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宇宙模拟器
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29783e3a
宇宙模拟器
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29783e3a
编写于
11月 28, 2023
作者:
三月三net
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Python超人-宇宙模拟器
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2dc3a808
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2
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Showing
2 changed file
with
112 addition
and
13 deletion
+112
-13
sim_lab/solarsystem_planets_size.py
sim_lab/solarsystem_planets_size.py
+3
-0
sim_scenes/solar_system/solarsystem_planets_size.py
sim_scenes/solar_system/solarsystem_planets_size.py
+109
-13
未找到文件。
sim_lab/solarsystem_planets_size.py
浏览文件 @
29783e3a
...
...
@@ -11,6 +11,7 @@ import threading
from
bodies
import
Sun
,
Mercury
,
Venus
,
Earth
,
Mars
,
Jupiter
,
Saturn
,
Uranus
,
Neptune
,
Pluto
,
Moon
from
common.consts
import
SECONDS_PER_HOUR
,
SECONDS_PER_DAY
,
AU
from
sim_scenes.func
import
ursina_run
,
create_sphere_sky
from
sim_scenes.universe_sim_scenes
import
UniverseSimScenes
from
simulators.ursina.entities.body_timer
import
TimeData
,
AppTimeUtil
from
simulators.ursina.entities.entity_utils
import
create_directional_light
from
simulators.ursina.ursina_event
import
UrsinaEvent
...
...
@@ -176,6 +177,8 @@ if __name__ == '__main__':
# 运行前会触发 on_ready
UrsinaEvent
.
on_ready_subscription
(
on_ready
)
UniverseSimScenes
.
set_window_size
((
1920
,
1079
),
False
)
# 使用 ursina 查看的运行效果
# 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹
# position = 左-右+、上+下-、前+后-
...
...
sim_scenes/solar_system/solarsystem_planets_size.py
浏览文件 @
29783e3a
...
...
@@ -6,40 +6,49 @@
# link :https://gitcode.net/pythoncr/
# python_version :3.8
# ==============================================================================
import
threading
from
bodies
import
Sun
,
Mercury
,
Venus
,
Earth
,
Mars
,
Jupiter
,
Saturn
,
Uranus
,
Neptune
,
Pluto
,
Moon
from
common.consts
import
SECONDS_PER_HOUR
,
SECONDS_PER_DAY
,
AU
from
sim_scenes.func
import
mayavi_run
,
ursina_run
from
sim_scenes.func
import
ursina_run
,
create_sphere_sky
from
sim_scenes.universe_sim_scenes
import
UniverseSimScenes
from
simulators.ursina.entities.body_timer
import
TimeData
,
AppTimeUtil
from
simulators.ursina.entities.entity_utils
import
create_directional_light
from
simulators.ursina.ursina_event
import
UrsinaEvent
from
simulators.ursina.ursina_config
import
UrsinaConfig
# 可以调整整体放大倍数 ,比例会保持不变
FACTOR
=
10
# 地球和月球之间的距离常量,距地距离约: 363104 至 405696 km,平均距离 384000 km
E_M_DISTANCE
=
405696
*
FACTOR
earth1
=
Earth
(
"地球1"
,
size_scale
=
FACTOR
,
init_position
=
[
0
,
0
,
0
])
earth1
=
Earth
(
"地球1"
,
size_scale
=
FACTOR
,
init_position
=
[
0
,
0
,
0
]
,
rotate_angle
=-
23.44
)
moon
=
Moon
(
"月球"
,
size_scale
=
FACTOR
,
init_position
=
[
E_M_DISTANCE
,
0
,
0
])
earth2
=
Earth
(
"地球2"
,
texture
=
"earth2.jpg"
,
size_scale
=
FACTOR
)
earth2
=
Earth
(
"地球2"
,
texture
=
"earth2.jpg"
,
size_scale
=
FACTOR
,
rotate_angle
=-
23.44
)
bodies
=
[
earth1
,
moon
,
Mercury
(
name
=
"水星"
,
size_scale
=
FACTOR
),
Venus
(
name
=
"金星"
,
size_scale
=
FACTOR
),
earth2
,
Mars
(
name
=
"火星"
,
size_scale
=
FACTOR
),
Jupiter
(
name
=
"木星"
,
size_scale
=
FACTOR
),
Jupiter
(
name
=
"木星"
,
texture
=
'jupiter_hd.jpg'
,
size_scale
=
FACTOR
),
Saturn
(
name
=
"土星"
,
size_scale
=
FACTOR
).
show_rings
(
False
),
Uranus
(
name
=
"天王星"
,
size_scale
=
FACTOR
),
Neptune
(
name
=
"海王星"
,
size_scale
=
FACTOR
),
Pluto
(
name
=
"冥王星"
,
size_scale
=
FACTOR
)
]
if
__name__
==
'__main__'
:
last_diameter
=
earth1
.
diameter
*
FACTOR
/
2
plant_positions
=
[]
body_rotation_y
=
[
200
,
100
,
0
,
0
,
200
,
30
,
160
,
20
]
for
body
in
bodies
:
body
.
rotation_speed
=
0
if
__name__
==
'__main__'
:
# 使用应用的计时器工具
app_time_util
=
AppTimeUtil
()
key_point_time_util
=
AppTimeUtil
()
last_diameter
=
earth1
.
diameter
*
FACTOR
/
2
plant_positions
=
[]
for
i
,
body
in
enumerate
(
bodies
):
body
.
rotation_speed
/=
10
# 星体的旋转速度减小10倍
body
.
ignore_mass
=
True
...
...
@@ -48,6 +57,8 @@ if __name__ == '__main__':
plant_positions
.
append
([(
body
.
diameter
*
FACTOR
/
2
)
+
last_diameter
,
0
,
0
])
last_diameter
+=
body
.
diameter
*
FACTOR
# print(body)
import
ursina
from
ursina
import
camera
,
time
,
Vec3
,
application
def
on_ready
():
...
...
@@ -56,17 +67,95 @@ if __name__ == '__main__':
create_directional_light
(
position
=
(
E_M_DISTANCE
/
2
,
E_M_DISTANCE
*
20
,
-
E_M_DISTANCE
*
100
),
light_num
=
3
,
target
=
earth1
)
application
.
time_scale
=
0.001
sky
=
create_sphere_sky
(
scale
=
2000
)
sky
.
alpha
=
0.5
# sky.rotation_y = -90
sky
.
rotation_x
=
200
# sky.rotation_z = 200
for
idx
,
body
in
enumerate
(
bodies
):
if
idx
<=
len
(
body_rotation_y
)
-
1
:
body
.
planet
.
rotation_y
=
body_rotation_y
[
idx
]
key_points
=
[(
E_M_DISTANCE
/
2
,
0
,
-
E_M_DISTANCE
),
(
0
,
0
,
-
E_M_DISTANCE
/
4
),
(
100000
,
0
,
-
E_M_DISTANCE
/
4
),
(
200000
,
0
,
-
E_M_DISTANCE
/
4
),
(
300000
,
0
,
-
E_M_DISTANCE
/
4
),
(
400000
,
0
,
-
E_M_DISTANCE
/
4
),
(
500000
,
0
,
-
E_M_DISTANCE
),
# 木星
(
1800000
,
0
,
-
E_M_DISTANCE
),
# 土星
(
3000000
,
0
,
-
E_M_DISTANCE
),
# 天王星
(
3800000
,
0
,
-
E_M_DISTANCE
),
# 海王星
(
4000000
,
0
,
-
E_M_DISTANCE
/
6
),
# 冥王星
(
4000000
,
0
,
-
E_M_DISTANCE
/
3
),
(
3900000
,
0
,
-
E_M_DISTANCE
/
1.5
),
(
3600000
,
0
,
-
E_M_DISTANCE
/
1.2
),
(
3000000
,
0
,
-
E_M_DISTANCE
/
1.1
),
(
E_M_DISTANCE
/
2
,
0
,
-
E_M_DISTANCE
),
]
ursina_kps
=
[
Vec3
(
point
)
*
UrsinaConfig
.
SCALE_FACTOR
for
point
in
key_points
]
interval
=
5
def
on_timer_changed
(
time_data
:
TimeData
):
# camera_time = app_time_util.get_param("camera_time", 2)
key_point_index
=
app_time_util
.
get_param
(
"key_point_index"
,
0
)
body_index
=
app_time_util
.
get_param
(
"body_index"
,
2
)
# 从第三个星球(水星)开始
if
key_point_index
+
1
>=
len
(
ursina_kps
):
# camera.position = ursina_kps[-1]
return
if
body_index
<
len
(
bodies
):
last_time
=
app_time_util
.
get_param
(
"last_time"
,
3
)
# 间隔3秒出现水星
last_time
=
app_time_util
.
get_param
(
"last_time"
,
interval
+
3
)
# 间隔3秒出现水星
# 判断是否第一个到达指定的时间
if
app_time_util
.
is_first_arrival
(
last_time
,
time_data
):
bodies
[
body_index
].
init_position
=
plant_positions
[
body_index
-
2
]
# target_position = plant_positions[body_index - 2]
def
move_planet
(
planet_body
,
target_pos
):
import
numpy
as
np
def
warp
():
# current_pos = planet_body.init_position
t_pos
=
np
.
array
(
target_pos
)
*
UrsinaConfig
.
SCALE_FACTOR
for
_
in
range
(
200
):
current_pos
=
planet_body
.
init_position
c_pos
=
current_pos
*
UrsinaConfig
.
SCALE_FACTOR
n_pos
=
ursina
.
lerp
(
Vec3
(
c_pos
[
0
],
c_pos
[
1
],
c_pos
[
2
]),
Vec3
(
t_pos
[
0
],
t_pos
[
1
],
t_pos
[
2
]),
6e-2
)
new_pos
=
np
.
array
([
n_pos
[
0
],
n_pos
[
1
],
n_pos
[
2
]])
/
UrsinaConfig
.
SCALE_FACTOR
planet_body
.
init_position
=
new_pos
time
.
sleep
(
0.0001
)
planet_body
.
init_position
=
target_pos
return
warp
f
=
move_planet
(
bodies
[
body_index
],
plant_positions
[
body_index
-
2
])
# f()
t
=
threading
.
Thread
(
target
=
f
)
t
.
start
()
# time.sleep(0.1)
app_time_util
.
inc_param
(
"body_index"
,
1
)
app_time_util
.
inc_param
(
"last_time"
,
3
)
# 间隔3秒出现下一个行星
app_time_util
.
inc_param
(
"last_time"
,
interval
)
# 间隔3秒出现下一个行星
print
(
"key_point_index"
,
key_point_index
)
current_point
=
ursina_kps
[
key_point_index
]
target_point
=
ursina_kps
[
key_point_index
+
1
]
camera_time
=
2
+
key_point_index
*
interval
if
time_data
.
app_time
>
camera_time
:
dt
=
(
time_data
.
app_time
-
camera_time
)
/
interval
if
dt
<=
1
:
camera
.
position
=
ursina
.
lerp
(
current_point
,
target_point
,
dt
)
# print(camera.position)
elif
key_point_time_util
.
is_first_arrival
(
camera_time
,
time_data
):
app_time_util
.
inc_param
(
"key_point_index"
,
1
)
# 运行中,每时每刻都会触发 on_timer_changed
...
...
@@ -74,10 +163,17 @@ if __name__ == '__main__':
# 运行前会触发 on_ready
UrsinaEvent
.
on_ready_subscription
(
on_ready
)
UniverseSimScenes
.
set_window_size
((
1920
,
1079
),
False
)
# 使用 ursina 查看的运行效果
# 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹
# position = 左-右+、上+下-、前+后-
ursina_run
(
bodies
,
SECONDS_PER_HOUR
,
position
=
(
E_M_DISTANCE
/
2
,
0
,
-
E_M_DISTANCE
*
1
),
view_closely
=
True
,
ursina_run
(
bodies
,
SECONDS_PER_HOUR
/
2
,
position
=
key_points
[
0
],
cosmic_bg
=
''
,
show_control_info
=
False
,
show_exit_button
=
False
,
show_camera_info
=
False
,
show_grid
=
False
,
# view_closely=True,
timer_enabled
=
True
)
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