1. 26 1月, 2015 4 次提交
  2. 25 1月, 2015 1 次提交
  3. 23 1月, 2015 1 次提交
  4. 22 1月, 2015 2 次提交
  5. 21 1月, 2015 3 次提交
  6. 10 1月, 2015 2 次提交
  7. 30 12月, 2014 1 次提交
  8. 27 12月, 2014 3 次提交
    • S
      Allow initializing Glide on background threads. · fad970a0
      Sam Judd 提交于
      Fixes #295.
      fad970a0
    • S
      Fix a javadoc import error in ViewTarget. · cf831783
      Sam Judd 提交于
      cf831783
    • S
      Avoid overflowing read buffer decoding Bitmaps. · a84f6d1c
      Sam Judd 提交于
      Fixes #283.
      
      We use BitmapFactory.Options#inJustDecodeBounds to
      decode the width and height of images before
      decoding the full image so that we can downsample
      large images to avoid memory pressure. To do so,
      we use mark/reset on a buffered InputStream. To
      handle images with large headers, we set a large
      (currently 5mb) mark limit. However, there's
      always the chance that that limit is insufficient
      even with a well formatted image and a bug
      free decoder. Since downsampling is typically an
      optimization, if such a failure occurs we still
      want to decode the full image, even if we can't
      obtain the dimensions. By enforcing we don't read
      beyond our limit, we ensure that the header read
      fails recoverably, so that the full image can
      still be decoded.
      a84f6d1c
  9. 22 12月, 2014 1 次提交
  10. 21 12月, 2014 6 次提交
  11. 10 12月, 2014 1 次提交
  12. 09 12月, 2014 1 次提交
  13. 02 12月, 2014 1 次提交
  14. 24 11月, 2014 2 次提交
  15. 22 11月, 2014 1 次提交
  16. 21 11月, 2014 3 次提交
  17. 20 11月, 2014 4 次提交
  18. 18 11月, 2014 3 次提交