ijksdl_vout_android_surface.c 1.7 KB
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/*****************************************************************************
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 * ijksdl_vout_android_surface.c
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 *****************************************************************************
 *
 * copyright (c) 2013 Zhang Rui <bbcallen@gmail.com>
 *
 * This file is part of ijkPlayer.
 *
 * ijkPlayer is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * ijkPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with ijkPlayer; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

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#include "ijksdl_vout_android_surface.h"
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#include <android/native_window_jni.h>
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#include "../ijksdl_inc_internal.h"
#include "ijksdl_android_jni.h"
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#include "ijksdl_vout_android_nativewindow.h"
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SDL_Vout *SDL_VoutAndroid_CreateForAndroidSurface()
{
    return SDL_VoutAndroid_CreateForANativeWindow();
}
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void SDL_VoutAndroid_SetAndroidSurface(JNIEnv *env, SDL_Vout *vout, jobject android_surface)
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{
    if (!android_surface)
        return;
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    ANativeWindow *native_window = ANativeWindow_fromSurface(env, android_surface);
    if (!native_window)
        return;
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    SDL_VoutAndroid_SetNativeWindow(vout, native_window);
    ANativeWindow_release(native_window);
}