1. 03 11月, 2014 7 次提交
  2. 31 10月, 2014 1 次提交
  3. 30 10月, 2014 2 次提交
  4. 29 10月, 2014 2 次提交
  5. 28 10月, 2014 1 次提交
  6. 27 10月, 2014 7 次提交
  7. 24 10月, 2014 7 次提交
  8. 23 10月, 2014 7 次提交
  9. 22 10月, 2014 2 次提交
  10. 21 10月, 2014 4 次提交
    • S
      Clean up GifDrawable resources more reliably. · 6958330c
      Sam Judd 提交于
      Each time we call get() on a drawable resource, we
      get a new Drawable. We call get() repeatedly on
      resources when they are retrieved from either the
      set of active resources or the in memory cache.
      Each time we create a new GifDrawable it holds on
      to one or two temporary Bitmaps outside it's
      shared state to render the current frame and obey
      the dispose_previous method. This change means we
      more aggressively cleanup those resources when
      we think each Drawable is no longer being used.
      The side affect is that we may reset back to
      the beginning of the Drawable in some
      circumstances.
      
      Cleanup in in memory resources makes it less
      likely that frames would be retrieved from
      in memory, so this also works toward #207.
      6958330c
    • S
      Always decode gif frames in sequence. · b4cc7fa5
      Sam Judd 提交于
      Fixes #207.
      b4cc7fa5
    • S
      Update readmes for gif_encoder and gif_decoder. · dc756490
      Sam Judd 提交于
      dc756490
    • S
      Apply gravity in GifDrawable. · 38ced22f
      Sam Judd 提交于
      Fixes #206
      38ced22f