提交 968c1e39 编写于 作者: 三月三net's avatar 三月三net

Python超人-宇宙模拟器

上级 011b88c3
# -*- coding:utf-8 -*-
# title :地球年月的关系
# description :地球年月的关系
# author :Python超人
# date :2023-07-01
# link :https://gitcode.net/pythoncr/
# python_version :3.8
# ==============================================================================
from bodies import Sun, Earth, Moon
from common.consts import SECONDS_PER_HOUR, SECONDS_PER_HALF_DAY, SECONDS_PER_DAY, SECONDS_PER_WEEK, SECONDS_PER_MONTH
from sim_scenes.func import mayavi_run, ursina_run, camera_look_at, set_camera_parent
from bodies.body import AU
from simulators.ursina.entities.body_timer import TimeData
from simulators.ursina.ursina_config import UrsinaConfig
from simulators.ursina.ursina_event import UrsinaEvent
import numpy as np
sky, moon, moon_blue = None, None, None
if __name__ == '__main__':
"""
地球年月的关系
"""
resolution = 100
# sun = Sun(name="太阳", size_scale=1e2) # 太阳放大 100 倍,距离保持不变
# earth = Earth(name="地球", size_scale=1.8e3) # 地球放大 1800 倍,距离保持不变
# earth_moon_d = 20000000 # 因为地球放大 1800 倍,为了较好的效果,地月距离要比实际大才行
moon = Moon(name="月球", size_scale=9.002e3, # 月球球放大 3000 倍,为了较好的效果,地月距离要比实际大
init_position=[0, 0, 0],
init_velocity=[0, 0, 0],
rotation_speed=0,
ignore_mass=True,
).set_resolution(resolution)
moon_blue = Moon(name="月球", size_scale=9.00e3, # 月球球放大 3000 倍,为了较好的效果,地月距离要比实际大
init_position=[0, 0, 0],
init_velocity=[0, 0, 0],
rotation_speed=0,
texture='moon_blue.jpg',
ignore_mass=True,
).set_resolution(resolution)
bodies = [
# sun, earth,
moon, moon_blue
]
def on_timer_changed(time_data: TimeData):
global sky, moon, moon_blue
from ursina import camera
if sky is not None:
sky.rotation_y += 0.005
sky.rotation_x += 0.005
opacity = round((time_data.total_hours - 1) / 10, 2)
if opacity > 1.0:
opacity = 1.0
elif opacity < 0.0:
opacity = 0.0
if opacity >= 1.0:
moon.planet.enabled = False # 原火星完全消失
moon.planet.alpha = 1 - opacity # 原火星渐渐消失
def on_ready():
global sky, moon, moon_blue
camera_look_at(moon)
from ursina import camera
from simulators.ursina.entities.sphere_sky import SphereSky
from common.image_utils import find_texture
sky_texture = find_texture("bg_pan.jpg", None)
sky = SphereSky(texture=sky_texture)
sky.scale = 800
sky.rotation_y = 90
camera.fov = 65
pass
# 订阅事件后,上面2个函数功能才会起作用
# 运行前会触发 on_ready
UrsinaEvent.on_ready_subscription(on_ready)
# 运行中,每时每刻都会触发 on_timer_changed
UrsinaEvent.on_timer_changed_subscription(on_timer_changed)
# 使用 ursina 查看的运行效果
# 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹
# position = 左-右+、上+下-、前+后-
# position=(0, 0, 0) 的位置是站在地球视角,可以观看月相变化的过程
ursina_run(bodies,
SECONDS_PER_HOUR / 2,
# SECONDS_PER_DAY / 10,
cosmic_bg='',
show_grid=False,
position=(0, AU / 2, 0),
show_control_info=False,
show_camera_info=False,
show_timer=False,
timer_enabled=True
)
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