1. 29 10月, 2016 1 次提交
  2. 28 10月, 2016 1 次提交
  3. 26 10月, 2016 1 次提交
  4. 25 10月, 2016 1 次提交
  5. 20 10月, 2016 5 次提交
  6. 18 10月, 2016 3 次提交
  7. 15 10月, 2016 2 次提交
  8. 13 10月, 2016 2 次提交
  9. 12 10月, 2016 3 次提交
  10. 08 10月, 2016 1 次提交
  11. 04 10月, 2016 1 次提交
  12. 24 9月, 2016 1 次提交
    • C
      Move shell to //flutter and split shell/BUILD.gn into smaller pieces for each subcomponent. (#3053) · 9eb446e0
      Chinmay Garde 提交于
      * Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell.
      * shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing).
      * GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed.
      * GPU subcomponent has been updated make it more suitable for Vulkan integration.
      * The GLFW backend has been resurrected.
      9eb446e0
  13. 17 9月, 2016 2 次提交
  14. 19 8月, 2016 1 次提交
  15. 21 7月, 2016 1 次提交
  16. 13 7月, 2016 1 次提交
  17. 21 6月, 2016 2 次提交
  18. 28 5月, 2016 1 次提交
  19. 05 5月, 2016 2 次提交
  20. 03 5月, 2016 1 次提交
  21. 26 4月, 2016 1 次提交
  22. 09 4月, 2016 1 次提交
    • A
      Rename PlatformViewAndroid to io.flutter.view.FlutterView (#2586) · a299d69f
      Adam Barth 提交于
      This patch cleans up the public Java interface to the Flutter engine. The code
      that we intend to be re-usable is now in the io.flutter.view package. The two
      public classes are:
      
       * FlutterMain, which controls initialization of the system, and
       * FlutterView, which is an Android view that hosts a Flutter app.
      
      We'll need to interate on these interface over time, but at least these names
      are more reasonable.
      a299d69f
  23. 22 3月, 2016 1 次提交
  24. 19 3月, 2016 3 次提交
  25. 15 3月, 2016 1 次提交