- 20 6月, 2017 1 次提交
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由 Gary Qian 提交于
* Transition to Hybrid lib/txt and blink text system.
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- 17 6月, 2017 2 次提交
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由 Ian McKellar 提交于
* Revert "Enable line join styles and miter limit. (#3777)" This reverts commit 5403f65b. * Revert "Revert "Update switches to use StringView." (#3784)" This reverts commit 80f039ff. * Revert "Initial integration of libtxt with Flutter alongside Blink. (#3771)" This reverts commit c548c65b.
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由 Gary Qian 提交于
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- 06 6月, 2017 1 次提交
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由 Chinmay Garde 提交于
* Fix pixel rounding error in the picture layer by first ensuring that the texture for the image is at least as big as the next integer size along each dimension and using kStrict_SrcRectConstraint while drawing the same image. We already select the source subset by looking at the cull rect of the picture. * Decompose the transformation matrix into a series of operations that generated the same to calculate the scale at which to rasterize the picture. This make the rasterization scale resilient to transformations that introduce a perspective component to the resultant matrix. * The scale in the decomposed matrix is now part of the key in the cache. * Raster cache images that could never be rasterized were still taking part in the cache. Now, those entries are rejected early on. This leads to the sweep after the frame iterating over fewer items. * Added a unit test target.
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- 12 4月, 2017 1 次提交
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由 Ryan Macnak 提交于
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- 23 3月, 2017 1 次提交
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由 Chinmay Garde 提交于
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- 15 3月, 2017 2 次提交
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由 Michael Goderbauer 提交于
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由 Michael Goderbauer 提交于
* Remove sky_snapshot sources * update licenses
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- 14 3月, 2017 1 次提交
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由 Mikkel Nygaard Ravn 提交于
Flutter channels now also supported on iOS. Use FlutterMessageChannel or FlutterMethodChannel with binary/string/json/standard codecs.
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- 04 1月, 2017 1 次提交
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由 Chinmay Garde 提交于
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- 24 11月, 2016 1 次提交
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由 Chinmay Garde 提交于
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- 22 11月, 2016 1 次提交
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由 P.Y. Laligand 提交于
This requires an updated buildroot.
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- 04 10月, 2016 1 次提交
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由 Adam Barth 提交于
Instead, clients should use host messaging.
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- 24 9月, 2016 1 次提交
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由 Chinmay Garde 提交于
* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell. * shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing). * GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed. * GPU subcomponent has been updated make it more suitable for Vulkan integration. * The GLFW backend has been resurrected.
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- 16 8月, 2016 1 次提交
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由 Adam Barth 提交于
Also, teach gn how to build application bundles.
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- 15 8月, 2016 1 次提交
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由 Adam Barth 提交于
After this patch, we're able to run spinning_square on Fuchsia. I've left some TODO comments about some shortcuts I've taken that we'll need to improve in the future.
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- 13 8月, 2016 3 次提交
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由 Adam Barth 提交于
We're now producing a flutter_content_handler binary for Fuchsia that builds and links.
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由 Adam Barth 提交于
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由 Adam Barth 提交于
This pulled a refactoring of how we keep track of the primary threads.
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- 12 8月, 2016 1 次提交
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由 Adam Barth 提交于
This patch removes the //flutter/sky/engine dependency from //flutter/lib/ui, which lets us build the bulk of the dart:ui library without needing to build //flutter/sky/engine.
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- 11 8月, 2016 4 次提交
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由 Adam Barth 提交于
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由 Adam Barth 提交于
Doesn't quite work yet, but close. Fuchsia is on a newer Dart and will need a couple patches before this will fully work.
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由 Adam Barth 提交于
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由 Adam Barth 提交于
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- 10 8月, 2016 1 次提交
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由 Adam Barth 提交于
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- 19 5月, 2016 1 次提交
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由 Chinmay Garde 提交于
* Create an Xcode project template for dynamic service creation. The `create_native_service_sdk.py` will be run on the buildbot similar to `create_ios_sdk.py`. This will create an Xcode project with both arm and x64 assets that the user can use to fill in the service implementation. * Add the complete_static_lib property to sdk_lib_archive in dynamic/BUILD.gn
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- 10 3月, 2016 1 次提交
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由 Chinmay Garde 提交于
It is called each time the embedder initializes a Flutter view controller. The Mac shell (which does not have a view controller), calls it before NSApplicationMain. Common items like the base::AtExitManager and the platform message loop are stored in `EmbedderState`
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- 19 2月, 2016 1 次提交
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由 Chinmay Garde 提交于
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- 18 11月, 2015 1 次提交
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由 Adam Barth 提交于
We now use flutter.mojo instead.
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- 25 7月, 2015 1 次提交
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由 Chinmay Garde 提交于
Fixes Mac builds
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- 24 7月, 2015 1 次提交
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由 Ian Fischer 提交于
Android and Linux builds. Also fixes a couple of toolchain selection issues.
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- 23 7月, 2015 1 次提交
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由 Adam Barth 提交于
Instead of using a collection of Python scripts to generate the artifacts we want to distribute from this repository, we should just use the build system. This CL adds a top-level |dist| target that creates these artifacts in a "dist" directory of the build output.
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- 21 7月, 2015 1 次提交
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由 Chinmay Garde 提交于
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- 17 7月, 2015 3 次提交
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由 Collin Jackson 提交于
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由 Adam Barth 提交于
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由 Adam Barth 提交于
Sky itself does't need to depend on //services/debugger. That's already taken care of by //services depending on //services/debugger. Also, add some direct depenencies from //sky/sdk to the mojom interfaces used by //sky/sdk. TBR=eseidel@google.com Review URL: https://codereview.chromium.org/1232783006 .
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- 14 7月, 2015 2 次提交
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由 Adam Barth 提交于
Moving sky_viewer into services/sky is more consistent with how all the other content handlers (e.g., dart, js, nacl, pdf, python) are organized. TBR=eseidel@google.com Review URL: https://codereview.chromium.org/1235093002 .
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由 Adam Barth 提交于
This target is unused. TBR=eseidel@google.com Review URL: https://codereview.chromium.org/1235053003 .
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- 10 7月, 2015 1 次提交
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由 Collin Jackson 提交于
R=abarth@chromium.org, abarth Review URL: https://codereview.chromium.org/1232483002 .
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- 09 7月, 2015 1 次提交
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由 Adam Barth 提交于
This interface is growing to expose many activity-related functions, more than just intents. R=eseidel@chromium.org, eseidel@google.com Review URL: https://codereview.chromium.org/1223053002 .
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