- 20 10月, 2016 2 次提交
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由 Adam Barth 提交于
This plugin is implemented internally by the engine to integrate with the asset system.
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由 Jason Simmons 提交于
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- 13 10月, 2016 1 次提交
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由 Adam Barth 提交于
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- 08 10月, 2016 1 次提交
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由 Adam Barth 提交于
This fixes this Fuchsia build, which uses the latest //lib/ftl.
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- 05 10月, 2016 1 次提交
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由 Chinmay Garde 提交于
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- 04 10月, 2016 3 次提交
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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- 30 9月, 2016 2 次提交
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由 Chinmay Garde 提交于
Update buildroot (for target triple) and boringssl (for Clang IAS) fixes for non-ARM platforms. (#3077)
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由 Chinmay Garde 提交于
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- 29 9月, 2016 5 次提交
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由 Jeff Brown 提交于
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由 Chinmay Garde 提交于
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由 James Robinson 提交于
gclient now uses this to decide whether to look at a dependent repo's DEPS file, which is needed for buildtools. See https://groups.google.com/a/chromium.org/forum/#!topic/chromium-dev/NsGSfdLaDMI for more detail.
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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- 28 9月, 2016 5 次提交
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由 James Robinson 提交于
This reverts commit cfc2b0cd. The include paths for GL headers in mojo/public are busted
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由 James Robinson 提交于
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由 James Robinson 提交于
This reverts commit 92fdf25d. This breaks the android x86 build: gn gen --check in out/android_debug_x64 ERROR at //mojo/public/tools/BUILD.gn:59:9: Assertion failed. assert(current_cpu == "arm", ^----- Only arm version prebuilt netowrk_service.mojo is available. step returned non-zero exit code: 1
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由 James Robinson 提交于
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由 Jason Simmons 提交于
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- 24 9月, 2016 2 次提交
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由 Chinmay Garde 提交于
* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell. * shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing). * GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed. * GPU subcomponent has been updated make it more suitable for Vulkan integration. * The GLFW backend has been resurrected.
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由 Chinmay Garde 提交于
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- 22 9月, 2016 2 次提交
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
Originally, this was a step that had to be carried out manually. Presumably because we did not want developers to download the Android SDK and NDK if they were not targetting Android. In practice, this is rarely the case. Even the buildbots unconditionally run the script (though they don’t need Android artifacts on the Mac since there is no Mac to Android builder).
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- 21 9月, 2016 3 次提交
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由 John McCutchan 提交于
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由 Chinmay Garde 提交于
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由 Zachary Anderson 提交于
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- 16 9月, 2016 1 次提交
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由 Chinmay Garde 提交于
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- 13 9月, 2016 1 次提交
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由 Chinmay Garde 提交于
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- 11 9月, 2016 1 次提交
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由 Adam Barth 提交于
This removes another //base dependency and will let us reuse this code on Fuchsia.
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- 08 9月, 2016 1 次提交
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由 Jason Simmons 提交于
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- 07 9月, 2016 1 次提交
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由 Adam Barth 提交于
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- 03 9月, 2016 1 次提交
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由 Chinmay Garde 提交于
Pulls in fixes related to incremental builds of Dart sources that end up in the snapshotter.
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- 01 9月, 2016 1 次提交
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由 Adam Barth 提交于
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- 29 8月, 2016 1 次提交
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由 Adam Barth 提交于
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- 25 8月, 2016 2 次提交
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由 John McCutchan 提交于
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由 John McCutchan 提交于
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- 21 8月, 2016 1 次提交
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由 Adam Barth 提交于
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- 18 8月, 2016 2 次提交
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由 James Robinson 提交于
This is now the canonical location of the Mojo public SDK.
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由 Jason Simmons 提交于
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