- 12 12月, 2015 2 次提交
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由 Adam Barth 提交于
We don't use yasm, libjpeg_turbo, or mojo's devtools.
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由 Jason Simmons 提交于
Update to mojo b7c8cb12f05d3bc1351e65a4f9a84c5d1bcd1704
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- 11 12月, 2015 11 次提交
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由 Chinmay Garde 提交于
Automatically switch to using script snapshots on iOS simulator
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由 Jason Simmons 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
Pass the path to the script snapshotter to flutter build but only use precompilation on non x86_64 targets
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Ian Hickson 提交于
Make defaultRouteName immutable.
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由 Hixie 提交于
And trivial docs changes.
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- 10 12月, 2015 15 次提交
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由 Ian Hickson 提交于
Provide an API for hashCode getters.
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由 Ian Hickson 提交于
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由 Ian Hickson 提交于
Remove old 'back' callback, and add dartdocs.
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由 Ian Hickson 提交于
This adds some dartdocs to dart:ui, specifically for Window and friends.
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由 Adam Barth 提交于
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由 Jason Simmons 提交于
Mojo wrapper for the Android SoundPool API
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由 Adam Barth 提交于
Improve FontWeigh and TextDecoration
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由 Adam Barth 提交于
Instead of using enums, these are now real classes, which lets us add `bold` and `normal` alias to FontWeight and a `combine` constructor to TextDecoration.
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由 Jason Simmons 提交于
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由 Chinmay Garde 提交于
Update Dart dependency to include fixes in x64 Dart precompilation
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
Require the user to specify the DART_SDK_PATH manually in Xcode
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由 Chinmay Garde 提交于
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由 Ian Hickson 提交于
Fix mouse on linux.
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由 Hixie 提交于
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- 09 12月, 2015 12 次提交
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由 Adam Barth 提交于
Fix crash with empty rect
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由 Adam Barth 提交于
Don't attempt to draw with a zero-by-zero window.
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由 Ian Hickson 提交于
Revving engine
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由 Hixie 提交于
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由 Ian Hickson 提交于
Fix pointers in mojo.
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由 Hixie 提交于
Make the mojo implementation of the pointer packet logic fake move events when it would send ups or downs without corresponding moves.
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由 Matt Perry 提交于
Turn on FLX updater.
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由 Adam Barth 提交于
Improve the crash fix in rasterizer_mojo
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由 Adam Barth 提交于
The previous version can still crash if we try to draw between the time when we initialize context_ and when we actually make the MGL context current.
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由 Matt Perry 提交于
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由 George Kulakowski 提交于
Don't crash when RasterizerMojo::Draw happens without a context
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由 Adam Barth 提交于
If we don't have a context, we can't draw, so bail out early.
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