- 19 8月, 2017 2 次提交
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由 Chinmay Garde 提交于
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由 Jason Simmons 提交于
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- 18 8月, 2017 1 次提交
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由 Jason Simmons 提交于
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- 17 8月, 2017 3 次提交
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由 Jason Simmons 提交于
Also regenerate sky_engine/LICENSE to include libtxt
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由 Carlo Bernaschina 提交于
- Roll Dart to 491390eeaa7974f44a8931d10a899c39c0df8dda - Register the EmbedderInformationCallback
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- 16 8月, 2017 4 次提交
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由 Petr Hosek 提交于
Use $shlib_toolchain to find the shared_library output file.
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由 Carlo Bernaschina 提交于
If GPURasterizer::NotifyNextFrameOnce was rapidly invoked twice could have lead to a null pointer exception. Also ftp::WeakPtr are not thread safe and should not be dereferenced from other threads.
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由 Jason Simmons 提交于
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由 xster 提交于
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- 15 8月, 2017 3 次提交
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由 Zachary Anderson 提交于
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由 Zachary Anderson 提交于
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由 xster 提交于
Create platform API for first frame callback. Use for defer hiding splash screens on Android and iOS (#3956) * Add back launch screen view until first frame on iOS * improvements * Move callback plumbing from ios surfaces to the gpu rasterizer. Didn’t wire java JNI yet. * Android JNI * Fix ios reference count and let android engine manage a view on top with launch screen * Hook up Android activity and view * review notes * review notes * Move thread switching upstream. Use weak references for callbacks. * Some clean up
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- 11 8月, 2017 3 次提交
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由 Jason Simmons 提交于
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由 Jason Simmons 提交于
The bitmap used to hold a prerolled image in the raster cache must have an integer width/height in pixels. However, the picture used to draw the image may have a non-integer width/height in physical coordinates and thus not completely fill the bitmap. The compositor should only select the subset of the bitmap that reflects the portion filled by the rendered picture.
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由 Jason Simmons 提交于
Without this, the cull rect calculated by an SkPicture may be truncated to integer pixel coordinates. The raster cache relies on a precise cull rect in logical coordinates. See https://bugs.chromium.org/p/skia/issues/detail?id=6954
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- 10 8月, 2017 4 次提交
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由 Alexander Aprelev 提交于
* Revert "Revert "Build standalone dart sdk as part of Flutter engine. (#3954)" (#3970)" This reverts commit 86e007d9. * Add 7-zip download as a hook * Advance buildroot dependency * Fix buildroot dependency
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由 Chinmay Garde 提交于
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由 Alexander Aprelev 提交于
This reverts commit a5bac1ee. This doesn't work on Windows.
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由 Alexander Aprelev 提交于
* Update dart deps and add create_sdk for host builds * Set and use is_flutter flag * Update to make it compatible with latest changes in https://codereview.chromium.org/2998503002/ * Fix deps * Roll dart dependency to pick up new arguments * Merge * Update deps * Update license
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- 09 8月, 2017 2 次提交
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由 Sarah Zakarias 提交于
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由 Jason Simmons 提交于
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- 08 8月, 2017 11 次提交
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Jason Simmons 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Yegor 提交于
* roll Dart to 21eddc429e9c7260de00a9af7cad94baba830f59 * update licenses
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由 Chinmay Garde 提交于
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由 Jason Simmons 提交于
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由 Jason Simmons 提交于
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由 Chinmay Garde 提交于
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由 Alexander Markov 提交于
Roll Dart to 69817eea182384b40ef658d578fd49cac00c5874
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- 05 8月, 2017 4 次提交
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由 Chinmay Garde 提交于
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由 Yegor 提交于
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由 Carlo Bernaschina 提交于
On linux the licenses tools progress reporting was cluttering the screen with extra characters and sometimes was missing the last progress update.
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由 Carlo Bernaschina 提交于
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- 04 8月, 2017 1 次提交
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由 Jason Simmons 提交于
* Call weak_ptr.lock(), which returns a null shared_ptr and does not throw * IsViewInvalid was inverted
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- 03 8月, 2017 2 次提交
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由 Vyacheslav Egorov 提交于
Both dart:core and dart:_internal export Symbol. This is silently ignored by the VM but some tools (e.g. fasta) report a warning when processing dart:ui sources. See https://github.com/dart-lang/sdk/issues/30127 for more details.
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由 Chinmay Garde 提交于
On emulators, render onscreen (with warnings) if any of the MakeS32 based SkSurface creation calls fail. (#3947)
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