ijksdl_vout_android.c 6.0 KB
Newer Older
Z
Zhang Rui 已提交
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220
/*****************************************************************************
 * ijksdl_vout_android.c
 *****************************************************************************
 *
 * copyright (c) 2013 Zhang Rui <bbcallen@gmail.com>
 *
 * This file is part of ijkPlayer.
 *
 * ijkPlayer is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * ijkPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with ijkPlayer; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "ijksdl_vout_android.h"

#include <android/native_window_jni.h>
#include "ijksdl_vout.h"
#include "ijksdl_vout_internal.h"

typedef struct SDL_Vout_Opaque {
    ANativeWindow *native_window;
} SDL_Vout_Opaque;

typedef struct SDL_VoutSurface_Opaque {
    ANativeWindow *native_window;
} SDL_VoutSurface_Opaque;

static void surface_opaque_free(SDL_VoutSurface *surface)
{
    if (!surface)
        return;

    SDL_VoutSurface_Opaque *opaque = surface->opaque;
    if (opaque) {
        if (opaque->native_window) {
            ANativeWindow_release(opaque->native_window);
        }
        free(opaque);
        surface->opaque = NULL;
    }

    SDL_VoutSurface_FreeInternal(surface);
}

static SDL_VoutSurface *surface_create_l(ANativeWindow *native_window)
{
    SDL_VoutSurface *surface = SDL_VoutSurface_CreateInternal();
    if (!surface)
        return -1;

    SDL_VoutSurface_Opaque *opaque = (SDL_VoutSurface_Opaque*) malloc(sizeof(SDL_VoutSurface_Opaque));
    if (!opaque) {
        free(surface);
        return -1;
    }
    memset(opaque, 0, sizeof(opaque));

    ANativeWindow_acquire(native_window);
    opaque->native_window = native_window;

    surface->opaque = opaque;
    surface->free_l = surface_opaque_free;
    return surface;
}

static void vout_opaque_free(SDL_Vout *vout)
{
    if (!vout)
        return;

    SDL_Vout_Opaque *opaque = vout->opaque;
    if (opaque) {
        if (opaque->native_window) {
            ANativeWindow_release(opaque->native_window);
        }
        free(vout->opaque);
        vout->opaque = NULL;
    }

    SDL_Vout_FreeInternal(vout);
}

static int vout_get_surface(SDL_Vout *vout, SDL_VoutSurface** ppsurface, int w, int h, int format)
{
    SDL_Vout_Opaque *vout_opaque = vout->opaque;
    SDL_VoutSurface *surface = *ppsurface;
    SDL_VoutSurface_Opaque *surface_opaque = NULL;
    ANativeWindow *new_native_window = NULL;

    SDL_LockMutex(vout->mutex);
    if (surface != NULL) {
        surface_opaque = surface->opaque;

        if (surface_opaque->native_window == vout_opaque->native_window &&
            w == surface->w && h == surface->h && format == surface->format) {
        } else {
            SDL_VoutSurfaceFree(surface);
            *ppsurface = NULL;
            surface = NULL;
        }
    }

    // aquire new native_window from vout */
    if (surface == NULL) {
        new_native_window = vout_opaque->native_window;
        ANativeWindow_aquire(new_native_window);
    }

    SDL_UnlockMutex(vout->mutex);

    // setup surface without lock
    if (surface == NULL) {
        if (ANativeWindow_setBuffersGeometry(new_native_window, w, h, format) < 0) {
            ANativeWindow_release(new_native_window);
            new_native_window = NULL;
        }

        if (new_native_window) {
            assert(surface);
            surface = surface_create_l(new_native_window);
            if (surface)
                new_native_window = NULL;

            ANativeWindow_release(vout_opaque->native_window);
        }

        if (new_native_window) {
            ANativeWindow_release(new_native_window);
            new_native_window = NULL;
        }
    }

    return surface ? 0 : -1;
}

SDL_Vout *SDL_VoutAndroid_CreateFromANativeWindow(ANativeWindow *native_window)
{
    SDL_Vout *vout = SDL_Vout_CreateInternal();
    if (!vout)
        return NULL;

    SDL_Vout_Opaque *opaque = malloc(sizeof(SDL_Vout_Opaque));
    if (!opaque)
    {
        SDL_Vout_Free(opaque);
        return NULL;
    }
    memset(opaque, 0, sizeof(SDL_Vout_Opaque));

    if (native_window) {
        ANativeWindow_acquire(native_window);
    }

    opaque->native_window = native_window;

    vout->opaque = opaque;
    vout->free_l = vout_opaque_free;
    vout->get_surface = vout_get_surface;

    return vout;
}

SDL_Vout *SDL_VoutAndroid_CreateFromAndroidSurface(jobject android_surface)
{
    if (!android_surface)
        return NULL;

    ANativeWindow *native_window = ANativeWindow_fromSurface(android_surface);
    if (!native_window)
        return NULL;

    SDL_Vout *vout = SDL_Vout_Create_FromANativeWindow(native_window);
    ANativeWindow_release(native_window);

    return vout;
}

static void SDL_VoutAndroid_SetNativeWindow_l(SDL_Vout vout, ANativeWindow *native_window)
{
    SDL_Vout_Opaque *opaque = vout->opaque;

    if (opaque->native_window == native_window)
        return;

    if (opaque->native_window)
        ANativeWindow_release(opaque->native_window);

    ANativeWindow_acquire(native_window);
    opaque->native_window = native_window;
}

void SDL_VoutAndroid_SetNativeWindow(SDL_Vout vout, ANativeWindow *native_window)
{
    SDL_LockMutex(vout->mutex);
    SDL_VoutAndroid_SetNativeWindow_l(vout, native_window);
    SDL_UnlockMutex(vout->mutex);
}

void SDL_VoutAndroid_SetAndroidSurface(SDL_Vout vout, jobject android_surface)
{
    if (!android_surface)
        return;

    ANativeWindow *native_window = ANativeWindow_fromSurface(android_surface);
    if (!native_window)
        return;

    SDL_VoutNativeWindow_SetNativeWindow(native_window);
    ANativeWindow_release(native_window);
}