- 23 2月, 2017 1 次提交
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由 jp9000 提交于
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- 22 2月, 2017 10 次提交
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由 Jim 提交于
Add AUTHORS file
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由 Gol-D-Ace 提交于
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由 Gol-D-Ace 提交于
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由 Gol-D-Ace 提交于
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由 jp9000 提交于
Changes the OBS_FRONTEND_EVENT_SCENE_CHANGED event after transitioning is complete rather than right when the user hits a scene change.
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由 jp9000 提交于
LGP devices are devices that induce anger in any sane developer because they're prone to bad audio timestamps when using their decoded data directly. For that reason, add a hack that smooths the timestamps within a large threshold to prevent audio skipping.
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由 jp9000 提交于
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由 jp9000 提交于
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由 Gol-D-Ace 提交于
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由 jp9000 提交于
On windows, when a source has only audio (no video) yet is marked as capable of both video and audio, it would be programmed to expect a video frame to synchronize with. This fixes that potential issue by detecting whether any video is actually playing or not.
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- 21 2月, 2017 7 次提交
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由 jp9000 提交于
When kaspersky is installed on windows 7, FindWindowEx will fail to find any windows due to apparently being blocked by kaspersky, so detect when that happens, and fall back to GetWindow instead if it does.
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由 jp9000 提交于
Allows saving replays programmatically without having to use hotkeys.
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由 jp9000 提交于
Uses a custom library for checking whether game capture is active and for killing stray obs processes
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由 jp9000 提交于
Changed the build scripts around so that it operates off of a different directory structure
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由 jp9000 提交于
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由 jp9000 提交于
Similar to the OBS1 file where you can optionally get the signature if available in the header (for auto-updating)
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由 jp9000 提交于
So many checkboxes were together almost senselessly.
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- 17 2月, 2017 2 次提交
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由 Richard Stanway 提交于
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由 Richard Stanway 提交于
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- 15 2月, 2017 2 次提交
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由 derrod 提交于
This is mainly to give visual feedback to those affected by NVENC not working with older driver versions. Currenlty obs fails silently which could go unnoticed for users who are using hotkeys as well as confuse users who are not trained to read their logs when issues occur. Closes jp9000/obs-studio#788
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由 jp9000 提交于
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- 08 2月, 2017 2 次提交
- 07 2月, 2017 11 次提交
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由 jp9000 提交于
Due to crashes being caused by hardware acceleration in the media source on mac, disable hardware acceleration of the media source being on by default for the time being.
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由 jp9000 提交于
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由 jp9000 提交于
In transitions, because the 'to' and 'from' are always rendered to textures, the end result will always have premultiplied alpha. This would cause alpha to have blackish edges during transition, and cause semi-transparent images to appear darker than they were supposed to. To replicate, simply set the transparency of a source to 50%, then transition between that scene and another scene. The source will appear to "pop" in and out unnaturally due to the premultiplied alpha effect of the render targets. To fix this, the solution is to simply convert premultiplied alpha to straight alpha in the transition pixel shaders.
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由 jp9000 提交于
When the OBS signal is triggered for these widgets, the invokeMethod could cause the thread to stall, which could make it wait much longer than necessary to output audio data. When that happens, it causes audio monitoring to get backed up and get unnecessarily delayed, as well as cause general audio buffering in libobs to increase unnecessarily. A simple fix both in terms of preventing that stall and improving UI performance is to not call invokeMethod to update the widget each time, and then instead have those widgets update themselves via a timer at a specific interval.
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由 jp9000 提交于
Adds audio monitoring selection to advanced audio properties, and adds the ability to select the device in advanced settings.
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由 jp9000 提交于
(Note: This commit also modifies mac-capture and linux-pulseaudio) This prevents outputs from being monitored, preventing a potential feedback loop.
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由 jp9000 提交于
Adds functions to turn on audio monitoring to allow the user to hear playback of an audio source over the user's speaker. It can be set to turn off monitoring and only output to stream, or it can be set to output only to monitoring, or it can be set to both. On windows, audio monitoring uses WASAPI. Windows also is capable of syncing the audio to the video according to when the video frame itself was played. On mac, it uses AudioQueue. On linux, it's not currently implemented and won't do anything (to be implemented).
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由 jp9000 提交于
Ensures audio has the source-local timestamp when used with audio monitoring.
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由 jp9000 提交于
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由 jp9000 提交于
Ensures that the system always has a record of when the last video frame was played.
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由 jp9000 提交于
Packs related controls together and makes a bit more room for more advanced settings.
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- 06 2月, 2017 1 次提交
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由 Gol-D-Ace 提交于
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- 05 2月, 2017 1 次提交
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由 David Cooper 提交于
Closes jp9000/obs-studio#789
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- 03 2月, 2017 2 次提交
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由 Jim 提交于
rtmp-services: Update twitch/hitbox ingest and youtube recommendations
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由 derrod 提交于
Twitch added the following ingests: - South America: Lima, Peru - EU: Lisbon, Portugal - South America: Medellin, Columbia - EU: Milan, Italy - NA: Mexico City The following ingest server is no longer listed in hitbox' API: - US-East: Washington YouTube does not list a requirement that states that only the main profile can be used.
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- 02 2月, 2017 1 次提交
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由 Jim 提交于
CI: Unzip VLC quietly
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