stack.go 15.2 KB
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package proc
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import (
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	"debug/dwarf"
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	"errors"
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	"fmt"
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	"github.com/derekparker/delve/pkg/dwarf/frame"
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	"github.com/derekparker/delve/pkg/dwarf/op"
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)
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// This code is partly adaped from runtime.gentraceback in
// $GOROOT/src/runtime/traceback.go

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// NoReturnAddr is returned when return address
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// could not be found during stack trace.
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type NoReturnAddr struct {
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	Fn string
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}

func (nra NoReturnAddr) Error() string {
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	return fmt.Sprintf("could not find return address for %s", nra.Fn)
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}

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// Stackframe represents a frame in a system stack.
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type Stackframe struct {
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	// Address the function above this one on the call stack will return to.
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	Current Location
	// Address of the call instruction for the function above on the call stack.
	Call Location
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	// Frame registers.
	Regs op.DwarfRegisters
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	// High address of the stack.
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	stackHi uint64
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	// Return address for this stack frame (as read from the stack frame itself).
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	Ret uint64
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	// Address to the memory location containing the return address
	addrret uint64
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	// Err is set if an error occoured during stacktrace
	Err error
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	// SystemStack is true if this frame belongs to a system stack.
	SystemStack bool
}

// FrameOffset returns the address of the stack frame, absolute for system
// stack frames or as an offset from stackhi for goroutine stacks (a
// negative value).
func (frame *Stackframe) FrameOffset() int64 {
	if frame.SystemStack {
		return frame.Regs.CFA
	}
	return frame.Regs.CFA - int64(frame.stackHi)
}

// FramePointerOffset returns the value of the frame pointer, absolute for
// system stack frames or as an offset from stackhi for goroutine stacks (a
// negative value).
func (frame *Stackframe) FramePointerOffset() int64 {
	if frame.SystemStack {
		return int64(frame.Regs.BP())
	}
	return int64(frame.Regs.BP()) - int64(frame.stackHi)
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}

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// ThreadStacktrace returns the stack trace for thread.
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// Note the locations in the array are return addresses not call addresses.
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func ThreadStacktrace(thread Thread, depth int) ([]Stackframe, error) {
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	g, _ := GetG(thread)
	if g == nil {
		regs, err := thread.Registers(true)
		if err != nil {
			return nil, err
		}
		it := newStackIterator(thread.BinInfo(), thread, thread.BinInfo().Arch.RegistersToDwarfRegisters(regs), 0, nil, -1, nil)
		return it.stacktrace(depth)
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	}
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	return g.Stacktrace(depth)
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}

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func (g *G) stackIterator() (*stackIterator, error) {
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	stkbar, err := g.stkbar()
	if err != nil {
		return nil, err
	}
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	if g.Thread != nil {
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		regs, err := g.Thread.Registers(true)
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		if err != nil {
			return nil, err
		}
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		return newStackIterator(g.variable.bi, g.Thread, g.variable.bi.Arch.RegistersToDwarfRegisters(regs), g.stackhi, stkbar, g.stkbarPos, g), nil
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	}
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	return newStackIterator(g.variable.bi, g.variable.mem, g.variable.bi.Arch.GoroutineToDwarfRegisters(g), g.stackhi, stkbar, g.stkbarPos, g), nil
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}

// Stacktrace returns the stack trace for a goroutine.
// Note the locations in the array are return addresses not call addresses.
func (g *G) Stacktrace(depth int) ([]Stackframe, error) {
	it, err := g.stackIterator()
	if err != nil {
		return nil, err
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	}
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	return it.stacktrace(depth)
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}

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// NullAddrError is an error for a null address.
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type NullAddrError struct{}

func (n NullAddrError) Error() string {
	return "NULL address"
}

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// stackIterator holds information
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// required to iterate and walk the program
// stack.
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type stackIterator struct {
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	pc    uint64
	top   bool
	atend bool
	frame Stackframe
	bi    *BinaryInfo
	mem   MemoryReadWriter
	err   error
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	stackhi        uint64
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	systemstack    bool
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	stackBarrierPC uint64
	stkbar         []savedLR
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	// regs is the register set for the current frame
	regs op.DwarfRegisters
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	g           *G     // the goroutine being stacktraced, nil if we are stacktracing a goroutine-less thread
	g0_sched_sp uint64 // value of g0.sched.sp (see comments around its use)
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}

type savedLR struct {
	ptr uint64
	val uint64
}

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func newStackIterator(bi *BinaryInfo, mem MemoryReadWriter, regs op.DwarfRegisters, stackhi uint64, stkbar []savedLR, stkbarPos int, g *G) *stackIterator {
	stackBarrierFunc := bi.LookupFunc["runtime.stackBarrier"] // stack barriers were removed in Go 1.9
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	var stackBarrierPC uint64
	if stackBarrierFunc != nil && stkbar != nil {
		stackBarrierPC = stackBarrierFunc.Entry
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		fn := bi.PCToFunc(regs.PC())
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		if fn != nil && fn.Name == "runtime.stackBarrier" {
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			// We caught the goroutine as it's executing the stack barrier, we must
			// determine whether or not g.stackPos has already been incremented or not.
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			if len(stkbar) > 0 && stkbar[stkbarPos].ptr < regs.SP() {
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				// runtime.stackBarrier has not incremented stkbarPos.
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			} else if stkbarPos > 0 && stkbar[stkbarPos-1].ptr < regs.SP() {
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				// runtime.stackBarrier has incremented stkbarPos.
				stkbarPos--
			} else {
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				return &stackIterator{err: fmt.Errorf("failed to unwind through stackBarrier at SP %x", regs.SP())}
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			}
		}
		stkbar = stkbar[stkbarPos:]
	}
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	var g0_sched_sp uint64
	systemstack := true
	if g != nil {
		systemstack = g.SystemStack
		g0var, _ := g.variable.fieldVariable("m").structMember("g0")
		if g0var != nil {
			g0, _ := g0var.parseG()
			if g0 != nil {
				g0_sched_sp = g0.SP
			}
		}
	}
	return &stackIterator{pc: regs.PC(), regs: regs, top: true, bi: bi, mem: mem, err: nil, atend: false, stackhi: stackhi, stackBarrierPC: stackBarrierPC, stkbar: stkbar, systemstack: systemstack, g: g, g0_sched_sp: g0_sched_sp}
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}

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// Next points the iterator to the next stack frame.
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func (it *stackIterator) Next() bool {
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	if it.err != nil || it.atend {
		return false
	}
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	callFrameRegs, ret, retaddr := it.advanceRegs()
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	it.frame = it.newStackframe(ret, retaddr)
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	if it.stkbar != nil && it.frame.Ret == it.stackBarrierPC && it.frame.addrret == it.stkbar[0].ptr {
		// Skip stack barrier frames
		it.frame.Ret = it.stkbar[0].val
		it.stkbar = it.stkbar[1:]
	}

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	if it.switchStack() {
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		return true
	}

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	if it.frame.Ret <= 0 {
		it.atend = true
		return true
	}

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	it.top = false
	it.pc = it.frame.Ret
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	it.regs = callFrameRegs
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	return true
}

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// asmcgocallSPOffsetSaveSlot is the offset from systemstack.SP where
// (goroutine.SP - StackHi) is saved in runtime.asmcgocall after the stack
// switch happens.
const asmcgocallSPOffsetSaveSlot = 0x28

// switchStack will use the current frame to determine if it's time to
// switch between the system stack and the goroutine stack or vice versa.
// Sets it.atend when the top of the stack is reached.
func (it *stackIterator) switchStack() bool {
	if it.frame.Current.Fn == nil {
		return false
	}
	switch it.frame.Current.Fn.Name {
	case "runtime.asmcgocall":
		if it.top || !it.systemstack {
			return false
		}

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		// This function is called by a goroutine to execute a C function and
		// switches from the goroutine stack to the system stack.
		// Since we are unwinding the stack from callee to caller we have  switch
		// from the system stack to the goroutine stack.
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		off, _ := readIntRaw(it.mem, uintptr(it.regs.SP()+asmcgocallSPOffsetSaveSlot), int64(it.bi.Arch.PtrSize())) // reads "offset of SP from StackHi" from where runtime.asmcgocall saved it
		oldsp := it.regs.SP()
		it.regs.Reg(it.regs.SPRegNum).Uint64Val = uint64(int64(it.stackhi) - off)

		// runtime.asmcgocall can also be called from inside the system stack,
		// in that case no stack switch actually happens
		if it.regs.SP() == oldsp {
			return false
		}
		it.systemstack = false

		// advances to the next frame in the call stack
		it.frame.addrret = uint64(int64(it.regs.SP()) + int64(it.bi.Arch.PtrSize()))
		it.frame.Ret, _ = readUintRaw(it.mem, uintptr(it.frame.addrret), int64(it.bi.Arch.PtrSize()))
		it.pc = it.frame.Ret

		it.top = false
		return true

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	case "runtime.mstart", "runtime.sigtramp":
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		if it.top || !it.systemstack || it.g == nil {
			return false
		}

		// Calls to runtime.systemstack will switch to the systemstack then:
		// 1. alter the goroutine stack so that it looks like systemstack_switch
		//    was called
		// 2. alter the system stack so that it looks like the bottom-most frame
		//    belongs to runtime.mstart
		// If we find a runtime.mstart frame on the system stack of a goroutine
		// parked on runtime.systemstack_switch we assume runtime.systemstack was
		// called and continue tracing from the parked position.
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		//
		// OS Signals are processed on a special signal handling stack that works
		// similarly to the system stack, runtime.sigtramp is at the bottom of
		// this stack.
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		if fn := it.bi.PCToFunc(it.g.PC); fn == nil || fn.Name != "runtime.systemstack_switch" {
			return false
		}
		it.systemstack = false
		it.pc = it.g.PC
		it.regs.Reg(it.regs.SPRegNum).Uint64Val = it.g.SP
		it.regs.Reg(it.regs.BPRegNum).Uint64Val = it.g.BP
		it.top = false
		return true

	case "runtime.cgocallback_gofunc":
		// For a detailed description of how this works read the long comment at
		// the start of $GOROOT/src/runtime/cgocall.go and the source code of
		// runtime.cgocallback_gofunc in $GOROOT/src/runtime/asm_amd64.s
		//
		// When a C functions calls back into go it will eventually call into
		// runtime.cgocallback_gofunc which is the function that does the stack
		// switch from the system stack back into the goroutine stack
		// Since we are going backwards on the stack here we see the transition
		// as goroutine stack -> system stack.

		if it.top || it.systemstack {
			return false
		}

		if it.g0_sched_sp <= 0 {
			return false
		}
		// entering the system stack
		it.regs.Reg(it.regs.SPRegNum).Uint64Val = it.g0_sched_sp
		// reads the previous value of g0.sched.sp that runtime.cgocallback_gofunc saved on the stack
		it.g0_sched_sp, _ = readUintRaw(it.mem, uintptr(it.regs.SP()), int64(it.bi.Arch.PtrSize()))
		it.top = false
		callFrameRegs, ret, retaddr := it.advanceRegs()
		frameOnSystemStack := it.newStackframe(ret, retaddr)
		it.pc = frameOnSystemStack.Ret
		it.regs = callFrameRegs
		it.systemstack = true
		return true

	case "runtime.goexit", "runtime.rt0_go", "runtime.mcall":
		// Look for "top of stack" functions.
		it.atend = true
		return true

	default:
		return false
	}
}

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// Frame returns the frame the iterator is pointing at.
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func (it *stackIterator) Frame() Stackframe {
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	return it.frame
}

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// Err returns the error encountered during stack iteration.
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func (it *stackIterator) Err() error {
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	return it.err
}

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// frameBase calculates the frame base pseudo-register for DWARF for fn and
// the current frame.
func (it *stackIterator) frameBase(fn *Function) int64 {
	rdr := it.bi.dwarf.Reader()
	rdr.Seek(fn.offset)
	e, err := rdr.Next()
	if err != nil {
		return 0
	}
	fb, _, _ := it.bi.Location(e, dwarf.AttrFrameBase, it.pc, it.regs)
	return fb
}

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func (it *stackIterator) newStackframe(ret, retaddr uint64) Stackframe {
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	if retaddr == 0 {
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		it.err = NullAddrError{}
		return Stackframe{}
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	}
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	f, l, fn := it.bi.PCToLine(it.pc)
	if fn == nil {
		f = "?"
		l = -1
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	} else {
		it.regs.FrameBase = it.frameBase(fn)
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	}
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	r := Stackframe{Current: Location{PC: it.pc, File: f, Line: l, Fn: fn}, Regs: it.regs, Ret: ret, addrret: retaddr, stackHi: it.stackhi, SystemStack: it.systemstack}
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	if !it.top {
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		fnname := ""
		if r.Current.Fn != nil {
			fnname = r.Current.Fn.Name
		}
		switch fnname {
		case "runtime.mstart", "runtime.systemstack_switch":
			// these frames are inserted by runtime.systemstack and there is no CALL
			// instruction to look for at pc - 1
			r.Call = r.Current
		default:
			r.Call.File, r.Call.Line, r.Call.Fn = it.bi.PCToLine(it.pc - 1)
			if r.Call.Fn == nil {
				r.Call.File = "?"
				r.Call.Line = -1
			}
			r.Call.PC = r.Current.PC
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		}
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	} else {
		r.Call = r.Current
	}
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	return r
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}

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func (it *stackIterator) stacktrace(depth int) ([]Stackframe, error) {
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	if depth < 0 {
		return nil, errors.New("negative maximum stack depth")
	}
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	frames := make([]Stackframe, 0, depth+1)
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	for it.Next() {
		frames = append(frames, it.Frame())
		if len(frames) >= depth+1 {
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			break
		}
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	}
	if err := it.Err(); err != nil {
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		if len(frames) == 0 {
			return nil, err
		}
		frames = append(frames, Stackframe{Err: err})
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	}
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	return frames, nil
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}
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// advanceRegs calculates it.callFrameRegs using it.regs and the frame
// descriptor entry for the current stack frame.
// it.regs.CallFrameCFA is updated.
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func (it *stackIterator) advanceRegs() (callFrameRegs op.DwarfRegisters, ret uint64, retaddr uint64) {
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	fde, err := it.bi.frameEntries.FDEForPC(it.pc)
	var framectx *frame.FrameContext
	if _, nofde := err.(*frame.NoFDEForPCError); nofde {
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		framectx = it.bi.Arch.FixFrameUnwindContext(nil, it.pc, it.bi)
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	} else {
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		framectx = it.bi.Arch.FixFrameUnwindContext(fde.EstablishFrame(it.pc), it.pc, it.bi)
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	}

	cfareg, err := it.executeFrameRegRule(0, framectx.CFA, 0)
	if cfareg == nil {
		it.err = fmt.Errorf("CFA becomes undefined at PC %#x", it.pc)
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		return op.DwarfRegisters{}, 0, 0
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	}
	it.regs.CFA = int64(cfareg.Uint64Val)

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	callFrameRegs = op.DwarfRegisters{ByteOrder: it.regs.ByteOrder, PCRegNum: it.regs.PCRegNum, SPRegNum: it.regs.SPRegNum, BPRegNum: it.regs.BPRegNum}
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	// According to the standard the compiler should be responsible for emitting
	// rules for the RSP register so that it can then be used to calculate CFA,
	// however neither Go nor GCC do this.
	// In the following line we copy GDB's behaviour by assuming this is
	// implicit.
	// See also the comment in dwarf2_frame_default_init in
	// $GDB_SOURCE/dwarf2-frame.c
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	callFrameRegs.AddReg(uint64(amd64DwarfSPRegNum), cfareg)
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	for i, regRule := range framectx.Regs {
		reg, err := it.executeFrameRegRule(i, regRule, it.regs.CFA)
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		callFrameRegs.AddReg(i, reg)
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		if i == framectx.RetAddrReg {
			if reg == nil {
				if err == nil {
					err = fmt.Errorf("Undefined return address at %#x", it.pc)
				}
				it.err = err
			} else {
				ret = reg.Uint64Val
			}
			retaddr = uint64(it.regs.CFA + regRule.Offset)
		}
	}

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	return callFrameRegs, ret, retaddr
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}

func (it *stackIterator) executeFrameRegRule(regnum uint64, rule frame.DWRule, cfa int64) (*op.DwarfRegister, error) {
	switch rule.Rule {
	default:
		fallthrough
	case frame.RuleUndefined:
		return nil, nil
	case frame.RuleSameVal:
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		reg := *it.regs.Reg(regnum)
		return &reg, nil
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	case frame.RuleOffset:
		return it.readRegisterAt(regnum, uint64(cfa+rule.Offset))
	case frame.RuleValOffset:
		return op.DwarfRegisterFromUint64(uint64(cfa + rule.Offset)), nil
	case frame.RuleRegister:
		return it.regs.Reg(rule.Reg), nil
	case frame.RuleExpression:
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		v, _, err := op.ExecuteStackProgram(it.regs, rule.Expression)
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		if err != nil {
			return nil, err
		}
		return it.readRegisterAt(regnum, uint64(v))
	case frame.RuleValExpression:
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		v, _, err := op.ExecuteStackProgram(it.regs, rule.Expression)
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		if err != nil {
			return nil, err
		}
		return op.DwarfRegisterFromUint64(uint64(v)), nil
	case frame.RuleArchitectural:
		return nil, errors.New("architectural frame rules are unsupported")
	case frame.RuleCFA:
		if it.regs.Reg(rule.Reg) == nil {
			return nil, nil
		}
		return op.DwarfRegisterFromUint64(uint64(int64(it.regs.Uint64Val(rule.Reg)) + rule.Offset)), nil
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	case frame.RuleFramePointer:
		curReg := it.regs.Reg(rule.Reg)
		if curReg == nil {
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			return nil, nil
		}
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		if curReg.Uint64Val <= uint64(cfa) {
			return it.readRegisterAt(regnum, curReg.Uint64Val)
		} else {
			newReg := *curReg
			return &newReg, nil
		}
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	}
}

func (it *stackIterator) readRegisterAt(regnum uint64, addr uint64) (*op.DwarfRegister, error) {
	buf := make([]byte, it.bi.Arch.RegSize(regnum))
	_, err := it.mem.ReadMemory(buf, uintptr(addr))
	if err != nil {
		return nil, err
	}
	return op.DwarfRegisterFromBytes(buf), nil
}