提交 f0602b49 编写于 作者: 三月三net's avatar 三月三net

Python超人-宇宙模拟器

上级 92b65ae6
......@@ -14,8 +14,9 @@ from bodies import Sun, Mercury, Venus, Earth, Mars, Asteroids, Jupiter, Saturn,
from common.celestial_data_service import get_body_posvel, recalc_moon_position, calc_solar_acceleration, \
set_solar_system_celestial_position, set_earth_rotation
from common.consts import SECONDS_PER_WEEK, SECONDS_PER_DAY, AU
from sim_scenes.func import ursina_run, camera_look_at
from sim_scenes.func import ursina_run, camera_look_at, create_text_panel
from simulators.ursina.entities.body_timer import TimeData
from simulators.ursina.entities.entity_utils import clear_trails
from simulators.ursina.ui.control_ui import ControlUI
from simulators.ursina.ursina_config import UrsinaConfig
from simulators.ursina.ursina_event import UrsinaEvent
......@@ -28,9 +29,7 @@ class SolarSystemRealitySim:
@param debug_mode: 是否为调试模式
"""
self.show_asteroids = False
self.clock_position_center = False
self.show_earth_clouds = False
self.debug_mode = False
self.recalc_moon_pos = True
......@@ -44,15 +43,15 @@ class SolarSystemRealitySim:
# 地月缩放比例
# 为了更好的展示效果,需要对月球的位置重新计算(使得地月距离放大,月球相对地球方向不变),重新计算位置后,地球和月球可以放大1000倍以上
if self.recalc_moon_pos: # 重新计算月球位置
self.earth_size_scale = 10e3 if self.debug_mode else 1e3
self.sun_size_scale = 0.04e2 if self.debug_mode else 0.4e2
self.moon_size_scale = 2e3
else:
# 不重新计算,则地月的距离相对整个太阳系会非常近,因此,月球只放大了30倍
self.earth_size_scale = 2.5e1
self.moon_size_scale = 5e1
self.sun_size_scale = 1e1
# if self.recalc_moon_pos: # 重新计算月球位置
# self.earth_size_scale = 10e3 if self.debug_mode else 1e3
# self.sun_size_scale = 0.04e2 if self.debug_mode else 0.4e2
# self.moon_size_scale = 2e3
# else:
# # 不重新计算,则地月的距离相对整个太阳系会非常近,因此,月球只放大了30倍
# self.earth_size_scale = 2.5e1
# self.moon_size_scale = 5e1
# self.sun_size_scale = 1e1
self.earth_size_scale = 1
self.moon_size_scale = 1
......@@ -70,20 +69,22 @@ class SolarSystemRealitySim:
self.earth_camera.camera_init_val = 0
self.moon = Moon(name="月球", size_scale=self.moon_size_scale,
rotation_speed=0.4065) # 月球
self.sun.show_trail = False
self.earth.trail_scale_factor = 0.2
self.moon.trail_scale_factor = 0.3
# 所有天体
self.bodies = [self.sun, self.earth, self.earth_camera, self.moon]
def init_earth(self):
"""
初始化地球
@return:
"""
# 让地球显示自转轴线
self.earth.rotate_axis_color = (255, 255, 50)
# 如果为调试模式,则太阳光对地球无效,方便查看
if self.debug_mode:
self.earth.set_light_disable(True)
# def init_earth(self):
# """
# 初始化地球
# @return:
# """
# # 让地球显示自转轴线
# self.earth.rotate_axis_color = (255, 255, 50)
# # 如果为调试模式,则太阳光对地球无效,方便查看
# if self.debug_mode:
# self.earth.set_light_disable(True)
def show_clock(self, dt):
"""
......@@ -119,10 +120,15 @@ class SolarSystemRealitySim:
"""
# 运行前触发
self.text_panel = create_text_panel()
self.text_panel.text = "太阳缩放:1.0\n地球缩放:1.0\n月球缩放:1.0"
# camera.rotation_z = -20
# if self.debug_mode:
# camera.fov = 30 # 调试时,拉近摄像机距离
# camera.fov = 1
# camera.fov = 40
camera.clip_plane_near = 10
# camera.clip_plane_far = 1000000
camera.parent = self.earth_camera.planet
# camera.update = self.camera_update
......@@ -138,6 +144,7 @@ class SolarSystemRealitySim:
# 设置后,可以调整鼠标键盘的控制速度
application.time_scale = 2
#
# def camera_update(self):
# camera.x = -50 # 100
......@@ -147,24 +154,83 @@ class SolarSystemRealitySim:
# # 摄像机看向地球
# camera_look_at(self.earth)
def body_show(self, body):
body.planet.enabled = True
body.show_trail = True
def body_hide(self, body):
body.planet.enabled = False
body.show_trail = False
# clear_trails(body.planet)
def body_scale(self, body, value):
body.planet.init_scale *= value
if hasattr(body.planet.main_entity, "trail_scale"):
body.planet.main_entity.trail_scale *= value
def set_camera_pos(self, time_data: TimeData):
# if time_data.total_days > 120:
# self.earth_camera.camera_init_val = +3000000
# elif time_data.total_days > 90:
# self.earth_camera.camera_init_val = +1200000
# elif time_data.total_days > 90:
# self.earth_camera.camera_init_val += 600000
# elif time_data.total_days > 60:
# self.earth_camera.camera_init_val += 100000
if time_data.total_days > 120:
self.earth_camera.camera_init_val += 300000
elif time_data.total_days > 90:
self.earth_camera.camera_init_val += 60000
elif time_data.total_days > 90:
self.earth_camera.camera_init_val += 20000
elif time_data.total_days > 30:
self.earth_camera.camera_init_val += 18000
elif time_data.total_days > 10:
self.earth_camera.camera_init_val += 4000
elif time_data.total_days > 2:
self.earth_camera.camera_init_val += 500
# if UrsinaConfig.trail_factor < 50:
# self.body_scale(1.002)
if time_data.total_days < 5:
self.earth.show_trail = False
self.moon.show_trail = False
if 30 > time_data.total_days > 5:
self.earth.show_trail = True
self.moon.show_trail = True
self.body_scale(self.moon, 1.0025)
self.body_scale(self.earth, 1.002)
elif 60 > time_data.total_days > 30:
# self.body_hide(self.moon)
self.body_scale(self.moon, 1.002)
self.body_scale(self.earth, 1.002)
self.body_scale(self.sun, 1.002)
elif 150 > time_data.total_days > 60:
self.earth.planet.init_scale = 0.01
self.earth.planet.main_entity.trail_scale = 0.03
# self.body_scale(self.earth, 0.02)
# self.body_hide(self.earth)
# self.earth.planet.init_scale = 0.01
# self.body_show(self.moon)
# self.body_scale(1.0015)
# self.sun_scale(1.0015)
# else:
# self.body_scale(1.002)
# self.sun_scale(1.0005)
print("%s,%s" % (round(self.moon.planet.body_scale, 1), time_data.total_days))
# camera.x = -300 # 100
# camera.z = 200
# camera.y += self.earth_camera.camera_init_val * UrsinaConfig.SCALE_FACTOR
camera.x = -60 # 100
# camera.x = -80 # 100
# camera.z = -10
camera.y = 50
dis_au = round(camera.y / UrsinaConfig.SCALE_FACTOR / AU, 2)
if dis_au < 400:
if self.earth_camera.camera_init_val > 0:
camera.y += self.earth_camera.camera_init_val * UrsinaConfig.SCALE_FACTOR
else:
camera.y = 80
self.text_panel.text = "太阳大小缩放:%.1f\n地球大小缩放:%.1f\n月球大小缩放:%.1f\n摄像机距地球:%.2f天文单位" % \
(self.sun.planet.body_scale,
self.earth.planet.body_scale,
self.moon.planet.body_scale,
dis_au)
# UrsinaConfig.trail_factor = 3 * math.sqrt(camera.y / 250)
pass
......@@ -183,7 +249,7 @@ class SolarSystemRealitySim:
# 调整摄像机的位置
self.set_camera_pos(time_data)
# 摄像机看向地球
camera_look_at(self.earth)
camera_look_at(self.sun)
# 显示时钟
self.show_clock(dt)
......
......@@ -31,6 +31,15 @@ class Planet(Entity):
clear_trails(self)
self.body.reset()
@property
def init_scale(self):
return self.__init_scale
@init_scale.setter
def init_scale(self, val):
self.body_scale *= val / self.__init_scale
self.__init_scale = val
def __init__(self, body_view: BodyView):
self.body_view = body_view
if hasattr(self.body, "rotation_speed"):
......@@ -45,7 +54,9 @@ class Planet(Entity):
else:
scale = self.body.size_scale * UrsinaConfig.SCALE_FACTOR
self.init_scale = scale
self.__init_scale = scale
self.body_scale = 1.0
if hasattr(body_view, "texture"):
texture = load_texture(body_view.texture)
# color.white
......
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