- 18 10月, 2018 4 次提交
- 17 10月, 2018 2 次提交
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由 Jinho Bang 提交于
This is a workaroud. Once the issue is resolved in Rust side, we should remove it. Fixes #895
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由 Yoshiya Hinosawa 提交于
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- 16 10月, 2018 10 次提交
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由 Amos Lim 提交于
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由 Ryan Dahl 提交于
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由 Ryan Dahl 提交于
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由 Ryan Dahl 提交于
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由 Jinho Bang 提交于
Fixes #993
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由 Andy Hayden 提交于
Refactor set_flags to return a Result
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由 Jinho Bang 提交于
This patch changes Jumbo build to use only in debug mode.
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由 Kitson Kelly 提交于
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由 Jinho Bang 提交于
The Jumbo build is the Chromium implementation of a Unity build system aimed at dramatically lowering the compilation times. It can be easily enabled with `use_jumbo_build=true`. When you enable this, the biggest problem is that name conflicts can occur between multiple c++ files merged, which is no problem for `deno`. Because the V8's Jumbo build is managed in upstream, and `deno` will just pick up a stable build V8. So, this patch enables Jumbo build by default. After this patch, the total number of build objects are halved. (1014 -> 493) FYI, the following results are tested in my local environment. - IMAC 5K, i5 4-cores, 24GB, 512GB SSD Test result1: No use ccache | |Jumbo build without ccache|Normal build without ccache| |---|--------------------------|---------------------------| | 1 | 0:05:26 | 0:11:31 | | 2 | 0:05:24 | 0:11:29 | | 3 | 0:05:25 | 0:11:28 | | 4 | 0:05:24 | 0:11:29 | | 5 | 0:05:26 | 0:11:29 | |AVG| 0:05:25 | 0:11:29 | Test result2: Use ccache | |Jumbo build with ccache|Normal build with ccache| |---|-----------------------|------------------------| | 1 | 0:01:38 | 0:01:13 | | 2 | 0:01:45 | 0:01:21 | | 3 | 0:01:39 | 0:02:20 | | 4 | 0:01:45 | 0:02:16 | | 5 | 0:01:42 | 0:02:19 | | 6 | 0:01:17 | 0:01:11 | | 7 | 0:01:01 | 0:01:48 | | 8 | 0:00:54 | 0:01:57 | | 9 | 0:01:03 | 0:02:15 | |10 | 0:01:36 | 0:02:19 | |AVG| 0:01:26 | 0:01:54 | Refs: https://chromium.googlesource.com/chromium/src/+/master/docs/jumbo.md
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由 Amos Lim 提交于
(Use C:\deno instead of c:\deno in appveyor config because it's cloned to c:\ by clone_folder variable in .appveyor.yml. On the other hand, build directory is pointed to C:\ by $(APPVEYOR_BUILD_FOLDER) so that test targets are placed on separated partitions.)
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- 15 10月, 2018 2 次提交
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由 Kitson Kelly 提交于
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由 Kitson Kelly 提交于
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- 14 10月, 2018 2 次提交
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由 Shiva Prasanth 提交于
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- 13 10月, 2018 2 次提交
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由 Ryan Dahl 提交于
- Fix promise reject issue (#936) - Add --types command line flag. - Add metrics() - Add redirect follow feature #934 - Fix clearTimer bug #942 - Improve error printing #935 - Expose I/O interfaces Closer, Seeker, ReaderCloser, WriteCloser, ReadSeeker, WriteSeeker, ReadWriteCloser, ReadWriteSeeker - Fix silent death on double await #919 - Add Conn.closeRead() and Conn.closeWrite() #903
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- 12 10月, 2018 9 次提交
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由 Ryan Dahl 提交于
This will improve the threshold benchmark. Using 32k because that's what Go uses, but we should explore the value in the future. https://github.com/golang/go/blob/a0d6420d8be2ae7164797051ec74fa2a2df466a1/src/io/io.go#L391
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由 Kitson Kelly 提交于
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由 Kitson Kelly 提交于
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由 Ryan Dahl 提交于
Apparently OSX defaults to v6 and Linux to v8. v6 does not properly run //js/testing due to async usage.
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由 Ryan Dahl 提交于
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由 Ryan Dahl 提交于
Checks the output more carefully. The first line of output from js/unit_tests.ts should be something like "running 96 tests" And the last line should be something like "test result: ok. 96 passed; 0 failed; 0 ignored; 0 measured; 36 filtered out" This parses those strings and make sure they align. This will catch silent death bugs.
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由 Ryan Dahl 提交于
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由 Bartek Iwańczuk 提交于
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由 Li Hao 提交于
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- 11 10月, 2018 6 次提交
- 10 10月, 2018 3 次提交