- 26 9月, 2017 5 次提交
-
-
由 Sam Judd 提交于
In some cases wrap_content may be used as a default layout parameter, so we should at least wait for any pending layout passes before using it. Progress towards #2431.
-
由 Sam Judd 提交于
See #2431 for details on what this does and why. This will introduce some behavior changes, especially if you’re not using fixed dimensions in your layout parameters.
-
由 judds 提交于
May or may not be related to b/65655184. It could cause us to decode very large images. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=169734472
-
由 judds 提交于
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=169730418
-
由 judds 提交于
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=169726622
-
- 25 9月, 2017 1 次提交
-
-
由 Róbert Papp 提交于
* Remove unneeded excludes from imgur sample jsr305 is repackaged, so there won't be a conflict on annotationProcessor classpath * Increment Dagger version to 2.11 There are breaking API changes (renames) and use the new API to reduce custom code. * Further simplify injection by using the Dagger library components
-
- 22 9月, 2017 2 次提交
-
-
由 Stéphane Nicolas 提交于
-
由 Sam Judd 提交于
Fixes #2413.
-
- 21 9月, 2017 6 次提交
- 20 9月, 2017 4 次提交
- 19 9月, 2017 2 次提交
- 18 9月, 2017 2 次提交
- 16 9月, 2017 1 次提交
-
-
由 Sam Judd 提交于
-
- 15 9月, 2017 11 次提交
-
-
由 asuszek 提交于
Group resource decoders into buckets, where the user can specify a bucket ordering so that prepending and appended is localized to the bucket. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=168779283
-
由 judds 提交于
It's pretty expensive to do, so we're wasting time for videos. If setDataSource is called with a non-video, it will throw an exception which in turn will cause us to move on to the next decoder, so the behavior shouldn't change. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=168390557
-
由 Sam Judd 提交于
-
由 Robert Papp 提交于
Fixes #2059
-
由 Sam Judd 提交于
-
由 Sam Judd 提交于
Progress towards #2354
-
由 Sam Judd 提交于
Fixes #1510.
-
由 Sam Judd 提交于
Fixes an issue where setting options on the generated GlideRequest after having used it to load one image would throw an exception because the internal RequestOptions object was locked when the first load was started. Now we apply autoClone() to make sure that the options object for the first load isn’t modified by subsequent changes to options, but also allowing those changes to occur.
-
由 Sam Judd 提交于
Progress towards #2379.
-
由 Sam Judd 提交于
-
由 Sam Judd 提交于
It seems like this shouldn’t be necessary, but it fixes a PMD warning. Fixes #2394.
-
- 13 9月, 2017 2 次提交
- 12 9月, 2017 3 次提交
-
-
由 Sam Judd 提交于
Also fixes an issue where if we failed to find a support Fragment in a FragmentActivity, we’d never check for a non-support Fragment in the same Activity. Fixes #2370.
-
由 judds 提交于
------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=168236016
-
由 judds 提交于
floor is necessary to make sure that we populate all pixels in the Bitmap, but it's not necessary to use to check if our input Bitmap has already been transformed and can be returned as is. Using floor can cause us to re-draw a Bitmap unnecessarily. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=167789795
-
- 11 9月, 2017 1 次提交
-
-
由 Sam Judd 提交于
-