未验证 提交 f69861c2 编写于 作者: Z Zhiru Zhu

update

Signed-off-by: NZhiru Zhu <zzhu@fandm.edu>
上级 a267c9a6
// Copyright (C) 2019-2020 Zilliz. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License
// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
// or implied. See the License for the specific language governing permissions and limitations under the License.
#ifdef MILVUS_GPU_VERSION
#include "config/handler/GpuBuildResHandler.h"
#include <string>
#include <vector>
namespace milvus {
namespace server {
GpuBuildResHandler::GpuBuildResHandler() {
server::Config& config = server::Config::GetInstance();
config.GetGpuResourceConfigBuildIndexResources(build_gpus_);
}
GpuBuildResHandler::~GpuBuildResHandler() {
server::Config& config = server::Config::GetInstance();
config.CancelCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_BUILD_INDEX_RESOURCES, identity_);
}
////////////////////////////////////////////////////////////////
void
GpuBuildResHandler::OnGpuBuildResChanged(const std::vector<int64_t>& gpus) {
build_gpus_ = gpus;
}
void
GpuBuildResHandler::AddGpuBuildResListener() {
server::Config& config = server::Config::GetInstance();
server::ConfigCallBackF lambda = [this](const std::string& value) -> Status {
server::Config& config = server::Config::GetInstance();
std::vector<int64_t> gpu_ids;
auto status = config.GetGpuResourceConfigSearchResources(gpu_ids);
if (status.ok()) {
OnGpuBuildResChanged(gpu_ids);
}
return status;
};
config.RegisterCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_BUILD_INDEX_RESOURCES, identity_,
lambda);
}
void
GpuBuildResHandler::RemoveGpuBuildResListener() {
auto& config = server::Config::GetInstance();
config.CancelCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_BUILD_INDEX_RESOURCES, identity_);
}
} // namespace server
} // namespace milvus
#endif
// Copyright (C) 2019-2020 Zilliz. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License
// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
// or implied. See the License for the specific language governing permissions and limitations under the License.
#ifdef MILVUS_GPU_VERSION
#pragma once
#include <vector>
#include "config/handler/GpuResourcesHandler.h"
namespace milvus {
namespace server {
class GpuBuildResHandler : virtual public GpuResourcesHandler {
public:
GpuBuildResHandler();
~GpuBuildResHandler();
public:
virtual void
OnGpuBuildResChanged(const std::vector<int64_t>& gpus);
protected:
void
AddGpuBuildResListener();
void
RemoveGpuBuildResListener();
protected:
std::vector<int64_t> build_gpus_;
};
} // namespace server
} // namespace milvus
#endif
// Copyright (C) 2019-2020 Zilliz. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License
// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
// or implied. See the License for the specific language governing permissions and limitations under the License.
#ifdef MILVUS_GPU_VERSION
#include "config/handler/GpuResourcesHandler.h"
namespace milvus {
namespace server {
GpuResourcesHandler::GpuResourcesHandler() {
server::Config& config = server::Config::GetInstance();
config.GetGpuResourceConfigEnable(gpu_enable_);
}
GpuResourcesHandler::~GpuResourcesHandler() {
RemoveGpuEnableListener();
}
//////////////////////////////////////////////////////////////
void
GpuResourcesHandler::OnGpuEnableChanged(bool enable) {
gpu_enable_ = enable;
}
void
GpuResourcesHandler::SetIdentity(const std::string& identity) {
server::Config& config = server::Config::GetInstance();
config.GenUniqueIdentityID(identity, identity_);
}
void
GpuResourcesHandler::AddGpuEnableListener() {
server::Config& config = server::Config::GetInstance();
server::ConfigCallBackF lambda = [this](const std::string& value) -> Status {
server::Config& config = server::Config::GetInstance();
bool enable;
auto status = config.GetGpuResourceConfigEnable(enable);
if (status.ok()) {
OnGpuEnableChanged(enable);
}
return status;
};
config.RegisterCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_ENABLE, identity_, lambda);
}
void
GpuResourcesHandler::RemoveGpuEnableListener() {
server::Config& config = server::Config::GetInstance();
config.CancelCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_ENABLE, identity_);
}
} // namespace server
} // namespace milvus
#endif
// Copyright (C) 2019-2020 Zilliz. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License
// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
// or implied. See the License for the specific language governing permissions and limitations under the License.
#ifdef MILVUS_GPU_VERSION
#pragma once
#include <exception>
#include <limits>
#include <string>
#include "server/Config.h"
namespace milvus {
namespace server {
class GpuResourcesHandler {
public:
GpuResourcesHandler();
~GpuResourcesHandler();
protected:
virtual void
OnGpuEnableChanged(bool enable);
protected:
void
SetIdentity(const std::string& identity);
void
AddGpuEnableListener();
void
RemoveGpuEnableListener();
protected:
bool gpu_enable_ = true;
std::string identity_;
};
} // namespace server
} // namespace milvus
#endif
// Copyright (C) 2019-2020 Zilliz. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License
// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
// or implied. See the License for the specific language governing permissions and limitations under the License.
#ifdef MILVUS_GPU_VERSION
#include "config/handler/GpuSearchResHandler.h"
#include <string>
#include <vector>
#include "server/Config.h"
namespace milvus {
namespace server {
GpuSearchResHandler::GpuSearchResHandler() {
server::Config& config = server::Config::GetInstance();
Status s = config.GetEngineConfigGpuSearchThreshold(threshold_);
if (!s.ok()) {
threshold_ = std::numeric_limits<int32_t>::max();
}
config.GetGpuResourceConfigSearchResources(search_gpus_);
}
GpuSearchResHandler::~GpuSearchResHandler() {
RemoveGpuSearchThresholdListener();
RemoveGpuSearchResListener();
}
////////////////////////////////////////////////////////////////////////
void
GpuSearchResHandler::OnGpuSearchThresholdChanged(int64_t threshold) {
threshold_ = threshold;
}
void
GpuSearchResHandler::OnGpuSearchResChanged(const std::vector<int64_t>& gpus) {
search_gpus_ = gpus;
}
void
GpuSearchResHandler::AddGpuSearchThresholdListener() {
server::Config& config = server::Config::GetInstance();
server::ConfigCallBackF lambda_gpu_threshold = [this](const std::string& value) -> Status {
server::Config& config = server::Config::GetInstance();
int64_t threshold;
auto status = config.GetEngineConfigGpuSearchThreshold(threshold);
if (status.ok()) {
OnGpuSearchThresholdChanged(threshold);
}
return status;
};
config.RegisterCallBack(server::CONFIG_ENGINE, server::CONFIG_ENGINE_GPU_SEARCH_THRESHOLD, identity_,
lambda_gpu_threshold);
}
void
GpuSearchResHandler::AddGpuSearchResListener() {
server::Config& config = server::Config::GetInstance();
server::ConfigCallBackF lambda_gpu_search_res = [this](const std::string& value) -> Status {
server::Config& config = server::Config::GetInstance();
std::vector<int64_t> gpu_ids;
auto status = config.GetGpuResourceConfigSearchResources(gpu_ids);
if (status.ok()) {
OnGpuSearchResChanged(gpu_ids);
}
return status;
};
config.RegisterCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_SEARCH_RESOURCES, identity_,
lambda_gpu_search_res);
}
void
GpuSearchResHandler::RemoveGpuSearchThresholdListener() {
server::Config& config = server::Config::GetInstance();
config.CancelCallBack(server::CONFIG_ENGINE, server::CONFIG_ENGINE_GPU_SEARCH_THRESHOLD, identity_);
}
void
GpuSearchResHandler::RemoveGpuSearchResListener() {
auto& config = server::Config::GetInstance();
config.CancelCallBack(server::CONFIG_GPU_RESOURCE, server::CONFIG_GPU_RESOURCE_SEARCH_RESOURCES, identity_);
}
} // namespace server
} // namespace milvus
#endif
// Copyright (C) 2019-2020 Zilliz. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License
// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
// or implied. See the License for the specific language governing permissions and limitations under the License.
#ifdef MILVUS_GPU_VERSION
#pragma once
#include <limits>
#include <vector>
#include "config/handler/GpuResourcesHandler.h"
namespace milvus {
namespace server {
class GpuSearchResHandler : virtual public GpuResourcesHandler {
public:
GpuSearchResHandler();
~GpuSearchResHandler();
public:
virtual void
OnGpuSearchThresholdChanged(int64_t threshold);
virtual void
OnGpuSearchResChanged(const std::vector<int64_t>& gpus);
protected:
void
AddGpuSearchThresholdListener();
void
AddGpuSearchResListener();
void
RemoveGpuSearchThresholdListener();
void
RemoveGpuSearchResListener();
protected:
int64_t threshold_ = std::numeric_limits<int64_t>::max();
std::vector<int64_t> search_gpus_;
};
} // namespace server
} // namespace milvus
#endif
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册