- 21 9月, 2016 1 次提交
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由 Zachary Anderson 提交于
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- 19 9月, 2016 2 次提交
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由 Adam Barth 提交于
Apparently Skia would like to remove these enum values. Fixes https://github.com/flutter/flutter/issues/5912
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由 James Robinson 提交于
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- 17 9月, 2016 3 次提交
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由 Jason Simmons 提交于
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由 Adam Barth 提交于
We need to block in the surfaceChanged callback until we can swap the GL surface with some content in order to avoid flashing transparent and then black. Fixes https://github.com/flutter/flutter/issues/5373
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由 Jason Simmons 提交于
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- 16 9月, 2016 6 次提交
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由 Adam Barth 提交于
Previously we were swapping the wrong color channels. This change makes it correct.
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由 Chinmay Garde 提交于
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由 Adam Barth 提交于
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由 Adam Barth 提交于
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由 Adam Barth 提交于
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由 Adam Barth 提交于
This patch makes three API changes: * The dart:ui library now always communicates in physical pixels. The framework is responsible for converting to whatever logical coordinate system it wishes to use. * The textBaselien property is now on TextStyle rather than ParagraphStyle, which will let us choose which baseline to use on a per-span basis rather than on a per-paragraph basis. * This patch also removes the old MojoServices function endpoints. Fixes https://github.com/flutter/flutter/issues/3779 Fixes https://github.com/flutter/flutter/issues/1360
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- 15 9月, 2016 6 次提交
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由 mikejurka 提交于
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由 Adam Barth 提交于
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由 John McCutchan 提交于
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由 Adam Barth 提交于
This patch teachs us how to observe tasks on Fuchsia and kick off the microtask queue.
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由 Ian Hickson 提交于
Have the sample build script exit after the first failed build.
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由 Seth Ladd 提交于
* say what the engine is closes https://github.com/flutter/flutter/issues/289 * Update README.md
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- 14 9月, 2016 5 次提交
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由 Ian Hickson 提交于
Also, with the comments.
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由 Ian Hickson 提交于
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由 Ian Hickson 提交于
We were off by one on, uh, everything.
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由 mikejurka 提交于
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由 Ryan Macnak 提交于
Fixes #5814.
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- 13 9月, 2016 3 次提交
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由 mikejurka 提交于
(skia change 42943c8aa9c611c18ad0f1a30a27669f3d82239c)
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由 Chinmay Garde 提交于
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由 Dragoș Tiselice 提交于
* Added drawArc to Canvas. Added a way to call SkCanvas::drawArc from Dart. This method is optimized for the arc case and should be faster that drawing paths. * Removed implementation details from docs. * Added more details to the docs.
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- 12 9月, 2016 4 次提交
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由 Adam Barth 提交于
This patch makes it easier to share the code with //flutter/content_handler on Fuchsia.
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由 Adam Barth 提交于
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由 Adam Barth 提交于
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由 Adam Barth 提交于
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- 11 9月, 2016 1 次提交
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由 Adam Barth 提交于
This removes another //base dependency and will let us reuse this code on Fuchsia.
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- 10 9月, 2016 1 次提交
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由 Chinmay Garde 提交于
Add a —disable-observatory flag to explicitly disable observatory even in non-product modes. (#3012)
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- 09 9月, 2016 2 次提交
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由 Chinmay Garde 提交于
We used to be able to toggle observatory via a command line flag. But now, we enable or disable observatory based on the Flutter product mode. This also allows us to fix an issue where the —non-interactive flags was being hijacked by the Dart initialization logic to enable or disable observatory. However this flag was orignally meant for the standalone runner to launch either to run tests or to run a full graphics enabled window on the desktop.
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由 Chinmay Garde 提交于
Work around a Clang issue where the compiler defines __ARM_FEATURE_CRC32 even though the crc32 instruction is unavailable. (#3010)
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- 08 9月, 2016 5 次提交
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由 Adam Barth 提交于
We can now use the real thing on Fuchsia.
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由 Adam Barth 提交于
This makes the code easier to share between Fuchsia and stand-alone Flutter.
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由 Jason Simmons 提交于
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由 Jason Simmons 提交于
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由 Adam Barth 提交于
After this patch, Flutter apps on Fuchsia can access their asset bundles. Unlike other platforms, the asset bundles are stored in memory rather than in the file system.
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- 07 9月, 2016 1 次提交
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由 Adam Barth 提交于
This patch abstracts where the content of the zip file is stored. Currently, zip files are stored in the file system, but in Fuchsia, we're going to store them in memory (at least for the time being). Rather than represent a zip file as a path in the file system, we instead use an UnzipperProvider, which can create zip::UniqueUnzipper objects on demand.
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