoat=a.clearCoat);void 0!==a.clearCoatRoughness&&(d.clearCoatRoughness=a.clearCoatRoughness);void 0!==a.uniforms&&(d.uniforms=a.uniforms);void 0!==a.vertexShader&&(d.vertexShader=a.vertexShader);void 0!==a.fragmentShader&&(d.fragmentShader=a.fragmentShader);void 0!==a.vertexColors&&(d.vertexColors=a.vertexColors);void 0!==a.fog&&(d.fog=a.fog);void 0!==a.shading&&(d.shading=a.shading);void 0!==a.blending&&(d.blending=a.blending);void 0!==a.side&&(d.side=a.side);void 0!==
a.opacity&&(d.opacity=a.opacity);void 0!==a.transparent&&(d.transparent=a.transparent);void 0!==a.alphaTest&&(d.alphaTest=a.alphaTest);void 0!==a.depthTest&&(d.depthTest=a.depthTest);void 0!==a.depthWrite&&(d.depthWrite=a.depthWrite);void 0!==a.colorWrite&&(d.colorWrite=a.colorWrite);void 0!==a.wireframe&&(d.wireframe=a.wireframe);void 0!==a.wireframeLinewidth&&(d.wireframeLinewidth=a.wireframeLinewidth);void 0!==a.wireframeLinecap&&(d.wireframeLinecap=a.wireframeLinecap);void 0!==a.wireframeLinejoin&&
(d.wireframeLinejoin=a.wireframeLinejoin);void 0!==a.skinning&&(d.skinning=a.skinning);void 0!==a.morphTargets&&(d.morphTargets=a.morphTargets);void 0!==a.size&&(d.size=a.size);void 0!==a.sizeAttenuation&&(d.sizeAttenuation=a.sizeAttenuation);void 0!==a.map&&(d.map=b(a.map));void 0!==a.alphaMap&&(d.alphaMap=b(a.alphaMap),d.transparent=!0);void 0!==a.bumpMap&&(d.bumpMap=b(a.bumpMap));void 0!==a.bumpScale&&(d.bumpScale=a.bumpScale);void 0!==a.normalMap&&(d.normalMap=b(a.normalMap));if(void 0!==a.normalScale){var e=
M
Mr.doob 已提交
649
a.normalScale;!1===Array.isArray(e)&&(e=[e,e]);d.normalScale=(new D).fromArray(e)}void 0!==a.displacementMap&&(d.displacementMap=b(a.displacementMap));void 0!==a.displacementScale&&(d.displacementScale=a.displacementScale);void 0!==a.displacementBias&&(d.displacementBias=a.displacementBias);void 0!==a.roughnessMap&&(d.roughnessMap=b(a.roughnessMap));void 0!==a.metalnessMap&&(d.metalnessMap=b(a.metalnessMap));void 0!==a.emissiveMap&&(d.emissiveMap=b(a.emissiveMap));void 0!==a.emissiveIntensity&&(d.emissiveIntensity=
M
Mr.doob 已提交
650
a.emissiveIntensity);void 0!==a.specularMap&&(d.specularMap=b(a.specularMap));void 0!==a.envMap&&(d.envMap=b(a.envMap));void 0!==a.reflectivity&&(d.reflectivity=a.reflectivity);void 0!==a.lightMap&&(d.lightMap=b(a.lightMap));void 0!==a.lightMapIntensity&&(d.lightMapIntensity=a.lightMapIntensity);void 0!==a.aoMap&&(d.aoMap=b(a.aoMap));void 0!==a.aoMapIntensity&&(d.aoMapIntensity=a.aoMapIntensity);if(void 0!==a.materials)for(var e=0,f=a.materials.length;e<f;e++)d.materials.push(this.parse(a.materials[e]));
M
Mr.doob 已提交
651 652 653 654
return d}});Object.assign(Pd.prototype,{load:function(a,b,c,d){var e=this;(new Na(e.manager)).load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){var b=new J,c=a.data.index,d={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};void 0!==c&&(c=new d[c.type](c.array),b.setIndex(new w(c,1)));var e=a.data.attributes,
f;for(f in e){var g=e[f],c=new d[g.type](g.array);b.addAttribute(f,new w(c,g.itemSize,g.normalized))}d=a.data.groups||a.data.drawcalls||a.data.offsets;if(void 0!==d)for(f=0,c=d.length;f!==c;++f)e=d[f],b.addGroup(e.start,e.count,e.materialIndex);a=a.data.boundingSphere;void 0!==a&&(d=new q,void 0!==a.center&&d.fromArray(a.center),b.boundingSphere=new Ha(d,a.radius));return b}});xb.prototype={constructor:xb,crossOrigin:void 0,extractUrlBase:function(a){a=a.split("/");if(1===a.length)return"./";a.pop();
return a.join("/")+"/"},initMaterials:function(a,b,c){for(var d=[],e=0;e<a.length;++e)d[e]=this.createMaterial(a[e],b,c);return d},createMaterial:function(){var a,b,c;return function(d,e,f){function g(a,c,d,g,k){a=e+a;var m=xb.Handlers.get(a);null!==m?a=m.load(a):(b.setCrossOrigin(f),a=b.load(a));void 0!==c&&(a.repeat.fromArray(c),1!==c[0]&&(a.wrapS=1E3),1!==c[1]&&(a.wrapT=1E3));void 0!==d&&a.offset.fromArray(d);void 0!==g&&("repeat"===g[0]&&(a.wrapS=1E3),"mirror"===g[0]&&(a.wrapS=1002),"repeat"===
g[1]&&(a.wrapT=1E3),"mirror"===g[1]&&(a.wrapT=1002));void 0!==k&&(a.anisotropy=k);c=S.generateUUID();h[c]=a;return c}void 0===a&&(a=new Q);void 0===b&&(b=new nd);void 0===c&&(c=new Bd);var h={},k={uuid:S.generateUUID(),type:"MeshLambertMaterial"},m;for(m in d){var l=d[m];switch(m){case "DbgColor":case "DbgIndex":case "opticalDensity":case "illumination":break;case "DbgName":k.name=l;break;case "blending":k.blending=Oe[l];break;case "colorAmbient":case "mapAmbient":console.warn("THREE.Loader.createMaterial:",
M
Mr.doob 已提交
655 656 657 658 659 660
m,"is no longer supported.");break;case "colorDiffuse":k.color=a.fromArray(l).getHex();break;case "colorSpecular":k.specular=a.fromArray(l).getHex();break;case "colorEmissive":k.emissive=a.fromArray(l).getHex();break;case "specularCoef":k.shininess=l;break;case "shading":"basic"===l.toLowerCase()&&(k.type="MeshBasicMaterial");"phong"===l.toLowerCase()&&(k.type="MeshPhongMaterial");"standard"===l.toLowerCase()&&(k.type="MeshStandardMaterial");break;case "mapDiffuse":k.map=g(l,d.mapDiffuseRepeat,d.mapDiffuseOffset,
d.mapDiffuseWrap,d.mapDiffuseAnisotropy);break;case "mapDiffuseRepeat":case "mapDiffuseOffset":case "mapDiffuseWrap":case "mapDiffuseAnisotropy":break;case "mapEmissive":k.emissiveMap=g(l,d.mapEmissiveRepeat,d.mapEmissiveOffset,d.mapEmissiveWrap,d.mapEmissiveAnisotropy);break;case "mapEmissiveRepeat":case "mapEmissiveOffset":case "mapEmissiveWrap":case "mapEmissiveAnisotropy":break;case "mapLight":k.lightMap=g(l,d.mapLightRepeat,d.mapLightOffset,d.mapLightWrap,d.mapLightAnisotropy);break;case "mapLightRepeat":case "mapLightOffset":case "mapLightWrap":case "mapLightAnisotropy":break;
case "mapAO":k.aoMap=g(l,d.mapAORepeat,d.mapAOOffset,d.mapAOWrap,d.mapAOAnisotropy);break;case "mapAORepeat":case "mapAOOffset":case "mapAOWrap":case "mapAOAnisotropy":break;case "mapBump":k.bumpMap=g(l,d.mapBumpRepeat,d.mapBumpOffset,d.mapBumpWrap,d.mapBumpAnisotropy);break;case "mapBumpScale":k.bumpScale=l;break;case "mapBumpRepeat":case "mapBumpOffset":case "mapBumpWrap":case "mapBumpAnisotropy":break;case "mapNormal":k.normalMap=g(l,d.mapNormalRepeat,d.mapNormalOffset,d.mapNormalWrap,d.mapNormalAnisotropy);
break;case "mapNormalFactor":k.normalScale=[l,l];break;case "mapNormalRepeat":case "mapNormalOffset":case "mapNormalWrap":case "mapNormalAnisotropy":break;case "mapSpecular":k.specularMap=g(l,d.mapSpecularRepeat,d.mapSpecularOffset,d.mapSpecularWrap,d.mapSpecularAnisotropy);break;case "mapSpecularRepeat":case "mapSpecularOffset":case "mapSpecularWrap":case "mapSpecularAnisotropy":break;case "mapMetalness":k.metalnessMap=g(l,d.mapMetalnessRepeat,d.mapMetalnessOffset,d.mapMetalnessWrap,d.mapMetalnessAnisotropy);
break;case "mapMetalnessRepeat":case "mapMetalnessOffset":case "mapMetalnessWrap":case "mapMetalnessAnisotropy":break;case "mapRoughness":k.roughnessMap=g(l,d.mapRoughnessRepeat,d.mapRoughnessOffset,d.mapRoughnessWrap,d.mapRoughnessAnisotropy);break;case "mapRoughnessRepeat":case "mapRoughnessOffset":case "mapRoughnessWrap":case "mapRoughnessAnisotropy":break;case "mapAlpha":k.alphaMap=g(l,d.mapAlphaRepeat,d.mapAlphaOffset,d.mapAlphaWrap,d.mapAlphaAnisotropy);break;case "mapAlphaRepeat":case "mapAlphaOffset":case "mapAlphaWrap":case "mapAlphaAnisotropy":break;
case "flipSided":k.side=1;break;case "doubleSided":k.side=2;break;case "transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity");k.opacity=l;break;case "depthTest":case "depthWrite":case "colorWrite":case "opacity":case "reflectivity":case "transparent":case "visible":case "wireframe":k[m]=l;break;case "vertexColors":!0===l&&(k.vertexColors=2);"face"===l&&(k.vertexColors=1);break;default:console.error("THREE.Loader.createMaterial: Unsupported",m,l)}}"MeshBasicMaterial"===
M
Mr.doob 已提交
661
k.type&&delete k.emissive;"MeshPhongMaterial"!==k.type&&delete k.specular;1>k.opacity&&(k.transparent=!0);c.setTextures(h);return c.parse(k)}}()};xb.Handlers={handlers:[],add:function(a,b){this.handlers.push(a,b)},get:function(a){for(var b=this.handlers,c=0,d=b.length;c<d;c+=2){var e=b[c+1];if(b[c].test(a))return e}return null}};Object.assign(Qd.prototype,{load:function(a,b,c,d){var e=this,f=this.texturePath&&"string"===typeof this.texturePath?this.texturePath:xb.prototype.extractUrlBase(a),g=new Na(this.manager);
M
Mr.doob 已提交
662
g.setWithCredentials(this.withCredentials);g.load(a,function(c){c=JSON.parse(c);var d=c.metadata;if(void 0!==d&&(d=d.type,void 0!==d)){if("object"===d.toLowerCase()){console.error("THREE.JSONLoader: "+a+" should be loaded with THREE.ObjectLoader instead.");return}if("scene"===d.toLowerCase()){console.error("THREE.JSONLoader: "+a+" should be loaded with THREE.SceneLoader instead.");return}}c=e.parse(c,f);b(c.geometry,c.materials)},c,d)},setTexturePath:function(a){this.texturePath=a},parse:function(a,
M
Mr.doob 已提交
663 664 665 666
b){var c=new R,d=void 0!==a.scale?1/a.scale:1;(function(b){var d,g,h,k,m,l,p,n,r,x,t,F,u,v=a.faces;l=a.vertices;var w=a.normals,z=a.colors,C=0;if(void 0!==a.uvs){for(d=0;d<a.uvs.length;d++)a.uvs[d].length&&C++;for(d=0;d<C;d++)c.faceVertexUvs[d]=[]}k=0;for(m=l.length;k<m;)d=new q,d.x=l[k++]*b,d.y=l[k++]*b,d.z=l[k++]*b,c.vertices.push(d);k=0;for(m=v.length;k<m;)if(b=v[k++],r=b&1,h=b&2,d=b&8,p=b&16,x=b&32,l=b&64,b&=128,r){r=new va;r.a=v[k];r.b=v[k+1];r.c=v[k+3];t=new va;t.a=v[k+1];t.b=v[k+2];t.c=v[k+
3];k+=4;h&&(h=v[k++],r.materialIndex=h,t.materialIndex=h);h=c.faces.length;if(d)for(d=0;d<C;d++)for(F=a.uvs[d],c.faceVertexUvs[d][h]=[],c.faceVertexUvs[d][h+1]=[],g=0;4>g;g++)n=v[k++],u=F[2*n],n=F[2*n+1],u=new D(u,n),2!==g&&c.faceVertexUvs[d][h].push(u),0!==g&&c.faceVertexUvs[d][h+1].push(u);p&&(p=3*v[k++],r.normal.set(w[p++],w[p++],w[p]),t.normal.copy(r.normal));if(x)for(d=0;4>d;d++)p=3*v[k++],x=new q(w[p++],w[p++],w[p]),2!==d&&r.vertexNormals.push(x),0!==d&&t.vertexNormals.push(x);l&&(l=v[k++],
l=z[l],r.color.setHex(l),t.color.setHex(l));if(b)for(d=0;4>d;d++)l=v[k++],l=z[l],2!==d&&r.vertexColors.push(new Q(l)),0!==d&&t.vertexColors.push(new Q(l));c.faces.push(r);c.faces.push(t)}else{r=new va;r.a=v[k++];r.b=v[k++];r.c=v[k++];h&&(h=v[k++],r.materialIndex=h);h=c.faces.length;if(d)for(d=0;d<C;d++)for(F=a.uvs[d],c.faceVertexUvs[d][h]=[],g=0;3>g;g++)n=v[k++],u=F[2*n],n=F[2*n+1],u=new D(u,n),c.faceVertexUvs[d][h].push(u);p&&(p=3*v[k++],r.normal.set(w[p++],w[p++],w[p]));if(x)for(d=0;3>d;d++)p=3*
v[k++],x=new q(w[p++],w[p++],w[p]),r.vertexNormals.push(x);l&&(l=v[k++],r.color.setHex(z[l]));if(b)for(d=0;3>d;d++)l=v[k++],r.vertexColors.push(new Q(z[l]));c.faces.push(r)}})(d);(function(){var b=void 0!==a.influencesPerVertex?a.influencesPerVertex:2;if(a.skinWeights)for(var d=0,g=a.skinWeights.length;d<g;d+=b)c.skinWeights.push(new fa(a.skinWeights[d],1<b?a.skinWeights[d+1]:0,2<b?a.skinWeights[d+2]:0,3<b?a.skinWeights[d+3]:0));if(a.skinIndices)for(d=0,g=a.skinIndices.length;d<g;d+=b)c.skinIndices.push(new fa(a.skinIndices[d],
M
Mr.doob 已提交
667 668
1<b?a.skinIndices[d+1]:0,2<b?a.skinIndices[d+2]:0,3<b?a.skinIndices[d+3]:0));c.bones=a.bones;c.bones&&0<c.bones.length&&(c.skinWeights.length!==c.skinIndices.length||c.skinIndices.length!==c.vertices.length)&&console.warn("When skinning, number of vertices ("+c.vertices.length+"), skinIndices ("+c.skinIndices.length+"), and skinWeights ("+c.skinWeights.length+") should match.")})();(function(b){if(void 0!==a.morphTargets)for(var d=0,g=a.morphTargets.length;d<g;d++){c.morphTargets[d]={};c.morphTargets[d].name=
a.morphTargets[d].name;c.morphTargets[d].vertices=[];for(var h=c.morphTargets[d].vertices,k=a.morphTargets[d].vertices,m=0,l=k.length;m<l;m+=3){var p=new q;p.x=k[m]*b;p.y=k[m+1]*b;p.z=k[m+2]*b;h.push(p)}}if(void 0!==a.morphColors&&0<a.morphColors.length)for(console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.'),b=c.faces,h=a.morphColors[0].colors,d=0,g=b.length;d<g;d++)b[d].color.fromArray(h,3*d)})(d);(function(){var b=[],d=[];void 0!==a.animation&&d.push(a.animation);
M
Mr.doob 已提交
669 670 671
void 0!==a.animations&&(a.animations.length?d=d.concat(a.animations):d.push(a.animations));for(var g=0;g<d.length;g++){var h=za.parseAnimation(d[g],c.bones);h&&b.push(h)}c.morphTargets&&(d=za.CreateClipsFromMorphTargetSequences(c.morphTargets,10),b=b.concat(d));0<b.length&&(c.animations=b)})();c.computeFaceNormals();c.computeBoundingSphere();if(void 0===a.materials||0===a.materials.length)return{geometry:c};d=xb.prototype.initMaterials(a.materials,b,this.crossOrigin);return{geometry:c,materials:d}}});
Object.assign(Ge.prototype,{load:function(a,b,c,d){""===this.texturePath&&(this.texturePath=a.substring(0,a.lastIndexOf("/")+1));var e=this;(new Na(e.manager)).load(a,function(c){var d=null;try{d=JSON.parse(c)}catch(h){console.error("THREE:ObjectLoader: Can't parse "+a+".",h.message);return}c=d.metadata;void 0===c||void 0===c.type||"geometry"===c.type.toLowerCase()?console.error("THREE.ObjectLoader: Can't load "+a+". Use THREE.JSONLoader instead."):e.parse(d,b)},c,d)},setTexturePath:function(a){this.texturePath=
a},setCrossOrigin:function(a){this.crossOrigin=a},parse:function(a,b){var c=this.parseGeometries(a.geometries),d=this.parseImages(a.images,function(){void 0!==b&&b(e)}),d=this.parseTextures(a.textures,d),d=this.parseMaterials(a.materials,d),e=this.parseObject(a.object,c,d);a.animations&&(e.animations=this.parseAnimations(a.animations));void 0!==a.images&&0!==a.images.length||void 0===b||b(e);return e},parseGeometries:function(a){var b={};if(void 0!==a)for(var c=new Qd,d=new Pd,e=0,f=a.length;e<f;e++){var g,
M
Mr.doob 已提交
672 673 674
h=a[e];switch(h.type){case "PlaneGeometry":case "PlaneBufferGeometry":g=new Aa[h.type](h.width,h.height,h.widthSegments,h.heightSegments);break;case "BoxGeometry":case "BoxBufferGeometry":case "CubeGeometry":g=new Aa[h.type](h.width,h.height,h.depth,h.widthSegments,h.heightSegments,h.depthSegments);break;case "CircleGeometry":case "CircleBufferGeometry":g=new Aa[h.type](h.radius,h.segments,h.thetaStart,h.thetaLength);break;case "CylinderGeometry":case "CylinderBufferGeometry":g=new Aa[h.type](h.radiusTop,
h.radiusBottom,h.height,h.radialSegments,h.heightSegments,h.openEnded,h.thetaStart,h.thetaLength);break;case "ConeGeometry":case "ConeBufferGeometry":g=new Aa[h.type](h.radius,h.height,h.radialSegments,h.heightSegments,h.openEnded,h.thetaStart,h.thetaLength);break;case "SphereGeometry":case "SphereBufferGeometry":g=new Aa[h.type](h.radius,h.widthSegments,h.heightSegments,h.phiStart,h.phiLength,h.thetaStart,h.thetaLength);break;case "DodecahedronGeometry":case "IcosahedronGeometry":case "OctahedronGeometry":case "TetrahedronGeometry":g=
new Aa[h.type](h.radius,h.detail);break;case "RingGeometry":case "RingBufferGeometry":g=new Aa[h.type](h.innerRadius,h.outerRadius,h.thetaSegments,h.phiSegments,h.thetaStart,h.thetaLength);break;case "TorusGeometry":case "TorusBufferGeometry":g=new Aa[h.type](h.radius,h.tube,h.radialSegments,h.tubularSegments,h.arc);break;case "TorusKnotGeometry":case "TorusKnotBufferGeometry":g=new Aa[h.type](h.radius,h.tube,h.tubularSegments,h.radialSegments,h.p,h.q);break;case "LatheGeometry":case "LatheBufferGeometry":g=
M
Mr.doob 已提交
675 676 677 678 679 680 681 682
new Aa[h.type](h.points,h.segments,h.phiStart,h.phiLength);break;case "BufferGeometry":g=d.parse(h);break;case "Geometry":g=c.parse(h.data,this.texturePath).geometry;break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+h.type+'"');continue}g.uuid=h.uuid;void 0!==h.name&&(g.name=h.name);b[h.uuid]=g}return b},parseMaterials:function(a,b){var c={};if(void 0!==a){var d=new Bd;d.setTextures(b);for(var e=0,f=a.length;e<f;e++){var g=d.parse(a[e]);c[g.uuid]=g}}return c},parseAnimations:function(a){for(var b=
[],c=0;c<a.length;c++){var d=za.parse(a[c]);b.push(d)}return b},parseImages:function(a,b){function c(a){d.manager.itemStart(a);return g.load(a,function(){d.manager.itemEnd(a)},void 0,function(){d.manager.itemError(a)})}var d=this,e={};if(void 0!==a&&0<a.length){var f=new Md(b),g=new Tc(f);g.setCrossOrigin(this.crossOrigin);for(var f=0,h=a.length;f<h;f++){var k=a[f],m=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(k.url)?k.url:d.texturePath+k.url;e[k.uuid]=c(m)}}return e},parseTextures:function(a,b){function c(a,
b){if("number"===typeof a)return a;console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",a);return b[a]}var d={};if(void 0!==a)for(var e=0,f=a.length;e<f;e++){var g=a[e];void 0===g.image&&console.warn('THREE.ObjectLoader: No "image" specified for',g.uuid);void 0===b[g.image]&&console.warn("THREE.ObjectLoader: Undefined image",g.image);var h=new ea(b[g.image]);h.needsUpdate=!0;h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);void 0!==g.mapping&&(h.mapping=c(g.mapping,Pe));
void 0!==g.offset&&h.offset.fromArray(g.offset);void 0!==g.repeat&&h.repeat.fromArray(g.repeat);void 0!==g.wrap&&(h.wrapS=c(g.wrap[0],he),h.wrapT=c(g.wrap[1],he));void 0!==g.minFilter&&(h.minFilter=c(g.minFilter,ie));void 0!==g.magFilter&&(h.magFilter=c(g.magFilter,ie));void 0!==g.anisotropy&&(h.anisotropy=g.anisotropy);void 0!==g.flipY&&(h.flipY=g.flipY);d[g.uuid]=h}return d},parseObject:function(){var a=new H;return function(b,c,d){function e(a){void 0===c[a]&&console.warn("THREE.ObjectLoader: Undefined geometry",
a);return c[a]}function f(a){if(void 0!==a)return void 0===d[a]&&console.warn("THREE.ObjectLoader: Undefined material",a),d[a]}var g;switch(b.type){case "Scene":g=new lb;void 0!==b.background&&Number.isInteger(b.background)&&(g.background=new Q(b.background));void 0!==b.fog&&("Fog"===b.fog.type?g.fog=new Jb(b.fog.color,b.fog.near,b.fog.far):"FogExp2"===b.fog.type&&(g.fog=new Ib(b.fog.color,b.fog.density)));break;case "PerspectiveCamera":g=new Ia(b.fov,b.aspect,b.near,b.far);void 0!==b.focus&&(g.focus=
b.focus);void 0!==b.zoom&&(g.zoom=b.zoom);void 0!==b.filmGauge&&(g.filmGauge=b.filmGauge);void 0!==b.filmOffset&&(g.filmOffset=b.filmOffset);void 0!==b.view&&(g.view=Object.assign({},b.view));break;case "OrthographicCamera":g=new Hb(b.left,b.right,b.top,b.bottom,b.near,b.far);break;case "AmbientLight":g=new ud(b.color,b.intensity);break;case "DirectionalLight":g=new td(b.color,b.intensity);break;case "PointLight":g=new rd(b.color,b.intensity,b.distance,b.decay);break;case "SpotLight":g=new qd(b.color,
b.intensity,b.distance,b.angle,b.penumbra,b.decay);break;case "HemisphereLight":g=new od(b.color,b.groundColor,b.intensity);break;case "Mesh":g=e(b.geometry);var h=f(b.material);g=g.bones&&0<g.bones.length?new kd(g,h):new wa(g,h);break;case "LOD":g=new zc;break;case "Line":g=new Ua(e(b.geometry),f(b.material),b.mode);break;case "LineSegments":g=new ja(e(b.geometry),f(b.material));break;case "PointCloud":case "Points":g=new Kb(e(b.geometry),f(b.material));break;case "Sprite":g=new yc(f(b.material));
break;case "Group":g=new Ac;break;default:g=new C}g.uuid=b.uuid;void 0!==b.name&&(g.name=b.name);void 0!==b.matrix?(a.fromArray(b.matrix),a.decompose(g.position,g.quaternion,g.scale)):(void 0!==b.position&&g.position.fromArray(b.position),void 0!==b.rotation&&g.rotation.fromArray(b.rotation),void 0!==b.quaternion&&g.quaternion.fromArray(b.quaternion),void 0!==b.scale&&g.scale.fromArray(b.scale));void 0!==b.castShadow&&(g.castShadow=b.castShadow);void 0!==b.receiveShadow&&(g.receiveShadow=b.receiveShadow);
M
Mr.doob 已提交
683
b.shadow&&(void 0!==b.shadow.bias&&(g.shadow.bias=b.shadow.bias),void 0!==b.shadow.radius&&(g.shadow.radius=b.shadow.radius),void 0!==b.shadow.mapSize&&g.shadow.mapSize.fromArray(b.shadow.mapSize),void 0!==b.shadow.camera&&(g.shadow.camera=this.parseObject(b.shadow.camera)));void 0!==b.visible&&(g.visible=b.visible);void 0!==b.userData&&(g.userData=b.userData);if(void 0!==b.children)for(var k in b.children)g.add(this.parseObject(b.children[k],c,d));if("LOD"===b.type)for(b=b.levels,h=0;h<b.length;h++){var m=
M
Mr.doob 已提交
684
b[h];k=g.getObjectByProperty("uuid",m.object);void 0!==k&&g.addLevel(k,m.distance)}return g}}()});ta.prototype={constructor:ta,getPoint:function(a){console.warn("THREE.Curve: Warning, getPoint() not implemented!");return null},getPointAt:function(a){a=this.getUtoTmapping(a);return this.getPoint(a)},getPoints:function(a){a||(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));return b},getSpacedPoints:function(a){a||(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPointAt(c/a));return b},getLength:function(){var a=
M
Mr.doob 已提交
685 686
this.getLengths();return a[a.length-1]},getLengths:function(a){a||(a=this.__arcLengthDivisions?this.__arcLengthDivisions:200);if(this.cacheArcLengths&&this.cacheArcLengths.length===a+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var b=[],c,d=this.getPoint(0),e,f=0;b.push(0);for(e=1;e<=a;e++)c=this.getPoint(e/a),f+=c.distanceTo(d),b.push(f),d=c;return this.cacheArcLengths=b},updateArcLengths:function(){this.needsUpdate=!0;this.getLengths()},getUtoTmapping:function(a,b){var c=
this.getLengths(),d,e=c.length,f;f=b?b:a*c[e-1];for(var g=0,h=e-1,k;g<=h;)if(d=Math.floor(g+(h-g)/2),k=c[d]-f,0>k)g=d+1;else if(0<k)h=d-1;else{h=d;break}d=h;if(c[d]===f)return d/(e-1);g=c[d];return(d+(f-g)/(c[d+1]-g))/(e-1)},getTangent:function(a){var b=a-1E-4;a+=1E-4;0>b&&(b=0);1<a&&(a=1);b=this.getPoint(b);return this.getPoint(a).clone().sub(b).normalize()},getTangentAt:function(a){a=this.getUtoTmapping(a);return this.getTangent(a)},computeFrenetFrames:function(a,b){var c=new q,d=[],e=[],f=[],g=
M
Mr.doob 已提交
687
new q,h=new H,k,m;for(k=0;k<=a;k++)m=k/a,d[k]=this.getTangentAt(m),d[k].normalize();e[0]=new q;f[0]=new q;k=Number.MAX_VALUE;m=Math.abs(d[0].x);var l=Math.abs(d[0].y),p=Math.abs(d[0].z);m<=k&&(k=m,c.set(1,0,0));l<=k&&(k=l,c.set(0,1,0));p<=k&&c.set(0,0,1);g.crossVectors(d[0],c).normalize();e[0].crossVectors(d[0],g);f[0].crossVectors(d[0],e[0]);for(k=1;k<=a;k++)e[k]=e[k-1].clone(),f[k]=f[k-1].clone(),g.crossVectors(d[k-1],d[k]),g.length()>Number.EPSILON&&(g.normalize(),c=Math.acos(S.clamp(d[k-1].dot(d[k]),
M
Mr.doob 已提交
688 689 690
-1,1)),e[k].applyMatrix4(h.makeRotationAxis(g,c))),f[k].crossVectors(d[k],e[k]);if(!0===b)for(c=Math.acos(S.clamp(e[0].dot(e[a]),-1,1)),c/=a,0<d[0].dot(g.crossVectors(e[0],e[a]))&&(c=-c),k=1;k<=a;k++)e[k].applyMatrix4(h.makeRotationAxis(d[k],c*k)),f[k].crossVectors(d[k],e[k]);return{tangents:d,normals:e,binormals:f}}};ta.create=function(a,b){a.prototype=Object.create(ta.prototype);a.prototype.constructor=a;a.prototype.getPoint=b;return a};Qa.prototype=Object.create(ta.prototype);Qa.prototype.constructor=
Qa;Qa.prototype.isLineCurve=!0;Qa.prototype.getPoint=function(a){if(1===a)return this.v2.clone();var b=this.v2.clone().sub(this.v1);b.multiplyScalar(a).add(this.v1);return b};Qa.prototype.getPointAt=function(a){return this.getPoint(a)};Qa.prototype.getTangent=function(a){return this.v2.clone().sub(this.v1).normalize()};Wc.prototype=Object.assign(Object.create(ta.prototype),{constructor:Wc,add:function(a){this.curves.push(a)},closePath:function(){var a=this.curves[0].getPoint(0),b=this.curves[this.curves.length-
1].getPoint(1);a.equals(b)||this.curves.push(new Qa(b,a))},getPoint:function(a){var b=a*this.getLength(),c=this.getCurveLengths();for(a=0;a<c.length;){if(c[a]>=b)return b=c[a]-b,a=this.curves[a],c=a.getLength(),a.getPointAt(0===c?0:1-b/c);a++}return null},getLength:function(){var a=this.getCurveLengths();return a[a.length-1]},updateArcLengths:function(){this.needsUpdate=!0;this.cacheLengths=null;this.getLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;
M
Mr.doob 已提交
691
for(var a=[],b=0,c=0,d=this.curves.length;c<d;c++)b+=this.curves[c].getLength(),a.push(b);return this.cacheLengths=a},getSpacedPoints:function(a){a||(a=40);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));this.autoClose&&b.push(b[0]);return b},getPoints:function(a){a=a||12;for(var b=[],c,d=0,e=this.curves;d<e.length;d++)for(var f=e[d],f=f.getPoints(f&&f.isEllipseCurve?2*a:f&&f.isLineCurve?1:f&&f.isSplineCurve?a*f.points.length:a),g=0;g<f.length;g++){var h=f[g];c&&c.equals(h)||(b.push(h),c=h)}this.autoClose&&
M
Mr.doob 已提交
692 693 694 695 696 697 698 699 700 701 702 703
1<b.length&&!b[b.length-1].equals(b[0])&&b.push(b[0]);return b},createPointsGeometry:function(a){a=this.getPoints(a);return this.createGeometry(a)},createSpacedPointsGeometry:function(a){a=this.getSpacedPoints(a);return this.createGeometry(a)},createGeometry:function(a){for(var b=new R,c=0,d=a.length;c<d;c++){var e=a[c];b.vertices.push(new q(e.x,e.y,e.z||0))}return b}});Wa.prototype=Object.create(ta.prototype);Wa.prototype.constructor=Wa;Wa.prototype.isEllipseCurve=!0;Wa.prototype.getPoint=function(a){for(var b=
2*Math.PI,c=this.aEndAngle-this.aStartAngle,d=Math.abs(c)<Number.EPSILON;0>c;)c+=b;for(;c>b;)c-=b;c<Number.EPSILON&&(c=d?0:b);!0!==this.aClockwise||d||(c=c===b?-b:c-b);b=this.aStartAngle+a*c;a=this.aX+this.xRadius*Math.cos(b);var e=this.aY+this.yRadius*Math.sin(b);0!==this.aRotation&&(b=Math.cos(this.aRotation),c=Math.sin(this.aRotation),d=a-this.aX,e-=this.aY,a=d*b-e*c+this.aX,e=d*c+e*b+this.aY);return new D(a,e)};var ed={tangentQuadraticBezier:function(a,b,c,d){return 2*(1-a)*(c-b)+2*a*(d-c)},tangentCubicBezier:function(a,
b,c,d,e){return-3*b*(1-a)*(1-a)+3*c*(1-a)*(1-a)-6*a*c*(1-a)+6*a*d*(1-a)-3*a*a*d+3*a*a*e},tangentSpline:function(a,b,c,d,e){return 6*a*a-6*a+(3*a*a-4*a+1)+(-6*a*a+6*a)+(3*a*a-2*a)},interpolate:function(a,b,c,d,e){a=.5*(c-a);d=.5*(d-b);var f=e*e;return(2*b-2*c+a+d)*e*f+(-3*b+3*c-2*a-d)*f+a*e+b}};yb.prototype=Object.create(ta.prototype);yb.prototype.constructor=yb;yb.prototype.isSplineCurve=!0;yb.prototype.getPoint=function(a){var b=this.points;a*=b.length-1;var c=Math.floor(a);a-=c;var d=b[0===c?c:
c-1],e=b[c],f=b[c>b.length-2?b.length-1:c+1],b=b[c>b.length-3?b.length-1:c+2],c=ed.interpolate;return new D(c(d.x,e.x,f.x,b.x,a),c(d.y,e.y,f.y,b.y,a))};zb.prototype=Object.create(ta.prototype);zb.prototype.constructor=zb;zb.prototype.getPoint=function(a){var b=na.b3;return new D(b(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x),b(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y))};zb.prototype.getTangent=function(a){var b=ed.tangentCubicBezier;return(new D(b(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x),b(a,this.v0.y,
this.v1.y,this.v2.y,this.v3.y))).normalize()};Ab.prototype=Object.create(ta.prototype);Ab.prototype.constructor=Ab;Ab.prototype.getPoint=function(a){var b=na.b2;return new D(b(a,this.v0.x,this.v1.x,this.v2.x),b(a,this.v0.y,this.v1.y,this.v2.y))};Ab.prototype.getTangent=function(a){var b=ed.tangentQuadraticBezier;return(new D(b(a,this.v0.x,this.v1.x,this.v2.x),b(a,this.v0.y,this.v1.y,this.v2.y))).normalize()};var ke=Object.assign(Object.create(Wc.prototype),{fromPoints:function(a){this.moveTo(a[0].x,
a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y)},moveTo:function(a,b){this.currentPoint.set(a,b)},lineTo:function(a,b){var c=new Qa(this.currentPoint.clone(),new D(a,b));this.curves.push(c);this.currentPoint.set(a,b)},quadraticCurveTo:function(a,b,c,d){a=new Ab(this.currentPoint.clone(),new D(a,b),new D(c,d));this.curves.push(a);this.currentPoint.set(c,d)},bezierCurveTo:function(a,b,c,d,e,f){a=new zb(this.currentPoint.clone(),new D(a,b),new D(c,d),new D(e,f));this.curves.push(a);
this.currentPoint.set(e,f)},splineThru:function(a){var b=[this.currentPoint.clone()].concat(a),b=new yb(b);this.curves.push(b);this.currentPoint.copy(a[a.length-1])},arc:function(a,b,c,d,e,f){this.absarc(a+this.currentPoint.x,b+this.currentPoint.y,c,d,e,f)},absarc:function(a,b,c,d,e,f){this.absellipse(a,b,c,c,d,e,f)},ellipse:function(a,b,c,d,e,f,g,h){this.absellipse(a+this.currentPoint.x,b+this.currentPoint.y,c,d,e,f,g,h)},absellipse:function(a,b,c,d,e,f,g,h){a=new Wa(a,b,c,d,e,f,g,h);0<this.curves.length&&
(b=a.getPoint(0),b.equals(this.currentPoint)||this.lineTo(b.x,b.y));this.curves.push(a);a=a.getPoint(1);this.currentPoint.copy(a)}});Xa.prototype=Object.assign(Object.create(ke),{constructor:Xa,getPointsHoles:function(a){for(var b=[],c=0,d=this.holes.length;c<d;c++)b[c]=this.holes[c].getPoints(a);return b},extractAllPoints:function(a){return{shape:this.getPoints(a),holes:this.getPointsHoles(a)}},extractPoints:function(a){return this.extractAllPoints(a)}});Xc.prototype=ke;ke.constructor=Xc;Rd.prototype=
{moveTo:function(a,b){this.currentPath=new Xc;this.subPaths.push(this.currentPath);this.currentPath.moveTo(a,b)},lineTo:function(a,b){this.currentPath.lineTo(a,b)},quadraticCurveTo:function(a,b,c,d){this.currentPath.quadraticCurveTo(a,b,c,d)},bezierCurveTo:function(a,b,c,d,e,f){this.currentPath.bezierCurveTo(a,b,c,d,e,f)},splineThru:function(a){this.currentPath.splineThru(a)},toShapes:function(a,b){function c(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c],f=new Xa;f.curves=e.curves;b.push(f)}return b}
function d(a,b){for(var c=b.length,d=!1,e=c-1,f=0;f<c;e=f++){var g=b[e],h=b[f],k=h.x-g.x,m=h.y-g.y;if(Math.abs(m)>Number.EPSILON){if(0>m&&(g=b[f],k=-k,h=b[e],m=-m),!(a.y<g.y||a.y>h.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=m*(a.x-g.x)-k*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d}var e=na.isClockWise,f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);var g,h,k,m=[];if(1===f.length)return h=f[0],k=new Xa,k.curves=
h.curves,m.push(k),m;var l=!e(f[0].getPoints()),l=a?!l:l;k=[];var p=[],n=[],q=0,x;p[q]=void 0;n[q]=[];for(var t=0,w=f.length;t<w;t++)h=f[t],x=h.getPoints(),g=e(x),(g=a?!g:g)?(!l&&p[q]&&q++,p[q]={s:new Xa,p:x},p[q].s.curves=h.curves,l&&q++,n[q]=[]):n[q].push({h:h,p:x[0]});if(!p[0])return c(f);if(1<p.length){t=!1;h=[];e=0;for(f=p.length;e<f;e++)k[e]=[];e=0;for(f=p.length;e<f;e++)for(g=n[e],l=0;l<g.length;l++){q=g[l];x=!0;for(w=0;w<p.length;w++)d(q.p,p[w].p)&&(e!==w&&h.push({froms:e,tos:w,hole:l}),x?
(x=!1,k[w].push(q)):t=!0);x&&k[e].push(q)}0<h.length&&(t||(n=k))}t=0;for(e=p.length;t<e;t++)for(k=p[t].s,m.push(k),h=n[t],f=0,g=h.length;f<g;f++)k.holes.push(h[f].h);return m}};Object.assign(Sd.prototype,{isFont:!0,generateShapes:function(a,b,c){void 0===b&&(b=100);void 0===c&&(c=4);var d=this.data;a=String(a).split("");var e=b/d.resolution,f=0;b=[];for(var g=0;g<a.length;g++){var h;h=e;var k=f,m=d.glyphs[a[g]]||d.glyphs["?"];if(m){var l=new Rd,p=[],n=na.b2,q=na.b3,x,t,w,u,v,C,z,D;if(m.o)for(var G=
M
Mr.doob 已提交
704
m._cachedOutline||(m._cachedOutline=m.o.split(" ")),E=0,A=G.length;E<A;)switch(G[E++]){case "m":x=G[E++]*h+k;t=G[E++]*h;l.moveTo(x,t);break;case "l":x=G[E++]*h+k;t=G[E++]*h;l.lineTo(x,t);break;case "q":x=G[E++]*h+k;t=G[E++]*h;v=G[E++]*h+k;C=G[E++]*h;l.quadraticCurveTo(v,C,x,t);if(u=p[p.length-1]){w=u.x;u=u.y;for(var H=1;H<=c;H++){var I=H/c;n(I,w,v,x);n(I,u,C,t)}}break;case "b":if(x=G[E++]*h+k,t=G[E++]*h,v=G[E++]*h+k,C=G[E++]*h,z=G[E++]*h+k,D=G[E++]*h,l.bezierCurveTo(v,C,z,D,x,t),u=p[p.length-1])for(w=
M
Mr.doob 已提交
705 706 707 708
u.x,u=u.y,H=1;H<=c;H++)I=H/c,q(I,w,v,z,x),q(I,u,C,D,t)}h={offset:m.ha*h,path:l}}else h=void 0;f+=h.offset;b.push(h.path)}c=[];d=0;for(a=b.length;d<a;d++)Array.prototype.push.apply(c,b[d].toShapes());return c}});Object.assign(He.prototype,{load:function(a,b,c,d){var e=this;(new Na(this.manager)).load(a,function(a){var c;try{c=JSON.parse(a)}catch(d){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),c=JSON.parse(a.substring(65,a.length-2))}a=e.parse(c);
b&&b(a)},c,d)},parse:function(a){return new Sd(a)}});var Gd,Wd={getContext:function(){void 0===Gd&&(Gd=new (window.AudioContext||window.webkitAudioContext));return Gd},setContext:function(a){Gd=a}};Object.assign(Td.prototype,{load:function(a,b,c,d){var e=new Na(this.manager);e.setResponseType("arraybuffer");e.load(a,function(a){Wd.getContext().decodeAudioData(a,function(a){b(a)})},c,d)}});Ud.prototype=Object.assign(Object.create(oa.prototype),{constructor:Ud,isRectAreaLight:!0,copy:function(a){oa.prototype.copy.call(this,
a);this.width=a.width;this.height=a.height;return this}});Object.assign(Ie.prototype,{update:function(){var a,b,c,d,e,f,g,h=new H,k=new H;return function(m){if(a!==this||b!==m.focus||c!==m.fov||d!==m.aspect*this.aspect||e!==m.near||f!==m.far||g!==m.zoom){a=this;b=m.focus;c=m.fov;d=m.aspect*this.aspect;e=m.near;f=m.far;g=m.zoom;var l=m.projectionMatrix.clone(),p=this.eyeSep/2,n=p*e/b,q=e*Math.tan(S.DEG2RAD*c*.5)/g,x;k.elements[12]=-p;h.elements[12]=p;p=-q*d+n;x=q*d+n;l.elements[0]=2*e/(x-p);l.elements[8]=
(x+p)/(x-p);this.cameraL.projectionMatrix.copy(l);p=-q*d-n;x=q*d-n;l.elements[0]=2*e/(x-p);l.elements[8]=(x+p)/(x-p);this.cameraR.projectionMatrix.copy(l)}this.cameraL.matrixWorld.copy(m.matrixWorld).multiply(k);this.cameraR.matrixWorld.copy(m.matrixWorld).multiply(h)}}()});Cd.prototype=Object.create(C.prototype);Cd.prototype.constructor=Cd;Vd.prototype=Object.assign(Object.create(C.prototype),{constructor:Vd,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),
M
Mr.doob 已提交
709
this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null)},getFilter:function(){return this.filter},setFilter:function(a){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination);this.filter=a;this.gain.connect(this.filter);this.filter.connect(this.context.destination)},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(a){this.gain.gain.value=
M
Mr.doob 已提交
710
a},updateMatrixWorld:function(){var a=new q,b=new la,c=new q,d=new q;return function(e){C.prototype.updateMatrixWorld.call(this,e);e=this.context.listener;var f=this.up;this.matrixWorld.decompose(a,b,c);d.set(0,0,-1).applyQuaternion(b);e.setPosition(a.x,a.y,a.z);e.setOrientation(d.x,d.y,d.z,f.x,f.y,f.z)}}()});ec.prototype=Object.assign(Object.create(C.prototype),{constructor:ec,getOutput:function(){return this.gain},setNodeSource:function(a){this.hasPlaybackControl=!1;this.sourceType="audioNode";
M
Mr.doob 已提交
711 712 713 714
this.source=a;this.connect();return this},setBuffer:function(a){this.source.buffer=a;this.sourceType="buffer";this.autoplay&&this.play();return this},play:function(){if(!0===this.isPlaying)console.warn("THREE.Audio: Audio is already playing.");else if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else{var a=this.context.createBufferSource();a.buffer=this.source.buffer;a.loop=this.source.loop;a.onended=this.source.onended;a.start(0,this.startTime);a.playbackRate.value=
this.playbackRate;this.isPlaying=!0;this.source=a;return this.connect()}},pause:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.source.stop(),this.startTime=this.context.currentTime,this.isPlaying=!1,this},stop:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.source.stop(),this.startTime=0,this.isPlaying=!1,this},connect:function(){if(0<this.filters.length){this.source.connect(this.filters[0]);
for(var a=1,b=this.filters.length;a<b;a++)this.filters[a-1].connect(this.filters[a]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(0<this.filters.length){this.source.disconnect(this.filters[0]);for(var a=1,b=this.filters.length;a<b;a++)this.filters[a-1].disconnect(this.filters[a]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},
getFilters:function(){return this.filters},setFilters:function(a){a||(a=[]);!0===this.isPlaying?(this.disconnect(),this.filters=a,this.connect()):this.filters=a;return this},getFilter:function(){return this.getFilters()[0]},setFilter:function(a){return this.setFilters(a?[a]:[])},setPlaybackRate:function(a){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.playbackRate=a,!0===this.isPlaying&&(this.source.playbackRate.value=this.playbackRate),
M
Mr.doob 已提交
715 716 717
this},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.source.loop},setLoop:function(a){!1===this.hasPlaybackControl?console.warn("THREE.Audio: this Audio has no playback control."):this.source.loop=a},getVolume:function(){return this.gain.gain.value},setVolume:function(a){this.gain.gain.value=a;return this}});Xd.prototype=Object.assign(Object.create(ec.prototype),
{constructor:Xd,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(a){this.panner.refDistance=a},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(a){this.panner.rolloffFactor=a},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(a){this.panner.distanceModel=a},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(a){this.panner.maxDistance=
a},updateMatrixWorld:function(){var a=new q;return function(b){C.prototype.updateMatrixWorld.call(this,b);a.setFromMatrixPosition(this.matrixWorld);this.panner.setPosition(a.x,a.y,a.z)}}()});Object.assign(Yd.prototype,{getFrequencyData:function(){this.analyser.getByteFrequencyData(this.data);return this.data},getAverageFrequency:function(){for(var a=0,b=this.getFrequencyData(),c=0;c<b.length;c++)a+=b[c];return a/b.length}});Dd.prototype={constructor:Dd,accumulate:function(a,b){var c=this.buffer,d=
M
Mr.doob 已提交
718
this.valueSize,e=a*d+d,f=this.cumulativeWeight;if(0===f){for(f=0;f!==d;++f)c[e+f]=c[f];f=b}else f+=b,this._mixBufferRegion(c,e,0,b/f,d);this.cumulativeWeight=f},apply:function(a){var b=this.valueSize,c=this.buffer;a=a*b+b;var d=this.cumulativeWeight,e=this.binding;this.cumulativeWeight=0;1>d&&this._mixBufferRegion(c,a,3*b,1-d,b);for(var d=b,f=b+b;d!==f;++d)if(c[d]!==c[d+b]){e.setValue(c,a);break}},saveOriginalState:function(){var a=this.buffer,b=this.valueSize,c=3*b;this.binding.getValue(a,c);for(var d=
M
Mr.doob 已提交
719 720
b;d!==c;++d)a[d]=a[c+d%b];this.cumulativeWeight=0},restoreOriginalState:function(){this.binding.setValue(this.buffer,3*this.valueSize)},_select:function(a,b,c,d,e){if(.5<=d)for(d=0;d!==e;++d)a[b+d]=a[c+d]},_slerp:function(a,b,c,d,e){la.slerpFlat(a,b,a,b,a,c,d)},_lerp:function(a,b,c,d,e){for(var f=1-d,g=0;g!==e;++g){var h=b+g;a[h]=a[h]*f+a[c+g]*d}}};ga.prototype={constructor:ga,getValue:function(a,b){this.bind();this.getValue(a,b)},setValue:function(a,b){this.bind();this.setValue(a,b)},bind:function(){var a=
this.node,b=this.parsedPath,c=b.objectName,d=b.propertyName,e=b.propertyIndex;a||(this.node=a=ga.findNode(this.rootNode,b.nodeName)||this.rootNode);this.getValue=this._getValue_unavailable;this.setValue=this._setValue_unavailable;if(a){if(c){var f=b.objectIndex;switch(c){case "materials":if(!a.material){console.error("  can not bind to material as node does not have a material",this);return}if(!a.material.materials){console.error("  can not bind to material.materials as node.material does not have a materials array",
M
Mr.doob 已提交
721 722 723
this);return}a=a.material.materials;break;case "bones":if(!a.skeleton){console.error("  can not bind to bones as node does not have a skeleton",this);return}a=a.skeleton.bones;for(c=0;c<a.length;c++)if(a[c].name===f){f=c;break}break;default:if(void 0===a[c]){console.error("  can not bind to objectName of node, undefined",this);return}a=a[c]}if(void 0!==f){if(void 0===a[f]){console.error("  trying to bind to objectIndex of objectName, but is undefined:",this,a);return}a=a[f]}}f=a[d];if(void 0===f)console.error("  trying to update property for track: "+
b.nodeName+"."+d+" but it wasn't found.",a);else{b=this.Versioning.None;void 0!==a.needsUpdate?(b=this.Versioning.NeedsUpdate,this.targetObject=a):void 0!==a.matrixWorldNeedsUpdate&&(b=this.Versioning.MatrixWorldNeedsUpdate,this.targetObject=a);c=this.BindingType.Direct;if(void 0!==e){if("morphTargetInfluences"===d){if(!a.geometry){console.error("  can not bind to morphTargetInfluences becasuse node does not have a geometry",this);return}if(!a.geometry.morphTargets){console.error("  can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets",
this);return}for(c=0;c<this.node.geometry.morphTargets.length;c++)if(a.geometry.morphTargets[c].name===e){e=c;break}}c=this.BindingType.ArrayElement;this.resolvedProperty=f;this.propertyIndex=e}else void 0!==f.fromArray&&void 0!==f.toArray?(c=this.BindingType.HasFromToArray,this.resolvedProperty=f):void 0!==f.length?(c=this.BindingType.EntireArray,this.resolvedProperty=f):this.propertyName=d;this.getValue=this.GetterByBindingType[c];this.setValue=this.SetterByBindingTypeAndVersioning[c][b]}}else console.error("  trying to update node for track: "+
M
Mr.doob 已提交
724
this.path+" but it wasn't found.")},unbind:function(){this.node=null;this.getValue=this._getValue_unbound;this.setValue=this._setValue_unbound}};Object.assign(ga.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},_getValue_unbound:ga.prototype.getValue,_setValue_unbound:ga.prototype.setValue,BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(a,b){a[b]=this.node[this.propertyName]},
M
Mr.doob 已提交
725 726
function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)a[b++]=c[d]},function(a,b){a[b]=this.resolvedProperty[this.propertyIndex]},function(a,b){this.resolvedProperty.toArray(a,b)}],SetterByBindingTypeAndVersioning:[[function(a,b){this.node[this.propertyName]=a[b]},function(a,b){this.node[this.propertyName]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.node[this.propertyName]=a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){for(var c=this.resolvedProperty,
d=0,e=c.length;d!==e;++d)c[d]=a[b++]},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++];this.targetObject.needsUpdate=!0},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty[this.propertyIndex]=a[b]},function(a,b){this.resolvedProperty[this.propertyIndex]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty[this.propertyIndex]=a[b];
M
Mr.doob 已提交
727 728 729
this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty.fromArray(a,b)},function(a,b){this.resolvedProperty.fromArray(a,b);this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty.fromArray(a,b);this.targetObject.matrixWorldNeedsUpdate=!0}]]});ga.Composite=function(a,b,c){c=c||ga.parseTrackName(b);this._targetGroup=a;this._bindings=a.subscribe_(b,c)};ga.Composite.prototype={constructor:ga.Composite,getValue:function(a,b){this.bind();var c=this._bindings[this._targetGroup.nCachedObjects_];
void 0!==c&&c.getValue(a,b)},setValue:function(a,b){for(var c=this._bindings,d=this._targetGroup.nCachedObjects_,e=c.length;d!==e;++d)c[d].setValue(a,b)},bind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].bind()},unbind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].unbind()}};ga.create=function(a,b,c){return a&&a.isAnimationObjectGroup?new ga.Composite(a,b,c):new ga(a,b,c)};ga.parseTrackName=function(a){var b=
/^((?:\w+[\/:])*)(\w+)?(?:\.(\w+)(?:\[(.+)\])?)?\.(\w+)(?:\[(.+)\])?$/.exec(a);if(!b)throw Error("cannot parse trackName at all: "+a);b={nodeName:b[2],objectName:b[3],objectIndex:b[4],propertyName:b[5],propertyIndex:b[6]};if(null===b.propertyName||0===b.propertyName.length)throw Error("can not parse propertyName from trackName: "+a);return b};ga.findNode=function(a,b){if(!b||""===b||"root"===b||"."===b||-1===b||b===a.name||b===a.uuid)return a;if(a.skeleton){var c=function(a){for(var c=0;c<a.bones.length;c++){var d=
M
Mr.doob 已提交
730 731
a.bones[c];if(d.name===b)return d}return null}(a.skeleton);if(c)return c}if(a.children){var d=function(a){for(var c=0;c<a.length;c++){var g=a[c];if(g.name===b||g.uuid===b||(g=d(g.children)))return g}return null};if(c=d(a.children))return c}return null};Zd.prototype={constructor:Zd,isAnimationObjectGroup:!0,add:function(a){for(var b=this._objects,c=b.length,d=this.nCachedObjects_,e=this._indicesByUUID,f=this._paths,g=this._parsedPaths,h=this._bindings,k=h.length,m=0,l=arguments.length;m!==l;++m){var p=
arguments[m],n=p.uuid,q=e[n];if(void 0===q){q=c++;e[n]=q;b.push(p);for(var n=0,x=k;n!==x;++n)h[n].push(new ga(p,f[n],g[n]))}else if(q<d){var t=b[q],w=--d,x=b[w];e[x.uuid]=q;b[q]=x;e[n]=w;b[w]=p;n=0;for(x=k;n!==x;++n){var u=h[n],v=u[q];u[q]=u[w];void 0===v&&(v=new ga(p,f[n],g[n]));u[w]=v}}else b[q]!==t&&console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")}this.nCachedObjects_=d},remove:function(a){for(var b=this._objects,
M
Mr.doob 已提交
732 733
c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var k=arguments[g],l=k.uuid,q=d[l];if(void 0!==q&&q>=c){var p=c++,n=b[p];d[n.uuid]=q;b[q]=n;d[l]=p;b[p]=k;k=0;for(l=f;k!==l;++k){var n=e[k],r=n[q];n[q]=n[p];n[p]=r}}}this.nCachedObjects_=c},uncache:function(a){for(var b=this._objects,c=b.length,d=this.nCachedObjects_,e=this._indicesByUUID,f=this._bindings,g=f.length,h=0,k=arguments.length;h!==k;++h){var l=arguments[h].uuid,q=e[l];if(void 0!==
q)if(delete e[l],q<d){var l=--d,p=b[l],n=--c,r=b[n];e[p.uuid]=q;b[q]=p;e[r.uuid]=l;b[l]=r;b.pop();p=0;for(r=g;p!==r;++p){var x=f[p],t=x[n];x[q]=x[l];x[l]=t;x.pop()}}else for(n=--c,r=b[n],e[r.uuid]=q,b[q]=r,b.pop(),p=0,r=g;p!==r;++p)x=f[p],x[q]=x[n],x.pop()}this.nCachedObjects_=d},subscribe_:function(a,b){var c=this._bindingsIndicesByPath,d=c[a],e=this._bindings;if(void 0!==d)return e[d];var f=this._paths,g=this._parsedPaths,h=this._objects,k=this.nCachedObjects_,l=Array(h.length),d=e.length;c[a]=
M
Mr.doob 已提交
734
d;f.push(a);g.push(b);e.push(l);c=k;for(d=h.length;c!==d;++c)l[c]=new ga(h[c],a,b);return l},unsubscribe_:function(a){var b=this._bindingsIndicesByPath,c=b[a];if(void 0!==c){var d=this._paths,e=this._parsedPaths,f=this._bindings,g=f.length-1,h=f[g];b[a[g]]=c;f[c]=h;f.pop();e[c]=e[g];e.pop();d[c]=d[g];d.pop()}}};$d.prototype={constructor:$d,play:function(){this._mixer._activateAction(this);return this},stop:function(){this._mixer._deactivateAction(this);return this.reset()},reset:function(){this.paused=
M
Mr.doob 已提交
735 736 737 738 739 740 741 742
!1;this.enabled=!0;this.time=0;this._loopCount=-1;this._startTime=null;return this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(a){this._startTime=a;return this},setLoop:function(a,b){this.loop=a;this.repetitions=b;return this},setEffectiveWeight:function(a){this.weight=a;this._effectiveWeight=this.enabled?
a:0;return this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(a){return this._scheduleFading(a,0,1)},fadeOut:function(a){return this._scheduleFading(a,1,0)},crossFadeFrom:function(a,b,c){a.fadeOut(b);this.fadeIn(b);if(c){c=this._clip.duration;var d=a._clip.duration,e=c/d;a.warp(1,d/c,b);this.warp(e,1,b)}return this},crossFadeTo:function(a,b,c){return a.crossFadeFrom(this,b,c)},stopFading:function(){var a=this._weightInterpolant;null!==a&&(this._weightInterpolant=
null,this._mixer._takeBackControlInterpolant(a));return this},setEffectiveTimeScale:function(a){this.timeScale=a;this._effectiveTimeScale=this.paused?0:a;return this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(a){this.timeScale=this._clip.duration/a;return this.stopWarping()},syncWith:function(a){this.time=a.time;this.timeScale=a.timeScale;return this.stopWarping()},halt:function(a){return this.warp(this._effectiveTimeScale,0,a)},warp:function(a,
b,c){var d=this._mixer,e=d.time,f=this._timeScaleInterpolant,g=this.timeScale;null===f&&(this._timeScaleInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;d[1]=e+c;f[0]=a/g;f[1]=b/g;return this},stopWarping:function(){var a=this._timeScaleInterpolant;null!==a&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(a));return this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||
this._mixer._root},_update:function(a,b,c,d){var e=this._startTime;if(null!==e){b=(a-e)*c;if(0>b||0===c)return;this._startTime=null;b*=c}b*=this._updateTimeScale(a);c=this._updateTime(b);a=this._updateWeight(a);if(0<a){b=this._interpolants;for(var e=this._propertyBindings,f=0,g=b.length;f!==g;++f)b[f].evaluate(c),e[f].accumulate(d,a)}},_updateWeight:function(a){var b=0;if(this.enabled){var b=this.weight,c=this._weightInterpolant;if(null!==c){var d=c.evaluate(a)[0],b=b*d;a>c.parameterPositions[1]&&
(this.stopFading(),0===d&&(this.enabled=!1))}}return this._effectiveWeight=b},_updateTimeScale:function(a){var b=0;if(!this.paused){var b=this.timeScale,c=this._timeScaleInterpolant;if(null!==c){var d=c.evaluate(a)[0],b=b*d;a>c.parameterPositions[1]&&(this.stopWarping(),0===b?this.paused=!0:this.timeScale=b)}}return this._effectiveTimeScale=b},_updateTime:function(a){var b=this.time+a;if(0===a)return b;var c=this._clip.duration,d=this.loop,e=this._loopCount;if(2200===d)a:{if(-1===e&&(this.loopCount=
0,this._setEndings(!0,!0,!1)),b>=c)b=c;else if(0>b)b=0;else break a;this.clampWhenFinished?this.paused=!0:this.enabled=!1;this._mixer.dispatchEvent({type:"finished",action:this,direction:0>a?-1:1})}else{d=2202===d;-1===e&&(0<=a?(e=0,this._setEndings(!0,0===this.repetitions,d)):this._setEndings(0===this.repetitions,!0,d));if(b>=c||0>b){var f=Math.floor(b/c),b=b-c*f,e=e+Math.abs(f),g=this.repetitions-e;0>g?(this.clampWhenFinished?this.paused=!0:this.enabled=!1,b=0<a?c:0,this._mixer.dispatchEvent({type:"finished",
action:this,direction:0<a?1:-1})):(0===g?(a=0>a,this._setEndings(a,!a,d)):this._setEndings(!1,!1,d),this._loopCount=e,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:f}))}if(d&&1===(e&1))return this.time=b,c-b}return this.time=b},_setEndings:function(a,b,c){var d=this._interpolantSettings;c?(d.endingStart=2401,d.endingEnd=2401):(d.endingStart=a?this.zeroSlopeAtStart?2401:2400:2402,d.endingEnd=b?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(a,b,c){var d=this._mixer,e=d.time,
M
Mr.doob 已提交
743
f=this._weightInterpolant;null===f&&(this._weightInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;f[0]=b;d[1]=e+a;f[1]=c;return this}};Object.assign(ae.prototype,ra.prototype,{clipAction:function(a,b){var c=b||this._root,d=c.uuid,e="string"===typeof a?za.findByName(c,a):a,c=null!==e?e.uuid:a,f=this._actionsByClip[c],g=null;if(void 0!==f){g=f.actionByRoot[d];if(void 0!==g)return g;g=f.knownActions[0];null===e&&(e=g._clip)}if(null===e)return null;e=new $d(this,
M
Mr.doob 已提交
744
e,b);this._bindAction(e,g);this._addInactiveAction(e,c,d);return e},existingAction:function(a,b){var c=b||this._root,d=c.uuid,c="string"===typeof a?za.findByName(c,a):a,c=this._actionsByClip[c?c.uuid:a];return void 0!==c?c.actionByRoot[d]||null:null},stopAllAction:function(){for(var a=this._actions,b=this._nActiveActions,c=this._bindings,d=this._nActiveBindings,e=this._nActiveBindings=this._nActiveActions=0;e!==b;++e)a[e].reset();for(e=0;e!==d;++e)c[e].useCount=0;return this},update:function(a){a*=
M
Mr.doob 已提交
745 746
this.timeScale;for(var b=this._actions,c=this._nActiveActions,d=this.time+=a,e=Math.sign(a),f=this._accuIndex^=1,g=0;g!==c;++g){var h=b[g];h.enabled&&h._update(d,a,e,f)}a=this._bindings;b=this._nActiveBindings;for(g=0;g!==b;++g)a[g].apply(f);return this},getRoot:function(){return this._root},uncacheClip:function(a){var b=this._actions;a=a.uuid;var c=this._actionsByClip,d=c[a];if(void 0!==d){for(var d=d.knownActions,e=0,f=d.length;e!==f;++e){var g=d[e];this._deactivateAction(g);var h=g._cacheIndex,
k=b[b.length-1];g._cacheIndex=null;g._byClipCacheIndex=null;k._cacheIndex=h;b[h]=k;b.pop();this._removeInactiveBindingsForAction(g)}delete c[a]}},uncacheRoot:function(a){a=a.uuid;var b=this._actionsByClip,c;for(c in b){var d=b[c].actionByRoot[a];void 0!==d&&(this._deactivateAction(d),this._removeInactiveAction(d))}c=this._bindingsByRootAndName[a];if(void 0!==c)for(var e in c)a=c[e],a.restoreOriginalState(),this._removeInactiveBinding(a)},uncacheAction:function(a,b){var c=this.existingAction(a,b);
M
Mr.doob 已提交
747
null!==c&&(this._deactivateAction(c),this._removeInactiveAction(c))}});Object.assign(ae.prototype,{_bindAction:function(a,b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings,g=a._interpolants,h=c.uuid,k=this._bindingsByRootAndName,l=k[h];void 0===l&&(l={},k[h]=l);for(k=0;k!==e;++k){var q=d[k],p=q.name,n=l[p];if(void 0===n){n=f[k];if(void 0!==n){null===n._cacheIndex&&(++n.referenceCount,this._addInactiveBinding(n,h,p));continue}n=new Dd(ga.create(c,p,b&&b._propertyBindings[k].binding.parsedPath),
M
Mr.doob 已提交
748 749 750 751 752 753
q.ValueTypeName,q.getValueSize());++n.referenceCount;this._addInactiveBinding(n,h,p)}f[k]=n;g[k].resultBuffer=n.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid,c=a._clip.uuid,d=this._actionsByClip[c];this._bindAction(a,d&&d.knownActions[0]);this._addInactiveAction(a,c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},
_deactivateAction:function(a){if(this._isActiveAction(a)){for(var b=a._propertyBindings,c=0,d=b.length;c!==d;++c){var e=b[c];0===--e.useCount&&(e.restoreOriginalState(),this._takeBackBinding(e))}this._takeBackAction(a)}},_initMemoryManager:function(){this._actions=[];this._nActiveActions=0;this._actionsByClip={};this._bindings=[];this._nActiveBindings=0;this._bindingsByRootAndName={};this._controlInterpolants=[];this._nActiveControlInterpolants=0;var a=this;this.stats={actions:{get total(){return a._actions.length},
get inUse(){return a._nActiveActions}},bindings:{get total(){return a._bindings.length},get inUse(){return a._nActiveBindings}},controlInterpolants:{get total(){return a._controlInterpolants.length},get inUse(){return a._nActiveControlInterpolants}}}},_isActiveAction:function(a){a=a._cacheIndex;return null!==a&&a<this._nActiveActions},_addInactiveAction:function(a,b,c){var d=this._actions,e=this._actionsByClip,f=e[b];void 0===f?(f={knownActions:[a],actionByRoot:{}},a._byClipCacheIndex=0,e[b]=f):(b=
f.knownActions,a._byClipCacheIndex=b.length,b.push(a));a._cacheIndex=d.length;d.push(a);f.actionByRoot[c]=a},_removeInactiveAction:function(a){var b=this._actions,c=b[b.length-1],d=a._cacheIndex;c._cacheIndex=d;b[d]=c;b.pop();a._cacheIndex=null;var c=a._clip.uuid,d=this._actionsByClip,e=d[c],f=e.knownActions,g=f[f.length-1],h=a._byClipCacheIndex;g._byClipCacheIndex=h;f[h]=g;f.pop();a._byClipCacheIndex=null;delete e.actionByRoot[(b._localRoot||this._root).uuid];0===f.length&&delete d[c];this._removeInactiveBindingsForAction(a)},
_removeInactiveBindingsForAction:function(a){a=a._propertyBindings;for(var b=0,c=a.length;b!==c;++b){var d=a[b];0===--d.referenceCount&&this._removeInactiveBinding(d)}},_lendAction:function(a){var b=this._actions,c=a._cacheIndex,d=this._nActiveActions++,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackAction:function(a){var b=this._actions,c=a._cacheIndex,d=--this._nActiveActions,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_addInactiveBinding:function(a,b,c){var d=this._bindingsByRootAndName,
e=d[b],f=this._bindings;void 0===e&&(e={},d[b]=e);e[c]=a;a._cacheIndex=f.length;f.push(a)},_removeInactiveBinding:function(a){var b=this._bindings,c=a.binding,d=c.rootNode.uuid,c=c.path,e=this._bindingsByRootAndName,f=e[d],g=b[b.length-1];a=a._cacheIndex;g._cacheIndex=a;b[a]=g;b.pop();delete f[c];a:{for(var h in f)break a;delete e[d]}},_lendBinding:function(a){var b=this._bindings,c=a._cacheIndex,d=this._nActiveBindings++,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackBinding:function(a){var b=
M
Mr.doob 已提交
754 755 756
this._bindings,c=a._cacheIndex,d=--this._nActiveBindings,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_lendControlInterpolant:function(){var a=this._controlInterpolants,b=this._nActiveControlInterpolants++,c=a[b];void 0===c&&(c=new Uc(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),c.__cacheIndex=b,a[b]=c);return c},_takeBackControlInterpolant:function(a){var b=this._controlInterpolants,c=a.__cacheIndex,d=--this._nActiveControlInterpolants,e=b[d];a.__cacheIndex=
d;b[d]=a;e.__cacheIndex=c;b[c]=e},_controlInterpolantsResultBuffer:new Float32Array(1)});Bb.prototype=Object.create(J.prototype);Bb.prototype.constructor=Bb;Bb.prototype.isInstancedBufferGeometry=!0;Bb.prototype.addGroup=function(a,b,c){this.groups.push({start:a,count:b,materialIndex:c})};Bb.prototype.copy=function(a){var b=a.index;null!==b&&this.setIndex(b.clone());var b=a.attributes,c;for(c in b)this.addAttribute(c,b[c].clone());a=a.groups;c=0;for(b=a.length;c<b;c++){var d=a[c];this.addGroup(d.start,
d.count,d.materialIndex)}return this};be.prototype={constructor:be,isInterleavedBufferAttribute:!0,get count(){return this.data.count},get array(){return this.data.array},setX:function(a,b){this.data.array[a*this.data.stride+this.offset]=b;return this},setY:function(a,b){this.data.array[a*this.data.stride+this.offset+1]=b;return this},setZ:function(a,b){this.data.array[a*this.data.stride+this.offset+2]=b;return this},setW:function(a,b){this.data.array[a*this.data.stride+this.offset+3]=b;return this},
M
Mr.doob 已提交
757
getX:function(a){return this.data.array[a*this.data.stride+this.offset]},getY:function(a){return this.data.array[a*this.data.stride+this.offset+1]},getZ:function(a){return this.data.array[a*this.data.stride+this.offset+2]},getW:function(a){return this.data.array[a*this.data.stride+this.offset+3]},setXY:function(a,b,c){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;return this},setXYZ:function(a,b,c,d){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+
M
Mr.doob 已提交
758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813
1]=c;this.data.array[a+2]=d;return this},setXYZW:function(a,b,c,d,e){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;this.data.array[a+3]=e;return this}};fc.prototype={constructor:fc,isInterleavedBuffer:!0,set needsUpdate(a){!0===a&&this.version++},setArray:function(a){if(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==a?a.length/this.stride:0;this.array=a},setDynamic:function(a){this.dynamic=
a;return this},copy:function(a){this.array=new a.array.constructor(a.array);this.count=a.count;this.stride=a.stride;this.dynamic=a.dynamic;return this},copyAt:function(a,b,c){a*=this.stride;c*=b.stride;for(var d=0,e=this.stride;d<e;d++)this.array[a+d]=b.array[c+d];return this},set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(a){this.onUploadCallback=a;return this}};gc.prototype=Object.create(fc.prototype);
gc.prototype.constructor=gc;gc.prototype.isInstancedInterleavedBuffer=!0;gc.prototype.copy=function(a){fc.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this};hc.prototype=Object.create(w.prototype);hc.prototype.constructor=hc;hc.prototype.isInstancedBufferAttribute=!0;hc.prototype.copy=function(a){w.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this};ce.prototype={constructor:ce,linePrecision:1,set:function(a,b){this.ray.set(a,b)},setFromCamera:function(a,
b){b&&b.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(b.matrixWorld),this.ray.direction.set(a.x,a.y,.5).unproject(b).sub(this.ray.origin).normalize()):b&&b.isOrthographicCamera?(this.ray.origin.set(a.x,a.y,(b.near+b.far)/(b.near-b.far)).unproject(b),this.ray.direction.set(0,0,-1).transformDirection(b.matrixWorld)):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(a,b){var c=[];de(a,this,c,b);c.sort(Ke);return c},intersectObjects:function(a,b){var c=
[];if(!1===Array.isArray(a))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),c;for(var d=0,e=a.length;d<e;d++)de(a[d],this,c,b);c.sort(Ke);return c}};ee.prototype={constructor:ee,start:function(){this.oldTime=this.startTime=(performance||Date).now();this.elapsedTime=0;this.running=!0},stop:function(){this.getElapsedTime();this.running=!1},getElapsedTime:function(){this.getDelta();return this.elapsedTime},getDelta:function(){var a=0;this.autoStart&&!this.running&&this.start();
if(this.running){var b=(performance||Date).now(),a=(b-this.oldTime)/1E3;this.oldTime=b;this.elapsedTime+=a}return a}};fe.prototype={constructor:fe,set:function(a,b,c){this.radius=a;this.phi=b;this.theta=c;return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.radius=a.radius;this.phi=a.phi;this.theta=a.theta;return this},makeSafe:function(){this.phi=Math.max(1E-6,Math.min(Math.PI-1E-6,this.phi));return this},setFromVector3:function(a){this.radius=a.length();0===
this.radius?this.phi=this.theta=0:(this.theta=Math.atan2(a.x,a.z),this.phi=Math.acos(S.clamp(a.y/this.radius,-1,1)));return this}};qa.prototype=Object.create(wa.prototype);qa.prototype.constructor=qa;qa.prototype.createAnimation=function(a,b,c,d){b={start:b,end:c,length:c-b+1,fps:d,duration:(c-b)/d,lastFrame:0,currentFrame:0,active:!1,time:0,direction:1,weight:1,directionBackwards:!1,mirroredLoop:!1};this.animationsMap[a]=b;this.animationsList.push(b)};qa.prototype.autoCreateAnimations=function(a){for(var b=
/([a-z]+)_?(\d+)/i,c,d={},e=this.geometry,f=0,g=e.morphTargets.length;f<g;f++){var h=e.morphTargets[f].name.match(b);if(h&&1<h.length){var k=h[1];d[k]||(d[k]={start:Infinity,end:-Infinity});h=d[k];f<h.start&&(h.start=f);f>h.end&&(h.end=f);c||(c=k)}}for(k in d)h=d[k],this.createAnimation(k,h.start,h.end,a);this.firstAnimation=c};qa.prototype.setAnimationDirectionForward=function(a){if(a=this.animationsMap[a])a.direction=1,a.directionBackwards=!1};qa.prototype.setAnimationDirectionBackward=function(a){if(a=
this.animationsMap[a])a.direction=-1,a.directionBackwards=!0};qa.prototype.setAnimationFPS=function(a,b){var c=this.animationsMap[a];c&&(c.fps=b,c.duration=(c.end-c.start)/c.fps)};qa.prototype.setAnimationDuration=function(a,b){var c=this.animationsMap[a];c&&(c.duration=b,c.fps=(c.end-c.start)/c.duration)};qa.prototype.setAnimationWeight=function(a,b){var c=this.animationsMap[a];c&&(c.weight=b)};qa.prototype.setAnimationTime=function(a,b){var c=this.animationsMap[a];c&&(c.time=b)};qa.prototype.getAnimationTime=
function(a){var b=0;if(a=this.animationsMap[a])b=a.time;return b};qa.prototype.getAnimationDuration=function(a){var b=-1;if(a=this.animationsMap[a])b=a.duration;return b};qa.prototype.playAnimation=function(a){var b=this.animationsMap[a];b?(b.time=0,b.active=!0):console.warn("THREE.MorphBlendMesh: animation["+a+"] undefined in .playAnimation()")};qa.prototype.stopAnimation=function(a){if(a=this.animationsMap[a])a.active=!1};qa.prototype.update=function(a){for(var b=0,c=this.animationsList.length;b<
c;b++){var d=this.animationsList[b];if(d.active){var e=d.duration/d.length;d.time+=d.direction*a;if(d.mirroredLoop){if(d.time>d.duration||0>d.time)d.direction*=-1,d.time>d.duration&&(d.time=d.duration,d.directionBackwards=!0),0>d.time&&(d.time=0,d.directionBackwards=!1)}else d.time%=d.duration,0>d.time&&(d.time+=d.duration);var f=d.start+S.clamp(Math.floor(d.time/e),0,d.length-1),g=d.weight;f!==d.currentFrame&&(this.morphTargetInfluences[d.lastFrame]=0,this.morphTargetInfluences[d.currentFrame]=1*
g,this.morphTargetInfluences[f]=0,d.lastFrame=d.currentFrame,d.currentFrame=f);e=d.time%e/e;d.directionBackwards&&(e=1-e);d.currentFrame!==d.lastFrame?(this.morphTargetInfluences[d.currentFrame]=e*g,this.morphTargetInfluences[d.lastFrame]=(1-e)*g):this.morphTargetInfluences[d.currentFrame]=g}}};Yc.prototype=Object.create(C.prototype);Yc.prototype.constructor=Yc;Yc.prototype.isImmediateRenderObject=!0;Zc.prototype=Object.create(ja.prototype);Zc.prototype.constructor=Zc;Zc.prototype.update=function(){var a=
new q,b=new q,c=new Ca;return function(){var d=["a","b","c"];this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);var e=this.object.matrixWorld,f=this.geometry.attributes.position,g=this.object.geometry;if(g&&g.isGeometry)for(var h=g.vertices,k=g.faces,l=g=0,q=k.length;l<q;l++)for(var p=k[l],n=0,r=p.vertexNormals.length;n<r;n++){var x=p.vertexNormals[n];a.copy(h[p[d[n]]]).applyMatrix4(e);b.copy(x).applyMatrix3(c).normalize().multiplyScalar(this.size).add(a);f.setXYZ(g,a.x,
a.y,a.z);g+=1;f.setXYZ(g,b.x,b.y,b.z);g+=1}else if(g&&g.isBufferGeometry)for(d=g.attributes.position,h=g.attributes.normal,n=g=0,r=d.count;n<r;n++)a.set(d.getX(n),d.getY(n),d.getZ(n)).applyMatrix4(e),b.set(h.getX(n),h.getY(n),h.getZ(n)),b.applyMatrix3(c).normalize().multiplyScalar(this.size).add(a),f.setXYZ(g,a.x,a.y,a.z),g+=1,f.setXYZ(g,b.x,b.y,b.z),g+=1;f.needsUpdate=!0;return this}}();ic.prototype=Object.create(C.prototype);ic.prototype.constructor=ic;ic.prototype.dispose=function(){this.cone.geometry.dispose();
this.cone.material.dispose()};ic.prototype.update=function(){var a=new q,b=new q;return function(){var c=this.light.distance?this.light.distance:1E3,d=c*Math.tan(this.light.angle);this.cone.scale.set(d,d,c);a.setFromMatrixPosition(this.light.matrixWorld);b.setFromMatrixPosition(this.light.target.matrixWorld);this.cone.lookAt(b.sub(a));this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)}}();jc.prototype=Object.create(ja.prototype);jc.prototype.constructor=jc;jc.prototype.getBoneList=
function(a){var b=[];a&&a.isBone&&b.push(a);for(var c=0;c<a.children.length;c++)b.push.apply(b,this.getBoneList(a.children[c]));return b};jc.prototype.update=function(){for(var a=this.geometry,b=(new H).getInverse(this.root.matrixWorld),c=new H,d=0,e=0;e<this.bones.length;e++){var f=this.bones[e];f.parent&&f.parent.isBone&&(c.multiplyMatrices(b,f.matrixWorld),a.vertices[d].setFromMatrixPosition(c),c.multiplyMatrices(b,f.parent.matrixWorld),a.vertices[d+1].setFromMatrixPosition(c),d+=2)}a.verticesNeedUpdate=
!0;a.computeBoundingSphere()};kc.prototype=Object.create(wa.prototype);kc.prototype.constructor=kc;kc.prototype.dispose=function(){this.geometry.dispose();this.material.dispose()};kc.prototype.update=function(){this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)};lc.prototype=Object.create(C.prototype);lc.prototype.constructor=lc;lc.prototype.dispose=function(){this.lightMesh.geometry.dispose();this.lightMesh.material.dispose();this.lightWireMesh.geometry.dispose();this.lightWireMesh.material.dispose()};
lc.prototype.update=function(){var a=new q,b=new q;this.light.target&&(a.setFromMatrixPosition(this.light.matrixWorld),b.setFromMatrixPosition(this.light.target.matrixWorld),a=b.clone().sub(a),this.lightMesh.lookAt(a),this.lightWireMesh.lookAt(a));this.lightMesh.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);this.lightWireMesh.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);var a=this.lightShape,b=this.light.width/2,c=this.light.height/2;this.lightShape=
new db(new Xa([new q(-b,c,0),new q(b,c,0),new q(b,-c,0),new q(-b,-c,0)]));this.lightMesh.geometry=this.lightShape;this.lightWireMesh.geometry=this.lightShape;a.dispose()};mc.prototype=Object.create(C.prototype);mc.prototype.constructor=mc;mc.prototype.dispose=function(){this.lightSphere.geometry.dispose();this.lightSphere.material.dispose()};mc.prototype.update=function(){var a=new q;return function(){this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity);this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity);
this.lightSphere.lookAt(a.setFromMatrixPosition(this.light.matrixWorld).negate());this.lightSphere.geometry.colorsNeedUpdate=!0}}();$c.prototype=Object.create(ja.prototype);$c.prototype.constructor=$c;ad.prototype=Object.create(ja.prototype);ad.prototype.constructor=ad;ad.prototype.update=function(){var a=new q,b=new q,c=new Ca;return function(){this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);for(var d=this.object.matrixWorld,e=this.geometry.attributes.position,f=this.object.geometry,
g=f.vertices,f=f.faces,h=0,k=0,l=f.length;k<l;k++){var q=f[k],p=q.normal;a.copy(g[q.a]).add(g[q.b]).add(g[q.c]).divideScalar(3).applyMatrix4(d);b.copy(p).applyMatrix3(c).normalize().multiplyScalar(this.size).add(a);e.setXYZ(h,a.x,a.y,a.z);h+=1;e.setXYZ(h,b.x,b.y,b.z);h+=1}e.needsUpdate=!0;return this}}();nc.prototype=Object.create(C.prototype);nc.prototype.constructor=nc;nc.prototype.dispose=function(){var a=this.children[0],b=this.children[1];a.geometry.dispose();a.material.dispose();b.geometry.dispose();
b.material.dispose()};nc.prototype.update=function(){var a=new q,b=new q,c=new q;return function(){a.setFromMatrixPosition(this.light.matrixWorld);b.setFromMatrixPosition(this.light.target.matrixWorld);c.subVectors(b,a);var d=this.children[0],e=this.children[1];d.lookAt(c);d.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);e.lookAt(c);e.scale.z=c.length()}}();bd.prototype=Object.create(ja.prototype);bd.prototype.constructor=bd;bd.prototype.update=function(){function a(a,
g,h,k){d.set(g,h,k).unproject(e);a=c[a];if(void 0!==a)for(g=0,h=a.length;g<h;g++)b.vertices[a[g]].copy(d)}var b,c,d=new q,e=new ca;return function(){b=this.geometry;c=this.pointMap;e.projectionMatrix.copy(this.camera.projectionMatrix);a("c",0,0,-1);a("t",0,0,1);a("n1",-1,-1,-1);a("n2",1,-1,-1);a("n3",-1,1,-1);a("n4",1,1,-1);a("f1",-1,-1,1);a("f2",1,-1,1);a("f3",-1,1,1);a("f4",1,1,1);a("u1",.7,1.1,-1);a("u2",-.7,1.1,-1);a("u3",0,2,-1);a("cf1",-1,0,1);a("cf2",1,0,1);a("cf3",0,-1,1);a("cf4",0,1,1);a("cn1",
-1,0,-1);a("cn2",1,0,-1);a("cn3",0,-1,-1);a("cn4",0,1,-1);b.verticesNeedUpdate=!0}}();cd.prototype=Object.create(wa.prototype);cd.prototype.constructor=cd;cd.prototype.update=function(){this.box.setFromObject(this.object);this.box.getSize(this.scale);this.box.getCenter(this.position)};dd.prototype=Object.create(ja.prototype);dd.prototype.constructor=dd;dd.prototype.update=function(){var a=new Ba;return function(b){b&&b.isBox3?a.copy(b):a.setFromObject(b);if(!a.isEmpty()){b=a.min;var c=a.max,d=this.geometry.attributes.position,
e=d.array;e[0]=c.x;e[1]=c.y;e[2]=c.z;e[3]=b.x;e[4]=c.y;e[5]=c.z;e[6]=b.x;e[7]=b.y;e[8]=c.z;e[9]=c.x;e[10]=b.y;e[11]=c.z;e[12]=c.x;e[13]=c.y;e[14]=b.z;e[15]=b.x;e[16]=c.y;e[17]=b.z;e[18]=b.x;e[19]=b.y;e[20]=b.z;e[21]=c.x;e[22]=b.y;e[23]=b.z;d.needsUpdate=!0;this.geometry.computeBoundingSphere()}}}();var Le=new J;Le.addAttribute("position",new Z([0,0,0,0,1,0],3));var Me=new Va(0,.5,1,5,1);Me.translate(0,-.5,0);Cb.prototype=Object.create(C.prototype);Cb.prototype.constructor=Cb;Cb.prototype.setDirection=
function(){var a=new q,b;return function(c){.99999<c.y?this.quaternion.set(0,0,0,1):-.99999>c.y?this.quaternion.set(1,0,0,0):(a.set(c.z,0,-c.x).normalize(),b=Math.acos(c.y),this.quaternion.setFromAxisAngle(a,b))}}();Cb.prototype.setLength=function(a,b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(0,a-b),1);this.line.updateMatrix();this.cone.scale.set(c,b,c);this.cone.position.y=a;this.cone.updateMatrix()};Cb.prototype.setColor=function(a){this.line.material.color.copy(a);
this.cone.material.color.copy(a)};Ed.prototype=Object.create(ja.prototype);Ed.prototype.constructor=Ed;var ge=function(){function a(){}var b=new q,c=new a,d=new a,e=new a;a.prototype.init=function(a,b,c,d){this.c0=a;this.c1=c;this.c2=-3*a+3*b-2*c-d;this.c3=2*a-2*b+c+d};a.prototype.initNonuniformCatmullRom=function(a,b,c,d,e,l,p){this.init(b,c,((b-a)/e-(c-a)/(e+l)+(c-b)/l)*l,((c-b)/l-(d-b)/(l+p)+(d-c)/p)*l)};a.prototype.initCatmullRom=function(a,b,c,d,e){this.init(b,c,e*(c-a),e*(d-b))};a.prototype.calc=
function(a){var b=a*a;return this.c0+this.c1*a+this.c2*b+this.c3*b*a};return ta.create(function(a){this.points=a||[];this.closed=!1},function(a){var g=this.points,h,k;k=g.length;2>k&&console.log("duh, you need at least 2 points");a*=k-(this.closed?0:1);h=Math.floor(a);a-=h;this.closed?h+=0<h?0:(Math.floor(Math.abs(h)/g.length)+1)*g.length:0===a&&h===k-1&&(h=k-2,a=1);var l,y,p;this.closed||0<h?l=g[(h-1)%k]:(b.subVectors(g[0],g[1]).add(g[0]),l=b);y=g[h%k];p=g[(h+1)%k];this.closed||h+2<k?g=g[(h+2)%k]:
(b.subVectors(g[k-1],g[k-2]).add(g[k-1]),g=b);if(void 0===this.type||"centripetal"===this.type||"chordal"===this.type){var n="chordal"===this.type?.5:.25;k=Math.pow(l.distanceToSquared(y),n);h=Math.pow(y.distanceToSquared(p),n);n=Math.pow(p.distanceToSquared(g),n);1E-4>h&&(h=1);1E-4>k&&(k=h);1E-4>n&&(n=h);c.initNonuniformCatmullRom(l.x,y.x,p.x,g.x,k,h,n);d.initNonuniformCatmullRom(l.y,y.y,p.y,g.y,k,h,n);e.initNonuniformCatmullRom(l.z,y.z,p.z,g.z,k,h,n)}else"catmullrom"===this.type&&(k=void 0!==this.tension?
this.tension:.5,c.initCatmullRom(l.x,y.x,p.x,g.x,k),d.initCatmullRom(l.y,y.y,p.y,g.y,k),e.initCatmullRom(l.z,y.z,p.z,g.z,k));return new q(c.calc(a),d.calc(a),e.calc(a))})}(),Kf=ta.create(function(a){console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3");this.points=void 0===a?[]:a},function(a){var b=this.points;a*=b.length-1;var c=Math.floor(a);a-=c;var d=b[0==c?c:c-1],e=b[c],f=b[c>b.length-2?b.length-1:c+1],b=b[c>b.length-3?b.length-1:c+2],c=ed.interpolate;return new q(c(d.x,
e.x,f.x,b.x,a),c(d.y,e.y,f.y,b.y,a),c(d.z,e.z,f.z,b.z,a))}),Lf=ta.create(function(a,b,c,d){this.v0=a;this.v1=b;this.v2=c;this.v3=d},function(a){var b=na.b3;return new q(b(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x),b(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y),b(a,this.v0.z,this.v1.z,this.v2.z,this.v3.z))}),Mf=ta.create(function(a,b,c){this.v0=a;this.v1=b;this.v2=c},function(a){var b=na.b2;return new q(b(a,this.v0.x,this.v1.x,this.v2.x),b(a,this.v0.y,this.v1.y,this.v2.y),b(a,this.v0.z,this.v1.z,this.v2.z))}),
Nf=ta.create(function(a,b){this.v1=a;this.v2=b},function(a){if(1===a)return this.v2.clone();var b=new q;b.subVectors(this.v2,this.v1);b.multiplyScalar(a);b.add(this.v1);return b});Fd.prototype=Object.create(Wa.prototype);Fd.prototype.constructor=Fd;Ne.prototype=Object.create(ge.prototype);Object.assign($c.prototype,{setColors:function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")}});Object.assign(oc.prototype,{center:function(a){console.warn("THREE.Box2: .center() has been renamed to .getCenter().");
return this.getCenter(a)},empty:function(){console.warn("THREE.Box2: .empty() has been renamed to .isEmpty().");return this.isEmpty()},isIntersectionBox:function(a){console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)},size:function(a){console.warn("THREE.Box2: .size() has been renamed to .getSize().");return this.getSize(a)}});Object.assign(Ba.prototype,{center:function(a){console.warn("THREE.Box3: .center() has been renamed to .getCenter().");
return this.getCenter(a)},empty:function(){console.warn("THREE.Box3: .empty() has been renamed to .isEmpty().");return this.isEmpty()},isIntersectionBox:function(a){console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)},isIntersectionSphere:function(a){console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().");return this.intersectsSphere(a)},size:function(a){console.warn("THREE.Box3: .size() has been renamed to .getSize().");
return this.getSize(a)}});Object.assign(ib.prototype,{center:function(a){console.warn("THREE.Line3: .center() has been renamed to .getCenter().");return this.getCenter(a)}});Object.assign(S,{random16:function(){console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead.");return Math.random()}});Object.assign(Ca.prototype,{flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(a,
b)},multiplyVector3:function(a){console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.");return a.applyMatrix3(this)},multiplyVector3Array:function(a){console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead.");return this.applyToVector3Array(a)}});Object.assign(H.prototype,{extractPosition:function(a){console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().");
return this.copyPosition(a)},flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(a,b)},getPosition:function(){var a;return function(){void 0===a&&(a=new q);console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.");return a.setFromMatrixColumn(this,3)}}(),setRotationFromQuaternion:function(a){console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().");
return this.makeRotationFromQuaternion(a)},multiplyVector3:function(a){console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead.");return a.applyProjection(this)},multiplyVector4:function(a){console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},multiplyVector3Array:function(a){console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead.");
return this.applyToVector3Array(a)},rotateAxis:function(a){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.");a.transformDirection(this)},crossVector:function(a){console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},translate:function(a){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(a){console.error("THREE.Matrix4: .rotateX() has been removed.")},
rotateY:function(a){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(a){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(a,b){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")}});Object.assign(ha.prototype,{isIntersectionLine:function(a){console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().");return this.intersectsLine(a)}});Object.assign(la.prototype,{multiplyVector3:function(a){console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.");
return a.applyQuaternion(this)}});Object.assign(bb.prototype,{isIntersectionBox:function(a){console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)},isIntersectionPlane:function(a){console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().");return this.intersectsPlane(a)},isIntersectionSphere:function(a){console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().");return this.intersectsSphere(a)}});
Object.assign(Xa.prototype,{extrude:function(a){console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.");return new Ma(this,a)},makeGeometry:function(a){console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.");return new db(this,a)}});Object.assign(q.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},
getPositionFromMatrix:function(a){console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().");return this.setFromMatrixPosition(a)},getScaleFromMatrix:function(a){console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().");return this.setFromMatrixScale(a)},getColumnFromMatrix:function(a,b){console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().");return this.setFromMatrixColumn(b,
a)}});Object.assign(R.prototype,{computeTangents:function(){console.warn("THREE.Geometry: .computeTangents() has been removed.")}});Object.assign(C.prototype,{getChildByName:function(a){console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().");return this.getObjectByName(a)},renderDepth:function(a){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(a,b){console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.");
return this.translateOnAxis(b,a)}});Object.defineProperties(C.prototype,{eulerOrder:{get:function(){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");return this.rotation.order},set:function(a){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");this.rotation.order=a}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(a){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}});
Object.defineProperties(zc.prototype,{objects:{get:function(){console.warn("THREE.LOD: .objects has been renamed to .levels.");return this.levels}}});Ia.prototype.setLens=function(a,b){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup.");void 0!==b&&(this.filmGauge=b);this.setFocalLength(a)};Object.defineProperties(oa.prototype,{onlyShadow:{set:function(a){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(a){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov.");
this.shadow.camera.fov=a}},shadowCameraLeft:{set:function(a){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left.");this.shadow.camera.left=a}},shadowCameraRight:{set:function(a){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right.");this.shadow.camera.right=a}},shadowCameraTop:{set:function(a){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top.");this.shadow.camera.top=a}},shadowCameraBottom:{set:function(a){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.");
this.shadow.camera.bottom=a}},shadowCameraNear:{set:function(a){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near.");this.shadow.camera.near=a}},shadowCameraFar:{set:function(a){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far.");this.shadow.camera.far=a}},shadowCameraVisible:{set:function(a){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(a){console.warn("THREE.Light: .shadowBias is now .shadow.bias.");
this.shadow.bias=a}},shadowDarkness:{set:function(a){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(a){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.");this.shadow.mapSize.width=a}},shadowMapHeight:{set:function(a){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.");this.shadow.mapSize.height=a}}});Object.defineProperties(w.prototype,{length:{get:function(){console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count.");
return this.array.length}}});Object.assign(J.prototype,{addIndex:function(a){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().");this.setIndex(a)},addDrawCall:function(a,b,c){void 0!==c&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.");console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup().");this.addGroup(a,b)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().");
this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}});Object.defineProperties(J.prototype,{drawcalls:{get:function(){console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups.");return this.groups}},offsets:{get:function(){console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups.");return this.groups}}});
Object.defineProperties(Je.prototype,{dynamic:{set:function(a){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.");return this}}});Object.defineProperties(W.prototype,{wrapAround:{get:function(){console.warn("THREE."+this.type+": .wrapAround has been removed.")},set:function(a){console.warn("THREE."+this.type+": .wrapAround has been removed.")}},
wrapRGB:{get:function(){console.warn("THREE."+this.type+": .wrapRGB has been removed.");return new Q}}});Object.defineProperties(eb.prototype,{metal:{get:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.");return!1},set:function(a){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}});Object.defineProperties(Ja.prototype,{derivatives:{get:function(){console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.");
return this.extensions.derivatives},set:function(a){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.");this.extensions.derivatives=a}}});ra.prototype=Object.assign(Object.create({constructor:ra,apply:function(a){console.warn("THREE.EventDispatcher: .apply is deprecated, just inherit or Object.assign the prototype to mix-in.");Object.assign(a,this)}}),ra.prototype);Object.assign(Kd.prototype,{supportsFloatTextures:function(){console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' ).");
return this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' ).");return this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' ).");return this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' ).");
return this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' ).");return this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' ).");return this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.");
M
Mr.doob 已提交
814
return this.capabilities.vertexTextures},supportsInstancedArrays:function(){console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' ).");return this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(a){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().");this.setScissorTest(a)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},
M
Mr.doob 已提交
815 816
addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")}});Object.defineProperties(Kd.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.");this.shadowMap.enabled=a}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.");
this.shadowMap.type=a}},shadowMapCullFace:{get:function(){return this.shadowMap.cullFace},set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace.");this.shadowMap.cullFace=a}}});Object.defineProperties(we.prototype,{cullFace:{get:function(){return this.renderReverseSided?2:1},set:function(a){a=1!==a;console.warn("WebGLRenderer: .shadowMap.cullFace is deprecated. Set .shadowMap.renderReverseSided to "+a+".");this.renderReverseSided=a}}});Object.defineProperties(Db.prototype,
M
Mr.doob 已提交
817 818 819 820
{wrapS:{get:function(){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.");return this.texture.wrapS},set:function(a){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.");this.texture.wrapS=a}},wrapT:{get:function(){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.");return this.texture.wrapT},set:function(a){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.");this.texture.wrapT=a}},magFilter:{get:function(){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.");
return this.texture.magFilter},set:function(a){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.");this.texture.magFilter=a}},minFilter:{get:function(){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.");return this.texture.minFilter},set:function(a){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.");this.texture.minFilter=a}},anisotropy:{get:function(){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.");
return this.texture.anisotropy},set:function(a){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.");this.texture.anisotropy=a}},offset:{get:function(){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset.");return this.texture.offset},set:function(a){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset.");this.texture.offset=a}},repeat:{get:function(){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat.");return this.texture.repeat},
set:function(a){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat.");this.texture.repeat=a}},format:{get:function(){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format.");return this.texture.format},set:function(a){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format.");this.texture.format=a}},type:{get:function(){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type.");return this.texture.type},set:function(a){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type.");
M
Mr.doob 已提交
821 822
this.texture.type=a}},generateMipmaps:{get:function(){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.");return this.texture.generateMipmaps},set:function(a){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.");this.texture.generateMipmaps=a}}});Object.assign(ec.prototype,{load:function(a){console.warn("THREE.Audio: .load has been deprecated. Please use THREE.AudioLoader.");var b=this;(new Td).load(a,function(a){b.setBuffer(a)});
return this}});Object.assign(Yd.prototype,{getData:function(a){console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData().");return this.getFrequencyData()}});l.WebGLRenderTargetCube=Eb;l.WebGLRenderTarget=Db;l.WebGLRenderer=Kd;l.WebGL2Renderer=function(a){function b(a,b,c){n=a;r=b;d.width=a*x;d.height=b*x;!1!==c&&(d.style.width=a+"px",d.style.height=b+"px");w.viewport(t.set(0,0,a,b))}function c(a){a.preventDefault()}console.log("THREE.WebGL2Renderer","83dev");a=a||{};var d=void 0!==
M
Mr.doob 已提交
823
a.canvas?a.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),e=void 0!==a.context?a.context:null,f=void 0!==a.alpha?a.alpha:!1,g=void 0!==a.depth?a.depth:!0,h=void 0!==a.stencil?a.stencil:!0,k=void 0!==a.antialias?a.antialias:!1,l=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0;a=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1;var q;try{f={alpha:f,depth:g,stencil:h,antialias:k,premultipliedAlpha:l,preserveDrawingBuffer:a};q=e||d.getContext("webgl2",f);if(null===
M
Mr.doob 已提交
824 825 826 827 828 829
q){if(null!==d.getContext("webgl2"))throw"Error creating WebGL2 context with your selected attributes.";throw"Error creating WebGL2 context.";}d.addEventListener("webglcontextlost",c,!1)}catch(u){console.error("THREE.WebGL2Renderer: "+u)}var p=new Q(0),n=d.width,r=d.height,x=1,t=new fa(0,0,n,r),e=new Ee(q),w=new De(q,e,function(){});return{domElement:d,clear:function(a,b,c){var d=0;if(void 0===a||a)d|=q.COLOR_BUFFER_BIT;if(void 0===b||b)d|=q.DEPTH_BUFFER_BIT;if(void 0===c||c)d|=q.STENCIL_BUFFER_BIT;
q.clear(d)},setPixelRatio:function(a){void 0!==a&&(x=a,b(t.z,t.w,!1))},setSize:b,render:function(a,b){if(void 0!==b&&!0!==b.isCamera)console.error("THREE.WebGL2Renderer.render: camera is not an instance of THREE.Camera.");else{var c=a.background;null===c?w.buffers.color.setClear(p.r,p.g,p.b,0,l):c&&c.isColor&&w.buffers.color.setClear(c.r,c.g,c.b,1,l);this.clear(!0,!0,!0)}}}};l.ShaderLib=Gb;l.UniformsLib=Y;l.ShaderChunk=ba;l.FogExp2=Ib;l.Fog=Jb;l.Scene=lb;l.LensFlare=Ld;l.Sprite=yc;l.LOD=zc;l.SkinnedMesh=
kd;l.Skeleton=id;l.Bone=jd;l.Mesh=wa;l.LineSegments=ja;l.Line=Ua;l.Points=Kb;l.Group=Ac;l.VideoTexture=ld;l.DataTexture=fb;l.CompressedTexture=Lb;l.CubeTexture=Za;l.CanvasTexture=md;l.DepthTexture=Bc;l.TextureIdCount=function(){return le++};l.Texture=ea;l.MaterialIdCount=function(){return ve++};l.CompressedTextureLoader=Fe;l.BinaryTextureLoader=Nd;l.DataTextureLoader=Nd;l.CubeTextureLoader=Od;l.TextureLoader=nd;l.ObjectLoader=Ge;l.MaterialLoader=Bd;l.BufferGeometryLoader=Pd;l.DefaultLoadingManager=
sa;l.LoadingManager=Md;l.JSONLoader=Qd;l.ImageLoader=Tc;l.FontLoader=He;l.FileLoader=Na;l.Loader=xb;l.Cache=je;l.AudioLoader=Td;l.SpotLightShadow=pd;l.SpotLight=qd;l.PointLight=rd;l.RectAreaLight=Ud;l.HemisphereLight=od;l.DirectionalLightShadow=sd;l.DirectionalLight=td;l.AmbientLight=ud;l.LightShadow=ub;l.Light=oa;l.StereoCamera=Ie;l.PerspectiveCamera=Ia;l.OrthographicCamera=Hb;l.CubeCamera=Cd;l.Camera=ca;l.AudioListener=Vd;l.PositionalAudio=Xd;l.AudioContext=Wd;l.AudioAnalyser=Yd;l.Audio=ec;l.VectorKeyframeTrack=
cc;l.StringKeyframeTrack=yd;l.QuaternionKeyframeTrack=Vc;l.NumberKeyframeTrack=dc;l.ColorKeyframeTrack=Ad;l.BooleanKeyframeTrack=zd;l.PropertyMixer=Dd;l.PropertyBinding=ga;l.KeyframeTrack=wb;l.AnimationUtils=xa;l.AnimationObjectGroup=Zd;l.AnimationMixer=ae;l.AnimationClip=za;l.Uniform=Je;l.InstancedBufferGeometry=Bb;l.BufferGeometry=J;l.GeometryIdCount=function(){return hd++};l.Geometry=R;l.InterleavedBufferAttribute=be;l.InstancedInterleavedBuffer=gc;l.InterleavedBuffer=fc;l.InstancedBufferAttribute=
hc;l.Float64BufferAttribute=wc;l.Float32BufferAttribute=Z;l.Uint32BufferAttribute=Ta;l.Int32BufferAttribute=vc;l.Uint16BufferAttribute=Ra;l.Int16BufferAttribute=uc;l.Uint8ClampedBufferAttribute=tc;l.Uint8BufferAttribute=sc;l.Int8BufferAttribute=rc;l.BufferAttribute=w;l.Face3=va;l.Object3DIdCount=function(){return xe++};l.Object3D=C;l.Raycaster=ce;l.Layers=gd;l.EventDispatcher=ra;l.Clock=ee;l.QuaternionLinearInterpolant=xd;l.LinearInterpolant=Uc;l.DiscreteInterpolant=wd;l.CubicInterpolant=vd;l.Interpolant=
M
Mr.doob 已提交
830 831 832
ka;l.Triangle=La;l.Spline=function(a){function b(a,b,c,d,e,f,g){a=.5*(c-a);d=.5*(d-b);return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b}this.points=a;var c=[],d={x:0,y:0,z:0},e,f,g,h,k,l,w,p,n;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){e=(this.points.length-1)*a;f=Math.floor(e);g=e-f;c[0]=0===f?f:f-1;c[1]=f;c[2]=f>this.points.length-2?this.points.length-1:f+1;c[3]=f>this.points.length-3?this.points.length-
1:f+2;l=this.points[c[0]];w=this.points[c[1]];p=this.points[c[2]];n=this.points[c[3]];h=g*g;k=g*h;d.x=b(l.x,w.x,p.x,n.x,g,h,k);d.y=b(l.y,w.y,p.y,n.y,g,h,k);d.z=b(l.z,w.z,p.z,n.z,g,h,k);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;a<c;a++)b=this.points[a],d[a]=[b.x,b.y,b.z];return d};this.getLength=function(a){var b,c,d,e=0,f=new q,g=new q,h=[],k=0;h[0]=0;a||(a=100);c=this.points.length*a;f.copy(this.points[0]);for(a=1;a<c;a++)b=a/c,d=this.getPoint(b),g.copy(d),
k+=g.distanceTo(f),f.copy(d),b*=this.points.length-1,b=Math.floor(b),b!==e&&(h[b]=k,e=b);h[h.length]=k;return{chunks:h,total:k}};this.reparametrizeByArcLength=function(a){var b,c,d,e,f,g,h=[],k=new q,l=this.getLength();h.push(k.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=l.chunks[b]-l.chunks[b-1];g=Math.ceil(a*c/l.total);e=(b-1)/(this.points.length-1);f=b/(this.points.length-1);for(c=1;c<g-1;c++)d=e+1/g*c*(f-e),d=this.getPoint(d),h.push(k.copy(d).clone());h.push(k.copy(this.points[b]).clone())}this.points=
M
Mr.doob 已提交
833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854
h}};l.Math=S;l.Spherical=fe;l.Plane=ha;l.Frustum=pc;l.Sphere=Ha;l.Ray=bb;l.Matrix4=H;l.Matrix3=Ca;l.Box3=Ba;l.Box2=oc;l.Line3=ib;l.Euler=cb;l.Vector4=fa;l.Vector3=q;l.Vector2=D;l.Quaternion=la;l.Color=Q;l.MorphBlendMesh=qa;l.ImmediateRenderObject=Yc;l.VertexNormalsHelper=Zc;l.SpotLightHelper=ic;l.SkeletonHelper=jc;l.PointLightHelper=kc;l.RectAreaLightHelper=lc;l.HemisphereLightHelper=mc;l.GridHelper=$c;l.FaceNormalsHelper=ad;l.DirectionalLightHelper=nc;l.CameraHelper=bd;l.BoundingBoxHelper=cd;l.BoxHelper=
dd;l.ArrowHelper=Cb;l.AxisHelper=Ed;l.CatmullRomCurve3=ge;l.SplineCurve3=Kf;l.CubicBezierCurve3=Lf;l.QuadraticBezierCurve3=Mf;l.LineCurve3=Nf;l.ArcCurve=Fd;l.EllipseCurve=Wa;l.SplineCurve=yb;l.CubicBezierCurve=zb;l.QuadraticBezierCurve=Ab;l.LineCurve=Qa;l.Shape=Xa;l.ShapePath=Rd;l.Path=Xc;l.Font=Sd;l.CurvePath=Wc;l.Curve=ta;l.ShapeUtils=na;l.SceneUtils={createMultiMaterialObject:function(a,b){for(var c=new Ac,d=0,e=b.length;d<e;d++)c.add(new wa(a,b[d]));return c},detach:function(a,b,c){a.applyMatrix(b.matrixWorld);
b.remove(a);c.add(a)},attach:function(a,b,c){var d=new H;d.getInverse(c.matrixWorld);a.applyMatrix(d);b.remove(a);c.add(a)}};l.CurveUtils=ed;l.WireframeGeometry=Mb;l.ParametricGeometry=Cc;l.ParametricBufferGeometry=Nb;l.TetrahedronGeometry=Dc;l.TetrahedronBufferGeometry=Ob;l.OctahedronGeometry=Ec;l.OctahedronBufferGeometry=Pb;l.IcosahedronGeometry=Fc;l.IcosahedronBufferGeometry=Qb;l.DodecahedronGeometry=Gc;l.DodecahedronBufferGeometry=Rb;l.PolyhedronGeometry=Hc;l.PolyhedronBufferGeometry=pa;l.TubeGeometry=
Ic;l.TubeBufferGeometry=Sb;l.TorusKnotGeometry=Jc;l.TorusKnotBufferGeometry=Tb;l.TorusGeometry=Kc;l.TorusBufferGeometry=Ub;l.TextGeometry=Lc;l.SphereBufferGeometry=nb;l.SphereGeometry=Vb;l.RingGeometry=Mc;l.RingBufferGeometry=Wb;l.PlaneBufferGeometry=kb;l.PlaneGeometry=Nc;l.LatheGeometry=Oc;l.LatheBufferGeometry=Xb;l.ShapeGeometry=db;l.ShapeBufferGeometry=Yb;l.ExtrudeGeometry=Ma;l.EdgesGeometry=Zb;l.ConeGeometry=Pc;l.ConeBufferGeometry=Qc;l.CylinderGeometry=ob;l.CylinderBufferGeometry=Va;l.CircleBufferGeometry=
$b;l.CircleGeometry=Rc;l.BoxBufferGeometry=jb;l.BoxGeometry=pb;l.ShadowMaterial=ac;l.SpriteMaterial=mb;l.RawShaderMaterial=bc;l.ShaderMaterial=Ja;l.PointsMaterial=Ga;l.MultiMaterial=Sc;l.MeshPhysicalMaterial=qb;l.MeshStandardMaterial=Oa;l.MeshPhongMaterial=eb;l.MeshNormalMaterial=rb;l.MeshLambertMaterial=sb;l.MeshDepthMaterial=ab;l.MeshBasicMaterial=Ka;l.LineDashedMaterial=tb;l.LineBasicMaterial=da;l.Material=W;l.REVISION="83dev";l.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2};l.CullFaceNone=0;l.CullFaceBack=1;
l.CullFaceFront=2;l.CullFaceFrontBack=3;l.FrontFaceDirectionCW=0;l.FrontFaceDirectionCCW=1;l.BasicShadowMap=0;l.PCFShadowMap=1;l.PCFSoftShadowMap=2;l.FrontSide=0;l.BackSide=1;l.DoubleSide=2;l.FlatShading=1;l.SmoothShading=2;l.NoColors=0;l.FaceColors=1;l.VertexColors=2;l.NoBlending=0;l.NormalBlending=1;l.AdditiveBlending=2;l.SubtractiveBlending=3;l.MultiplyBlending=4;l.CustomBlending=5;l.BlendingMode=Oe;l.AddEquation=100;l.SubtractEquation=101;l.ReverseSubtractEquation=102;l.MinEquation=103;l.MaxEquation=
104;l.ZeroFactor=200;l.OneFactor=201;l.SrcColorFactor=202;l.OneMinusSrcColorFactor=203;l.SrcAlphaFactor=204;l.OneMinusSrcAlphaFactor=205;l.DstAlphaFactor=206;l.OneMinusDstAlphaFactor=207;l.DstColorFactor=208;l.OneMinusDstColorFactor=209;l.SrcAlphaSaturateFactor=210;l.NeverDepth=0;l.AlwaysDepth=1;l.LessDepth=2;l.LessEqualDepth=3;l.EqualDepth=4;l.GreaterEqualDepth=5;l.GreaterDepth=6;l.NotEqualDepth=7;l.MultiplyOperation=0;l.MixOperation=1;l.AddOperation=2;l.NoToneMapping=0;l.LinearToneMapping=1;l.ReinhardToneMapping=
2;l.Uncharted2ToneMapping=3;l.CineonToneMapping=4;l.UVMapping=300;l.CubeReflectionMapping=301;l.CubeRefractionMapping=302;l.EquirectangularReflectionMapping=303;l.EquirectangularRefractionMapping=304;l.SphericalReflectionMapping=305;l.CubeUVReflectionMapping=306;l.CubeUVRefractionMapping=307;l.TextureMapping=Pe;l.RepeatWrapping=1E3;l.ClampToEdgeWrapping=1001;l.MirroredRepeatWrapping=1002;l.TextureWrapping=he;l.NearestFilter=1003;l.NearestMipMapNearestFilter=1004;l.NearestMipMapLinearFilter=1005;l.LinearFilter=
1006;l.LinearMipMapNearestFilter=1007;l.LinearMipMapLinearFilter=1008;l.TextureFilter=ie;l.UnsignedByteType=1009;l.ByteType=1010;l.ShortType=1011;l.UnsignedShortType=1012;l.IntType=1013;l.UnsignedIntType=1014;l.FloatType=1015;l.HalfFloatType=1016;l.UnsignedShort4444Type=1017;l.UnsignedShort5551Type=1018;l.UnsignedShort565Type=1019;l.UnsignedInt248Type=1020;l.AlphaFormat=1021;l.RGBFormat=1022;l.RGBAFormat=1023;l.LuminanceFormat=1024;l.LuminanceAlphaFormat=1025;l.RGBEFormat=1023;l.DepthFormat=1026;
l.DepthStencilFormat=1027;l.RGB_S3TC_DXT1_Format=2001;l.RGBA_S3TC_DXT1_Format=2002;l.RGBA_S3TC_DXT3_Format=2003;l.RGBA_S3TC_DXT5_Format=2004;l.RGB_PVRTC_4BPPV1_Format=2100;l.RGB_PVRTC_2BPPV1_Format=2101;l.RGBA_PVRTC_4BPPV1_Format=2102;l.RGBA_PVRTC_2BPPV1_Format=2103;l.RGB_ETC1_Format=2151;l.LoopOnce=2200;l.LoopRepeat=2201;l.LoopPingPong=2202;l.InterpolateDiscrete=2300;l.InterpolateLinear=2301;l.InterpolateSmooth=2302;l.ZeroCurvatureEnding=2400;l.ZeroSlopeEnding=2401;l.WrapAroundEnding=2402;l.TrianglesDrawMode=
0;l.TriangleStripDrawMode=1;l.TriangleFanDrawMode=2;l.LinearEncoding=3E3;l.sRGBEncoding=3001;l.GammaEncoding=3007;l.RGBEEncoding=3002;l.LogLuvEncoding=3003;l.RGBM7Encoding=3004;l.RGBM16Encoding=3005;l.RGBDEncoding=3006;l.BasicDepthPacking=3200;l.RGBADepthPacking=3201;l.CubeGeometry=pb;l.Face4=function(a,b,c,d,e,f,g){console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead.");return new va(a,b,c,e,f,g)};l.LineStrip=0;l.LinePieces=1;l.MeshFaceMaterial=Sc;l.PointCloud=function(a,
b){console.warn("THREE.PointCloud has been renamed to THREE.Points.");return new Kb(a,b)};l.Particle=yc;l.ParticleSystem=function(a,b){console.warn("THREE.ParticleSystem has been renamed to THREE.Points.");return new Kb(a,b)};l.PointCloudMaterial=function(a){console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial.");return new Ga(a)};l.ParticleBasicMaterial=function(a){console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial.");return new Ga(a)};l.ParticleSystemMaterial=
function(a){console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.");return new Ga(a)};l.Vertex=function(a,b,c){console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead.");return new q(a,b,c)};l.DynamicBufferAttribute=function(a,b){console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead.");return(new w(a,b)).setDynamic(!0)};l.Int8Attribute=function(a,b){console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.");
return new rc(a,b)};l.Uint8Attribute=function(a,b){console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.");return new sc(a,b)};l.Uint8ClampedAttribute=function(a,b){console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.");return new tc(a,b)};l.Int16Attribute=function(a,b){console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.");return new uc(a,b)};l.Uint16Attribute=
function(a,b){console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.");return new Ra(a,b)};l.Int32Attribute=function(a,b){console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.");return new vc(a,b)};l.Uint32Attribute=function(a,b){console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.");return new Ta(a,b)};l.Float32Attribute=function(a,b){console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.");
return new Z(a,b)};l.Float64Attribute=function(a,b){console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.");return new wc(a,b)};l.ClosedSplineCurve3=Ne;l.EdgesHelper=function(a,b){console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.");return new ja(new Zb(a.geometry),new da({color:void 0!==b?b:16777215}))};l.WireframeHelper=function(a,b){console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead.");
return new ja(new Mb(a.geometry),new da({color:void 0!==b?b:16777215}))};l.XHRLoader=function(a){console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader.");return new Na(a)};l.GeometryUtils={merge:function(a,b,c){console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");var d;b.isMesh&&(b.matrixAutoUpdate&&b.updateMatrix(),d=b.matrix,b=b.geometry);a.merge(b,d,c)},center:function(a){console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead.");
return a.center()}};l.ImageUtils={crossOrigin:void 0,loadTexture:function(a,b,c,d){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var e=new nd;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping=b);return a},loadTextureCube:function(a,b,c,d){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var e=new Od;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping=
b);return a},loadCompressedTexture:function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},loadCompressedTextureCube:function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")}};l.UniformsUtils={merge:function(a){console.warn("THREE.UniformsUtils.merge() has been deprecated. Use Object.assign() instead.");for(var b={},c=0;c<a.length;c++){var d=this.clone(a[c]),e;for(e in d)b[e]=d[e]}return b},
clone:function(a){console.warn("THREE.UniformsUtils.clone() has been deprecated.");var b={},c;for(c in a){b[c]={};for(var d in a[c]){var e=a[c][d];e&&(e.isColor||e.isMatrix3||e.isMatrix4||e.isVector2||e.isVector3||e.isVector4||e.isTexture)?b[c][d]=e.clone():Array.isArray(e)?b[c][d]=e.slice():b[c][d]=e}}return b}};l.Projector=function(){console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js.");this.projectVector=function(a,b){console.warn("THREE.Projector: .projectVector() is now vector.project().");
a.project(b)};this.unprojectVector=function(a,b){console.warn("THREE.Projector: .unprojectVector() is now vector.unproject().");a.unproject(b)};this.pickingRay=function(a,b){console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")}};l.CanvasRenderer=function(){console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js");this.domElement=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");this.clear=function(){};this.render=
function(){};this.setClearColor=function(){};this.setSize=function(){}};Object.defineProperty(l,"__esModule",{value:!0})});