提交 aad5a30b 编写于 作者: J Joshua Peek

Add simple support for ActiveModel's StateMachine for ActiveRecord

上级 55d1d12c
......@@ -5,12 +5,9 @@ module StateMachine
autoload :State, 'active_model/state_machine/state'
autoload :StateTransition, 'active_model/state_machine/state_transition'
class InvalidTransition < Exception
end
extend ActiveSupport::Concern
def self.included(base)
require 'active_model/state_machine/machine'
base.extend ClassMethods
class InvalidTransition < Exception
end
module ClassMethods
......
require 'active_model/state_machine/state_transition'
module ActiveModel
module StateMachine
class Event
......@@ -53,12 +51,12 @@ def update(options = {}, &block)
self
end
private
def transitions(trans_opts)
Array(trans_opts[:from]).each do |s|
@transitions << StateTransition.new(trans_opts.merge({:from => s.to_sym}))
private
def transitions(trans_opts)
Array(trans_opts[:from]).each do |s|
@transitions << StateTransition.new(trans_opts.merge({:from => s.to_sym}))
end
end
end
end
end
end
require 'active_model/state_machine/state'
require 'active_model/state_machine/event'
module ActiveModel
module StateMachine
class Machine
......@@ -57,22 +54,22 @@ def current_state_variable
"@#{@name}_current_state"
end
private
def state(name, options = {})
@states << (state_index[name] ||= State.new(name, :machine => self)).update(options)
end
private
def state(name, options = {})
@states << (state_index[name] ||= State.new(name, :machine => self)).update(options)
end
def event(name, options = {}, &block)
(@events[name] ||= Event.new(self, name)).update(options, &block)
end
def event(name, options = {}, &block)
(@events[name] ||= Event.new(self, name)).update(options, &block)
end
def event_fired_callback
@event_fired_callback ||= (@name == :default ? '' : "#{@name}_") + 'event_fired'
end
def event_fired_callback
@event_fired_callback ||= (@name == :default ? '' : "#{@name}_") + 'event_fired'
end
def event_failed_callback
@event_failed_callback ||= (@name == :default ? '' : "#{@name}_") + 'event_failed'
end
def event_failed_callback
@event_failed_callback ||= (@name == :default ? '' : "#{@name}_") + 'event_failed'
end
end
end
end
......@@ -18,7 +18,7 @@ def perform(obj)
true
end
end
def execute(obj, *args)
case @on_transition
when Symbol, String
......
......@@ -65,6 +65,7 @@ def self.load_all!
autoload :SchemaDumper, 'active_record/schema_dumper'
autoload :Serialization, 'active_record/serialization'
autoload :SessionStore, 'active_record/session_store'
autoload :StateMachine, 'active_record/state_machine'
autoload :TestCase, 'active_record/test_case'
autoload :Timestamp, 'active_record/timestamp'
autoload :Transactions, 'active_record/transactions'
......
module ActiveRecord
module StateMachine #:nodoc:
extend ActiveSupport::Concern
include ActiveModel::StateMachine
included do
before_validation :set_initial_state
validates_presence_of :state
end
protected
def write_state(state_machine, state)
update_attributes! :state => state.to_s
end
def read_state(state_machine)
self.state.to_sym
end
def set_initial_state
self.state ||= self.class.state_machine.initial_state.to_s
end
end
end
require 'cases/helper'
require 'models/traffic_light'
class StateMachineTest < ActiveRecord::TestCase
def setup
@light = TrafficLight.create!
end
test "states initial state" do
assert @light.off?
assert_equal :off, @light.current_state
end
test "transition to a valid state" do
@light.reset
assert @light.red?
assert_equal :red, @light.current_state
@light.green_on
assert @light.green?
assert_equal :green, @light.current_state
end
test "transition does not persist state" do
@light.reset
assert_equal :red, @light.current_state
@light.reload
assert_equal "off", @light.state
end
test "transition does persists state" do
@light.reset!
assert_equal :red, @light.current_state
@light.reload
assert_equal "red", @light.state
end
test "transition to an invalid state" do
assert_raise(ActiveModel::StateMachine::InvalidTransition) { @light.yellow_on }
assert_equal :off, @light.current_state
end
end
class TrafficLight < ActiveRecord::Base
include ActiveRecord::StateMachine
state_machine do
state :off
state :red
state :green
state :yellow
event :red_on do
transitions :to => :red, :from => [:yellow]
end
event :green_on do
transitions :to => :green, :from => [:red]
end
event :yellow_on do
transitions :to => :yellow, :from => [:green]
end
event :reset do
transitions :to => :red, :from => [:off]
end
end
end
......@@ -448,6 +448,13 @@ def create_table(*args, &block)
t.integer :pet_id, :integer
end
create_table :traffic_lights, :force => true do |t|
t.string :location
t.string :state
t.datetime :created_at
t.datetime :updated_at
end
create_table :treasures, :force => true do |t|
t.column :name, :string
t.column :looter_id, :integer
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册