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a6359a59
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a6359a59
编写于
12月 17, 2023
作者:
三月三net
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差异文件
Python超人-宇宙模拟器
上级
7a32d8c6
变更
5
隐藏空白更改
内联
并排
Showing
5 changed file
with
152 addition
and
426 deletion
+152
-426
sim_scenes/featured/earth_seasons.py
sim_scenes/featured/earth_seasons.py
+3
-98
sim_scenes/featured/earth_seasons_1.py
sim_scenes/featured/earth_seasons_1.py
+8
-110
sim_scenes/featured/earth_seasons_2.py
sim_scenes/featured/earth_seasons_2.py
+8
-109
sim_scenes/featured/earth_seasons_3.py
sim_scenes/featured/earth_seasons_3.py
+8
-109
sim_scenes/featured/earth_seasons_base.py
sim_scenes/featured/earth_seasons_base.py
+125
-0
未找到文件。
sim_scenes/featured/earth_seasons.py
浏览文件 @
a6359a59
...
...
@@ -10,6 +10,7 @@ from ursina import camera
from
bodies
import
Sun
,
Earth
from
common.consts
import
SECONDS_PER_DAY
,
AU
from
sim_scenes.featured.earth_seasons_base
import
EarthSeasonsSimBase
from
sim_scenes.func
import
ursina_run
,
camera_look_at
,
create_sphere_sky
from
sim_scenes.science.earth_season_func
import
create_important_pos_earths
,
get_solar_terms_angles
,
create_earth
from
sim_scenes.universe_sim_scenes
import
UniverseSimScenes
...
...
@@ -17,104 +18,8 @@ from simulators.ursina.entities.body_timer import TimeData, BodyTimer
from
simulators.ursina.ursina_event
import
UrsinaEvent
class
EarthSeasonsSim
(
UniverseSimScenes
):
def
__init__
(
self
):
self
.
sun
=
Sun
(
size_scale
=
5e1
,
texture
=
"transparent.png"
)
# 太阳使用透明纹理,不会遮挡摄像机
# 在 4 个节气的位置创建固定不动的透明地球
self
.
earth_1
,
self
.
earth_2
,
self
.
earth_3
,
self
.
earth_4
=
create_important_pos_earths
(
texture
=
"earth-huge.jpg"
)
# 运动的地球
self
.
earth
,
self
.
earth_clouds
=
create_earth
(
earth_texture
=
"earth-huge.jpg"
,
with_clouds
=
True
,
earth_rotation_speed
=
0.5
,
clouds_rotation_speed
=
0.6
)
# 地球立春的位置和速度
self
.
earth
.
init_position
=
[
-
9.1507536e+07
,
0.0000000e+00
,
1.1907757e+08
]
self
.
earth
.
init_velocity
=
[
-
23.550875
,
0.
,
-
18.05398
]
self
.
earth_clouds
.
init_position
=
[
-
9.1507536e+07
,
0.0000000e+00
,
1.1907757e+08
]
self
.
earth_clouds
.
init_velocity
=
[
-
23.550875
,
0.
,
-
18.05398
]
self
.
earth
.
rotate_axis_color
=
(
255
,
255
,
50
)
self
.
earth
.
rotate_axis_scale
=
0.65
self
.
bodies
=
[
self
.
sun
,
self
.
earth
,
self
.
earth_clouds
,
self
.
earth_1
,
self
.
earth_2
,
self
.
earth_3
,
self
.
earth_4
,
]
# 中国农历24节气表,数据为 节气名称 和 camera.rotation_y 的角度范围值
self
.
solar_terms_angles
=
get_solar_terms_angles
()
def
on_ready
(
self
):
# 将 4 个节气位置的地球进行旋转,让中国面对太阳
self
.
earth_1
.
planet
.
rotation_y
+=
115
# 春分
self
.
earth_2
.
planet
.
rotation_y
+=
15
# 夏至
self
.
earth_3
.
planet
.
rotation_y
-=
80
# 秋分
self
.
earth_4
.
planet
.
rotation_y
-=
145
# 冬至
self
.
earth_1
.
planet
.
alpha
=
0.3
self
.
earth_2
.
planet
.
alpha
=
0.3
self
.
earth_3
.
planet
.
alpha
=
0.3
self
.
earth_4
.
planet
.
alpha
=
0.3
self
.
sky
=
create_sphere_sky
(
scale
=
8000
)
self
.
sky
.
rotation_y
=
100
self
.
sky
.
rotation_x
=
20
self
.
sky
.
rotation_z
=
-
65
if
hasattr
(
self
.
earth_clouds
,
"name_text"
):
self
.
earth_clouds
.
name_text
.
enabled
=
False
def
earth_text_display
(
self
,
term_name
):
"""
控制4个透明地球文本是否显示,防止地球文字的叠加
@param term_name:
@return:
"""
for
e
in
[
self
.
earth_1
,
self
.
earth_2
,
self
.
earth_3
,
self
.
earth_4
]:
if
hasattr
(
e
,
"name_text"
):
if
term_name
==
e
.
name
:
e
.
name_text
.
enabled
=
False
else
:
e
.
name_text
.
enabled
=
True
def
on_timer_changed
(
self
,
time_data
:
TimeData
):
if
time_data
.
total_days
>
375
:
exit
(
0
)
# 摄像机始终看向移动的地球
camera_look_at
(
self
.
earth
,
rotation_z
=
0
)
# 根据角度范围判断,显示中国农历24节气
for
info
in
self
.
solar_terms_angles
:
if
info
[
1
]
<=
camera
.
rotation_y
<
info
[
2
]:
term_name
=
info
[
0
]
# 控制4个透明地球文本是否显示,防止地球文字的叠加
self
.
earth_text_display
(
term_name
)
# 地球名称文字显示为相应的节气
if
hasattr
(
self
.
earth
,
"name_text"
):
self
.
earth
.
name_text
.
text
=
term_name
# if term_name == "立春": # 找到立春的位置和速度
# print("position", earth.position)
# print("velocity", earth.velocity)
# print(camera.rotation_y)
def
run
(
self
):
# 订阅事件后,上面2个函数功能才会起作用
# 运行前会触发 on_ready
UrsinaEvent
.
on_ready_subscription
(
self
.
on_ready
)
# 运行中,每时每刻都会触发 on_timer_changed
UrsinaEvent
.
on_timer_changed_subscription
(
self
.
on_timer_changed
)
# 设置计时器的最小时间单位为天
BodyTimer
().
min_unit
=
BodyTimer
.
MIN_UNIT_DAYS
# 使用 ursina 查看的运行效果
# 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹
# position = 左-右+、上+下-、前+后-
ursina_run
(
self
.
bodies
,
SECONDS_PER_DAY
,
position
=
(
0
,
0
,
0
),
# 摄像机和太阳是相同位置
show_name
=
True
,
show_grid
=
False
,
# show_timer=True,
timer_enabled
=
True
)
class
EarthSeasonsSim
(
EarthSeasonsSimBase
):
pass
if
__name__
==
'__main__'
:
...
...
sim_scenes/featured/earth_seasons_1.py
浏览文件 @
a6359a59
...
...
@@ -6,128 +6,26 @@
# link :https://gitcode.net/pythoncr/
# python_version :3.8
# ==============================================================================
from
ursina
import
camera
from
bodies
import
Sun
,
Earth
from
common.consts
import
SECONDS_PER_DAY
,
AU
from
sim_scenes.func
import
ursina_run
,
camera_look_at
,
create_sphere_sky
from
sim_scenes.science.earth_season_func
import
create_important_pos_earths
,
get_solar_terms_angles
,
create_earth
from
sim_scenes.universe_sim_scenes
import
UniverseSimScenes
from
simulators.ursina.entities.body_timer
import
TimeData
,
BodyTimer
from
simulators.ursina.ursina_event
import
UrsinaEvent
from
common.consts
import
AU
from
sim_scenes.featured.earth_seasons_base
import
EarthSeasonsSimBase
from
sim_scenes.func
import
camera_look_at
class
EarthSeasonsSim
(
UniverseSimScenes
):
class
EarthSeasonsSim
(
EarthSeasonsSimBase
):
window_size
=
(
1920
/
3
,
1080
/
3
)
def
__init__
(
self
):
self
.
sun
=
Sun
(
size_scale
=
5e1
)
# 太阳使用透明纹理,不会遮挡摄像机
# 在 4 个节气的位置创建固定不动的透明地球
self
.
earth_1
,
self
.
earth_2
,
self
.
earth_3
,
self
.
earth_4
=
\
create_important_pos_earths
(
texture
=
"earth-huge.jpg"
,
size_scale
=
4.5e3
,
position_offset
=
1.0
)
# 运动的地球
self
.
earth
,
self
.
earth_clouds
=
create_earth
(
earth_texture
=
"earth-huge.jpg"
,
with_clouds
=
True
,
earth_rotation_speed
=
0.5
,
clouds_rotation_speed
=
0.6
)
# 地球立春的位置和速度
self
.
earth
.
init_position
=
[
-
9.1507536e+07
,
0.0000000e+00
,
1.1907757e+08
]
self
.
earth
.
init_velocity
=
[
-
23.550875
,
0.
,
-
18.05398
]
self
.
earth_clouds
.
init_position
=
[
-
9.1507536e+07
,
0.0000000e+00
,
1.1907757e+08
]
self
.
earth_clouds
.
init_velocity
=
[
-
23.550875
,
0.
,
-
18.05398
]
self
.
earth
.
rotate_axis_color
=
(
255
,
255
,
50
)
self
.
earth
.
rotate_axis_scale
=
0.65
self
.
bodies
=
[
self
.
sun
,
self
.
earth
,
self
.
earth_clouds
,
self
.
earth_1
,
self
.
earth_2
,
self
.
earth_3
,
self
.
earth_4
,
]
# 中国农历24节气表,数据为 节气名称 和 camera.rotation_y 的角度范围值
self
.
solar_terms_angles
=
get_solar_terms_angles
()
super
(
EarthSeasonsSim
,
self
).
__init__
(
sun_transparent
=
False
,
show_sphere_sky
=
False
,
look_at_earth
=
False
)
def
on_ready
(
self
):
# 将 4 个节气位置的地球进行旋转,让中国面对太阳
self
.
earth_1
.
planet
.
rotation_y
+=
115
# 春分
self
.
earth_2
.
planet
.
rotation_y
+=
15
# 夏至
self
.
earth_3
.
planet
.
rotation_y
-=
80
# 秋分
self
.
earth_4
.
planet
.
rotation_y
-=
145
# 冬至
self
.
earth_1
.
planet
.
alpha
=
0.3
self
.
earth_2
.
planet
.
alpha
=
0.3
self
.
earth_3
.
planet
.
alpha
=
0.3
self
.
earth_4
.
planet
.
alpha
=
0.3
# self.sky = create_sphere_sky(scale=8000)
# self.sky.rotation_y = 100
# self.sky.rotation_x = 20
# self.sky.rotation_z = -65
if
hasattr
(
self
.
earth_clouds
,
"name_text"
):
self
.
earth_clouds
.
name_text
.
enabled
=
False
# 摄像机始终看向移动的地球
super
(
EarthSeasonsSim
,
self
).
on_ready
()
camera_look_at
(
self
.
sun
,
rotation_z
=
0
)
def
earth_text_display
(
self
,
term_name
):
"""
控制4个透明地球文本是否显示,防止地球文字的叠加
@param term_name:
@return:
"""
for
e
in
[
self
.
earth_1
,
self
.
earth_2
,
self
.
earth_3
,
self
.
earth_4
]:
if
hasattr
(
e
,
"name_text"
):
if
term_name
==
e
.
name
:
e
.
name_text
.
enabled
=
False
else
:
e
.
name_text
.
enabled
=
True
def
on_timer_changed
(
self
,
time_data
:
TimeData
):
if
time_data
.
total_days
>
400
:
exit
(
0
)
# 根据角度范围判断,显示中国农历24节气
for
info
in
self
.
solar_terms_angles
:
if
info
[
1
]
<=
camera
.
rotation_y
<
info
[
2
]:
term_name
=
info
[
0
]
# 控制4个透明地球文本是否显示,防止地球文字的叠加
self
.
earth_text_display
(
term_name
)
# 地球名称文字显示为相应的节气
if
hasattr
(
self
.
earth
,
"name_text"
):
self
.
earth
.
name_text
.
text
=
term_name
# if term_name == "立春": # 找到立春的位置和速度
# print("position", earth.position)
# print("velocity", earth.velocity)
# print(camera.rotation_y)
def
run
(
self
):
# 订阅事件后,上面2个函数功能才会起作用
# 运行前会触发 on_ready
UrsinaEvent
.
on_ready_subscription
(
self
.
on_ready
)
# 运行中,每时每刻都会触发 on_timer_changed
UrsinaEvent
.
on_timer_changed_subscription
(
self
.
on_timer_changed
)
# 设置计时器的最小时间单位为天
BodyTimer
().
min_unit
=
BodyTimer
.
MIN_UNIT_DAYS
# 使用 ursina 查看的运行效果
# 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹
# position = 左-右+、上+下-、前+后-
ursina_run
(
self
.
bodies
,
SECONDS_PER_DAY
*
10
,
# position=(0, 0, 0), # 摄像机和太阳是相同位置
position
=
(
3
*
AU
,
AU
,
0
),
# 摄像机和太阳是相同位置
# show_name=True,
show_grid
=
False
,
cosmic_bg
=
''
,
# show_timer=True,
timer_enabled
=
True
)
if
__name__
==
'__main__'
:
"""
摄像机以
太阳的视角看
地球(四季和24节气)
摄像机以
侧视图(秋分侧)看太阳和
地球(四季和24节气)
"""
sim
=
EarthSeasonsSim
()
sim
.
run
()
sim
.
run
(
(
3
*
AU
,
AU
,
0
)
)
sim_scenes/featured/earth_seasons_2.py
浏览文件 @
a6359a59
...
...
@@ -6,127 +6,26 @@
# link :https://gitcode.net/pythoncr/
# python_version :3.8
# ==============================================================================
from
ursina
import
camera
from
bodies
import
Sun
,
Earth
from
common.consts
import
SECONDS_PER_DAY
,
AU
from
sim_scenes.func
import
ursina_run
,
camera_look_at
,
create_sphere_sky
from
sim_scenes.science.earth_season_func
import
create_important_pos_earths
,
get_solar_terms_angles
,
create_earth
from
sim_scenes.universe_sim_scenes
import
UniverseSimScenes
from
simulators.ursina.entities.body_timer
import
TimeData
,
BodyTimer
from
simulators.ursina.ursina_event
import
UrsinaEvent
from
common.consts
import
AU
from
sim_scenes.featured.earth_seasons_base
import
EarthSeasonsSimBase
from
sim_scenes.func
import
camera_look_at
class
EarthSeasonsSim
(
UniverseSimScenes
):
class
EarthSeasonsSim
(
EarthSeasonsSimBase
):
window_size
=
(
1920
/
3
,
1080
/
3
)
def
__init__
(
self
):
self
.
sun
=
Sun
(
size_scale
=
5e1
)
# 太阳使用透明纹理,不会遮挡摄像机
# 在 4 个节气的位置创建固定不动的透明地球
self
.
earth_1
,
self
.
earth_2
,
self
.
earth_3
,
self
.
earth_4
=
\
create_important_pos_earths
(
texture
=
"earth-huge.jpg"
,
size_scale
=
4.5e3
,
position_offset
=
1.0
)
# 运动的地球
self
.
earth
,
self
.
earth_clouds
=
create_earth
(
earth_texture
=
"earth-huge.jpg"
,
with_clouds
=
True
,
earth_rotation_speed
=
0.5
,
clouds_rotation_speed
=
0.6
)
# 地球立春的位置和速度
self
.
earth
.
init_position
=
[
-
9.1507536e+07
,
0.0000000e+00
,
1.1907757e+08
]
self
.
earth
.
init_velocity
=
[
-
23.550875
,
0.
,
-
18.05398
]
self
.
earth_clouds
.
init_position
=
[
-
9.1507536e+07
,
0.0000000e+00
,
1.1907757e+08
]
self
.
earth_clouds
.
init_velocity
=
[
-
23.550875
,
0.
,
-
18.05398
]
self
.
earth
.
rotate_axis_color
=
(
255
,
255
,
50
)
self
.
earth
.
rotate_axis_scale
=
0.65
self
.
bodies
=
[
self
.
sun
,
self
.
earth
,
self
.
earth_clouds
,
self
.
earth_1
,
self
.
earth_2
,
self
.
earth_3
,
self
.
earth_4
,
]
# 中国农历24节气表,数据为 节气名称 和 camera.rotation_y 的角度范围值
self
.
solar_terms_angles
=
get_solar_terms_angles
()
super
(
EarthSeasonsSim
,
self
).
__init__
(
sun_transparent
=
False
,
show_sphere_sky
=
False
,
look_at_earth
=
False
)
def
on_ready
(
self
):
# 将 4 个节气位置的地球进行旋转,让中国面对太阳
self
.
earth_1
.
planet
.
rotation_y
+=
115
# 春分
self
.
earth_2
.
planet
.
rotation_y
+=
15
# 夏至
self
.
earth_3
.
planet
.
rotation_y
-=
80
# 秋分
self
.
earth_4
.
planet
.
rotation_y
-=
145
# 冬至
self
.
earth_1
.
planet
.
alpha
=
0.3
self
.
earth_2
.
planet
.
alpha
=
0.3
self
.
earth_3
.
planet
.
alpha
=
0.3
self
.
earth_4
.
planet
.
alpha
=
0.3
# self.sky = create_sphere_sky(scale=8000)
# self.sky.rotation_y = 100
# self.sky.rotation_x = 20
# self.sky.rotation_z = -65
if
hasattr
(
self
.
earth_clouds
,
"name_text"
):
self
.
earth_clouds
.
name_text
.
enabled
=
False
# 摄像机始终看向移动的地球
super
(
EarthSeasonsSim
,
self
).
on_ready
()
camera_look_at
(
self
.
sun
,
rotation_z
=
0
)
def
earth_text_display
(
self
,
term_name
):
"""
控制4个透明地球文本是否显示,防止地球文字的叠加
@param term_name:
@return:
"""
for
e
in
[
self
.
earth_1
,
self
.
earth_2
,
self
.
earth_3
,
self
.
earth_4
]:
if
hasattr
(
e
,
"name_text"
):
if
term_name
==
e
.
name
:
e
.
name_text
.
enabled
=
False
else
:
e
.
name_text
.
enabled
=
True
def
on_timer_changed
(
self
,
time_data
:
TimeData
):
if
time_data
.
total_days
>
400
:
exit
(
0
)
# 根据角度范围判断,显示中国农历24节气
for
info
in
self
.
solar_terms_angles
:
if
info
[
1
]
<=
camera
.
rotation_y
<
info
[
2
]:
term_name
=
info
[
0
]
# 控制4个透明地球文本是否显示,防止地球文字的叠加
self
.
earth_text_display
(
term_name
)
# 地球名称文字显示为相应的节气
if
hasattr
(
self
.
earth
,
"name_text"
):
self
.
earth
.
name_text
.
text
=
term_name
# if term_name == "立春": # 找到立春的位置和速度
# print("position", earth.position)
# print("velocity", earth.velocity)
# print(camera.rotation_y)
def
run
(
self
):
# 订阅事件后,上面2个函数功能才会起作用
# 运行前会触发 on_ready
UrsinaEvent
.
on_ready_subscription
(
self
.
on_ready
)
# 运行中,每时每刻都会触发 on_timer_changed
UrsinaEvent
.
on_timer_changed_subscription
(
self
.
on_timer_changed
)
# 设置计时器的最小时间单位为天
BodyTimer
().
min_unit
=
BodyTimer
.
MIN_UNIT_DAYS
# 使用 ursina 查看的运行效果
# 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹
# position = 左-右+、上+下-、前+后-
ursina_run
(
self
.
bodies
,
SECONDS_PER_DAY
*
10
,
# position=(0, 0, 0), # 摄像机和太阳是相同位置
position
=
(
0
,
AU
,
-
3
*
AU
),
# 摄像机和太阳是相同位置
# show_name=True,
show_grid
=
False
,
cosmic_bg
=
''
,
# show_timer=True,
timer_enabled
=
True
)
if
__name__
==
'__main__'
:
"""
摄像机以
太阳的视角看
地球(四季和24节气)
摄像机以
侧视图(夏至侧)看太阳和
地球(四季和24节气)
"""
sim
=
EarthSeasonsSim
()
sim
.
run
()
sim
.
run
(
(
0
,
AU
,
-
3
*
AU
)
)
sim_scenes/featured/earth_seasons_3.py
浏览文件 @
a6359a59
...
...
@@ -6,127 +6,26 @@
# link :https://gitcode.net/pythoncr/
# python_version :3.8
# ==============================================================================
from
ursina
import
camera
from
bodies
import
Sun
,
Earth
from
common.consts
import
SECONDS_PER_DAY
,
AU
from
sim_scenes.func
import
ursina_run
,
camera_look_at
,
create_sphere_sky
from
sim_scenes.science.earth_season_func
import
create_important_pos_earths
,
get_solar_terms_angles
,
create_earth
from
sim_scenes.universe_sim_scenes
import
UniverseSimScenes
from
simulators.ursina.entities.body_timer
import
TimeData
,
BodyTimer
from
simulators.ursina.ursina_event
import
UrsinaEvent
from
common.consts
import
AU
from
sim_scenes.featured.earth_seasons_base
import
EarthSeasonsSimBase
from
sim_scenes.func
import
camera_look_at
class
EarthSeasonsSim
(
UniverseSimScenes
):
class
EarthSeasonsSim
(
EarthSeasonsSimBase
):
window_size
=
(
1920
/
3
,
1080
/
3
)
def
__init__
(
self
):
self
.
sun
=
Sun
(
size_scale
=
5e1
)
# 太阳使用透明纹理,不会遮挡摄像机
# 在 4 个节气的位置创建固定不动的透明地球
self
.
earth_1
,
self
.
earth_2
,
self
.
earth_3
,
self
.
earth_4
=
\
create_important_pos_earths
(
texture
=
"earth-huge.jpg"
,
size_scale
=
4.5e3
,
position_offset
=
1.0
)
# 运动的地球
self
.
earth
,
self
.
earth_clouds
=
create_earth
(
earth_texture
=
"earth-huge.jpg"
,
with_clouds
=
True
,
earth_rotation_speed
=
0.5
,
clouds_rotation_speed
=
0.6
)
# 地球立春的位置和速度
self
.
earth
.
init_position
=
[
-
9.1507536e+07
,
0.0000000e+00
,
1.1907757e+08
]
self
.
earth
.
init_velocity
=
[
-
23.550875
,
0.
,
-
18.05398
]
self
.
earth_clouds
.
init_position
=
[
-
9.1507536e+07
,
0.0000000e+00
,
1.1907757e+08
]
self
.
earth_clouds
.
init_velocity
=
[
-
23.550875
,
0.
,
-
18.05398
]
self
.
earth
.
rotate_axis_color
=
(
255
,
255
,
50
)
self
.
earth
.
rotate_axis_scale
=
0.65
self
.
bodies
=
[
self
.
sun
,
self
.
earth
,
self
.
earth_clouds
,
self
.
earth_1
,
self
.
earth_2
,
self
.
earth_3
,
self
.
earth_4
,
]
# 中国农历24节气表,数据为 节气名称 和 camera.rotation_y 的角度范围值
self
.
solar_terms_angles
=
get_solar_terms_angles
()
super
(
EarthSeasonsSim
,
self
).
__init__
(
sun_transparent
=
False
,
show_sphere_sky
=
False
,
look_at_earth
=
False
)
def
on_ready
(
self
):
# 将 4 个节气位置的地球进行旋转,让中国面对太阳
self
.
earth_1
.
planet
.
rotation_y
+=
115
# 春分
self
.
earth_2
.
planet
.
rotation_y
+=
15
# 夏至
self
.
earth_3
.
planet
.
rotation_y
-=
80
# 秋分
self
.
earth_4
.
planet
.
rotation_y
-=
145
# 冬至
self
.
earth_1
.
planet
.
alpha
=
0.3
self
.
earth_2
.
planet
.
alpha
=
0.3
self
.
earth_3
.
planet
.
alpha
=
0.3
self
.
earth_4
.
planet
.
alpha
=
0.3
# self.sky = create_sphere_sky(scale=8000)
# self.sky.rotation_y = 100
# self.sky.rotation_x = 20
# self.sky.rotation_z = -65
if
hasattr
(
self
.
earth_clouds
,
"name_text"
):
self
.
earth_clouds
.
name_text
.
enabled
=
False
# 摄像机始终看向移动的地球
super
(
EarthSeasonsSim
,
self
).
on_ready
()
camera_look_at
(
self
.
sun
,
rotation_z
=
0
)
def
earth_text_display
(
self
,
term_name
):
"""
控制4个透明地球文本是否显示,防止地球文字的叠加
@param term_name:
@return:
"""
for
e
in
[
self
.
earth_1
,
self
.
earth_2
,
self
.
earth_3
,
self
.
earth_4
]:
if
hasattr
(
e
,
"name_text"
):
if
term_name
==
e
.
name
:
e
.
name_text
.
enabled
=
False
else
:
e
.
name_text
.
enabled
=
True
def
on_timer_changed
(
self
,
time_data
:
TimeData
):
if
time_data
.
total_days
>
400
:
exit
(
0
)
# 根据角度范围判断,显示中国农历24节气
for
info
in
self
.
solar_terms_angles
:
if
info
[
1
]
<=
camera
.
rotation_y
<
info
[
2
]:
term_name
=
info
[
0
]
# 控制4个透明地球文本是否显示,防止地球文字的叠加
self
.
earth_text_display
(
term_name
)
# 地球名称文字显示为相应的节气
if
hasattr
(
self
.
earth
,
"name_text"
):
self
.
earth
.
name_text
.
text
=
term_name
# if term_name == "立春": # 找到立春的位置和速度
# print("position", earth.position)
# print("velocity", earth.velocity)
# print(camera.rotation_y)
def
run
(
self
):
# 订阅事件后,上面2个函数功能才会起作用
# 运行前会触发 on_ready
UrsinaEvent
.
on_ready_subscription
(
self
.
on_ready
)
# 运行中,每时每刻都会触发 on_timer_changed
UrsinaEvent
.
on_timer_changed_subscription
(
self
.
on_timer_changed
)
# 设置计时器的最小时间单位为天
BodyTimer
().
min_unit
=
BodyTimer
.
MIN_UNIT_DAYS
# 使用 ursina 查看的运行效果
# 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹
# position = 左-右+、上+下-、前+后-
ursina_run
(
self
.
bodies
,
SECONDS_PER_DAY
*
10
,
# position=(0, 0, 0), # 摄像机和太阳是相同位置
position
=
(
0
,
4
*
AU
,
0
),
# 摄像机和太阳是相同位置
# show_name=True,
show_grid
=
False
,
cosmic_bg
=
''
,
# show_timer=True,
timer_enabled
=
True
)
if
__name__
==
'__main__'
:
"""
摄像机以
太阳的视角看
地球(四季和24节气)
摄像机以
俯视图看太阳和
地球(四季和24节气)
"""
sim
=
EarthSeasonsSim
()
sim
.
run
()
sim
.
run
(
(
0
,
4
*
AU
,
0
)
)
sim_scenes/featured/earth_seasons_base.py
0 → 100644
浏览文件 @
a6359a59
# -*- coding:utf-8 -*-
# title :地球季节模拟(四季和24节气)
# description :地球季节模拟(四季和24节气)
# author :Python超人
# date :2023-02-11
# link :https://gitcode.net/pythoncr/
# python_version :3.8
# ==============================================================================
from
ursina
import
camera
from
bodies
import
Sun
,
Earth
from
common.consts
import
SECONDS_PER_DAY
,
AU
from
sim_scenes.func
import
ursina_run
,
camera_look_at
,
create_sphere_sky
from
sim_scenes.science.earth_season_func
import
create_important_pos_earths
,
get_solar_terms_angles
,
create_earth
from
sim_scenes.universe_sim_scenes
import
UniverseSimScenes
from
simulators.ursina.entities.body_timer
import
TimeData
,
BodyTimer
from
simulators.ursina.ursina_event
import
UrsinaEvent
class
EarthSeasonsSimBase
(
UniverseSimScenes
):
def
__init__
(
self
,
sun_transparent
=
True
,
show_sphere_sky
=
True
,
look_at_earth
=
True
):
if
sun_transparent
:
self
.
sun
=
Sun
(
size_scale
=
5e1
,
texture
=
"transparent.png"
)
# 太阳使用透明纹理,不会遮挡摄像机
else
:
self
.
sun
=
Sun
(
size_scale
=
5e1
)
self
.
show_sphere_sky
=
show_sphere_sky
self
.
look_at_earth
=
look_at_earth
# 在 4 个节气的位置创建固定不动的透明地球
self
.
earth_1
,
self
.
earth_2
,
self
.
earth_3
,
self
.
earth_4
=
create_important_pos_earths
(
texture
=
"earth-huge.jpg"
)
# 运动的地球
self
.
earth
,
self
.
earth_clouds
=
create_earth
(
earth_texture
=
"earth-huge.jpg"
,
with_clouds
=
True
,
earth_rotation_speed
=
0.5
,
clouds_rotation_speed
=
0.6
)
# 地球立春的位置和速度
self
.
earth
.
init_position
=
[
-
9.1507536e+07
,
0.0000000e+00
,
1.1907757e+08
]
self
.
earth
.
init_velocity
=
[
-
23.550875
,
0.
,
-
18.05398
]
self
.
earth_clouds
.
init_position
=
[
-
9.1507536e+07
,
0.0000000e+00
,
1.1907757e+08
]
self
.
earth_clouds
.
init_velocity
=
[
-
23.550875
,
0.
,
-
18.05398
]
self
.
earth
.
rotate_axis_color
=
(
255
,
255
,
50
)
self
.
earth
.
rotate_axis_scale
=
0.65
self
.
bodies
=
[
self
.
sun
,
self
.
earth
,
self
.
earth_clouds
,
self
.
earth_1
,
self
.
earth_2
,
self
.
earth_3
,
self
.
earth_4
,
]
# 中国农历24节气表,数据为 节气名称 和 camera.rotation_y 的角度范围值
self
.
solar_terms_angles
=
get_solar_terms_angles
()
def
on_ready
(
self
):
# 将 4 个节气位置的地球进行旋转,让中国面对太阳
self
.
earth_1
.
planet
.
rotation_y
+=
115
# 春分
self
.
earth_2
.
planet
.
rotation_y
+=
15
# 夏至
self
.
earth_3
.
planet
.
rotation_y
-=
80
# 秋分
self
.
earth_4
.
planet
.
rotation_y
-=
145
# 冬至
self
.
earth_1
.
planet
.
alpha
=
0.3
self
.
earth_2
.
planet
.
alpha
=
0.3
self
.
earth_3
.
planet
.
alpha
=
0.3
self
.
earth_4
.
planet
.
alpha
=
0.3
if
self
.
show_sphere_sky
:
self
.
sky
=
create_sphere_sky
(
scale
=
8000
)
self
.
sky
.
rotation_y
=
100
self
.
sky
.
rotation_x
=
20
self
.
sky
.
rotation_z
=
-
65
if
hasattr
(
self
.
earth_clouds
,
"name_text"
):
self
.
earth_clouds
.
name_text
.
enabled
=
False
def
earth_text_display
(
self
,
term_name
):
"""
控制4个透明地球文本是否显示,防止地球文字的叠加
@param term_name:
@return:
"""
for
e
in
[
self
.
earth_1
,
self
.
earth_2
,
self
.
earth_3
,
self
.
earth_4
]:
if
hasattr
(
e
,
"name_text"
):
if
term_name
==
e
.
name
:
e
.
name_text
.
enabled
=
False
else
:
e
.
name_text
.
enabled
=
True
def
on_timer_changed
(
self
,
time_data
:
TimeData
):
if
time_data
.
total_days
>
375
:
exit
(
0
)
if
self
.
look_at_earth
:
# 摄像机始终看向移动的地球
camera_look_at
(
self
.
earth
,
rotation_z
=
0
)
# 根据角度范围判断,显示中国农历24节气
for
info
in
self
.
solar_terms_angles
:
if
info
[
1
]
<=
camera
.
rotation_y
<
info
[
2
]:
term_name
=
info
[
0
]
# 控制4个透明地球文本是否显示,防止地球文字的叠加
self
.
earth_text_display
(
term_name
)
# 地球名称文字显示为相应的节气
if
hasattr
(
self
.
earth
,
"name_text"
):
self
.
earth
.
name_text
.
text
=
term_name
# if term_name == "立春": # 找到立春的位置和速度
# print("position", earth.position)
# print("velocity", earth.velocity)
# print(camera.rotation_y)
def
run
(
self
,
init_position
=
(
0
,
0
,
0
)):
# 订阅事件后,上面2个函数功能才会起作用
# 运行前会触发 on_ready
UrsinaEvent
.
on_ready_subscription
(
self
.
on_ready
)
# 运行中,每时每刻都会触发 on_timer_changed
UrsinaEvent
.
on_timer_changed_subscription
(
self
.
on_timer_changed
)
# 设置计时器的最小时间单位为天
BodyTimer
().
min_unit
=
BodyTimer
.
MIN_UNIT_DAYS
# 使用 ursina 查看的运行效果
# 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹
# position = 左-右+、上+下-、前+后-
ursina_run
(
self
.
bodies
,
SECONDS_PER_DAY
,
position
=
init_position
,
# 摄像机和太阳是相同位置
show_name
=
True
,
show_grid
=
False
,
cosmic_bg
=
''
,
# show_timer=True,
timer_enabled
=
True
)
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