提交 c65ec96e 编写于 作者: B Bernard Xiong

[BSP] fix CRLF issue in gkipc bsp

上级 f7296db4
......@@ -182,7 +182,7 @@ static void ai_int_handler(void)
pFrameQue->frameSequence++;
if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear)
{
{
pFrameQue->frameWrite = pFrameQue->frameQueHead;
}
......@@ -261,7 +261,7 @@ static void ao_int_handler(void)
{
if(++pFrameQue->frameRead >= pFrameQue->frameQueRear)
{
{
pFrameQue->frameRead = pFrameQue->frameQueHead;
}
......@@ -970,7 +970,7 @@ GERR GD_AUDIO_AI_Read_Frame(GD_AUDIO_FRAME_S *frame)
memcpy(frame, pFrameQue->frameRead, sizeof(GD_AUDIO_FRAME_S));
if(++pFrameQue->frameRead>= pFrameQue->frameQueRear)
{
{
pFrameQue->frameRead = pFrameQue->frameQueHead;
}
......@@ -1172,7 +1172,7 @@ GERR GD_AUDIO_AO_Write_Frame(GD_AUDIO_FRAME_S *frame)
memcpy(frame, pFrameQue->frameWrite, sizeof(GD_AUDIO_FRAME_S));
if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear)
{
{
pFrameQue->frameWrite = pFrameQue->frameQueHead;
}
......
......@@ -108,7 +108,7 @@ static void rx_int_handler(void)
{
pDev->wrPointer += pDev->frameSize;
if(pDev->wrPointer >= pDev->rearPointer)
{
{
pDev->wrPointer = pDev->dmaFrameBuffer;
}
......@@ -181,7 +181,7 @@ static void tx_int_handler(void)
{
pDev->rdPointer += pDev->frameSize;
if(pDev->rdPointer >= pDev->rearPointer)
{
{
pDev->rdPointer = pDev->dmaFrameBuffer;
}
......@@ -465,7 +465,7 @@ GERR GD_I2S_RX_Read_Frame(U8 *data, U32 *length)
pDev->rdPointer += pDev->frameSize;
if(pDev->rdPointer >= pDev->rearPointer)
{
{
pDev->rdPointer = pDev->dmaFrameBuffer;
}
......@@ -635,7 +635,7 @@ GERR GD_I2S_TX_Write_Frame(U8 *data, U32 length)
pDev->wrPointer += pDev->frameSize;
if(pDev->wrPointer >= pDev->rearPointer)
{
{
pDev->wrPointer = pDev->dmaFrameBuffer;
}
......
......@@ -181,7 +181,7 @@ static void ai_int_handler(void)
pFrameQue->frameSequence++;
if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear)
{
{
pFrameQue->frameWrite = pFrameQue->frameQueHead;
}
......@@ -261,7 +261,7 @@ static void ao_int_handler(void)
{
if(++pFrameQue->frameRead >= pFrameQue->frameQueRear)
{
{
pFrameQue->frameRead = pFrameQue->frameQueHead;
}
......@@ -970,7 +970,7 @@ GERR GD_AUDIO_AI_Read_Frame(GD_AUDIO_FRAME_S *frame)
memcpy(frame, pFrameQue->frameRead, sizeof(GD_AUDIO_FRAME_S));
if(++pFrameQue->frameRead>= pFrameQue->frameQueRear)
{
{
pFrameQue->frameRead = pFrameQue->frameQueHead;
}
......@@ -1172,7 +1172,7 @@ GERR GD_AUDIO_AO_Write_Frame(GD_AUDIO_FRAME_S *frame)
memcpy(frame, pFrameQue->frameWrite, sizeof(GD_AUDIO_FRAME_S));
if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear)
{
{
pFrameQue->frameWrite = pFrameQue->frameQueHead;
}
......
......@@ -107,7 +107,7 @@ static void rx_int_handler(void)
{
pDev->wrPointer += pDev->frameSize;
if(pDev->wrPointer >= pDev->rearPointer)
{
{
pDev->wrPointer = pDev->dmaFrameBuffer;
}
......@@ -180,7 +180,7 @@ static void tx_int_handler(void)
{
pDev->rdPointer += pDev->frameSize;
if(pDev->rdPointer >= pDev->rearPointer)
{
{
pDev->rdPointer = pDev->dmaFrameBuffer;
}
......@@ -466,7 +466,7 @@ GERR GD_I2S_RX_Read_Frame(U8 *data, U32 *length)
pDev->rdPointer += pDev->frameSize;
if(pDev->rdPointer >= pDev->rearPointer)
{
{
pDev->rdPointer = pDev->dmaFrameBuffer;
}
......@@ -636,7 +636,7 @@ GERR GD_I2S_TX_Write_Frame(U8 *data, U32 length)
pDev->wrPointer += pDev->frameSize;
if(pDev->wrPointer >= pDev->rearPointer)
{
{
pDev->wrPointer = pDev->dmaFrameBuffer;
}
......
......@@ -181,7 +181,7 @@ static void ai_int_handler(void)
pFrameQue->frameSequence++;
if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear)
{
{
pFrameQue->frameWrite = pFrameQue->frameQueHead;
}
......@@ -260,7 +260,7 @@ static void ao_int_handler(void)
{
if(++pFrameQue->frameRead >= pFrameQue->frameQueRear)
{
{
pFrameQue->frameRead = pFrameQue->frameQueHead;
}
......@@ -969,7 +969,7 @@ GERR GD_AUDIO_AI_Read_Frame(GD_AUDIO_FRAME_S *frame)
memcpy(frame, pFrameQue->frameRead, sizeof(GD_AUDIO_FRAME_S));
if(++pFrameQue->frameRead>= pFrameQue->frameQueRear)
{
{
pFrameQue->frameRead = pFrameQue->frameQueHead;
}
......@@ -1171,7 +1171,7 @@ GERR GD_AUDIO_AO_Write_Frame(GD_AUDIO_FRAME_S *frame)
memcpy(frame, pFrameQue->frameWrite, sizeof(GD_AUDIO_FRAME_S));
if(++pFrameQue->frameWrite >= pFrameQue->frameQueRear)
{
{
pFrameQue->frameWrite = pFrameQue->frameQueHead;
}
......
......@@ -107,7 +107,7 @@ static void rx_int_handler(void)
{
pDev->wrPointer += pDev->frameSize;
if(pDev->wrPointer >= pDev->rearPointer)
{
{
pDev->wrPointer = pDev->dmaFrameBuffer;
}
......@@ -180,7 +180,7 @@ static void tx_int_handler(void)
{
pDev->rdPointer += pDev->frameSize;
if(pDev->rdPointer >= pDev->rearPointer)
{
{
pDev->rdPointer = pDev->dmaFrameBuffer;
}
......@@ -464,7 +464,7 @@ GERR GD_I2S_RX_Read_Frame(U8 *data, U32 *length)
pDev->rdPointer += pDev->frameSize;
if(pDev->rdPointer >= pDev->rearPointer)
{
{
pDev->rdPointer = pDev->dmaFrameBuffer;
}
......@@ -634,7 +634,7 @@ GERR GD_I2S_TX_Write_Frame(U8 *data, U32 length)
pDev->wrPointer += pDev->frameSize;
if(pDev->wrPointer >= pDev->rearPointer)
{
{
pDev->wrPointer = pDev->dmaFrameBuffer;
}
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册