提交 fc8c8bda 编写于 作者: 三月三net's avatar 三月三net

Python超人-宇宙模拟器

上级 a8146b83
from objs.obj import Obj
from objs.diamond import Diamond
from objs.quad_obj import QuadObj
from objs.football import Football
from objs.satellite import Satellite, Satellite2
from objs.space_ship import SpaceShip
......
......@@ -51,7 +51,10 @@ class Obj(metaclass=ABCMeta):
self.__his_acc = []
self.__his_reserved_num = 200
self.gravity_only_for = gravity_only_for
self.model = self.find_model(model)
if isinstance(model, str):
self.model = self.find_model(model)
else:
self.model = model
self.rotation = rotation
if name is None:
......@@ -350,7 +353,9 @@ class Obj(metaclass=ABCMeta):
def __repr__(self):
return '<%s(%s):%s(%s)> m=%.3e(kg), d=%.3e(kg/m³), p=[%.3e,%.3e,%.3e](km), v=%s(km/s), s=%.3e' % \
(self.name, self.__class__.__name__, os.path.basename(self.model), os.path.basename(self.texture),
(self.name, self.__class__.__name__,
os.path.basename(self.model) if isinstance(self.model, str) else self.model,
os.path.basename(self.texture) if isinstance(self.texture, str) else self.texture,
self.mass, self.density,
self.position[0], self.position[1], self.position[2], self.velocity, self.size_scale)
......@@ -485,6 +490,7 @@ class Obj(metaclass=ABCMeta):
self.size_scale = size_scale
# self.init_position = np.array([0, -3000000, 9000000])
self.init_position = np.array([0, 0, 0])
def on_ready():
camera_look_at(self)
if callable(on_ready_fun):
......
# -*- coding:utf-8 -*-
# title :四边形
# description :四边形
# author :Python超人
# date :2023-10-11
# link :https://gitcode.net/pythoncr/
# python_version :3.9
# ==============================================================================
from objs.obj import Obj
class QuadObj(Obj):
"""
四边形
密度:3.51g/cm³
"""
def __init__(self, name="四边形", mass=5.97237e24,
init_position=[0, 0, 0],
init_velocity=[0, 0, 0],
texture=None, size_scale=1.0, distance_scale=1.0,
ignore_mass=False, density=3.51e3, color=(7, 0, 162),
trail_color=None, show_name=False,
parent=None, gravity_only_for=[]):
from ursina.models.procedural.quad import Quad
params = {
"name": name,
"mass": mass,
"init_position": init_position,
"init_velocity": init_velocity,
"density": density,
"color": color,
"texture": texture,
"size_scale": size_scale,
"distance_scale": distance_scale,
"ignore_mass": ignore_mass,
"trail_color": trail_color,
"show_name": show_name,
"parent": parent,
"gravity_only_for": gravity_only_for,
"model": Quad(0),
}
super().__init__(**params)
if __name__ == '__main__':
quad = QuadObj()
print(quad)
# -*- coding:utf-8 -*-
# title :三体二向箔场景模拟
# description :三体二向箔场景模拟
# author :Python超人
# date :2023-10-11
# link :https://gitcode.net/pythoncr/
# python_version :3.9
# ==============================================================================
from bodies import Sun, Earth, Moon
from objs import CoreValagaClas, SciFiBomber, WaterDrop, QuadObj
from common.consts import AU, SECONDS_PER_DAY, SECONDS_PER_WEEK, SECONDS_PER_MONTH
from sim_scenes.func import ursina_run, camera_look_at, create_main_entity, two_bodies_colliding
from simulators.ursina.entities.body_timer import TimeData
from simulators.ursina.entities.entity_utils import create_directional_light
from simulators.ursina.ursina_config import UrsinaConfig
from simulators.ursina.ursina_event import UrsinaEvent
from ursina import camera
if __name__ == '__main__':
"""
三体二向箔场景模拟
"""
from bodies import Sun, Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune, Pluto, Asteroids
from common.consts import SECONDS_PER_WEEK, SECONDS_PER_DAY, SECONDS_PER_MONTH, SECONDS_PER_YEAR, AU
from sim_scenes.func import mayavi_run, ursina_run, create_sphere_sky
from simulators.ursina.ursina_event import UrsinaEvent
if __name__ == '__main__':
# 八大行星:木星(♃)、土星(♄)、天王星(♅)、海王星(♆)、地球(⊕)、金星(♀)、火星(♂)、水星(☿)
# 排列顺序
# 1、体积:(以地球为1)木星 :土星 :天王星 :海王星 :地球 :金星 :火星 :水星 = 1330:745:65:60:1:0.86:0.15:0.056
# 2、质量:(以地球为1)木星 :土星 :天王星 :海王星 :地球 :金星 :火星 :水星 = 318:95:14.53:17.15:1:0.8:0.11:0.0553
# 3、离太阳从近到远的顺序:水星、金星、地球、火星、木星、土星、天王星、海王星
# =====================================================================
# 以下展示的效果非太阳系真实的距离和大小
# 1、由于宇宙空间尺度非常大,如果按照实际的天体大小,则无法看到天体,因此需要对天体的尺寸进行放大
# 2、为了达到最佳的显示效果,对每个行星天体的距离进行了缩放
# region 构建太阳系
sun = Sun(size_scale=0.8e2)
bodies = [
sun, # 太阳放大 80 倍
Mercury(size_scale=4e3, distance_scale=1.3), # 水星放大 4000 倍,距离放大 1.3 倍
Venus(size_scale=4e3, distance_scale=1.3), # 金星放大 4000 倍,距离放大 1.3 倍
Earth(size_scale=4e3, distance_scale=1.3), # 地球放大 4000 倍,距离放大 1.3 倍
Mars(size_scale=4e3, distance_scale=1.2), # 火星放大 4000 倍,距离放大 1.2 倍
Asteroids(size_scale=1e2, parent=sun), # 小行星模拟(仅 ursina 模拟器支持)
Jupiter(size_scale=0.68e3, distance_scale=0.72), # 木星放大 680 倍,距离缩小到真实距离的 0.72
Saturn(size_scale=0.68e3, distance_scale=0.52), # 土星放大 680 倍,距离缩小到真实距离的 0.52
Uranus(size_scale=0.8e3, distance_scale=0.36), # 天王星放大 800 倍,距离缩小到真实距离的 0.36
Neptune(size_scale=1e3, distance_scale=0.27), # 海王星放大 1000 倍,距离缩小到真实距离的 0.27
Pluto(size_scale=10e3, distance_scale=0.23), # 冥王星放大 10000 倍,距离缩小到真实距离的 0.23(从太阳系的行星中排除)
]
# endregion
two_way_foil = QuadObj(texture='caustic.jpg', size_scale=2e8,
init_velocity=[-10, -10, 0],
init_position=[0, 0, 39.55 * AU]) \
.set_light_disable(True).set_ignore_gravity(True)
bodies.append(two_way_foil)
def on_ready():
"""
事件绑定后,模拟器运行前会触发
@return:
"""
# 创建天空
create_sphere_sky(scale=8000)
def on_timer_changed(time_data):
two_way_foil.planet.rotation_x += 1
two_way_foil.planet.rotation_y += 2
pass
# 订阅事件后,上面2个函数功能才会起作用
# 运行中,每时每刻都会触发 on_timer_changed
UrsinaEvent.on_timer_changed_subscription(on_timer_changed)
# 运行前会触发 on_ready
UrsinaEvent.on_ready_subscription(on_ready)
# 使用 ursina 查看的运行效果
# 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹
# position = 左-右+、上+下-、前+后-
ursina_run(bodies, SECONDS_PER_MONTH, position=(0, 2 * AU, -11 * AU),
cosmic_bg='',
timer_enabled=True,
show_grid=False)
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