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体验新版 GitCode,发现更多精彩内容 >>
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8a149b93
编写于
9月 07, 2017
作者:
S
Sam Judd
浏览文件
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电子邮件补丁
差异文件
Add append methods for encoders and deprecate the register equivalents.
上级
01f5a3d3
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
58 addition
and
10 deletion
+58
-10
library/src/main/java/com/bumptech/glide/Registry.java
library/src/main/java/com/bumptech/glide/Registry.java
+58
-10
未找到文件。
library/src/main/java/com/bumptech/glide/Registry.java
浏览文件 @
8a149b93
...
...
@@ -67,8 +67,31 @@ public class Registry {
*
* <p>If multiple {@link Encoder}s are registered for the same type or super type, the
* {@link Encoder} that is registered first will be used.
*
* @deprecated Use the equivalent {@link #append(Class, Class, ModelLoaderFactory)} method
* instead.
*/
@Deprecated
public
<
Data
>
Registry
register
(
Class
<
Data
>
dataClass
,
Encoder
<
Data
>
encoder
)
{
return
append
(
dataClass
,
encoder
);
}
/**
* Appends the given {@link Encoder} onto the list of available {@link Encoder}s so that it is
* attempted after all earlier and default {@link Encoder}s for the given data class.
*
* <p>The {@link Encoder} will be used both for the exact data class and any subtypes. For
* example, registering an {@link Encoder} for {@link java.io.InputStream} will result in the
* {@link Encoder} being used for
* {@link android.content.res.AssetFileDescriptor.AutoCloseInputStream},
* {@link java.io.FileInputStream} and any other subclass.
*
* <p>If multiple {@link Encoder}s are registered for the same type or super type, the
* {@link Encoder} that is registered first will be used.
*
* @see #prepend(Class, Encoder)
*/
public
<
Data
>
Registry
append
(
Class
<
Data
>
dataClass
,
Encoder
<
Data
>
encoder
)
{
encoderRegistry
.
append
(
dataClass
,
encoder
);
return
this
;
}
...
...
@@ -81,6 +104,8 @@ public class Registry {
* <p>This method allows you to replace the default {@link Encoder} because it ensures
* the registered {@link Encoder} will run first. If multiple {@link Encoder}s are registered for
* the same type or super type, the {@link Encoder} that is registered first will be used.
*
* @see #append(Class, Encoder)
*/
public
<
Data
>
Registry
prepend
(
Class
<
Data
>
dataClass
,
Encoder
<
Data
>
encoder
)
{
encoderRegistry
.
prepend
(
dataClass
,
encoder
);
...
...
@@ -142,9 +167,9 @@ public class Registry {
}
/**
*
Registers the given {@link ResourceEncoder} for the given resource clas
s
*
({@link android.graphics.Bitmap}, {@link com.bumptech.glide.load.resource.gif.GifDrawable}
*
etc)
.
*
Appends the given {@link ResourceEncoder} into the list of available {@link ResourceEncoder}
s
*
so that it is attempted after all earlier and default {@link ResourceEncoder}s for the given
*
data type
.
*
* <p>The {@link ResourceEncoder} will be used both for the exact resource class and any subtypes.
* For example, registering an {@link ResourceEncoder} for
...
...
@@ -154,17 +179,38 @@ public class Registry {
*
* <p>If multiple {@link ResourceEncoder}s are registered for the same type or super type, the
* {@link ResourceEncoder} that is registered first will be used.
*
* @deprecated Use the equivalent {@link #append(Class, ResourceEncoder)} method instead.
*/
public
<
TResource
>
Registry
register
(
Class
<
TResource
>
resourceClass
,
ResourceEncoder
<
TResource
>
encoder
)
{
@Deprecated
public
<
TResource
>
Registry
register
(
Class
<
TResource
>
resourceClass
,
ResourceEncoder
<
TResource
>
encoder
)
{
return
append
(
resourceClass
,
encoder
);
}
/**
* Appends the given {@link ResourceEncoder} into the list of available {@link ResourceEncoder}s
* so that it is attempted after all earlier and default {@link ResourceEncoder}s for the given
* data type.
*
* <p>The {@link ResourceEncoder} will be used both for the exact resource class and any subtypes.
* For example, registering an {@link ResourceEncoder} for
* {@link android.graphics.drawable.Drawable} (not recommended) will result in the
* {@link ResourceEncoder} being used for {@link android.graphics.drawable.BitmapDrawable} and
* {@link com.bumptech.glide.load.resource.gif.GifDrawable} and any other subclass.
*
* <p>If multiple {@link ResourceEncoder}s are registered for the same type or super type, the
* {@link ResourceEncoder} that is registered first will be used.
*
* @see #prepend(Class, ResourceEncoder)
*/
public
<
TResource
>
Registry
append
(
Class
<
TResource
>
resourceClass
,
ResourceEncoder
<
TResource
>
encoder
)
{
resourceEncoderRegistry
.
append
(
resourceClass
,
encoder
);
return
this
;
}
/**
* Registers a new {@link com.bumptech.glide.load.data.DataRewinder.Factory} to handle a
* non-default data type that can be rewind to allow for efficient reads of file headers.
*
* Prepends the given {@link ResourceEncoder} into the list of available {@link ResourceEncoder}s
* so that it is attempted before all later and default {@link ResourceEncoder}s for the given
* data type.
...
...
@@ -173,9 +219,11 @@ public class Registry {
* the registered {@link ResourceEncoder} will run first. If multiple {@link ResourceEncoder}s are
* registered for the same type or super type, the {@link ResourceEncoder} that is registered
* first will be used.
*
* @see #append(Class, ResourceEncoder)
*/
public
<
TResource
>
Registry
prepend
(
Class
<
TResource
>
resourceClass
,
ResourceEncoder
<
TResource
>
encoder
)
{
public
<
TResource
>
Registry
prepend
(
Class
<
TResource
>
resourceClass
,
ResourceEncoder
<
TResource
>
encoder
)
{
resourceEncoderRegistry
.
prepend
(
resourceClass
,
encoder
);
return
this
;
}
...
...
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