Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
Python_超人
宇宙模拟器
提交
64cffa20
宇宙模拟器
项目概览
Python_超人
/
宇宙模拟器
通知
19
Star
2
Fork
0
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
0
列表
看板
标记
里程碑
合并请求
0
DevOps
流水线
流水线任务
计划
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
宇宙模拟器
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
0
Issue
0
列表
看板
标记
里程碑
合并请求
0
合并请求
0
Pages
DevOps
DevOps
流水线
流水线任务
计划
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
流水线任务
提交
Issue看板
提交
64cffa20
编写于
12月 01, 2023
作者:
三月三net
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Python超人-宇宙模拟器
上级
55caeade
变更
2
隐藏空白更改
内联
并排
Showing
2 changed file
with
45 addition
and
9 deletion
+45
-9
sim_scenes/featured/wormhole_sim_v2.py
sim_scenes/featured/wormhole_sim_v2.py
+43
-8
tools/sim_video_cap.py
tools/sim_video_cap.py
+2
-1
未找到文件。
sim_scenes/featured/wormhole_sim_v2.py
浏览文件 @
64cffa20
...
...
@@ -34,9 +34,10 @@ class WormholeInfo:
camera_init_speed
:
int
=
100
camera_target_speed
:
int
=
1200
camera_target_max_speed
:
int
=
1500
camera_target_acc_speed
:
float
=
1.02
camera_forward_speed
:
int
=
-
0.1
camera_max_speed
:
int
=
1500
camera_acc_speed
:
in
t
=
1.02
camera_acc_speed
:
floa
t
=
1.02
camera_forward_acc_speed
:
int
=
0.01
size_factor
:
float
=
16
rotation_x
:
float
=
None
...
...
@@ -133,7 +134,8 @@ class WormholeSim(UniverseSimScenes):
self
.
camera_target
=
CoreValagaClas
(
name
=
"摄像机镜头"
,
mass
=
1e30
,
color
=
(
111
,
140
,
255
),
# init_position=[0, 0, 0],
# init_position=[D, 0, -D],
init_position
=
[
0
,
D
*
1.15
,
-
D
*
2.05
],
# init_position=[0, D * 1.15, -D * 2.05],
init_position
=
[
0
,
D
*
1.2
,
-
D
*
1.90
],
init_velocity
=
[
0
,
0
,
0
],
# texture="core_valaga_clas_light.jpg",
# size_scale=self.SIZE_SCALE * 1e3
...
...
@@ -222,6 +224,9 @@ class WormholeSim(UniverseSimScenes):
# application.time_scale = 0.0001
# application.time_scale = 0.0005
application
.
time_scale
=
0.001
application
.
time_scale
=
0.001
self
.
app_time_scale_factor
=
application
.
time_scale
/
0.001
# camera.scale = 1000
# camera.parent = camera_target.planet
# camera.rotation_x = 90
...
...
@@ -233,12 +238,41 @@ class WormholeSim(UniverseSimScenes):
camera
.
forward_speed
=
0
def
get_wormhole_data
(
self
,
data_name
,
default_val
=
None
,
universe
=
None
):
# camera_target_init_speed: int = 100
# camera_init_speed: int = 100
# camera_target_speed: int = 1200
# camera_target_max_speed: int = 1500
# camera_target_acc_speed: int = 1.02
# camera_forward_speed: int = - 0.1
# camera_max_speed: int = 1500
# camera_acc_speed: int = 1.02
# camera_forward_acc_speed: int = 0.01
# size_factor: float = 16
# rotation_x: float = None
# rotation_y: float = None
# rotation_z: float = None
# around_max_count: int = 400
# around_max_speed: int = -100
# around_min_speed: int = 100
# around_direction: str = "right"
# around_acc_speed: int = -1.5
if
data_name
in
[
"camera_init_speed"
,
"camera_forward_speed"
,
"camera_max_speed"
]:
scale_factor
=
self
.
app_time_scale_factor
else
:
scale_factor
=
1
def
ret_value
():
if
default_val
is
None
:
if
data_name
in
self
.
wormholeinfo_default_vals
.
keys
():
return
self
.
wormholeinfo_default_vals
[
data_name
]
return
default_val
val
=
self
.
wormholeinfo_default_vals
[
data_name
]
if
val
is
None
:
return
None
return
val
*
scale_factor
if
default_val
is
None
:
return
None
return
default_val
*
scale_factor
if
universe
is
None
:
universe
=
self
.
current_universe
...
...
@@ -253,7 +287,7 @@ class WormholeSim(UniverseSimScenes):
if
val
is
None
:
return
ret_value
()
return
val
return
val
*
scale_factor
def
universe_reset
(
self
):
...
...
@@ -286,7 +320,7 @@ class WormholeSim(UniverseSimScenes):
self
.
camera_target
.
speed
=
self
.
get_wormhole_data
(
"camera_target_init_speed"
)
camera
.
speed
=
self
.
get_wormhole_data
(
"camera_init_speed"
)
if
self
.
exit_app
:
if
self
.
exit_app
and
self
.
current_idx
==
2
:
print
(
"结束"
)
exit
(
0
)
...
...
@@ -547,6 +581,7 @@ class WormholeSim(UniverseSimScenes):
camera_max_speed
=
self
.
get_wormhole_data
(
"camera_max_speed"
)
camera_acc_speed
=
self
.
get_wormhole_data
(
"camera_acc_speed"
)
camera_target_acc_speed
=
self
.
get_wormhole_data
(
"camera_target_acc_speed"
)
camera_target_max_speed
=
self
.
get_wormhole_data
(
"camera_target_max_speed"
,
)
if
self
.
camera_target
.
go_target
is
not
None
:
...
...
@@ -562,7 +597,7 @@ class WormholeSim(UniverseSimScenes):
self
.
camera_target
.
speed
*
time
.
dt
)
# 摄像机镜头加速度计算(摄像机镜头圆滑效果),并对摄像机镜头移动速度进行限制
self
.
camera_target
.
speed
*=
camera_acc_speed
self
.
camera_target
.
speed
*=
camera_
target_
acc_speed
if
self
.
camera_target
.
speed
>
camera_target_max_speed
:
self
.
camera_target
.
speed
=
camera_target_max_speed
...
...
tools/sim_video_cap.py
浏览文件 @
64cffa20
...
...
@@ -108,7 +108,8 @@ def sim_window_screen_shot(wait_ses=-1, retry_times=3):
return
img
if
wait_ses
<
0
:
return
None
time
.
sleep
(
0.01
)
if
wait_ses
>
0
:
time
.
sleep
(
0.01
)
times
-=
1
if
times
<=
0
:
return
None
...
...
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录