提交 faa10847 编写于 作者: 三月三net's avatar 三月三net

Python超人-宇宙模拟器

上级 47e721a7
# -*- coding:utf-8 -*-
# title :上帝之眼
# description :上帝之眼
# title :组成文本的星球群(自定义星球)
# description :组成文本的星球群(自定义星球)
# author :Python超人
# date :2023-03-26
# link :https://gitcode.net/pythoncr/
......@@ -16,7 +16,7 @@ from sim_scenes.interest.utils.body_utils import gen_eye_bodies
def show_text_bodies():
"""
上帝之眼
显示文本的星球群
"""
D = 600
mass = 0.5e25
......
# -*- coding:utf-8 -*-
# title :上帝之眼
# description :上帝之眼
# title :组成上帝之眼的星球群(自定义星球)
# description :组成上帝之眼的星球群(自定义星球)
# author :Python超人
# date :2023-03-26
# link :https://gitcode.net/pythoncr/
......@@ -9,7 +9,7 @@
from bodies import Sun, Earth, Moon, FixedStar, Body
from common.consts import SECONDS_PER_HOUR, SECONDS_PER_HALF_DAY, SECONDS_PER_DAY, SECONDS_PER_WEEK
from sim_scenes.func import mayavi_run, ursina_run
from bodies.body import AU
from sim_scenes.interest.utils.body_utils import gen_eye_bodies
import random
......@@ -27,8 +27,9 @@ def show_eye_of_god():
return pos[0] + (scale - 1.0) * 300 * (random.randint(90, 110)) * D, pos[1], pos[2]
# return pos[0], pos[1], pos[2]
bodies: list = gen_eye_bodies(
{"D": D, "Body": Body, "mass": mass, "get_position": get_position, "camera_pos": camera_pos})
bodies: list = gen_eye_bodies(pixel_image="./images/eye.png",
params={"D": D, "Body": Body, "mass": mass,
"get_position": get_position, "camera_pos": camera_pos})
face = FixedStar(name="face", texture="fixed_star.png", mass=mass * 3000, color=(0xff, 0xf8, 0xd4),
init_position=[2000 * D, 200 * D, 100 * D], # [ 远+近- , 左+右- , 上+下-]
ignore_mass=True)
......@@ -41,46 +42,5 @@ def show_eye_of_god():
ursina_run(bodies, SECONDS_PER_WEEK * 2, position=camera_pos)
def gen_eye_bodies(params):
"""
根据像素图片以及参数,自动生成星球,注意图片像素不能太多,否则会导致电脑运行太慢
@param params:
@return:
"""
from PIL import Image
img = Image.open("./images/eye.png").convert('RGBA')
width, height = img.size
interval_factor = 20 # 星球间距因子
body_template = 'Body(name="%s", mass=mass, color=(%d, %d, %d), size_scale=%.4f, ' \
'init_position=get_position([0, %g * D, %g * D], %.4f), init_velocity=[0, 0, 0], ignore_mass=True)'
bodies_str = "["
# 以图片像素为坐标,对角线的距离
distance_hw = pow(pow(width, 2) + pow(height, 2), 1 / 2)
for h in range(0, height):
# row = []
for w in range(0, width):
# 以图片像素为坐标,每个像素点到中心的距离
distance_to_center = pow(pow(w - width / 2, 2) + pow(h - height / 2, 2), 1 / 2)
# 让 body 从中心开始,离摄像机越远, body 的缩放值越大(scale 就越大,)
scale = (distance_to_center / (distance_hw * 10) + 1) # 中心最近 1.0 ~ 1.05
# TODO: 队列反向排列(中心最远 1.05 ~ 1.0)
# scale = 1.05 - scale + 1.0
# print(scale)
# 获取像素的颜色
pixel = img.getpixel((w, h))
# 对于纯白色的颜色,就忽略,不生成星球(这样像素中纯白色越多,对电脑的压力就越少)
if pixel[0] >= 255 and pixel[1] >= 255 and pixel[1] >= 255:
continue
body_str = body_template % (f"星球{h}:{w}", pixel[0], pixel[1], pixel[2], scale,
(width-w) * interval_factor, (height-h) * interval_factor, scale)
bodies_str += body_str + ",\n"
bodies_str += "]"
return eval(bodies_str, params)
if __name__ == '__main__':
show_eye_of_god()
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