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前往新版Gitcode,体验更适合开发者的 AI 搜索 >>
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a69d86bf
编写于
10月 09, 2017
作者:
S
Sam Judd
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电子邮件补丁
差异文件
Add a warning about non-Bitmap resource types in RequestBuilder.load.
上级
7c09fc19
变更
1
隐藏空白更改
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并排
Showing
1 changed file
with
12 addition
and
5 deletion
+12
-5
library/src/main/java/com/bumptech/glide/RequestBuilder.java
library/src/main/java/com/bumptech/glide/RequestBuilder.java
+12
-5
未找到文件。
library/src/main/java/com/bumptech/glide/RequestBuilder.java
浏览文件 @
a69d86bf
...
...
@@ -4,6 +4,7 @@ import static com.bumptech.glide.request.RequestOptions.signatureOf;
import
android.net.Uri
;
import
android.support.annotation.CheckResult
;
import
android.support.annotation.DrawableRes
;
import
android.support.annotation.NonNull
;
import
android.support.annotation.Nullable
;
import
android.widget.ImageView
;
...
...
@@ -310,12 +311,12 @@ public class RequestBuilder<TranscodeType> implements Cloneable {
}
/**
* Returns a request builder t
o load the given resource id. Returns a request builder that uses
*
the
{@link com.bumptech.glide.load.model.ModelLoaderFactory} currently registered or
* Returns a request builder t
hat uses the
* {@link com.bumptech.glide.load.model.ModelLoaderFactory} currently registered or
* {@link Integer} to load the image represented by the given {@link Integer} resource id.
* Defaults to {@link com.bumptech.glide.load.model.ResourceLoader} to load resource id models.
*
* <p>
By default this method adds a version code based signature to the cache key used to cache
* <p>By default this method adds a version code based signature to the cache key used to cache
* this resource in Glide. This signature is sufficient to guarantee that end users will see the
* most up to date versions of your Drawables, but during development if you do not increment your
* version code before each install and you replace a Drawable with different data without
...
...
@@ -323,13 +324,19 @@ public class RequestBuilder<TranscodeType> implements Cloneable {
* using {@link com.bumptech.glide.load.engine.DiskCacheStrategy#NONE} via
* {@link RequestOptions#diskCacheStrategy(com.bumptech.glide.load.engine.DiskCacheStrategy)}
* during development, and re-enabling the default
* {@link com.bumptech.glide.load.engine.DiskCacheStrategy#RESOURCE} for release builds. </p>
* {@link com.bumptech.glide.load.engine.DiskCacheStrategy#RESOURCE} for release builds.
*
* <p>This method will load non-{@link android.graphics.Bitmap} resources like
* {@link android.graphics.drawable.VectorDrawable}s, but most common options including
* default {@link com.bumptech.glide.load.Transformation}s will not <em>NOT</em> work on
* non-{@link android.graphics.Bitmap} resources. As a result, functionality for
* non-{@link android.graphics.Bitmap} resources may be limited.
*
* @see #load(Integer)
* @see com.bumptech.glide.signature.ApplicationVersionSignature
*/
@CheckResult
public
RequestBuilder
<
TranscodeType
>
load
(
@Nullable
Integer
resourceId
)
{
public
RequestBuilder
<
TranscodeType
>
load
(
@
DrawableRes
@
Nullable
Integer
resourceId
)
{
return
loadGeneric
(
resourceId
).
apply
(
signatureOf
(
ApplicationVersionSignature
.
obtain
(
context
)));
}
...
...
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