提交 321e68e8 编写于 作者: J Josh Gargus 提交者: GitHub

Rename Mozart SceneManager to "Scenic". (#4056)

上级 d60d630e
......@@ -46,7 +46,7 @@ template("flutter_content_handler") {
"//application/lib/svc",
"//apps/icu_data/lib",
"//apps/mozart/lib/flutter/sdk_ext",
"//apps/mozart/lib/scene:client",
"//apps/mozart/lib/scenic:client",
"//apps/mozart/services/input",
"//apps/mozart/services/views",
"//apps/tracing/lib/trace:provider",
......
......@@ -7,7 +7,7 @@
#include <memory>
#include "apps/mozart/services/scene/session.fidl.h"
#include "apps/mozart/services/scenic/session.fidl.h"
#include "flutter/flow/layers/layer_tree.h"
#include "lib/ftl/functional/closure.h"
#include "lib/ftl/macros.h"
......@@ -22,7 +22,7 @@ class Rasterizer {
static std::unique_ptr<Rasterizer> Create();
virtual void SetScene(
fidl::InterfaceHandle<mozart2::SceneManager> scene_manager,
fidl::InterfaceHandle<scenic::SceneManager> scene_manager,
mx::eventpair import_token,
ftl::Closure metrics_changed_callback) = 0;
......
......@@ -209,7 +209,7 @@ void RuntimeHolder::CreateView(
input_connection_->SetEventListener(std::move(input_listener));
// Setup the session.
fidl::InterfaceHandle<mozart2::SceneManager> scene_manager;
fidl::InterfaceHandle<scenic::SceneManager> scene_manager;
view_manager_->GetSceneManager(scene_manager.NewRequest());
blink::Threads::Gpu()->PostTask(ftl::MakeCopyable([
......
......@@ -3,11 +3,11 @@
// found in the LICENSE file.
#include "flutter/content_handler/session_connection.h"
#include "apps/mozart/lib/scene/session_helpers.h"
#include "apps/mozart/lib/scenic/fidl_helpers.h"
namespace flutter_runner {
SessionConnection::SessionConnection(mozart2::SceneManagerPtr scene_manager,
SessionConnection::SessionConnection(scenic::SceneManagerPtr scene_manager,
mx::eventpair import_token)
: session_(scene_manager.get()),
root_node_(&session_),
......@@ -18,12 +18,11 @@ SessionConnection::SessionConnection(mozart2::SceneManagerPtr scene_manager,
session_.set_connection_error_handler(
std::bind(&SessionConnection::OnSessionError, this));
session_.set_event_handler(std::bind(&SessionConnection::OnSessionEvents,
this, std::placeholders::_1,
std::placeholders::_2));
this, std::placeholders::_1));
root_node_.Bind(std::move(import_token));
root_node_.SetEventMask(mozart2::kMetricsEventMask);
session_.Present(0, [](mozart2::PresentationInfoPtr info) {});
root_node_.SetEventMask(scenic::kMetricsEventMask);
session_.Present(0, [](scenic::PresentationInfoPtr info) {});
present_callback_ =
std::bind(&SessionConnection::OnPresent, this, std::placeholders::_1);
......@@ -39,9 +38,8 @@ void SessionConnection::OnSessionError() {
FTL_CHECK(false) << "Session connection was terminated.";
}
void SessionConnection::OnSessionEvents(uint64_t presentation_time,
fidl::Array<mozart2::EventPtr> events) {
mozart2::MetricsPtr new_metrics;
void SessionConnection::OnSessionEvents(fidl::Array<scenic::EventPtr> events) {
scenic::MetricsPtr new_metrics;
for (const auto& event : events) {
if (event->is_metrics() &&
event->get_metrics()->node_id == root_node_.id()) {
......@@ -69,7 +67,7 @@ void SessionConnection::Present(flow::CompositorContext::ScopedFrame& frame,
// tasks.
session_.Present(0, // presentation_time. Placeholder for now.
present_callback_ // callback
);
);
// Execute paint tasks and signal fences.
auto surfaces_to_submit = scene_update_context_.ExecutePaintTasks(frame);
......@@ -82,7 +80,7 @@ void SessionConnection::Present(flow::CompositorContext::ScopedFrame& frame,
EnqueueClearOps();
}
void SessionConnection::OnPresent(mozart2::PresentationInfoPtr info) {
void SessionConnection::OnPresent(scenic::PresentationInfoPtr info) {
ASSERT_IS_GPU_THREAD;
auto callback = pending_on_present_callback_;
pending_on_present_callback_ = nullptr;
......@@ -93,7 +91,7 @@ void SessionConnection::EnqueueClearOps() {
ASSERT_IS_GPU_THREAD;
// We are going to be sending down a fresh node hierarchy every frame. So just
// enqueue a detach op on the imported root node.
session_.Enqueue(mozart::NewDetachChildrenOp(root_node_.id()));
session_.Enqueue(scenic_lib::NewDetachChildrenOp(root_node_.id()));
}
} // namespace flutter_runner
......@@ -5,8 +5,8 @@
#ifndef FLUTTER_CONTENT_HANDLER_SESSION_CONNECTION_H_
#define FLUTTER_CONTENT_HANDLER_SESSION_CONNECTION_H_
#include "apps/mozart/lib/scene/client/resources.h"
#include "apps/mozart/lib/scene/client/session.h"
#include "apps/mozart/lib/scenic/client/resources.h"
#include "apps/mozart/lib/scenic/client/session.h"
#include "flutter/common/threads.h"
#include "flutter/content_handler/vulkan_surface_producer.h"
#include "flutter/flow/compositor_context.h"
......@@ -20,7 +20,7 @@ namespace flutter_runner {
class SessionConnection {
public:
SessionConnection(mozart2::SceneManagerPtr scene_manager,
SessionConnection(scenic::SceneManagerPtr scene_manager,
mx::eventpair import_token);
~SessionConnection();
......@@ -35,7 +35,7 @@ class SessionConnection {
return scene_update_context_;
}
mozart::client::ImportNode& root_node() {
scenic_lib::ImportNode& root_node() {
ASSERT_IS_GPU_THREAD;
return root_node_;
}
......@@ -44,21 +44,20 @@ class SessionConnection {
ftl::Closure on_present_callback);
private:
mozart::client::Session session_;
mozart::client::ImportNode root_node_;
mozart::client::Session::PresentCallback present_callback_;
scenic_lib::Session session_;
scenic_lib::ImportNode root_node_;
scenic_lib::Session::PresentCallback present_callback_;
ftl::Closure pending_on_present_callback_;
std::unique_ptr<VulkanSurfaceProducer> surface_producer_;
flow::SceneUpdateContext scene_update_context_;
ftl::Closure metrics_changed_callback_;
void OnSessionError();
void OnSessionEvents(uint64_t presentation_time,
fidl::Array<mozart2::EventPtr> events);
void OnSessionEvents(fidl::Array<scenic::EventPtr> events);
void EnqueueClearOps();
void OnPresent(mozart2::PresentationInfoPtr info);
void OnPresent(scenic::PresentationInfoPtr info);
FTL_DISALLOW_COPY_AND_ASSIGN(SessionConnection);
};
......
......@@ -54,13 +54,13 @@ bool VulkanRasterizer::IsValid() const {
}
void VulkanRasterizer::SetScene(
fidl::InterfaceHandle<mozart2::SceneManager> scene_manager,
fidl::InterfaceHandle<scenic::SceneManager> scene_manager,
mx::eventpair import_token,
ftl::Closure metrics_changed_callback) {
ASSERT_IS_GPU_THREAD;
FTL_DCHECK(valid_ && !session_connection_);
session_connection_ = std::make_unique<SessionConnection>(
mozart2::SceneManagerPtr::Create(std::move(scene_manager)),
scenic::SceneManagerPtr::Create(std::move(scene_manager)),
std::move(import_token));
session_connection_->set_metrics_changed_callback(
std::move(metrics_changed_callback));
......
......@@ -22,7 +22,7 @@ class VulkanRasterizer : public Rasterizer {
bool IsValid() const;
void SetScene(fidl::InterfaceHandle<mozart2::SceneManager> scene_manager,
void SetScene(fidl::InterfaceHandle<scenic::SceneManager> scene_manager,
mx::eventpair import_token,
ftl::Closure metrics_changed_callback) override;
......
......@@ -14,7 +14,7 @@ namespace flutter_runner {
VulkanSurface::VulkanSurface(vulkan::VulkanProcTable& p_vk,
sk_sp<GrContext> context,
sk_sp<GrVkBackendContext> backend_context,
mozart::client::Session* session,
scenic_lib::Session* session,
const SkISize& size)
: vk_(p_vk),
backend_context_(std::move(backend_context)),
......@@ -226,30 +226,30 @@ bool VulkanSurface::SetupSkiaSurface(sk_sp<GrContext> context,
return true;
}
bool VulkanSurface::PushSessionImageSetupOps(mozart::client::Session* session,
bool VulkanSurface::PushSessionImageSetupOps(scenic_lib::Session* session,
mx::vmo exported_vmo) {
if (sk_surface_ == nullptr) {
return false;
}
mozart::client::Memory memory(session, std::move(exported_vmo),
mozart2::MemoryType::VK_DEVICE_MEMORY);
scenic_lib::Memory memory(session, std::move(exported_vmo),
scenic::MemoryType::VK_DEVICE_MEMORY);
auto image_info = mozart2::ImageInfo::New();
auto image_info = scenic::ImageInfo::New();
image_info->width = sk_surface_->width();
image_info->height = sk_surface_->height();
image_info->stride = 4 * sk_surface_->width();
image_info->pixel_format = mozart2::ImageInfo::PixelFormat::BGRA_8;
image_info->color_space = mozart2::ImageInfo::ColorSpace::SRGB;
image_info->tiling = mozart2::ImageInfo::Tiling::LINEAR;
image_info->pixel_format = scenic::ImageInfo::PixelFormat::BGRA_8;
image_info->color_space = scenic::ImageInfo::ColorSpace::SRGB;
image_info->tiling = scenic::ImageInfo::Tiling::LINEAR;
session_image_ = std::make_unique<mozart::client::Image>(
session_image_ = std::make_unique<scenic_lib::Image>(
memory, 0 /* memory offset */, std::move(image_info));
return session_image_ != nullptr;
}
mozart::client::Image* VulkanSurface::GetImage() {
scenic_lib::Image* VulkanSurface::GetImage() {
ASSERT_IS_GPU_THREAD;
if (!valid_) {
return 0;
......
......@@ -5,7 +5,7 @@
#pragma once
#include <memory>
#include "apps/mozart/lib/scene/client/resources.h"
#include "apps/mozart/lib/scenic/client/resources.h"
#include "flutter/flow/scene_update_context.h"
#include "flutter/vulkan/vulkan_handle.h"
#include "flutter/vulkan/vulkan_proc_table.h"
......@@ -25,7 +25,7 @@ class VulkanSurface : public flow::SceneUpdateContext::SurfaceProducerSurface,
VulkanSurface(vulkan::VulkanProcTable& p_vk,
sk_sp<GrContext> context,
sk_sp<GrVkBackendContext> backend_context,
mozart::client::Session* session,
scenic_lib::Session* session,
const SkISize& size);
~VulkanSurface() override;
......@@ -44,7 +44,7 @@ class VulkanSurface : public flow::SceneUpdateContext::SurfaceProducerSurface,
std::function<void(void)> on_writes_committed) override;
// |flow::SceneUpdateContext::SurfaceProducerSurface|
mozart::client::Image* GetImage() override;
scenic_lib::Image* GetImage() override;
// |flow::SceneUpdateContext::SurfaceProducerSurface|
sk_sp<SkSurface> GetSkiaSurface() const override;
......@@ -52,11 +52,11 @@ class VulkanSurface : public flow::SceneUpdateContext::SurfaceProducerSurface,
private:
vulkan::VulkanProcTable& vk_;
sk_sp<GrVkBackendContext> backend_context_;
mozart::client::Session* session_;
scenic_lib::Session* session_;
vulkan::VulkanHandle<VkImage> vk_image_;
vulkan::VulkanHandle<VkDeviceMemory> vk_memory_;
sk_sp<SkSurface> sk_surface_;
std::unique_ptr<mozart::client::Image> session_image_;
std::unique_ptr<scenic_lib::Image> session_image_;
mx::event acquire_event_;
mx::event release_event_;
mtl::MessageLoop::HandlerKey event_handler_key_ = 0;
......@@ -80,7 +80,7 @@ class VulkanSurface : public flow::SceneUpdateContext::SurfaceProducerSurface,
bool CreateFences();
bool PushSessionImageSetupOps(mozart::client::Session* session,
bool PushSessionImageSetupOps(scenic_lib::Session* session,
mx::vmo exported_vmo);
void Reset();
......
......@@ -11,7 +11,7 @@ namespace flutter_runner {
VulkanSurfacePool::VulkanSurfacePool(vulkan::VulkanProcTable& p_vk,
sk_sp<GrContext> context,
sk_sp<GrVkBackendContext> backend_context,
mozart::client::Session* mozart_session)
scenic_lib::Session* mozart_session)
: vk_(p_vk),
context_(std::move(context)),
backend_context_(std::move(backend_context)),
......
......@@ -19,7 +19,7 @@ class VulkanSurfacePool {
VulkanSurfacePool(vulkan::VulkanProcTable& vk,
sk_sp<GrContext> context,
sk_sp<GrVkBackendContext> backend_context,
mozart::client::Session* mozart_session);
scenic_lib::Session* mozart_session);
~VulkanSurfacePool();
......@@ -53,7 +53,7 @@ class VulkanSurfacePool {
vulkan::VulkanProcTable& vk_;
sk_sp<GrContext> context_;
sk_sp<GrVkBackendContext> backend_context_;
mozart::client::Session* mozart_session_;
scenic_lib::Session* mozart_session_;
std::unordered_map<SkISize, SurfacesSet, SkISizeHash> available_surfaces_;
std::unordered_map<
uintptr_t,
......
......@@ -13,7 +13,7 @@
namespace flutter_runner {
VulkanSurfaceProducer::VulkanSurfaceProducer(
mozart::client::Session* mozart_session) {
scenic_lib::Session* mozart_session) {
valid_ = Initialize(mozart_session);
if (valid_) {
......@@ -28,7 +28,7 @@ VulkanSurfaceProducer::VulkanSurfaceProducer(
VulkanSurfaceProducer::~VulkanSurfaceProducer() = default;
bool VulkanSurfaceProducer::Initialize(
mozart::client::Session* mozart_session) {
scenic_lib::Session* mozart_session) {
vk_ = ftl::MakeRefCounted<vulkan::VulkanProcTable>();
std::vector<std::string> extensions = {VK_KHR_SURFACE_EXTENSION_NAME};
......
......@@ -5,8 +5,8 @@
#ifndef FLUTTER_CONTENT_HANDLER_VULKAN_SURFACE_PRODUCER_H_
#define FLUTTER_CONTENT_HANDLER_VULKAN_SURFACE_PRODUCER_H_
#include "apps/mozart/lib/scene/client/resources.h"
#include "apps/mozart/lib/scene/client/session.h"
#include "apps/mozart/lib/scenic/client/resources.h"
#include "apps/mozart/lib/scenic/client/session.h"
#include "flutter/content_handler/vulkan_surface.h"
#include "flutter/content_handler/vulkan_surface_pool.h"
#include "flutter/flow/scene_update_context.h"
......@@ -21,7 +21,7 @@ namespace flutter_runner {
class VulkanSurfaceProducer : public flow::SceneUpdateContext::SurfaceProducer {
public:
VulkanSurfaceProducer(mozart::client::Session* mozart_session);
VulkanSurfaceProducer(scenic_lib::Session* mozart_session);
~VulkanSurfaceProducer();
......@@ -56,7 +56,7 @@ class VulkanSurfaceProducer : public flow::SceneUpdateContext::SurfaceProducer {
std::unique_ptr<VulkanSurfacePool> surface_pool_;
bool valid_ = false;
bool Initialize(mozart::client::Session* mozart_session);
bool Initialize(scenic_lib::Session* mozart_session);
FTL_DISALLOW_COPY_AND_ASSIGN(VulkanSurfaceProducer);
};
......
......@@ -72,8 +72,8 @@ source_set("flow") {
]
deps += [
"//apps/mozart/lib/scene:client",
"//apps/mozart/services/scene",
"//apps/mozart/lib/scenic:client",
"//apps/mozart/services/scenic",
"//garnet/public/lib/fidl/dart/sdk_ext",
]
......
......@@ -16,7 +16,7 @@ ExportNodeHolder::ExportNodeHolder(
}
void ExportNodeHolder::Bind(SceneUpdateContext& context,
mozart::client::ContainerNode& container,
scenic_lib::ContainerNode& container,
const SkPoint& offset,
bool hit_testable) {
ASSERT_IS_GPU_THREAD;
......@@ -41,14 +41,14 @@ ExportNode::~ExportNode() {
}
void ExportNode::Bind(SceneUpdateContext& context,
mozart::client::ContainerNode& container,
scenic_lib::ContainerNode& container,
const SkPoint& offset,
bool hit_testable) {
ASSERT_IS_GPU_THREAD;
if (export_token_) {
// Happens first time we bind.
node_.reset(new mozart::client::EntityNode(container.session()));
node_.reset(new scenic_lib::EntityNode(container.session()));
node_->Export(std::move(export_token_));
// Add ourselves to the context so it can call Dispose() on us if the Mozart
......@@ -61,8 +61,8 @@ void ExportNode::Bind(SceneUpdateContext& context,
container.AddChild(*node_);
node_->SetTranslation(offset.x(), offset.y(), 0.f);
node_->SetHitTestBehavior(hit_testable
? mozart2::HitTestBehavior::kDefault
: mozart2::HitTestBehavior::kSuppress);
? scenic::HitTestBehavior::kDefault
: scenic::HitTestBehavior::kSuppress);
}
}
......
......@@ -9,7 +9,7 @@
#include <mx/eventpair.h>
#include "apps/mozart/lib/scene/client/resources.h"
#include "apps/mozart/lib/scenic/client/resources.h"
#include "flutter/flow/scene_update_context.h"
#include "lib/fidl/dart/sdk_ext/src/handle.h"
#include "lib/ftl/build_config.h"
......@@ -31,7 +31,7 @@ class ExportNodeHolder : public ftl::RefCountedThreadSafe<ExportNodeHolder> {
// Calls Bind() on the wrapped ExportNode.
void Bind(SceneUpdateContext& context,
mozart::client::ContainerNode& container,
scenic_lib::ContainerNode& container,
const SkPoint& offset,
bool hit_testable);
......@@ -57,7 +57,7 @@ class ExportNode {
// Binds the export token to the entity node and adds it as a child of
// the specified container. Must be called on the Rasterizer thread.
void Bind(SceneUpdateContext& context,
mozart::client::ContainerNode& container,
scenic_lib::ContainerNode& container,
const SkPoint& offset,
bool hit_testable);
......@@ -72,7 +72,7 @@ class ExportNode {
// Member variables can only be read or modified on Rasterizer thread.
SceneUpdateContext* scene_update_context_ = nullptr;
mx::eventpair export_token_;
std::unique_ptr<mozart::client::EntityNode> node_;
std::unique_ptr<scenic_lib::EntityNode> node_;
FTL_DISALLOW_COPY_AND_ASSIGN(ExportNode);
};
......
......@@ -6,7 +6,7 @@
#if defined(OS_FUCHSIA)
#include "apps/mozart/lib/scene/session_helpers.h" // nogncheck
#include "apps/mozart/lib/scenic/fidl_helpers.h" // nogncheck
#endif // defined(OS_FUCHSIA)
......@@ -33,7 +33,7 @@ void ClipPathLayer::UpdateScene(SceneUpdateContext& context) {
// TODO(MZ-140): Must be able to specify paths as shapes to nodes.
// Treating the shape as a rectangle for now.
auto bounds = clip_path_.getBounds();
mozart::client::Rectangle shape(context.session(), // session
scenic_lib::Rectangle shape(context.session(), // session
bounds.width(), // width
bounds.height() // height
);
......
......@@ -24,7 +24,7 @@ void ClipRectLayer::Preroll(PrerollContext* context, const SkMatrix& matrix) {
void ClipRectLayer::UpdateScene(SceneUpdateContext& context) {
FTL_DCHECK(needs_system_composite());
mozart::client::Rectangle shape(context.session(), // session
scenic_lib::Rectangle shape(context.session(), // session
clip_rect_.width(), // width
clip_rect_.height() // height
);
......
......@@ -25,7 +25,7 @@ void ClipRRectLayer::UpdateScene(SceneUpdateContext& context) {
FTL_DCHECK(needs_system_composite());
// TODO(MZ-137): Need to be able to express the radii as vectors.
mozart::client::RoundedRectangle shape(
scenic_lib::RoundedRectangle shape(
context.session(), // session
clip_rrect_.width(), // width
clip_rrect_.height(), // height
......
......@@ -25,8 +25,8 @@
#if defined(OS_FUCHSIA)
#include "apps/mozart/lib/scene/client/resources.h" //nogncheck
#include "apps/mozart/lib/scene/client/session.h" //nogncheck
#include "apps/mozart/lib/scenic/client/resources.h" //nogncheck
#include "apps/mozart/lib/scenic/client/session.h" //nogncheck
#include "flutter/flow/scene_update_context.h" //nogncheck
#endif // defined(OS_FUCHSIA)
......
......@@ -40,7 +40,7 @@ void LayerTree::Preroll(CompositorContext::ScopedFrame& frame,
#if defined(OS_FUCHSIA)
void LayerTree::UpdateScene(SceneUpdateContext& context,
mozart::client::ContainerNode& container) {
scenic_lib::ContainerNode& container) {
TRACE_EVENT0("flutter", "LayerTree::UpdateScene");
SceneUpdateContext::Transform transform(context, 1.f / device_pixel_ratio_,
......
......@@ -36,7 +36,7 @@ class LayerTree {
}
void UpdateScene(SceneUpdateContext& context,
mozart::client::ContainerNode& container);
scenic_lib::ContainerNode& container);
#endif
void Paint(CompositorContext::ScopedFrame& frame);
......
......@@ -12,7 +12,7 @@
namespace flow {
SceneUpdateContext::SceneUpdateContext(mozart::client::Session* session,
SceneUpdateContext::SceneUpdateContext(scenic_lib::Session* session,
SurfaceProducer* surface_producer)
: session_(session), surface_producer_(surface_producer) {
FTL_DCHECK(surface_producer_ != nullptr);
......@@ -48,7 +48,7 @@ void SceneUpdateContext::RemoveExportNode(ExportNode* export_node) {
export_nodes_.erase(export_node);
}
void SceneUpdateContext::CreateFrame(mozart::client::EntityNode& entity_node,
void SceneUpdateContext::CreateFrame(scenic_lib::EntityNode& entity_node,
const SkRRect& rrect,
SkColor color,
const SkRect& paint_bounds,
......@@ -64,7 +64,7 @@ void SceneUpdateContext::CreateFrame(mozart::client::EntityNode& entity_node,
// and possibly for its texture.
// TODO(MZ-137): Need to be able to express the radii as vectors.
SkRect shape_bounds = rrect.getBounds();
mozart::client::RoundedRectangle shape(
scenic_lib::RoundedRectangle shape(
session_, // session
rrect.width(), // width
rrect.height(), // height
......@@ -73,7 +73,7 @@ void SceneUpdateContext::CreateFrame(mozart::client::EntityNode& entity_node,
rrect.radii(SkRRect::kLowerRight_Corner).x(), // bottom_right_radius
rrect.radii(SkRRect::kLowerLeft_Corner).x() // bottom_left_radius
);
mozart::client::ShapeNode shape_node(session_);
scenic_lib::ShapeNode shape_node(session_);
shape_node.SetShape(shape);
shape_node.SetTranslation(shape_bounds.width() * 0.5f + shape_bounds.left(),
shape_bounds.height() * 0.5f + shape_bounds.top(),
......@@ -101,9 +101,9 @@ void SceneUpdateContext::CreateFrame(mozart::client::EntityNode& entity_node,
if (inner_bounds != shape_bounds && rrect.contains(inner_bounds)) {
SetShapeColor(shape_node, color);
mozart::client::Rectangle inner_shape(session_, inner_bounds.width(),
scenic_lib::Rectangle inner_shape(session_, inner_bounds.width(),
inner_bounds.height());
mozart::client::ShapeNode inner_node(session_);
scenic_lib::ShapeNode inner_node(session_);
inner_node.SetShape(inner_shape);
inner_node.SetTranslation(inner_bounds.width() * 0.5f + inner_bounds.left(),
inner_bounds.height() * 0.5f + inner_bounds.top(),
......@@ -120,16 +120,16 @@ void SceneUpdateContext::CreateFrame(mozart::client::EntityNode& entity_node,
}
void SceneUpdateContext::SetShapeTextureOrColor(
mozart::client::ShapeNode& shape_node,
scenic_lib::ShapeNode& shape_node,
SkColor color,
SkScalar scale_x,
SkScalar scale_y,
const SkRect& paint_bounds,
std::vector<Layer*> paint_layers) {
mozart::client::Image* image = GenerateImageIfNeeded(
scenic_lib::Image* image = GenerateImageIfNeeded(
color, scale_x, scale_y, paint_bounds, std::move(paint_layers));
if (image != nullptr) {
mozart::client::Material material(session_);
scenic_lib::Material material(session_);
material.SetTexture(*image);
shape_node.SetMaterial(material);
return;
......@@ -138,18 +138,18 @@ void SceneUpdateContext::SetShapeTextureOrColor(
SetShapeColor(shape_node, color);
}
void SceneUpdateContext::SetShapeColor(mozart::client::ShapeNode& shape_node,
void SceneUpdateContext::SetShapeColor(scenic_lib::ShapeNode& shape_node,
SkColor color) {
if (SkColorGetA(color) == 0)
return;
mozart::client::Material material(session_);
scenic_lib::Material material(session_);
material.SetColor(SkColorGetR(color), SkColorGetG(color), SkColorGetB(color),
SkColorGetA(color));
shape_node.SetMaterial(material);
}
mozart::client::Image* SceneUpdateContext::GenerateImageIfNeeded(
scenic_lib::Image* SceneUpdateContext::GenerateImageIfNeeded(
SkColor color,
SkScalar scale_x,
SkScalar scale_y,
......@@ -227,10 +227,10 @@ SceneUpdateContext::Entity::~Entity() {
}
SceneUpdateContext::Clip::Clip(SceneUpdateContext& context,
mozart::client::Shape& shape,
scenic_lib::Shape& shape,
const SkRect& shape_bounds)
: Entity(context) {
mozart::client::ShapeNode shape_node(context.session());
scenic_lib::ShapeNode shape_node(context.session());
shape_node.SetShape(shape);
shape_node.SetTranslation(shape_bounds.width() * 0.5f + shape_bounds.left(),
shape_bounds.height() * 0.5f + shape_bounds.top(),
......
......@@ -8,7 +8,7 @@
#include <memory>
#include <vector>
#include "apps/mozart/lib/scene/client/resources.h"
#include "apps/mozart/lib/scenic/client/resources.h"
#include "flutter/flow/compositor_context.h"
#include "lib/ftl/build_config.h"
#include "lib/ftl/logging.h"
......@@ -39,7 +39,7 @@ class SceneUpdateContext {
virtual void SignalWritesFinished(
std::function<void(void)> on_writes_committed) = 0;
virtual mozart::client::Image* GetImage() = 0;
virtual scenic_lib::Image* GetImage() = 0;
virtual sk_sp<SkSurface> GetSkiaSurface() const = 0;
};
......@@ -59,19 +59,19 @@ class SceneUpdateContext {
~Entity();
SceneUpdateContext& context() { return context_; }
mozart::client::EntityNode& entity_node() { return entity_node_; }
scenic_lib::EntityNode& entity_node() { return entity_node_; }
private:
SceneUpdateContext& context_;
Entity* const previous_entity_;
mozart::client::EntityNode entity_node_;
scenic_lib::EntityNode entity_node_;
};
class Clip : public Entity {
public:
Clip(SceneUpdateContext& context,
mozart::client::Shape& shape,
scenic_lib::Shape& shape,
const SkRect& shape_bounds);
~Clip();
};
......@@ -108,15 +108,15 @@ class SceneUpdateContext {
SkRect paint_bounds_;
};
SceneUpdateContext(mozart::client::Session* session,
SceneUpdateContext(scenic_lib::Session* session,
SurfaceProducer* surface_producer);
~SceneUpdateContext();
mozart::client::Session* session() { return session_; }
scenic_lib::Session* session() { return session_; }
bool has_metrics() const { return !!metrics_; }
void set_metrics(mozart2::MetricsPtr metrics) {
void set_metrics(scenic::MetricsPtr metrics) {
metrics_ = std::move(metrics);
}
......@@ -153,19 +153,19 @@ class SceneUpdateContext {
std::vector<Layer*> layers;
};
void CreateFrame(mozart::client::EntityNode& entity_node,
void CreateFrame(scenic_lib::EntityNode& entity_node,
const SkRRect& rrect,
SkColor color,
const SkRect& paint_bounds,
std::vector<Layer*> paint_layers);
void SetShapeTextureOrColor(mozart::client::ShapeNode& shape_node,
void SetShapeTextureOrColor(scenic_lib::ShapeNode& shape_node,
SkColor color,
SkScalar scale_x,
SkScalar scale_y,
const SkRect& paint_bounds,
std::vector<Layer*> paint_layers);
void SetShapeColor(mozart::client::ShapeNode& shape_node, SkColor color);
mozart::client::Image* GenerateImageIfNeeded(
void SetShapeColor(scenic_lib::ShapeNode& shape_node, SkColor color);
scenic_lib::Image* GenerateImageIfNeeded(
SkColor color,
SkScalar scale_x,
SkScalar scale_y,
......@@ -176,10 +176,10 @@ class SceneUpdateContext {
float top_scale_x_ = 1.f;
float top_scale_y_ = 1.f;
mozart::client::Session* const session_;
scenic_lib::Session* const session_;
SurfaceProducer* const surface_producer_;
mozart2::MetricsPtr metrics_;
scenic::MetricsPtr metrics_;
std::vector<PaintTask> paint_tasks_;
......
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