提交 90b6337c 编写于 作者: M Matt Stancliff 提交者: antirez

Lua: upgrade cmsgpack to 0.4.0

Main reasons for upgrade:
  - Remove a warning when building Redis
  - Add multi pack/unpack
  - Improve memory usage and use Lua allocator properly
  - Fix some edge case encoding/decoding bugs
上级 da18dd34
......@@ -7,14 +7,37 @@
#include "lua.h"
#include "lauxlib.h"
#define LUACMSGPACK_VERSION "lua-cmsgpack 0.3.0"
#define LUACMSGPACK_NAME "cmsgpack"
#define LUACMSGPACK_SAFE_NAME "cmsgpack_safe"
#define LUACMSGPACK_VERSION "lua-cmsgpack 0.4.0"
#define LUACMSGPACK_COPYRIGHT "Copyright (C) 2012, Salvatore Sanfilippo"
#define LUACMSGPACK_DESCRIPTION "MessagePack C implementation for Lua"
#define LUACMSGPACK_MAX_NESTING 16 /* Max tables nesting. */
/* ==============================================================================
* MessagePack implementation and bindings for Lua 5.1.
/* Allows a preprocessor directive to override MAX_NESTING */
#ifndef LUACMSGPACK_MAX_NESTING
#define LUACMSGPACK_MAX_NESTING 16
#endif
#if (_XOPEN_SOURCE >= 600 || _ISOC99_SOURCE || _POSIX_C_SOURCE >= 200112L)
#define IS_FINITE(x) isfinite(x)
#else
#define IS_FINITE(x) ((x) == (x) && (x) + 1 > (x))
#endif
/* Check if float or double can be an integer without loss of precision */
#define IS_INT_TYPE_EQUIVALENT(x, T) (IS_FINITE(x) && (T)(x) == (x))
#define IS_INT64_EQUIVALENT(x) IS_INT_TYPE_EQUIVALENT(x, int64_t)
#define IS_INT_EQUIVALENT(x) IS_INT_TYPE_EQUIVALENT(x, int)
#if LUA_VERSION_NUM < 503
#define lua_pushunsigned(L, n) lua_pushinteger(L, n)
#endif
/* =============================================================================
* MessagePack implementation and bindings for Lua 5.1/5.2.
* Copyright(C) 2012 Salvatore Sanfilippo <antirez@gmail.com>
*
* http://github.com/antirez/lua-cmsgpack
......@@ -29,19 +52,23 @@
* 20-Feb-2012 (ver 0.2.0): Tables encoding improved.
* 20-Feb-2012 (ver 0.2.1): Minor bug fixing.
* 20-Feb-2012 (ver 0.3.0): Module renamed lua-cmsgpack (was lua-msgpack).
* ============================================================================ */
* 04-Apr-2014 (ver 0.3.1): Lua 5.2 support and minor bug fix.
* 07-Apr-2014 (ver 0.4.0): Multiple pack/unpack, lua allocator, efficiency.
* ========================================================================== */
/* --------------------------- Endian conversion --------------------------------
* We use it only for floats and doubles, all the other conversions are performed
/* -------------------------- Endian conversion --------------------------------
* We use it only for floats and doubles, all the other conversions performed
* in an endian independent fashion. So the only thing we need is a function
* that swaps a binary string if the arch is little endian (and left it untouched
* that swaps a binary string if arch is little endian (and left it untouched
* otherwise). */
/* Reverse memory bytes if arch is little endian. Given the conceptual
* simplicity of the Lua build system we prefer to check for endianess at runtime.
* simplicity of the Lua build system we prefer check for endianess at runtime.
* The performance difference should be acceptable. */
static void memrevifle(void *ptr, size_t len) {
unsigned char *p = ptr, *e = p+len-1, aux;
unsigned char *p = (unsigned char *)ptr,
*e = (unsigned char *)p+len-1,
aux;
int test = 1;
unsigned char *testp = (unsigned char*) &test;
......@@ -56,30 +83,44 @@ static void memrevifle(void *ptr, size_t len) {
}
}
/* ----------------------------- String buffer ----------------------------------
/* ---------------------------- String buffer ----------------------------------
* This is a simple implementation of string buffers. The only opereation
* supported is creating empty buffers and appending bytes to it.
* The string buffer uses 2x preallocation on every realloc for O(N) append
* behavior. */
typedef struct mp_buf {
lua_State *L;
unsigned char *b;
size_t len, free;
} mp_buf;
static mp_buf *mp_buf_new(void) {
mp_buf *buf = malloc(sizeof(*buf));
static void *mp_realloc(lua_State *L, void *target, size_t osize,size_t nsize) {
void *(*local_realloc) (void *, void *, size_t osize, size_t nsize) = NULL;
void *ud;
local_realloc = lua_getallocf(L, &ud);
return local_realloc(ud, target, osize, nsize);
}
static mp_buf *mp_buf_new(lua_State *L) {
mp_buf *buf = NULL;
/* Old size = 0; new size = sizeof(*buf) */
buf = (mp_buf*)mp_realloc(L, buf, 0, sizeof(*buf));
buf->L = L;
buf->b = NULL;
buf->len = buf->free = 0;
return buf;
}
void mp_buf_append(mp_buf *buf, const unsigned char *s, size_t len) {
static void mp_buf_append(mp_buf *buf, const unsigned char *s, size_t len) {
if (buf->free < len) {
size_t newlen = buf->len+len;
buf->b = realloc(buf->b,newlen*2);
buf->b = (unsigned char*)mp_realloc(buf->L, buf->b, buf->len, newlen*2);
buf->free = newlen;
}
memcpy(buf->b+buf->len,s,len);
......@@ -88,11 +129,11 @@ void mp_buf_append(mp_buf *buf, const unsigned char *s, size_t len) {
}
void mp_buf_free(mp_buf *buf) {
free(buf->b);
free(buf);
mp_realloc(buf->L, buf->b, buf->len, 0); /* realloc to 0 = free */
mp_realloc(buf->L, buf, sizeof(*buf), 0);
}
/* ------------------------------ String cursor ----------------------------------
/* ---------------------------- String cursor ----------------------------------
* This simple data structure is used for parsing. Basically you create a cursor
* using a string pointer and a length, then it is possible to access the
* current string position with cursor->p, check the remaining length
......@@ -102,7 +143,7 @@ void mp_buf_free(mp_buf *buf) {
* be used to report errors. */
#define MP_CUR_ERROR_NONE 0
#define MP_CUR_ERROR_EOF 1 /* Not enough data to complete the opereation. */
#define MP_CUR_ERROR_EOF 1 /* Not enough data to complete opereation. */
#define MP_CUR_ERROR_BADFMT 2 /* Bad data format */
typedef struct mp_cur {
......@@ -111,17 +152,10 @@ typedef struct mp_cur {
int err;
} mp_cur;
static mp_cur *mp_cur_new(const unsigned char *s, size_t len) {
mp_cur *cursor = malloc(sizeof(*cursor));
static void mp_cur_init(mp_cur *cursor, const unsigned char *s, size_t len) {
cursor->p = s;
cursor->left = len;
cursor->err = MP_CUR_ERROR_NONE;
return cursor;
}
static void mp_cur_free(mp_cur *cursor) {
free(cursor);
}
#define mp_cur_consume(_c,_len) do { _c->p += _len; _c->left -= _len; } while(0)
......@@ -136,7 +170,7 @@ static void mp_cur_free(mp_cur *cursor) {
} \
} while(0)
/* --------------------------- Low level MP encoding -------------------------- */
/* ------------------------- Low level MP encoding -------------------------- */
static void mp_encode_bytes(mp_buf *buf, const unsigned char *s, size_t len) {
unsigned char hdr[5];
......@@ -299,7 +333,7 @@ static void mp_encode_map(mp_buf *buf, int64_t n) {
mp_buf_append(buf,b,enclen);
}
/* ----------------------------- Lua types encoding --------------------------- */
/* --------------------------- Lua types encoding --------------------------- */
static void mp_encode_lua_string(lua_State *L, mp_buf *buf) {
size_t len;
......@@ -314,13 +348,22 @@ static void mp_encode_lua_bool(lua_State *L, mp_buf *buf) {
mp_buf_append(buf,&b,1);
}
/* Lua 5.3 has a built in 64-bit integer type */
static void mp_encode_lua_integer(lua_State *L, mp_buf *buf) {
lua_Integer i = lua_tointeger(L,-1);
mp_encode_int(buf, (int64_t)i);
}
/* Lua 5.2 and lower only has 64-bit doubles, so we need to
* detect if the double may be representable as an int
* for Lua < 5.3 */
static void mp_encode_lua_number(lua_State *L, mp_buf *buf) {
lua_Number n = lua_tonumber(L,-1);
if (floor(n) != n) {
mp_encode_double(buf,(double)n);
if (IS_INT64_EQUIVALENT(n)) {
mp_encode_lua_integer(L, buf);
} else {
mp_encode_int(buf,(int64_t)n);
mp_encode_double(buf,(double)n);
}
}
......@@ -328,7 +371,11 @@ static void mp_encode_lua_type(lua_State *L, mp_buf *buf, int level);
/* Convert a lua table into a message pack list. */
static void mp_encode_lua_table_as_array(lua_State *L, mp_buf *buf, int level) {
#if LUA_VERSION_NUM < 502
size_t len = lua_objlen(L,-1), j;
#else
size_t len = lua_rawlen(L,-1), j;
#endif
mp_encode_array(buf,len);
for (j = 1; j <= len; j++) {
......@@ -367,30 +414,42 @@ static void mp_encode_lua_table_as_map(lua_State *L, mp_buf *buf, int level) {
* of keys from numerical keys from 1 up to N, with N being the total number
* of elements, without any hole in the middle. */
static int table_is_an_array(lua_State *L) {
long count = 0, max = 0, idx = 0;
int count = 0, max = 0;
#if LUA_VERSION_NUM < 503
lua_Number n;
#else
lua_Integer n;
#endif
/* Stack top on function entry */
int stacktop;
stacktop = lua_gettop(L);
lua_pushnil(L);
while(lua_next(L,-2)) {
/* Stack: ... key value */
lua_pop(L,1); /* Stack: ... key */
if (lua_type(L,-1) != LUA_TNUMBER) goto not_array;
n = lua_tonumber(L,-1);
idx = n;
if (idx != n || idx < 1) goto not_array;
/* The <= 0 check is valid here because we're comparing indexes. */
#if LUA_VERSION_NUM < 503
if (!lua_isnumber(L,-1) || (n = lua_tonumber(L, -1)) <= 0 ||
!IS_INT_EQUIVALENT(n)) {
#else
if (!lua_isinteger(L,-1) || (n = lua_tointeger(L, -1)) <= 0) {
#endif
lua_settop(L, stacktop);
return 0;
}
max = (n > max ? n : max);
count++;
max = idx;
}
/* We have the total number of elements in "count". Also we have
* the max index encountered in "idx". We can't reach this code
* the max index encountered in "max". We can't reach this code
* if there are indexes <= 0. If you also note that there can not be
* repeated keys into a table, you have that if idx==count you are sure
* repeated keys into a table, you have that if max==count you are sure
* that there are all the keys form 1 to count (both included). */
return idx == count;
not_array:
lua_pop(L,1);
return 0;
lua_settop(L, stacktop);
return max == count;
}
/* If the length operator returns non-zero, that is, there is at least
......@@ -405,6 +464,7 @@ static void mp_encode_lua_table(lua_State *L, mp_buf *buf, int level) {
static void mp_encode_lua_null(lua_State *L, mp_buf *buf) {
unsigned char b[1];
(void)L;
b[0] = 0xc0;
mp_buf_append(buf,b,1);
......@@ -419,23 +479,59 @@ static void mp_encode_lua_type(lua_State *L, mp_buf *buf, int level) {
switch(t) {
case LUA_TSTRING: mp_encode_lua_string(L,buf); break;
case LUA_TBOOLEAN: mp_encode_lua_bool(L,buf); break;
case LUA_TNUMBER: mp_encode_lua_number(L,buf); break;
case LUA_TNUMBER:
#if LUA_VERSION_NUM < 503
mp_encode_lua_number(L,buf); break;
#else
if (lua_isinteger(L, -1)) {
mp_encode_lua_integer(L, buf);
} else {
mp_encode_lua_number(L, buf);
}
break;
#endif
case LUA_TTABLE: mp_encode_lua_table(L,buf,level); break;
default: mp_encode_lua_null(L,buf); break;
}
lua_pop(L,1);
}
/*
* Packs all arguments as a stream for multiple upacking later.
* Returns error if no arguments provided.
*/
static int mp_pack(lua_State *L) {
mp_buf *buf = mp_buf_new();
int nargs = lua_gettop(L);
int i;
mp_buf *buf;
if (nargs == 0)
return luaL_argerror(L, 0, "MessagePack pack needs input.");
buf = mp_buf_new(L);
for(i = 1; i <= nargs; i++) {
/* Copy argument i to top of stack for _encode processing;
* the encode function pops it from the stack when complete. */
lua_pushvalue(L, i);
mp_encode_lua_type(L,buf,0);
mp_encode_lua_type(L,buf,0);
lua_pushlstring(L,(char*)buf->b,buf->len);
lua_pushlstring(L,(char*)buf->b,buf->len);
/* Reuse the buffer for the next operation by
* setting its free count to the total buffer size
* and the current position to zero. */
buf->free += buf->len;
buf->len = 0;
}
mp_buf_free(buf);
/* Concatenate all nargs buffers together */
lua_concat(L, nargs);
return 1;
}
/* --------------------------------- Decoding --------------------------------- */
/* ------------------------------- Decoding --------------------------------- */
void mp_decode_to_lua_type(lua_State *L, mp_cur *c);
......@@ -466,34 +562,44 @@ void mp_decode_to_lua_hash(lua_State *L, mp_cur *c, size_t len) {
* a Lua type, that is left as the only result on the stack. */
void mp_decode_to_lua_type(lua_State *L, mp_cur *c) {
mp_cur_need(c,1);
/* If we return more than 18 elements, we must resize the stack to
* fit all our return values. But, there is no way to
* determine how many objects a msgpack will unpack to up front, so
* we request a +1 larger stack on each iteration (noop if stack is
* big enough, and when stack does require resize it doubles in size) */
luaL_checkstack(L, 1,
"too many return values at once; "
"use unpack_one or unpack_limit instead.");
switch(c->p[0]) {
case 0xcc: /* uint 8 */
mp_cur_need(c,2);
lua_pushnumber(L,c->p[1]);
lua_pushunsigned(L,c->p[1]);
mp_cur_consume(c,2);
break;
case 0xd0: /* int 8 */
mp_cur_need(c,2);
lua_pushnumber(L,(char)c->p[1]);
lua_pushinteger(L,(char)c->p[1]);
mp_cur_consume(c,2);
break;
case 0xcd: /* uint 16 */
mp_cur_need(c,3);
lua_pushnumber(L,
lua_pushunsigned(L,
(c->p[1] << 8) |
c->p[2]);
mp_cur_consume(c,3);
break;
case 0xd1: /* int 16 */
mp_cur_need(c,3);
lua_pushnumber(L,(int16_t)
lua_pushinteger(L,(int16_t)
(c->p[1] << 8) |
c->p[2]);
mp_cur_consume(c,3);
break;
case 0xce: /* uint 32 */
mp_cur_need(c,5);
lua_pushnumber(L,
lua_pushunsigned(L,
((uint32_t)c->p[1] << 24) |
((uint32_t)c->p[2] << 16) |
((uint32_t)c->p[3] << 8) |
......@@ -502,7 +608,7 @@ void mp_decode_to_lua_type(lua_State *L, mp_cur *c) {
break;
case 0xd2: /* int 32 */
mp_cur_need(c,5);
lua_pushnumber(L,
lua_pushinteger(L,
((int32_t)c->p[1] << 24) |
((int32_t)c->p[2] << 16) |
((int32_t)c->p[3] << 8) |
......@@ -511,7 +617,7 @@ void mp_decode_to_lua_type(lua_State *L, mp_cur *c) {
break;
case 0xcf: /* uint 64 */
mp_cur_need(c,9);
lua_pushnumber(L,
lua_pushunsigned(L,
((uint64_t)c->p[1] << 56) |
((uint64_t)c->p[2] << 48) |
((uint64_t)c->p[3] << 40) |
......@@ -524,7 +630,7 @@ void mp_decode_to_lua_type(lua_State *L, mp_cur *c) {
break;
case 0xd3: /* int 64 */
mp_cur_need(c,9);
lua_pushnumber(L,
lua_pushinteger(L,
((int64_t)c->p[1] << 56) |
((int64_t)c->p[2] << 48) |
((int64_t)c->p[3] << 40) |
......@@ -630,10 +736,10 @@ void mp_decode_to_lua_type(lua_State *L, mp_cur *c) {
break;
default: /* types that can't be idenitified by first byte value. */
if ((c->p[0] & 0x80) == 0) { /* positive fixnum */
lua_pushnumber(L,c->p[0]);
lua_pushunsigned(L,c->p[0]);
mp_cur_consume(c,1);
} else if ((c->p[0] & 0xe0) == 0xe0) { /* negative fixnum */
lua_pushnumber(L,(signed char)c->p[0]);
lua_pushinteger(L,(signed char)c->p[0]);
mp_cur_consume(c,1);
} else if ((c->p[0] & 0xe0) == 0xa0) { /* fix raw */
size_t l = c->p[0] & 0x1f;
......@@ -654,54 +760,163 @@ void mp_decode_to_lua_type(lua_State *L, mp_cur *c) {
}
}
static int mp_unpack(lua_State *L) {
static int mp_unpack_full(lua_State *L, int limit, int offset) {
size_t len;
const unsigned char *s;
mp_cur *c;
const char *s;
mp_cur c;
int cnt; /* Number of objects unpacked */
int decode_all = (!limit && !offset);
s = luaL_checklstring(L,1,&len); /* if no match, exits */
if (offset < 0 || limit < 0) /* requesting negative off or lim is invalid */
return luaL_error(L,
"Invalid request to unpack with offset of %d and limit of %d.",
offset, len);
else if (offset > len)
return luaL_error(L,
"Start offset %d greater than input length %d.", offset, len);
if (!lua_isstring(L,-1)) {
lua_pushstring(L,"MessagePack decoding needs a string as input.");
lua_error(L);
if (decode_all) limit = INT_MAX;
mp_cur_init(&c,(const unsigned char *)s+offset,len-offset);
/* We loop over the decode because this could be a stream
* of multiple top-level values serialized together */
for(cnt = 0; c.left > 0 && cnt < limit; cnt++) {
mp_decode_to_lua_type(L,&c);
if (c.err == MP_CUR_ERROR_EOF) {
return luaL_error(L,"Missing bytes in input.");
} else if (c.err == MP_CUR_ERROR_BADFMT) {
return luaL_error(L,"Bad data format in input.");
}
}
s = (const unsigned char*) lua_tolstring(L,-1,&len);
c = mp_cur_new(s,len);
mp_decode_to_lua_type(L,c);
if (c->err == MP_CUR_ERROR_EOF) {
mp_cur_free(c);
lua_pushstring(L,"Missing bytes in input.");
lua_error(L);
} else if (c->err == MP_CUR_ERROR_BADFMT) {
mp_cur_free(c);
lua_pushstring(L,"Bad data format in input.");
lua_error(L);
} else if (c->left != 0) {
mp_cur_free(c);
lua_pushstring(L,"Extra bytes in input.");
lua_error(L);
if (!decode_all) {
/* c->left is the remaining size of the input buffer.
* subtract the entire buffer size from the unprocessed size
* to get our next start offset */
int offset = len - c.left;
/* Return offset -1 when we have have processed the entire buffer. */
lua_pushinteger(L, c.left == 0 ? -1 : offset);
/* Results are returned with the arg elements still
* in place. Lua takes care of only returning
* elements above the args for us.
* In this case, we have one arg on the stack
* for this function, so we insert our first return
* value at position 2. */
lua_insert(L, 2);
cnt += 1; /* increase return count by one to make room for offset */
}
mp_cur_free(c);
return 1;
return cnt;
}
/* ---------------------------------------------------------------------------- */
static int mp_unpack(lua_State *L) {
return mp_unpack_full(L, 0, 0);
}
static int mp_unpack_one(lua_State *L) {
int offset = luaL_optint(L, 2, 0);
/* Variable pop because offset may not exist */
lua_pop(L, lua_gettop(L)-1);
return mp_unpack_full(L, 1, offset);
}
static int mp_unpack_limit(lua_State *L) {
int limit = luaL_checkint(L, 2);
int offset = luaL_optint(L, 3, 0);
/* Variable pop because offset may not exist */
lua_pop(L, lua_gettop(L)-1);
return mp_unpack_full(L, limit, offset);
}
static int mp_safe(lua_State *L) {
int argc, err, total_results;
argc = lua_gettop(L);
/* This adds our function to the bottom of the stack
* (the "call this function" position) */
lua_pushvalue(L, lua_upvalueindex(1));
lua_insert(L, 1);
err = lua_pcall(L, argc, LUA_MULTRET, 0);
total_results = lua_gettop(L);
if (!err) {
return total_results;
} else {
lua_pushnil(L);
lua_insert(L,-2);
return 2;
}
}
static const struct luaL_reg thislib[] = {
/* -------------------------------------------------------------------------- */
static const struct luaL_Reg cmds[] = {
{"pack", mp_pack},
{"unpack", mp_unpack},
{NULL, NULL}
{"unpack_one", mp_unpack_one},
{"unpack_limit", mp_unpack_limit},
{0}
};
LUALIB_API int luaopen_cmsgpack (lua_State *L) {
luaL_register(L, "cmsgpack", thislib);
static int luaopen_create(lua_State *L) {
int i;
/* Manually construct our module table instead of
* relying on _register or _newlib */
lua_newtable(L);
for (i = 0; i < (sizeof(cmds)/sizeof(*cmds) - 1); i++) {
lua_pushcfunction(L, cmds[i].func);
lua_setfield(L, -2, cmds[i].name);
}
/* Add metadata */
lua_pushliteral(L, LUACMSGPACK_NAME);
lua_setfield(L, -2, "_NAME");
lua_pushliteral(L, LUACMSGPACK_VERSION);
lua_setfield(L, -2, "_VERSION");
lua_pushliteral(L, LUACMSGPACK_COPYRIGHT);
lua_setfield(L, -2, "_COPYRIGHT");
lua_pushliteral(L, LUACMSGPACK_DESCRIPTION);
lua_setfield(L, -2, "_DESCRIPTION");
lua_setfield(L, -2, "_DESCRIPTION");
return 1;
}
LUALIB_API int luaopen_cmsgpack(lua_State *L) {
luaopen_create(L);
#if LUA_VERSION_NUM < 502
/* Register name globally for 5.1 */
lua_pushvalue(L, -1);
lua_setglobal(L, LUACMSGPACK_NAME);
#endif
return 1;
}
LUALIB_API int luaopen_cmsgpack_safe(lua_State *L) {
int i;
luaopen_cmsgpack(L);
/* Wrap all functions in the safe handler */
for (i = 0; i < (sizeof(cmds)/sizeof(*cmds) - 1); i++) {
lua_getfield(L, -1, cmds[i].name);
lua_pushcclosure(L, mp_safe, 1);
lua_setfield(L, -2, cmds[i].name);
}
#if LUA_VERSION_NUM < 502
/* Register name globally for 5.1 */
lua_pushvalue(L, -1);
lua_setglobal(L, LUACMSGPACK_SAFE_NAME);
#endif
return 1;
}
......
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