- 29 10月, 2016 1 次提交
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由 Adam Barth 提交于
We no longer use mojom to transport messages. We still use the Mojo EDK to spin the event loop, however.
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- 28 10月, 2016 1 次提交
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由 Adam Barth 提交于
Now we just pass the data directly.
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- 26 10月, 2016 1 次提交
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由 Adam Barth 提交于
Previously, these signals were sent over Mojo. Now we send them through platform messages.
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- 25 10月, 2016 1 次提交
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由 Adam Barth 提交于
Instead, just use JNI and Objective-C directly.
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- 20 10月, 2016 5 次提交
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由 Adam Barth 提交于
This patch removes the use of the host messages mojom and switch all message routing over to platform messages.
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由 Adam Barth 提交于
Clients have been migrated to the TextInputPlugin.
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由 Jason Simmons 提交于
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由 Jason Simmons 提交于
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由 Adam Barth 提交于
This plugin will eventually replace keyboard.mojom.
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- 18 10月, 2016 3 次提交
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由 Adam Barth 提交于
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由 Adam Barth 提交于
This will replace raw_keyboard.mojom.
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由 Adam Barth 提交于
This patch completes the routing for Java-to-Dart platform messages.
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- 15 10月, 2016 2 次提交
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由 Adam Barth 提交于
This functionality has been replaced by the PlatformPlugin. Also move the contents of //flutter/services/common to more sensible homes.
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由 Adam Barth 提交于
To make the default state all zeros. Fixes https://github.com/flutter/flutter/issues/6236
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- 13 10月, 2016 2 次提交
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由 Adam Barth 提交于
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由 Adam Barth 提交于
The PlatformPlugin is the first of the built-in plugins that will replace the mojom platform services.
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- 12 10月, 2016 3 次提交
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由 Adam Barth 提交于
TalkBack still isn't fully working, but this patch gets us much closer.
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由 Jason Simmons 提交于
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由 Adam Barth 提交于
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- 08 10月, 2016 1 次提交
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由 Adam Barth 提交于
This transport uses the Dart and JNI APIs directly instead of indirecting through Mojo.
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- 04 10月, 2016 1 次提交
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由 Adam Barth 提交于
We now use JNI rather than Mojo to transport pointer data from Java to Dart. Also, fill in a few more of the pointer data fields from information in Java.
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- 24 9月, 2016 1 次提交
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由 Chinmay Garde 提交于
* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell. * shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing). * GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed. * GPU subcomponent has been updated make it more suitable for Vulkan integration. * The GLFW backend has been resurrected.
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- 17 9月, 2016 2 次提交
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由 Adam Barth 提交于
We need to block in the surfaceChanged callback until we can swap the GL surface with some content in order to avoid flashing transparent and then black. Fixes https://github.com/flutter/flutter/issues/5373
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由 Jason Simmons 提交于
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- 19 8月, 2016 1 次提交
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由 John McCutchan 提交于
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- 21 7月, 2016 1 次提交
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由 John McCutchan 提交于
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- 13 7月, 2016 1 次提交
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由 Jason Simmons 提交于
This requires adding a way for platform services (namely SystemChromeImpl) to listen for activity lifecycle events Fixes https://github.com/flutter/flutter/issues/4885
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- 21 6月, 2016 2 次提交
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由 Jason Simmons 提交于
It's empty and is easily confused with onPostResume
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由 Jason Simmons 提交于
This will make it simpler to write listeners that can be reused in multiple applications.
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- 28 5月, 2016 1 次提交
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由 Jason Simmons 提交于
Tools can send a broadcast intent that will cause Flutter processes to write their names and observatory ports to the log in JSON format.
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- 05 5月, 2016 2 次提交
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由 Jason Simmons 提交于
Partial fix for https://github.com/flutter/flutter/issues/2950
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由 Jason Simmons 提交于
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- 03 5月, 2016 1 次提交
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由 Adam Barth 提交于
These are now offerred by the Flutter platform services (e.g., SystemChrome, SystemSound, HapticFeedback).
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- 26 4月, 2016 1 次提交
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由 Jason Simmons 提交于
This include build system changes for selecting Dart's precompiler mode plus a way to locate and load the precompiled snapshot library from an Android application
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- 09 4月, 2016 1 次提交
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由 Adam Barth 提交于
This patch cleans up the public Java interface to the Flutter engine. The code that we intend to be re-usable is now in the io.flutter.view package. The two public classes are: * FlutterMain, which controls initialization of the system, and * FlutterView, which is an Android view that hosts a Flutter app. We'll need to interate on these interface over time, but at least these names are more reasonable.
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- 22 3月, 2016 1 次提交
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由 Jason Simmons 提交于
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- 19 3月, 2016 3 次提交
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由 Adam Barth 提交于
These services are relative to the current view, which means they should come in through the view services.
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由 Adam Barth 提交于
This patch cleans up the way we expose Mojo services into Dart. It also adds a service provider for "view services," which will evetually contain the raw keyboard service.
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由 Adam Barth 提交于
Previously this value was the temp directory that we used to store the FLX bundle. Now it's the URL given to us by MojoShell.
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- 15 3月, 2016 1 次提交
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由 Jason Simmons 提交于
Make the engine private to the Sky package and expose the relevant public methods on PlatformViewAndroid
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