rasterizer.cc 5.9 KB
Newer Older
1 2 3 4
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

5
#include "flutter/shell/common/rasterizer.h"
6

7 8 9 10 11 12 13 14
#include <utility>

#include "third_party/skia/include/core/SkEncodedImageFormat.h"
#include "third_party/skia/include/core/SkImageEncoder.h"
#include "third_party/skia/include/core/SkPictureRecorder.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "third_party/skia/src/utils/SkBase64.h"

15 16
namespace shell {

17 18 19 20 21
Rasterizer::Rasterizer(blink::TaskRunners task_runners)
    : task_runners_(std::move(task_runners)), weak_factory_(this) {
  weak_prototype_ = weak_factory_.GetWeakPtr();
}

22
Rasterizer::~Rasterizer() = default;
23

24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207
fml::WeakPtr<Rasterizer> Rasterizer::GetWeakPtr() const {
  return weak_prototype_;
}

void Rasterizer::Setup(std::unique_ptr<Surface> surface) {
  surface_ = std::move(surface);
}

void Rasterizer::Teardown() {
  surface_.reset();
  last_layer_tree_.reset();
}

flow::TextureRegistry* Rasterizer::GetTextureRegistry() {
  if (!surface_) {
    return nullptr;
  }

  return &(surface_->GetCompositorContext().texture_registry());
}

flow::LayerTree* Rasterizer::GetLastLayerTree() {
  return last_layer_tree_.get();
}

void Rasterizer::DrawLastLayerTree() {
  if (!last_layer_tree_ || !surface_) {
    return;
  }
  DrawToSurface(*last_layer_tree_);
}

void Rasterizer::Draw(
    fxl::RefPtr<flutter::Pipeline<flow::LayerTree>> pipeline) {
  TRACE_EVENT0("flutter", "GPURasterizer::Draw");

  flutter::Pipeline<flow::LayerTree>::Consumer consumer =
      std::bind(&Rasterizer::DoDraw, this, std::placeholders::_1);

  // Consume as many pipeline items as possible. But yield the event loop
  // between successive tries.
  switch (pipeline->Consume(consumer)) {
    case flutter::PipelineConsumeResult::MoreAvailable: {
      task_runners_.GetGPUTaskRunner()->PostTask(
          [weak_this = weak_factory_.GetWeakPtr(), pipeline]() {
            if (weak_this) {
              weak_this->Draw(pipeline);
            }
          });
      break;
    }
    default:
      break;
  }
}

void Rasterizer::DoDraw(std::unique_ptr<flow::LayerTree> layer_tree) {
  if (!layer_tree || !surface_) {
    return;
  }

  if (DrawToSurface(*layer_tree)) {
    last_layer_tree_ = std::move(layer_tree);
  }
}

bool Rasterizer::DrawToSurface(flow::LayerTree& layer_tree) {
  FXL_DCHECK(surface_);

  auto frame = surface_->AcquireFrame(layer_tree.frame_size());

  if (frame == nullptr) {
    return false;
  }

  auto& compositor_context = surface_->GetCompositorContext();

  // There is no way for the compositor to know how long the layer tree
  // construction took. Fortunately, the layer tree does. Grab that time
  // for instrumentation.
  compositor_context.engine_time().SetLapTime(layer_tree.construction_time());

  auto compositor_frame = compositor_context.AcquireFrame(
      surface_->GetContext(), frame->SkiaCanvas(), true);

  if (compositor_frame && compositor_frame->Raster(layer_tree, false)) {
    frame->Submit();
    FireNextFrameCallbackIfPresent();
    return true;
  }

  return false;
}

static sk_sp<SkPicture> ScreenshotLayerTreeAsPicture(flow::LayerTree* tree) {
  FXL_DCHECK(tree != nullptr);
  SkPictureRecorder recorder;
  recorder.beginRecording(
      SkRect::MakeWH(tree->frame_size().width(), tree->frame_size().height()));

  flow::CompositorContext compositor_context;
  auto frame = compositor_context.AcquireFrame(
      nullptr, recorder.getRecordingCanvas(), false);

  frame->Raster(*tree, true);

  return recorder.finishRecordingAsPicture();
}

static sk_sp<SkData> ScreenshotLayerTreeAsImage(flow::LayerTree* tree,
                                                bool compressed) {
  const SkISize& frame_size = tree->frame_size();
  SkBitmap bitmap;
  if (!bitmap.tryAllocN32Pixels(frame_size.width(), frame_size.height())) {
    return nullptr;
  }
  auto bitmap_surface = SkSurface::MakeRasterDirect(
      bitmap.info(), bitmap.getPixels(), bitmap.rowBytes());
  flow::CompositorContext compositor_context;
  auto canvas = bitmap_surface->getCanvas();
  auto frame = compositor_context.AcquireFrame(nullptr, canvas, false);
  canvas->clear(SK_ColorBLACK);
  frame->Raster(*tree, true);
  canvas->flush();
  if (compressed) {
    return SkEncodeBitmap(bitmap, SkEncodedImageFormat::kPNG, 100);
  } else {
    return SkData::MakeWithCopy(bitmap.getPixels(), bitmap.computeByteSize());
  }
  return nullptr;
}

Rasterizer::Screenshot Rasterizer::ScreenshotLastLayerTree(
    Rasterizer::ScreenshotType type,
    bool base64_encode) {
  auto layer_tree = GetLastLayerTree();
  if (layer_tree == nullptr) {
    FXL_DLOG(INFO) << "Last layer tree was null when screenshotting.";
    return {};
  }

  sk_sp<SkData> data = nullptr;

  switch (type) {
    case ScreenshotType::SkiaPicture:
      data = ScreenshotLayerTreeAsPicture(layer_tree)->serialize();
      break;
    case ScreenshotType::UncompressedImage:
      data = ScreenshotLayerTreeAsImage(layer_tree, false);
      break;
    case ScreenshotType::CompressedImage:
      data = ScreenshotLayerTreeAsImage(layer_tree, true);
      break;
  }

  if (data == nullptr) {
    FXL_DLOG(INFO) << "Sceenshot data was null.";
    return {};
  }

  if (base64_encode) {
    size_t b64_size = SkBase64::Encode(data->data(), data->size(), nullptr);
    auto b64_data = SkData::MakeUninitialized(b64_size);
    SkBase64::Encode(data->data(), data->size(), b64_data->writable_data());
    return Rasterizer::Screenshot{b64_data, layer_tree->frame_size()};
  }

  return Rasterizer::Screenshot{data, layer_tree->frame_size()};
}

void Rasterizer::SetNextFrameCallback(fxl::Closure callback) {
  next_frame_callback_ = callback;
}

void Rasterizer::FireNextFrameCallbackIfPresent() {
  if (!next_frame_callback_) {
    return;
  }
  // It is safe for the callback to set a new callback.
  auto callback = next_frame_callback_;
  next_frame_callback_ = nullptr;
  callback();
}

208
}  // namespace shell