- 08 8月, 2017 10 次提交
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由 Chinmay Garde 提交于
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由 Jason Simmons 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Yegor 提交于
* roll Dart to 21eddc429e9c7260de00a9af7cad94baba830f59 * update licenses
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由 Chinmay Garde 提交于
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由 Jason Simmons 提交于
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由 Jason Simmons 提交于
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由 Chinmay Garde 提交于
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由 Alexander Markov 提交于
Roll Dart to 69817eea182384b40ef658d578fd49cac00c5874
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- 05 8月, 2017 4 次提交
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由 Chinmay Garde 提交于
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由 Yegor 提交于
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由 Carlo Bernaschina 提交于
On linux the licenses tools progress reporting was cluttering the screen with extra characters and sometimes was missing the last progress update.
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由 Carlo Bernaschina 提交于
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- 04 8月, 2017 1 次提交
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由 Jason Simmons 提交于
* Call weak_ptr.lock(), which returns a null shared_ptr and does not throw * IsViewInvalid was inverted
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- 03 8月, 2017 3 次提交
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由 Vyacheslav Egorov 提交于
Both dart:core and dart:_internal export Symbol. This is silently ignored by the VM but some tools (e.g. fasta) report a warning when processing dart:ui sources. See https://github.com/dart-lang/sdk/issues/30127 for more details.
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由 Chinmay Garde 提交于
On emulators, render onscreen (with warnings) if any of the MakeS32 based SkSurface creation calls fail. (#3947)
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由 Michael Goderbauer 提交于
* Mention Goma for Googlers in CONTRIBUTING.md * review comments
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- 02 8月, 2017 2 次提交
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由 Chinmay Garde 提交于
This updates our compilers, GN and Ninja binaries.
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由 Abhishek Amit 提交于
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- 01 8月, 2017 8 次提交
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由 Jason Simmons 提交于
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由 Chinmay Garde 提交于
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由 Carlo Bernaschina 提交于
The new `dart_observatory_pub_packages_rev` dependent on the rolled `dart_revision` required the update of the licensing files
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
Now, frame requests past the pipeline depth will never be deferred due to back pressure. This backend is only used in the test runner.
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由 xster 提交于
* fix (with squashed debug stuff) * clean up
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- 29 7月, 2017 3 次提交
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由 Chinmay Garde 提交于
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由 Ian Hickson 提交于
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由 Chinmay Garde 提交于
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- 28 7月, 2017 3 次提交
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由 mikejurka 提交于
Clean up log messages a bit.
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由 Jason Simmons 提交于
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- 27 7月, 2017 2 次提交
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由 Jason Simmons 提交于
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由 Ian McKellar 提交于
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- 25 7月, 2017 4 次提交
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由 Jeff Brown 提交于
Compute the necessary texture resolution using more accurate scaling information provided by Mozart scene node metrics events instead of the device pixel ratio provided by the Mozart view properties (which we might remove in the future). This allows us to allocate smaller textures when a Flutter view is being scaled down.
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由 Chinmay Garde 提交于
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由 Jason Simmons 提交于
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由 Ian McKellar 提交于
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