Fix asset_path in mounted engine
Historically serving assets from a mountable engine could be achieved by running ActionDispatch::Static as a part of engine middleware stack or to copy assets prefixed with an engine name. After introduction of assets pipeline this is not needed as all of the assets are served or compiled into main application's assets. This commit removes the obsolete line making asset_path always generate paths relative to the root or config.relative_url_root if it's set. (closes #8119)
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