- 02 6月, 2017 1 次提交
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由 Zachary Anderson 提交于
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- 01 6月, 2017 2 次提交
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由 Gary Qian 提交于
* Enable software rendering backend on android. Add "enable-software-rendering" flag. * Fix variable naming and threading.
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由 Ryan Macnak 提交于
[fuchsia] Ensure flutter_apps in the same BUILD.gn have separate scratch directories for building the FLX. (#3720)
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- 31 5月, 2017 1 次提交
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由 Michael Goderbauer 提交于
Previously, taps were sent to the topmost tap handler in the center of the accessibility frame of the selected element nd therefore might have been handled by a different element than the desired one.
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- 27 5月, 2017 1 次提交
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由 Jêrôme Poichet 提交于
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- 25 5月, 2017 2 次提交
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由 Chris Bracken 提交于
**This is a breaking change on iOS** Previously, the `paused` state was entered when the application resigned active status. `inactive` now maps to this status. `paused` now maps to an app that has been backgrounded. `inactive` is currently emitted on iOS only and corresponds to iOS's foreground inactive state. Current state transitions are: `resumed` <--> `inactive` <--> `paused` suspending is currently emitted on Android only and corresponds to the transition to Android's stopped state. Current state transitions are: `resumed` <--> `paused` --> `suspending` --> `resumed` These transitions may change in future.
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- 24 5月, 2017 6 次提交
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由 Chris Bracken 提交于
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由 xster 提交于
I weaksauced
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由 Chris Bracken 提交于
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由 Adam Barth 提交于
Rather than receiving an ApplicationEnvironment, we now receive a namespace. Once we have FIDL2, we can plumb the namespace all the way through to Dart.
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由 Michael Goderbauer 提交于
Android seems to do this by default. This way, if you select a table cell it will read the content of that cell.
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由 Michael Goderbauer 提交于
* Fix crash in iOS accessbility Previously, whenever an action would remove the focused element from the screen the app would crash. This change tells iOS to focus the first on-screen element after every change to the semantics tree. This avoids the crash. In a future iteration, we should tell iOS which element it needs to focus by looking at the sematnics tree (instead of leaving it up to the iOS). * Better handle the case were the focused element stays on the screen * review comments
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- 23 5月, 2017 3 次提交
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由 Ian Hickson 提交于
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由 Ian Hickson 提交于
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- 20 5月, 2017 3 次提交
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由 Chris Bracken 提交于
Use AudioServicesPlaySystemSound instead of AudioServicesPlayAlertSound. This avoids the potential of a system beep on devices without support for haptic feedback.
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由 Michael Goderbauer 提交于
Scrollable elements can now be scrolled in accessibility mode and they scroll in the right direction. Note: App crashes right after scroll finishes (that's a separate problem as the app currently crashes after every action performed in accessibility mode).
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由 Michael Goderbauer 提交于
* AX fixes for iOS With this, the accessibility frame (for VoiceOver, etc.) is drawn at the right position around a widget. * review comments
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- 18 5月, 2017 4 次提交
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由 Chris Bracken 提交于
Check incoming text editing state and only fire textWillChange:, textDidChange:, selectionWillChange:, selectionDidChange: when the text or selection actually changes. On selectionWillChange: in a text field where auto-correct is enabled, iOS will attempt to auto-correct the word preceding the cursor. This change also updates the text before calling selectionWillChange: to prevent auto-correction on the preceding value of the text field.
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由 Jêrôme Poichet 提交于
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由 mattsarett 提交于
This will ensure that the engine is not broken by a future skia roll.
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由 Adam Barth 提交于
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- 17 5月, 2017 2 次提交
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由 Adam Barth 提交于
The new pattern is needed to support the migration to service namespaces.
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由 Ian Hickson 提交于
The core problem was multiplying matrices the wrong way around. While I was there I did some minor cleanup. I think that may have fixed another bug relating to A11Y turning on or off improperly, but since I never figured out the steps to reproduce, it's hard to tell. Fixes https://github.com/flutter/flutter/issues/7205 Fixes https://github.com/flutter/flutter/issues/10059 (maybe)
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- 16 5月, 2017 3 次提交
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由 Ian Hickson 提交于
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由 Ian Hickson 提交于
Having the device pixel ratio of the test shell be 1.0x makes it unlikely that we will catch errors relating to mishandling of the device pixel ratio in the test shell. This patch arbitrarily increases the device pixel resolution while keeping the logical resolution the same.
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由 Adam Barth 提交于
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- 14 5月, 2017 1 次提交
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由 Adam Barth 提交于
Skia doesn't actually create the image if we don't supply a color space.
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- 13 5月, 2017 2 次提交
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由 Jêrôme Poichet 提交于
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由 Adam Barth 提交于
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- 12 5月, 2017 2 次提交
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由 Chris Bracken 提交于
Handle willChangeFrame to handle keyboard show, resize, reposition (split, move floating keyboard) events. Handle willBeHidden events for keyboard dismissal. Fixes incorrect bottom padding introduced in f2581c9b due to didChangeFrame notification firing after willBeHidden on keyboard dismissal.
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- 11 5月, 2017 7 次提交
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由 Adam Barth 提交于
We still don't get IME text, but at least we don't crash.
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由 mikejurka 提交于
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由 Chinmay Garde 提交于
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由 Chris Bracken 提交于
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由 Adam Barth 提交于
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由 Mikkel Nygaard Ravn 提交于
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由 Ian Hickson 提交于
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