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宇宙模拟器
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f87c7a54
宇宙模拟器
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f87c7a54
编写于
3月 26, 2023
作者:
三月三net
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差异文件
Python超人-宇宙模拟器
上级
5c3cdc9d
变更
3
隐藏空白更改
内联
并排
Showing
3 changed file
with
17 addition
and
16 deletion
+17
-16
sim_scenes/interest/text_bodies.py
sim_scenes/interest/text_bodies.py
+3
-3
sim_scenes/interest/the_eye_of_god.py
sim_scenes/interest/the_eye_of_god.py
+3
-3
sim_scenes/interest/utils/body_utils.py
sim_scenes/interest/utils/body_utils.py
+11
-10
未找到文件。
sim_scenes/interest/text_bodies.py
浏览文件 @
f87c7a54
...
...
@@ -11,7 +11,7 @@ from common.consts import SECONDS_PER_HOUR, SECONDS_PER_HALF_DAY, SECONDS_PER_DA
from
sim_scenes.func
import
mayavi_run
,
ursina_run
from
bodies.body
import
AU
import
random
from
sim_scenes.interest.utils.body_utils
import
gen_
eye_bodies
from
sim_scenes.interest.utils.body_utils
import
gen_
bodies_from_image
def
show_text_bodies
():
...
...
@@ -28,8 +28,8 @@ def show_text_bodies():
return
pos
[
0
]
+
(
scale
-
1.0
)
*
200
*
(
random
.
randint
(
90
,
110
))
*
D
,
pos
[
1
],
pos
[
2
]
# return pos[0], pos[1], pos[2]
bodies
:
list
=
gen_
eye_bodies
(
pixel_image
=
"./images/python.png"
,
params
=
{
"D"
:
D
,
"Body"
:
Body
,
"mass"
:
mass
,
bodies
:
list
=
gen_
bodies_from_image
(
pixel_image
=
"./images/python.png"
,
params
=
{
"D"
:
D
,
"Body"
:
Body
,
"mass"
:
mass
,
"get_position"
:
get_position
,
"camera_pos"
:
camera_pos
})
face
=
FixedStar
(
name
=
"bg"
,
texture
=
"fixed_star.png"
,
mass
=
mass
*
9000
,
color
=
(
0xff
,
0xf8
,
0xd4
),
...
...
sim_scenes/interest/the_eye_of_god.py
浏览文件 @
f87c7a54
...
...
@@ -9,7 +9,7 @@
from
bodies
import
Sun
,
Earth
,
Moon
,
FixedStar
,
Body
from
common.consts
import
SECONDS_PER_HOUR
,
SECONDS_PER_HALF_DAY
,
SECONDS_PER_DAY
,
SECONDS_PER_WEEK
from
sim_scenes.func
import
mayavi_run
,
ursina_run
from
sim_scenes.interest.utils.body_utils
import
gen_
eye_bodies
from
sim_scenes.interest.utils.body_utils
import
gen_
bodies_from_image
import
random
...
...
@@ -27,8 +27,8 @@ def show_eye_of_god():
return
pos
[
0
]
+
(
scale
-
1.0
)
*
300
*
(
random
.
randint
(
90
,
110
))
*
D
,
pos
[
1
],
pos
[
2
]
# return pos[0], pos[1], pos[2]
bodies
:
list
=
gen_
eye_bodies
(
pixel_image
=
"./images/eye.png"
,
params
=
{
"D"
:
D
,
"Body"
:
Body
,
"mass"
:
mass
,
bodies
:
list
=
gen_
bodies_from_image
(
pixel_image
=
"./images/eye.png"
,
params
=
{
"D"
:
D
,
"Body"
:
Body
,
"mass"
:
mass
,
"get_position"
:
get_position
,
"camera_pos"
:
camera_pos
})
face
=
FixedStar
(
name
=
"face"
,
texture
=
"fixed_star.png"
,
mass
=
mass
*
3000
,
color
=
(
0xff
,
0xf8
,
0xd4
),
init_position
=
[
2000
*
D
,
200
*
D
,
100
*
D
],
# [ 远+近- , 左+右- , 上+下-]
...
...
sim_scenes/interest/utils/body_utils.py
浏览文件 @
f87c7a54
...
...
@@ -8,7 +8,7 @@
# ==============================================================================
def
gen_
eye_bodies
(
pixel_image
,
params
,
body_template
=
None
):
def
gen_
bodies_from_image
(
pixel_image
,
params
,
body_template
=
None
):
"""
根据像素图片以及参数,自动生成星球,注意图片像素不能太多,否则会导致电脑运行太慢
@param pixel_image:
...
...
@@ -22,7 +22,8 @@ def gen_eye_bodies(pixel_image, params, body_template=None):
interval_factor
=
20
# 星球间距因子
if
body_template
is
None
:
body_template
=
'Body(name="%s", mass=mass, color=(%d, %d, %d), size_scale=%.4f, '
\
'init_position=get_position([0, %g * D, %g * D], %.4f), init_velocity=[0, 0, 0], ignore_mass=True)'
'init_position=get_position([0, %g * D, %g * D], %.4f), '
\
'init_velocity=[0, 0, 0], ignore_mass=True)'
bodies_str
=
"["
# 以图片像素为坐标,对角线的距离
...
...
@@ -40,11 +41,11 @@ def gen_eye_bodies(pixel_image, params, body_template=None):
# print(scale)
# 获取像素的颜色
pixel
=
img
.
getpixel
((
w
,
h
))
# 对于纯白色的颜色,就忽略,不生成星球(这样
像素中纯白色越多,对电脑的压力就越少
)
# 对于纯白色的颜色,就忽略,不生成星球(这样
图片中,纯白色越多,对电脑的压力就越小
)
if
pixel
[
0
]
>=
255
and
pixel
[
1
]
>=
255
and
pixel
[
1
]
>=
255
:
continue
body_str
=
body_template
%
(
f
"星球
{
h
}
:
{
w
}
"
,
pixel
[
0
],
pixel
[
1
],
pixel
[
2
],
scale
,
(
width
-
w
)
*
interval_factor
,
(
height
-
h
)
*
interval_factor
,
scale
)
(
width
-
w
)
*
interval_factor
,
(
height
-
h
)
*
interval_factor
,
scale
)
bodies_str
+=
body_str
+
",
\n
"
bodies_str
+=
"]"
...
...
@@ -67,11 +68,11 @@ if __name__ == '__main__':
# return pos[0], pos[1], pos[2]
bodies
:
list
=
gen_
eye_bodies
(
pixel_image
=
"../images/eye.png"
,
params
=
{
"D"
:
D
,
"Body"
:
Body
,
"mass"
:
mass
,
"get_position"
:
get_position
,
"camera_pos"
:
camera_pos
})
bodies
:
list
=
gen_
bodies_from_image
(
pixel_image
=
"../images/eye.png"
,
params
=
{
"D"
:
D
,
"Body"
:
Body
,
"mass"
:
mass
,
"get_position"
:
get_position
,
"camera_pos"
:
camera_pos
})
print
(
bodies
)
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