- 15 12月, 2015 8 次提交
-
-
由 Jason Simmons 提交于
rev engine
-
由 Jason Simmons 提交于
-
由 Jason Simmons 提交于
Revert to libjpeg_turbo
-
由 Jason Simmons 提交于
We had switched to libjpeg, but libjpeg was failing to decode images when built with the defines in our .gn files
-
由 Jason Simmons 提交于
rev engine
-
由 Jason Simmons 提交于
-
由 Jason Simmons 提交于
In SoundPool, have the client provide stream IDs
-
由 Jason Simmons 提交于
In SoundPool, have the client provide stream IDs so future API calls aren't gated on completion of Play() Also use an array to represent channel volumes instead of assuming two channels
-
- 12 12月, 2015 25 次提交
-
-
由 Ian Hickson 提交于
rev engine
-
由 Hixie 提交于
-
由 Chinmay Garde 提交于
Build script used by builders to package the unified Xcode project
-
由 Chinmay Garde 提交于
-
由 Chinmay Garde 提交于
Switch snapshotter and application runner based on Xcode target
-
由 Adam Barth 提交于
Remove //third_party/BUILD.gn
-
由 Adam Barth 提交于
We no longer need this hack to mux between libjpeg and libjpeg_turbo.
-
由 Adam Barth 提交于
Roll Skia
-
由 Adam Barth 提交于
-
由 Chinmay Garde 提交于
-
由 Chinmay Garde 提交于
Remove references to files in the generated directory as those are no longer added directly in an Xcode build phase
-
由 Chinmay Garde 提交于
-
由 Chinmay Garde 提交于
Fix iOS builds after updates to media.mojom
-
由 Adam Barth 提交于
Remove re2
-
由 Adam Barth 提交于
We don't use this anymore.
-
由 Adam Barth 提交于
Remove //url
-
由 Adam Barth 提交于
We don't use this anymore.
-
由 Adam Barth 提交于
Remove libxml and modp_b64
-
由 Chinmay Garde 提交于
-
由 Adam Barth 提交于
These were used only for base's test framework, which we don't need.
-
由 Adam Barth 提交于
Remove OpenTypeSantizer and brotli
-
由 Adam Barth 提交于
We don't need OpenTypeSantizer or brotli because we don't support loading fonts over the network. Instead, fonts will need to be packaged inside the Flutter asset bundle.
-
由 Adam Barth 提交于
Remove unused code
-
由 Adam Barth 提交于
We don't use yasm, libjpeg_turbo, or mojo's devtools.
-
由 Jason Simmons 提交于
Update to mojo b7c8cb12f05d3bc1351e65a4f9a84c5d1bcd1704
-
- 11 12月, 2015 7 次提交
-
-
由 Chinmay Garde 提交于
Automatically switch to using script snapshots on iOS simulator
-
由 Jason Simmons 提交于
-
由 Chinmay Garde 提交于
-
由 Chinmay Garde 提交于
-
由 Chinmay Garde 提交于
-
由 Chinmay Garde 提交于
Pass the path to the script snapshotter to flutter build but only use precompilation on non x86_64 targets
-
由 Chinmay Garde 提交于
-